History VideoGame / Commandos

9th Feb '18 12:23:35 AM Saveelich
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** The Heinkel He 162 jet plane featured in the mission "Eagle's Nest" in ''Beyond the Call of Duty'' is oversized. It is seen embarking four men while in reality it was a single-seated aircraft.



** There are a few missions which take place before the actual founding of the British Commandos
5th Feb '18 12:54:46 PM CynicalBastardo
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* BagOfSpilling:
** Any equipment gained during missions is lost between them. This is particularly egregious in ''Men Of Courage'' in between missions that occur during the same story arc (such as "Night Of The Wolves", "Das Boot: Silent Killers", and "White Death", which are all part of the same operation.) or in the same locations.
** Some commandos lose skills between games. For example, the Green Beret's ability to scale walls is transferred to the Thief for ''Men Of Courage'' and the Sapper's BearTrap is given to the Driver, though he regains it when the Driver is PutOnABus for ''Destination Berlin''.



* CripplingOverspecialization: Particularly in the first game, the Commandos had very little abilities beyond their own field of excellence. The Sniper suffered worst from this. Later installments fixed this somewhat by making most Commandos able to knock out enemies and use weapons beyond their puny pistols.

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* CripplingOverspecialization: Particularly in the first game, the Commandos had very little abilities beyond their own field of excellence. The Sniper suffered worst from this.this, having literally no unique abilities outside his rifle. Later installments fixed this somewhat by making most Commandos able to knock out enemies and use weapons beyond their puny pistols.
31st Jan '18 11:47:18 AM Saveelich
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* SimultaneousWarningAndAction: On spotting a Commando, the enemies will tell them to halt. Stopping ''may'' buy the player a few seconds, just enough to resolve the situation by killing the guards with other Commandos. If left on their own devices, the enemies will just open fire on the caught Commando. This is actually [[JustifiedTrope justified]] - [[http://en.wikipedia.org/wiki/Commando_Order the German soldiers had orders to kill any caught commandos immediately, even if they tried to surrender]].

to:

* SimultaneousWarningAndAction: On spotting a Commando, the enemies will tell them to halt. Stopping ''may'' buy the player a few seconds, just enough to resolve the situation by killing the guards with other Commandos. If left on their own devices, the enemies will just open fire on the caught Commando. This is actually [[JustifiedTrope justified]] - [[http://en.wikipedia.org/wiki/Commando_Order the German soldiers had orders to kill any caught commandos immediately, even if they tried to surrender]].surrender]], unless they were judged valuable enough to be interrogated.



** ''Behind Enemy Lines'' ends with a mission which objective is to stop Germans from dramatically advancing their nuclear weapon program in a secret lab in the Carpathian mountains with allied blueprints they stole, in February 1945, whereas in reality the German nuclear weapon program never got any sort of priority funding and was practically dead in the ([[{{Pun}} heavy]]) water mid-war, [[https://en.wikipedia.org/wiki/Norwegian_heavy_water_sabotage thanks to Allied operations in Norway]]. The game also features two missions that require the destruction of some V2 rockets.
** ''Beyond the Call of Duty'' features a mission which requires stealing a German radar, one mission which require destroying a big cannon, and one where the player has to destroy some German jet aircraft.

to:

** ''Behind Enemy Lines'' ends with a mission which objective is to stop Germans from dramatically advancing their nuclear weapon program in a secret lab in the Carpathian mountains with allied blueprints they stole, in February 1945, whereas in reality the German nuclear weapon program never got any sort of priority funding and was practically dead in the ([[{{Pun}} heavy]]) water mid-war, [[https://en.wikipedia.org/wiki/Norwegian_heavy_water_sabotage thanks to Allied operations in Norway]]. The game also features two missions that require the destruction of some V2 rockets.
rockets, including the aforementioned last mission.
** ''Beyond the Call of Duty'' features a mission which requires stealing a German radar, one mission which require destroying a big cannon, [[https://en.wikipedia.org/wiki/Henschel_Hs_293 Hs 293 bomb]]'s navigation system and one where the player has to destroy some German jet aircraft.aircrafts.
13th Jan '18 10:43:54 AM Psychopompos007
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** Some bonus missions of ''Men of Courage'' are harder than the main campaign. Some others are a cakewalk.

