History VideoGame / CommandAndConquerRedAlert3

21st Sep '16 6:36:42 AM Morgenthaler
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* GameBreaker: The chrono timebomb is extremely powerful. The only way to counter it is to move everything out of its radius. Waiting for the countdown to end will make it explode. Attacking the bomb and managing to reduce its health to 0 makes it explode. [[ArtificialStupidity Guess what does the opponent AI do when it encounters a time bomb.]]
** Uprising brings 2 overpowered Allied units, both of which are vehicles : The Pacifier and The Future Tank
*** The Pacifier is a long-range artillery which can deal an immense amount of damage from a safe distance, and it's also durable, too. It also costs only 2000$.
*** The Future Tank is probably the apex of this trope. Giant humanoid robots on treads, they have a big respectable health pool, an immense AoE attack, an ability that can turn to shreds any generator in one constant hit, they self repair, and it only costs 3000$ to produce. It is not unheard for 4 Future Tank units to destroy bases by themselves.
*** There is also the new Japanese Super-Unit, The Giga Fortress. It is a literal unmmaned fortress which can deploy from "Anti-Air, anti-water" towards "Anti-Surface". It is slower than a Kirov while flying, and it gets a giant laser beam as its weapon while flying. It deals an immense amount of damage, but it takes a minute to be constructed, costs 6000$ (The most out of any other unit in the game), and is extremely susceptible to special anti-air units, such as [[OneHitKO Yuriko]].
8th Aug '16 3:47:02 AM Arzion5000
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** Uprising brings 2 overpowered Allied units, both of which are vehicles : The Pacifier and The Future Tank
*** The Pacifier is a long-range artillery which can deal an immense amount of damage from a safe distance, and it's also durable, too. It also costs only 2000$.
*** The Future Tank is probably the apex of this trope. Giant humanoid robots on treads, they have a big respectable health pool, an immense AoE attack, an ability that can turn to shreds any generator in one constant hit, they self repair, and it only costs 3000$ to produce. It is not unheard for 4 Future Tank units to destroy bases by themselves.
*** There is also the new Japanese Super-Unit, The Giga Fortress. It is a literal unmmaned fortress which can deploy from "Anti-Air, anti-water" towards "Anti-Surface". It is slower than a Kirov while flying, and it gets a giant laser beam as its weapon while flying. It deals an immense amount of damage, but it takes a minute to be constructed, costs 6000$ (The most out of any other unit in the game), and is extremely susceptible to special anti-air units, such as [[OneHitKO Yuriko]].
7th Aug '16 5:13:35 PM Mildesten
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** [[InvertedTrope Inverted]] when you realise they're the '''only unit in any Command and Conquer game''' that uses a shotgun. ''Period.''
5th Aug '16 4:28:36 AM Arzion5000
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* GameBreaker: The chrono timebomb is extremely powerful. The only way to counter it is to move everything out of its radius. Waiting for the countdown to end will make it explode. Attacking the bomb and managing to reduce its health to 0 makes it explode. [[ArtificialStupidity Guess what does the opponent AI do when it encounters a time bomb.]]
21st Jul '16 12:47:42 AM Ripburger
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* SuspiciouslySimilarSubstitute: The Soviets are up to their old back-stabbing ways. But then again, why mess with perfection? Cherdenko, like his predecessor (Romanov), declares war on the Allies, but changes his tune when he suddenly needs their help. Dasha is the same character as Zofia, more or less. Gen. Nikolai takes credit for all the player's successes and chafes under his Premier's command, just like Gen. Vladimir.

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* SuspiciouslySimilarSubstitute: The Soviets are up to their old back-stabbing ways. But then again, why mess with perfection? Cherdenko, like his predecessor (Romanov), declares war on the Allies, but changes his tune when he suddenly needs their help. Dasha is the same character as Zofia, more or less. Gen. Nikolai Krukov takes credit for all the player's successes and chafes under his Premier's command, just like Gen. Vladimir.
21st Jul '16 12:45:48 AM Ripburger
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Added DiffLines:

* SuspiciouslySimilarSubstitute: The Soviets are up to their old back-stabbing ways. But then again, why mess with perfection? Cherdenko, like his predecessor (Romanov), declares war on the Allies, but changes his tune when he suddenly needs their help. Dasha is the same character as Zofia, more or less. Gen. Nikolai takes credit for all the player's successes and chafes under his Premier's command, just like Gen. Vladimir.
9th Jul '16 11:01:09 AM Morgenthaler
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* CapitalOffensive: Happens in the Allied mission "Forever Sets the Sun", where Allied forces attack Tokyo and destroy the Imperial military, killing or capturing most of their leadership. Also in the Imperial mission "Crumble Kremlin Crumble" which is the Empire of the Rising Sun's invasion of Moscow.
23rd Jun '16 6:22:43 PM nombretomado
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* SlidingScaleOfSillinessVersusSeriousness: ''Waaaay'' on the silly end. [[LaserBlade Beam Katanas]]? [[BearsAreBadNews Bears]]? ''TimCurry''?. The Yuriko and Soviet campaigns in ''Uprising'' are more on the serious side.

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* SlidingScaleOfSillinessVersusSeriousness: ''Waaaay'' on the silly end. [[LaserBlade Beam Katanas]]? [[BearsAreBadNews Bears]]? ''TimCurry''?.''Creator/TimCurry''?. The Yuriko and Soviet campaigns in ''Uprising'' are more on the serious side.



* YouHaveOutlivedYourUsefulness: What can you expect of TimCurry?

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* YouHaveOutlivedYourUsefulness: What can you expect of TimCurry?Creator/TimCurry?
17th May '16 3:36:31 AM Doug86
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** J.K. Simmons claims in an interview that President Ackerman has "facets of GeorgeCScott in DrStrangelove"; a "little bit of BarryGoldwater" and "at least a tiny bit of [[UsefulNotes/GeorgeWBush Dubya]] creeping in there."

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** J.K. Simmons claims in an interview that President Ackerman has "facets of GeorgeCScott Creator/GeorgeCScott in DrStrangelove"; a "little bit of BarryGoldwater" and "at least a tiny bit of [[UsefulNotes/GeorgeWBush Dubya]] creeping in there."
14th May '16 12:41:08 PM Schazmen
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In this installment, the USSR is at death's door, so General Krukov and Colonel Cherdenko travel back using their own time machine and [[NeverSayDie eliminate]] Einstein before he gives the Allies the technological superiority they need to win. They come back and discover that, while they are beating the Allies, they've lost most of their nuclear arsenal. In addition, the Japanese Empire of the Rising Sun (led by GeorgeTakei) has been created by their tampering and is attacking them. This is where the single player campaigns pick up.

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In this installment, the USSR is at death's door, so General Krukov and Colonel Cherdenko travel back using their own time machine and [[NeverSayDie eliminate]] Einstein before he gives the Allies the technological superiority they need to win. They come back and discover that, while they are beating the Allies, they've lost most of their nuclear arsenal.arsenal, because Einstein wasn't there to invent it. In addition, the Japanese Empire of the Rising Sun (led by GeorgeTakei) has been created by their tampering and is attacking them. This is where the single player campaigns pick up.
This list shows the last 10 events of 196. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CommandAndConquerRedAlert3