History VideoGame / CodenameIceman

1st Nov '17 10:55:53 AM BillyMT
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* VideoGameCrueltyPunishment: If you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.

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* VideoGameCrueltyPunishment: If you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.off, quote, "for your heartless attitude".
12th Oct '17 9:41:18 PM Mikeyfan93
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* BoundAndGagged: The ambassador, once you find him. You also do this to a caterer in the Tunisian compound after taking his clothes as a disguise.



* GuideDangIt: Oh so very much. Simply put, everything in the game that can go wrong, ''will'' go wrong unless you explicitly check for it. For instance, the submarine will malfunction unless you, the captain, perform maintenance work. The worst example is that, at CIA headquarters, you are given ''the wrong ID card''. Unless you double-check it, you'll get through half the game before noticing this mistake made it {{Unwinnable}}.

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* CopyProtection: The CPR portion at the beginning of the game and operating the submarine are this, requiring pamphlets included explaining just what to do.
* GuideDangIt: Oh so very much. Simply put, everything in the game that can go wrong, ''will'' go wrong unless you explicitly check for it. For instance, the submarine will malfunction unless you, the captain, perform maintenance work. The worst example is that, at CIA headquarters, the Pentagon, you are given ''the wrong ID card''. Unless you double-check it, you'll get through half the game before noticing this mistake made it {{Unwinnable}}.



* SaveScumming: If you save and load too many times during the dice minigame, your opponent refuses to abide cheaters, takes the important item you're supposed to win from him, and leaves, rendering the game {{unwinnable}}.
* ShownTheirWork: This IS a [[VideoGame/PoliceQuest Jim Walls]] game after all, expect realistic procedures.

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* SaveScumming: If you save and load too many times during the dice Yahtzee minigame, your opponent refuses to abide cheaters, takes the important item you're supposed to win from him, and leaves, rendering the game {{unwinnable}}.
* ShoutOut: Much like [[VideoGame/LeisureSuitLarry another Sierra property]], you get some nice close-ups and portraits of the girls in Tahiti, including Stacy.
*
ShownTheirWork: This IS ''is'' a [[VideoGame/PoliceQuest Jim Walls]] game after all, expect realistic procedures.all. Everything from the CPR in the opening to operating and maintaining the U.S.S. Blackhawk is portrayed very accurately.
30th Jan '17 4:11:53 PM Headrock
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* VideoGameCrueltyPunishment: If you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.

to:

* VideoGameCrueltyPunishment: If you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.asshole.
* WritersHaveNoSenseOfScale: As the U.S.S. Blackhawk sails east through the Bering Straits, Westland and Hawkins go up to the conning tower to take a look around. With his binoculars, Hawkins spots two ships on the horizon which turn out to be Russian warships, and one starts heading towards them. But when you get to your station a few minutes later, it turns out that the enemy is still about 17,000 yards away (about 15.5km) - which is ''well'' beyond visual range at sea level.
30th Jan '17 3:59:09 PM Headrock
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Added DiffLines:

* MinimalistCast: The U.S.S. Blackhawk - a U.S. Navy nuclear attack submarine - seems to have a crew of 7 individuals. Including yourself.
** At one point, Captain Hawkins tells you that you can stand down from the pilot's position because your replacement shift has arrived. When you stand up, there's no one there to replace you.
1st Apr '16 12:04:08 PM ObsidianFire
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In addition, the game requires you to win several games of Yahtzee against a fellow shipmate to win a [[PlotCoupon bottle]]. The designers were particularly devious with this one, as saving and reloading too many times during this game will cause you to lose the match automatically (apparently, your opponent is quite GenreSavvy). Doing this makes the game {{Unwinnable}}. In fact, there are at least two other places in the game where a wrong action does not immediately cause a GameOver, but rather lets you play on for quite some time, oblivious to your Dead Man Walking status.

to:

In addition, the game requires you to win several games of Yahtzee against a fellow shipmate to win a [[PlotCoupon bottle]]. The designers were particularly devious with this one, as saving and reloading too many times during this game will cause you to lose the match automatically (apparently, your opponent is quite GenreSavvy).smart). Doing this makes the game {{Unwinnable}}. In fact, there are at least two other places in the game where a wrong action does not immediately cause a GameOver, but rather lets you play on for quite some time, oblivious to your Dead Man Walking status.



* VideoGameCrueltyPunishment: If you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.
----

to:

* VideoGameCrueltyPunishment: If you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.
----
asshole.
4th Sep '15 1:15:50 AM Kawa
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* SaveScumming: There's an odd punishment for it, actually: your Yahtzee opponent deletes your save game if you save and load too many times.

to:

* SaveScumming: There's an odd punishment for it, actually: your Yahtzee opponent deletes your save game if If you save and load too many times.times during the dice minigame, your opponent refuses to abide cheaters, takes the important item you're supposed to win from him, and leaves, rendering the game {{unwinnable}}.
31st May '15 8:01:17 PM Mikeyfan93
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Part adventure and part submarine simulator, this Creator/{{Sierra}} adventure puts you in the shoes of a multi-qualified Commander in the United States Navy, during the late stages of the UsefulNotes/ColdWar. A hostage situation at the U.S. Embassy in Tunisia threatens to flare up into open conflict with the Soviet Union, enough to merit taking a Los Angeles class nuclear submarine from Hawaii into the Mediterranean, only to bring you (supposedly a part-time CIA operative or somesuch) ashore for a rescue operation.

to:

Part adventure and part submarine simulator, this Creator/{{Sierra}} adventure from the mind of ''VideoGame/PoliceQuest'' creator Jim Walls puts you in the shoes of a multi-qualified Commander in the United States Navy, during the late stages of the UsefulNotes/ColdWar. A hostage situation at the U.S. Embassy in Tunisia threatens to flare up into open conflict with the Soviet Union, enough to merit taking a Los Angeles class nuclear submarine from Hawaii into the Mediterranean, only to bring you (supposedly a part-time CIA operative or somesuch) ashore for a rescue operation.