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** Some bonus missions of ''Men of Courage'' are harder than the main campaign. Some others are a cakewalk.cakewalk (including the ''last'' one, which hapens after the climatic final official mission in Paris).
12th Jan '18 6:48:45 PM Saveelich
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* AnachronismStew: The German parachutists attacking Stalingrad in ''Destination Berlin'' carry what looks like [[https://en.wikipedia.org/wiki/FG_42 FG 42]] paratroop rifles when they wear them and looks like [[https://en.wikipedia.org/wiki/StG_44 [=StG=] 44]] in the inventory. Aside from ArtisticLicenseHistory, neither gun was in use during the battle of Stalingrad (late 1942/January 1943), they were in test phase far from battlefields until late 1943.

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* AnachronismStew: The German parachutists attacking Stalingrad in ''Destination Berlin'' carry what looks like [[https://en.wikipedia.org/wiki/FG_42 FG 42]] paratroop rifles when they wear them on the outside, and looks said rifles look like [[https://en.wikipedia.org/wiki/StG_44 [=StG=] 44]] 44s]] in the inventory. Aside from ArtisticLicenseHistory, neither gun was in use during the battle of Stalingrad (late 1942/January 1943), they were in test phase far from battlefields until late 1943.



* ArmyOfOne: In the original game the Green Beret is the most capable commando by a great margin, the best -- and sometimes only -- weapon of choice except for detonations and aquatic actions. Subsequent games balance things out giving more polyvalency to other commandos (for instance expanding the vital ability to knock guards and carry their bodies).

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* ArmyOfOne: In the original game the Green Beret is the most capable commando by a great margin, the best -- and sometimes only -- weapon of choice except for aquatic actions and detonations and aquatic actions. that don't involve fuel barrels. Subsequent games balance things out giving more polyvalency to the other commandos (for instance expanding the vital ability to knock guards and carry their bodies).



** [[spoiler:The Shinano aircraft carrier has not been sunk by an air bombing but by a submarine]]

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** [[spoiler:The The Shinano aircraft carrier has not been sunk by an air bombing raid but by a submarine]]submarine.
12th Jan '18 6:42:54 PM Saveelich
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* SnowMeansDeath: In the "[[MeaningfulName White Death]]" mission in ''Men Of Courage'', leaving your men outdoors for too long without Arctic clothing for too long will result in death by exposure. Justified in that it's set somewhere in the Arctic circle.
* SprintMeter: Sort of, in ''Men of Courage''. There isn't actual ''sprint'' meter (the team can run for an infinite time), but climbing (ladders, poles, walls) consumes an endurance meter.

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* SnowMeansDeath: In the "[[MeaningfulName White Death]]" mission in ''Men Of Courage'', leaving your men outdoors for too long without Arctic clothing for too long will result in death by exposure. Justified in that it's set somewhere in the Arctic circle.
exposure.
* SprintMeter: Sort of, in ''Men of Courage''. There isn't actual ''sprint'' meter (the team can run for an infinite time), but climbing (ladders, poles, walls) and maintaining a grappling hook trap (for the Diver) consumes an endurance meter.



** ''Behind Enemy Lines'' ends with a mission which objective is to stop Germans from dramatically advancing their nuclear weapon program in a secret lab in the Carpathian mountains with allied blueprints they stole, in February 1945, whereas in reality the German nuclear weapon program never got any sort of priority funding and was dead in the ([[{{Pun}} heavy]]) water before the Allies even landed in Normandy in 1944. The game also features two missions which require destroying some V2 rockets.

to:

** ''Behind Enemy Lines'' ends with a mission which objective is to stop Germans from dramatically advancing their nuclear weapon program in a secret lab in the Carpathian mountains with allied blueprints they stole, in February 1945, whereas in reality the German nuclear weapon program never got any sort of priority funding and was practically dead in the ([[{{Pun}} heavy]]) water before the Allies even landed mid-war, [[https://en.wikipedia.org/wiki/Norwegian_heavy_water_sabotage thanks to Allied operations in Normandy in 1944. Norway]]. The game also features two missions which that require destroying the destruction of some V2 rockets.
12th Jan '18 5:58:27 PM Saveelich
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--> ''"Yes sir!"''
--> ''"Coming right over, sir!"''

to:

--> ''"Yes sir!"''
''"Yes, sir."''
--> ''"Coming right over, sir!"''
sir."''
--> ''"Immediately, sir."''
12th Jan '18 5:56:57 PM Saveelich
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* ClownCarBase: In ''Behind Enemy Lines'' and ''Beyond the Call of Duty'', some garrisons housing a few dozens of submachine gun-equipped soldier are ''really'' small.



** A few missions of ''Behind Enemy Lines'' and ''Beyond the Call of Duty'' requires to destroy huge German cannons. They are just inert prop which only serve as target, though.

to:

** A few missions of ''Behind Enemy Lines'' and ''Beyond the Call of Duty'' requires to destroy huge German cannons. They are just inert prop which only serve as target, targets, though.



%%* DistractedByTheSexy: Natasha's main ability.
12th Jan '18 2:30:01 PM Gosicrystal
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12th Jan '18 2:28:17 PM Gosicrystal
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* AllGermansAreNazis: Played totally straight in ''Destination Berlin'', to the extend that briefings and cutscene dialog only refers to the Germans as "Nazis".
** Averted later into the same game, where you have to rescue members of the German resistance.

to:

* AllGermansAreNazis: AllGermansAreNazis:
**
Played totally straight in ''Destination Berlin'', to the extend that briefings and cutscene dialog only refers to the Germans as "Nazis".
** Averted later into the same game, where when you have to rescue members of the German resistance.



* ArtisticLicense: Several cases, though the manual lampshades this.
** ArtisticLicenseGeography:
*** There are penguins in North Pole in the game, but actually they live in ''South'' Pole (lampshaded in ''Men of Courage'' manual)
*** There are piranhas in Asian rivers in the game, but actually they only live in South America (lampshaded in ''Men of Courage'' manual)
*** The Kwai River bridge is made of wood in the game, but actually it was built in steel (lampshaded in ''Men of Courage'' manual)
*** The great Buddha statue seen in Burma is actually a Japanese monument (lampshaded in ''Men of Courage'' manual)
*** There are crocodiles in a Normandy town's sewers in ''Destination Paris''
*** In Haiphong, all the boards of the town are written in Japanese (or at least with a Japanese-looking font). The language used in Vietnam is written with the Latin alphabet.
*** At that time, however, all of French Indochina, including Vietnam, was occupied by Japan, who may have put up their own signs.
*** Despite being officially under Vichy control (Japan did not abolish French autonomy until 1945, whereas the mission takes place in 1944) there is not a trace of French culture, language or architecture in Haiphong.
** ArtisticLicenseHistory:
*** The Kwai River bridge has never been destroyed (lampshaded in ''Men of Courage'' manual)
*** [[spoiler:The Shinano aircraft carrier has not been sunk by an air bombing but by a submarine]]
*** ''Destination Paris'' puts some Japanese soldiers in Europe missions and some German soldiers in Asian ones. It also adds [[RemixedLevel new missions]] in the campaign, in some of them being remakes of the main campaign missions in which German soldiers are totally replaced by Japanese and vice versa.
*** There are a few missions which take place before the actual founding of the British Commandos
** ArtisticLicenseMilitary:
*** The Green Beret's beret is the wrong way around.
*** Nobody can use grenades, barring the Sapper, which seems to be a massive gap in everyone else's training, though this changes in ''Destination Berlin''.
*** In the original game, nobody can use a rifle, which would be one of the most basic things any soldier, much less a Commando would need to know. Averted from ''Men Of Courage'' onwards.
*** In ''Destination Berlin'', several of the commandos are referred to as "sir" by other soldiers despite them all being enlisted men.

to:

