History VideoGame / ClubPenguin

3rd Oct '17 8:17:05 AM EliteReindeer
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* FanRemake: [[http://clubpenguinrewritten.pw/ Club Penguin Rewritten]] faithfully brings back the game with little changes, amassing over 100,000 players just five days after the original Club Penguin's shutdown. More importantly, [[AuthorsSavingThrow the dreaded membership system is also long gone]].
30th Aug '17 1:32:43 PM Dghcrh
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* FragileSpeedster: The yellow bots from the minigame "System Defender" are the fastest bots in the game, but not very strong and can be taken down rather easily, especially by yellow cannons. From the same game, red cannons also count, as they shoot fast, but don't take a lot of damage.



* JackOfAllStats: The Fire Ninjas from Card Jitsu Snow have balanced stats, unlike the Water and Snow ninjas who excell in one area, but are terrible in other area.

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* JackOfAllStats: The Fire Ninjas from Card Jitsu Snow have balanced stats, unlike the Water and Snow ninjas who excell in one area, but are terrible in other area.another.



* MightyGlacier: The purple bots from the minigame "System Defender" are slow, but take a lot of damage and recquire a lot of shoots, which is why the purple weapons (which also count for this trope) are the best option when you have to deal with them.

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* MightyGlacier: The purple bots from the minigame "System Defender" are slow, but take a lot of damage and recquire require a lot of shoots, of/powerful shoots to be taken down, which is why the purple weapons cannons (which also count for this trope) are the best option when you have to deal with them.
30th Aug '17 1:19:20 PM Dghcrh
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* JackOfAllStats: The Fire Ninjas from Card Jitsu Snow have balanced stats, unlike the Water and Snow ninjas who excell in one area, but are terrible in other area.


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* MightyGlacier: The purple bots from the minigame "System Defender" are slow, but take a lot of damage and recquire a lot of shoots, which is why the purple weapons (which also count for this trope) are the best option when you have to deal with them.
18th Aug '17 8:57:16 AM PrincessPandaTrope
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* {{Crossover}}: The Take Over events, which basically brings many Creator/{{Disney}} media to the game.
6th Aug '17 8:33:51 PM PrincessPandaTrope
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* GratuitousNinja: ''Card Jitsu'' allows your penguin to be one, complete with card playing, ElementalPowers of [[PlayingWithFire fire]], [[MakingASplash water]], and [[AnIcePerson snow]], ElementalRockPaperScissors, and cool ninja accessories.
6th Aug '17 8:54:43 AM ABADN
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* AmazingTechnicolorWildlife: Penguins can be purple, yellow, red... You name it!

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* AmazingTechnicolorWildlife: Penguins and puffles can be purple, yellow, red... You name it!
13th Jul '17 7:53:37 PM Az0riusG4m3r
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* CheckpointStarvation: The minigame ''Puffle Launch'' has checkpoint cannons that ([[CaptainObvious obviously]]) change your puffle's spawnpoint. Because of how the cannons are spaced out, this is bound to happen, and it's more annoying if you're going for 100PercentCompletion.

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* CheckpointStarvation: The minigame ''Puffle Launch'' has checkpoint cannons that ([[CaptainObvious obviously]]) change your puffle's spawnpoint. Because of how the cannons are spaced out, this is bound to happen, and it's more annoying if you're going for 100PercentCompletion.OneHundredPercentCompletion.



** Another minigame example: ''Bean Counters'' has ''two'' levels of this above Hard in [[spoiler: the secret Jellybean mode]]: Expert and Extreme; [[spoiler: as well as having more colors to sort than Hard, all objects are tossed out ''super fast'' in these modes, ''especially'' Extreme!]]

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** Another minigame example: ''Bean Counters'' has ''two'' levels of this above Hard in [[spoiler: the secret Jellybean mode]]: Expert and Extreme; [[spoiler: as well as having more colors to sort by than on Hard, all objects are tossed out ''super fast'' in these modes, ''especially'' Extreme!]]Extreme! [[spoiler: Jellybean Mode]] has HardModePerks such as invincibility powerups and faster scoring!
13th Jul '17 7:46:54 PM Az0riusG4m3r
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* CheckpointStarvation: The minigame ''Puffle Launch'' has checkpoint cannons that ([[CaptainObvious obviously]]) change your puffle's spawnpoint. Because of how the cannons are spaced out, this is bound to happen, and it's more annoying if you're going for 100%Completion.

to:

* CheckpointStarvation: The minigame ''Puffle Launch'' has checkpoint cannons that ([[CaptainObvious obviously]]) change your puffle's spawnpoint. Because of how the cannons are spaced out, this is bound to happen, and it's more annoying if you're going for 100%Completion.100PercentCompletion.


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* HarderThanHard: Club Penguin's [[AchievementSystem stamp system]] has stamps in four levels: Easy, Medium, Hard, And Extreme, [[ColorCodedForYourConvenience which are green, yellow, blue, and red, respectively]]. Most of the former three aren't too bad, but Extreme stamps require '''a lot''' of patience and many of them can easily feel like ThatOneAchievement for some players.
** Some Minigames have this as well. ''[[RhythmGame Dance Contest]]'' has standard DifficultyLevels selectable in the difficulty menu, each of which gives each song a specific arrow pattern. [[spoiler: Expert, however, requires that you click on Cadence in the difficulty menu, then confirm your choice.]] In this mode, arrows are faster and the pattern is randomized each time you play, denying the ability to memorize the pattern!
** Another minigame example: ''Bean Counters'' has ''two'' levels of this above Hard in [[spoiler: the secret Jellybean mode]]: Expert and Extreme; [[spoiler: as well as having more colors to sort than Hard, all objects are tossed out ''super fast'' in these modes, ''especially'' Extreme!]]
13th Jul '17 7:19:08 PM Az0riusG4m3r
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Added DiffLines:

* CheckpointStarvation: The minigame ''Puffle Launch'' has checkpoint cannons that ([[CaptainObvious obviously]]) change your puffle's spawnpoint. Because of how the cannons are spaced out, this is bound to happen, and it's more annoying if you're going for 100%Completion.
9th Jul '17 8:09:11 PM Az0riusG4m3r
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* TacticalSuicideBoss: [[spoiler: The cardboard dragon]] in the ''Puffle Launch'' minigame launches explosive boxes that you use to attack Klepto.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ClubPenguin