Added DiffLines:

* ShownTheirWork: This IS a [[VideoGame/PoliceQuest Jim Walls]] game after all, expect realistic procedures.
11th Sep '14 4:58:51 PM Dutchtica
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Added DiffLines:

* CPRCleanPrettyReliable: You have to save a woman from the surf early on in the game, and you have to perform CPR. Afterwards she just stands up and walks it off.
2nd Apr '14 9:56:39 AM LongLiveHumour
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Part adventure and part submarine simulator, this Creator/{{Sierra}} adventure puts you in the shoes of a multi-qualified Commander in the United States Navy, during the late stages of the ColdWar. A hostage situation at the U.S. Embassy in Tunisia threatens to flare up into open conflict with the Soviet Union, enough to merit taking a Los Angeles class nuclear submarine from Hawaii into the Mediterranean, only to bring you (supposedly a part-time CIA operative or somesuch) ashore for a rescue operation.

to:

Part adventure and part submarine simulator, this Creator/{{Sierra}} adventure puts you in the shoes of a multi-qualified Commander in the United States Navy, during the late stages of the ColdWar.UsefulNotes/ColdWar. A hostage situation at the U.S. Embassy in Tunisia threatens to flare up into open conflict with the Soviet Union, enough to merit taking a Los Angeles class nuclear submarine from Hawaii into the Mediterranean, only to bring you (supposedly a part-time CIA operative or somesuch) ashore for a rescue operation.



* ColdWar: It came out in 1989.

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* ColdWar: UsefulNotes/ColdWar: It came out in 1989.
10th Jan '14 5:12:52 AM Antwan
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Part adventure and part submarine simulator, this {{Sierra}} adventure puts you in the shoes of a multi-qualified Commander in the United States Navy, during the late stages of the ColdWar. A hostage situation at the U.S. Embassy in Tunisia threatens to flare up into open conflict with the Soviet Union, enough to merit taking a Los Angeles class nuclear submarine from Hawaii into the Mediterranean, only to bring you (supposedly a part-time CIA operative or somesuch) ashore for a rescue operation.

to:

Part adventure and part submarine simulator, this {{Sierra}} Creator/{{Sierra}} adventure puts you in the shoes of a multi-qualified Commander in the United States Navy, during the late stages of the ColdWar. A hostage situation at the U.S. Embassy in Tunisia threatens to flare up into open conflict with the Soviet Union, enough to merit taking a Los Angeles class nuclear submarine from Hawaii into the Mediterranean, only to bring you (supposedly a part-time CIA operative or somesuch) ashore for a rescue operation.



In addition, the game requires you to win several games of Yahtzee against a fellow shipmate to win a [[PlotCoupon bottle]]. The designers were particularly devious with this one, as saving and reloading too many times during this game will cause you to lose the match automatically (apparently, your opponent is quite GenreSavvy). Doing this makes the game UnWinnable. In fact, there are at least two other places in the game where a wrong action does not immediately cause a GameOver, but rather lets you play on for quite some time, oblivious to your Dead Man Walking status.

to:

In addition, the game requires you to win several games of Yahtzee against a fellow shipmate to win a [[PlotCoupon bottle]]. The designers were particularly devious with this one, as saving and reloading too many times during this game will cause you to lose the match automatically (apparently, your opponent is quite GenreSavvy). Doing this makes the game UnWinnable.{{Unwinnable}}. In fact, there are at least two other places in the game where a wrong action does not immediately cause a GameOver, but rather lets you play on for quite some time, oblivious to your Dead Man Walking status.



This is possibly one of the most difficult sierra adventures ever created, mostly due to the many difficult mini-games as well as the general obscurity of its puzzles, leading to GuideDangIt. However, the plot and writing, as well as its relative innovations at the time it was released, made it either very worthwhile or simply a piece of crap. Unfortunately, the multiple copy protection techniques (most of them requiring the original manual or a reasonable facsimile) as well as unexpected bugs render this game virtually unplayable today.

to:

This is possibly one of the most difficult sierra Sierra adventures ever created, mostly due to the many difficult mini-games as well as the general obscurity of its puzzles, leading to GuideDangIt. However, the plot and writing, as well as its relative innovations at the time it was released, made it either very worthwhile or simply a piece of crap. Unfortunately, the multiple copy protection techniques (most of them requiring the original manual or a reasonable facsimile) as well as unexpected bugs render this game virtually unplayable today.



* SaveScumming: There's an odd punishment for it, actually: the opponent deletes your save game.

to:

* SaveScumming: There's an odd punishment for it, actually: the your Yahtzee opponent deletes your save game.game if you save and load too many times.



* UnexpectedGenreChange: Several.
* VideoGameCrueltyPunishment: if you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.

to:

* UnexpectedGenreChange: Several.
Several, the bulk of them occurring in the submarine: plot a course for the submarine, fight enemy submarines, pilot the submarine to dodge obstacles, and play Yahtzee with a crew member.
* VideoGameCrueltyPunishment: if If you refuse to help the arbitrary drowning woman at the beach, the game kills you for being an asshole.
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