* ArtisticLicense: Several cases, though the manual lampshades this.
**
ArtisticLicenseGeography:
*** ** There are penguins in North Pole in the game, but actually they live in ''South'' Pole (lampshaded in ''Men of Courage'' manual)
*** ** There are piranhas in Asian rivers in the game, but actually they only live in South America (lampshaded in ''Men of Courage'' manual)
*** ** The Kwai River bridge is made of wood in the game, but actually it was built in steel (lampshaded in ''Men of Courage'' manual)
*** ** The great Buddha statue seen in Burma is actually a Japanese monument (lampshaded in ''Men of Courage'' manual)
*** ** There are crocodiles in a Normandy town's sewers in ''Destination Paris''
*** ** In Haiphong, all the boards of the town are written in Japanese (or at least with a Japanese-looking font). The language used in Vietnam is written with the Latin alphabet.
*** ** At that time, however, all of French Indochina, including Vietnam, was occupied by Japan, who may have put up their own signs.
*** ** Despite being officially under Vichy control (Japan did not abolish French autonomy until 1945, whereas the mission takes place in 1944) there is not a trace of French culture, language or architecture in Haiphong.
** * ArtisticLicenseHistory:
*** ** The Kwai River bridge has never been destroyed (lampshaded in ''Men of Courage'' manual)
*** ** [[spoiler:The Shinano aircraft carrier has not been sunk by an air bombing but by a submarine]]
*** ** ''Destination Paris'' puts some Japanese soldiers in Europe missions and some German soldiers in Asian ones. It also adds [[RemixedLevel new missions]] in the campaign, in some of them being remakes of the main campaign missions in which German soldiers are totally replaced by Japanese and vice versa.
*** ** There are a few missions which take place before the actual founding of the British Commandos
** * ArtisticLicenseMilitary:
*** ** The Green Beret's beret is the wrong way around.
*** ** Nobody can use grenades, barring the Sapper, which seems to be a massive gap in everyone else's training, though this changes in ''Destination Berlin''.
*** ** In the original game, nobody can use a rifle, which would be one of the most basic things any soldier, much less a Commando would need to know. Averted from ''Men Of Courage'' onwards.
*** ** In ''Destination Berlin'', several of the commandos are referred to as "sir" by other soldiers despite them all being enlisted men.



* ColdSniper: Duke is described as this in the manual, and every bit of dialogue he has with his colleagues is unfailingly abrasive.

to:

* ColdSniper: ColdSniper:
**
Duke is described as this in the manual, and every bit of dialogue he has with his colleagues is unfailingly abrasive.



* TheComputerIsACheatingBastard

to:

* %%* TheComputerIsACheatingBastard



* CoversAlwaysLie: ''Commandos 3'' cover features the Green Beret armed with a Thompson submachinegun, which is a weapon that doesn't appear at all in the game.

to:

* CoversAlwaysLie: CoversAlwaysLie:
**
''Commandos 3'' cover features the Green Beret armed with a Thompson submachinegun, which is a weapon that doesn't appear at all in the game.



* DistractedByTheSexy: Natasha's main ability.

to:

* %%* DistractedByTheSexy: Natasha's main ability.



* EscortMission: Many of them.

to:

* %%* EscortMission: Many of them.



* TheGuardsMustBeCrazy:
** [[spoiler:In one level of ''Destination Berlin'', the Green Beret, the Sniper and the Sapper have been captured and taken to Berlin. The level begins with the Green Beret locked in a cell with a guard, who turns his back on a huge, muscular, unrestrained and incredibly angry [[FightingIrish Irishman]] with a penchant for beating the crap out of everyone who pisses him off]].
** See the ArtificialStupidity, FailedASpotCheck, and TooDumbToLive entries.
* GratuitousJapanese: Any writings on walls and boards of a Vietnamese town is written in Japanese.
** Possibly justified as the Japanese weren't known for respecting the culture of those they conquered; renaming everything would be in keeping with how they behaved elsewhere, notably Korea and Manchuria.

to:

* TheGuardsMustBeCrazy:
**
GratuitousJapanese: Any writings on walls and boards of a Vietnamese town is written in Japanese. Possibly justified as the Japanese weren't known for respecting the culture of those they conquered; renaming everything would be in keeping with how they behaved elsewhere, notably Korea and Manchuria.
* TheGuardsMustBeCrazy:
[[spoiler:In one level of ''Destination Berlin'', the Green Beret, the Sniper and the Sapper have been captured and taken to Berlin. The level begins with the Green Beret locked in a cell with a guard, who turns his back on a huge, muscular, unrestrained and incredibly angry [[FightingIrish Irishman]] with a penchant for beating the crap out of everyone who pisses him off]].
** See the ArtificialStupidity, FailedASpotCheck, and TooDumbToLive entries.
* GratuitousJapanese: Any writings on walls and boards of a Vietnamese town is written in Japanese.
** Possibly justified as the Japanese weren't known for respecting the culture of those they conquered; renaming everything would be in keeping with how they behaved elsewhere, notably Korea and Manchuria.
off]].



* ItsRainingMen: German paratroopers are seen doing this during the second mission of the ''Destination Berlin'' second mission of the Stalingrad campaign.

to:

* ItsRainingMen: ItsRainingMen:
**
German paratroopers are seen doing this during the second mission of the ''Destination Berlin'' second mission of the Stalingrad campaign.



* [[SeanConneryIsAboutToShootYou Jack O'Hara Is About To Shoot You]]: The covers for ''Behind Enemy Lines'' and ''Beyond The Call Of Duty''.



* SaveScumming: You'll need it.
** A former French version of ''Destination Paris'' lampshaded it by replacing the "Empty slot" text of the saving menu by something like "True gamers don't use this option".

to:

* SaveScumming: You'll need it.
**
it. A former French version of ''Destination Paris'' lampshaded it by replacing the "Empty slot" text of the saving menu by something like "True gamers don't use this option".



* SeanConneryIsAboutToShootYou: The covers for ''Behind Enemy Lines'' and ''Beyond The Call Of Duty''.



** As mentioned above they go out of their way to get a pack of cigarettes or wine laying in the open. The most extreme examples of this come from locations like German destroyers in the arctic circle. Some guards will locate a single pack of cigarettes among the blinding white snow, leave their post, sometimes venture through the entire ship, leave the ship and walk into the open land just to get some of those nicotine sticks. Usually they get a boot to the head instead.

to:

** As mentioned above they Enemies go out of their way to get a pack of cigarettes or wine laying in the open. The most extreme examples of this come from locations like German destroyers in the arctic circle. Some guards will locate a single pack of cigarettes among the blinding white snow, leave their post, sometimes venture through the entire ship, leave the ship and walk into the open land just to get some of those nicotine sticks. Usually they get a boot to the head instead.



* ThoseWackyNazis

to:

* %%* ThoseWackyNazis



* FollowTheLeader: The GenreShift was down to the likes of ''VideoGame/MedalOfHonor'' and ''VideoGame/CallOfDuty'' being popular at the time.



* InsurmountableWaistHeightFence

to:

* %%* InsurmountableWaistHeightFence



** As explained in the HealThyself entry, each member of the team can have this role.

to:

** As explained in the HealThyself entry, each Each member of the team can have this role.



* NoCutsceneInventoryInertia

to:

* %%* NoCutsceneInventoryInertia



* OneHitPolykill: Allowed by the sniper rifle. It is even adviced in a sniper-oriented mission.
** And, of course, [[StuffBlowingUp grenades and explosives]] all for this as well.

to:

* OneHitPolykill: OneHitPolykill:
**
Allowed by the sniper rifle. It is even adviced in a sniper-oriented mission.
** And, of course, [[StuffBlowingUp grenades and explosives]] all for this as well.this.



* SceneryGorn : Stalingrad ruins.

to:

* SceneryGorn : SceneryGorn: Stalingrad ruins.



* [[FiveManBand Three-Man Band]]: Unfortunately, there is no mission in which all three can be controlled at the same time.
** TheLeader: The Spy.
** TheLancer / TheBigGuy: The Green Beret.
** TheSmartGuy: The Sniper.
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