History VideoGame / CliveBarkersUndying

27th Apr '18 7:34:52 PM Miracle@StOlaf
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** ArtisticLicenseAnatomy: Without a lower jaw, the only thing you ''could'' do is scream.
31st Mar '18 10:20:35 AM SeptimusHeap
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* CainAndAbel: All the Covenant children fell to the curse of the Undying King, only to be resurrected as monstrous forms of their previous selves. They're out to kill Jeremiah, the last surviving son, to complete the curse.

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* CainAndAbel: CainAndAbel:
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All the Covenant children fell to the curse of the Undying King, only to be resurrected as monstrous forms of their previous selves. They're out to kill Jeremiah, the last surviving son, to complete the curse.



* DeusExMachina: Played with in the [[spoiler: giant hellhound that makes it possible for you to defeat Ambrose.]] It seems like it [[AssPull comes out of nowhere,]] but read Patrick's journal and he'll mention that if you use the Gel'ziabar stone too much; you know, the one [[spoiler: Ambrose]] just stole and is using against you; a "strange dog-like beast" might show up to menace you. According to WordOfGod, the stone was once used to open a rift between our world and the hounds' dimension that never closed.

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* DeusExMachina: DeusExMachina:
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Played with in the [[spoiler: giant hellhound that makes it possible for you to defeat Ambrose.]] It seems like it [[AssPull comes out of nowhere,]] but read Patrick's journal and he'll mention that if you use the Gel'ziabar stone too much; you know, the one [[spoiler: Ambrose]] just stole and is using against you; a "strange dog-like beast" might show up to menace you. According to WordOfGod, the stone was once used to open a rift between our world and the hounds' dimension that never closed.



* MagicIsAMonsterMagnet: It's mentioned in the backstory that excessive usage of the Gel'ziabar stone will cause the user to be hunted by the Hound of Gel'ziabar. This doesn't actually happen in gameplay, although the Hound does pop up during a couple pre-scripted events.
** According to WordOfGod, creatures like Skarrows, Flickering Stalkers and Monto Shonoi are interdimensional squatters, magic scavengers, that were attracted to Oneiros and the manor, and later enslaved.

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* MagicIsAMonsterMagnet: It's mentioned in the backstory that excessive usage of the Gel'ziabar stone will cause the user to be hunted by the Hound of Gel'ziabar. This doesn't actually happen in gameplay, although the Hound does pop up during a couple pre-scripted events.
**
events. According to WordOfGod, creatures like Skarrows, Flickering Stalkers and Monto Shonoi are interdimensional squatters, magic scavengers, that were attracted to Oneiros and the manor, and later enslaved.



* SanitySlippage: Journal entries show that this was inevitable for the Covenant siblings.

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* SanitySlippage: SanitySlippage:
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Journal entries show that this was inevitable for the Covenant siblings.



* ShutUpHannibal: "You know what [[spoiler:Jeremiah]]? You talk too much." * slices off his head*

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* ShutUpHannibal: ShutUpHannibal:
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"You know what [[spoiler:Jeremiah]]? You talk too much." * slices off his head*
30th Mar '18 10:32:13 AM morenohijazo
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* ForestOfPerpetualAutumn: The last section of the game takes place in an alternative universe ruled by Bethany Covenant, called "Eternal Autumn". The scarce vegetation there has dark colors, although it's mostly composed of rocky terrain.
24th Dec '17 7:12:21 AM morenohijazo
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* ReviveKillsZombie: This is literally the only way to kill the Skeleton Monks, until you get the Scythe and are able to decapitate them.

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* ReviveKillsZombie: This is literally the only one way to kill the Skeleton Monks, until you get the Scythe and are able to decapitate them.
19th Dec '17 9:42:39 PM Joylock
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* EvenEvilHasStandards: Despite already having murdered her brother and pursuing the forbidden knowledge of the dark arts, apparently Bethany was still horrified at what Keisinger was planning to do with the power of the Gel'Ziabar stone. Any misgivings she might have quickly go away after Keisinger kills her and she resurrects as an evil undead intent on bringing about the apocalypse.
19th Dec '17 9:37:59 PM Joylock
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* PuzzleBoss: A lot of the bosses are pretty much invincible until they run out of juice. Lizbeth goes invincible with her LimitBreak, and you have to wait for her to tucker out before you can take her head off. Ambrose gets all [[AttackOfThe50FootWhatever gigantimous]], and you have to wait until he's distracted so that you can hit his weak point for a large amount of damage. Aaron is invulnerable until one of his spears gets stuck, at which point you rush in and finish him off.

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* PuzzleBoss: A lot of the bosses are pretty much invincible until they run out of juice. While you do fight Lizbeth normally, she eventually goes invincible with her LimitBreak, and you have to wait for her to tucker out before you can take her head off. Ambrose gets all [[AttackOfThe50FootWhatever gigantimous]], and you have to wait until he's distracted so that you can hit his weak point to stun him long enough for a large amount of damage.decapitation. Aaron is invulnerable until one of his spears gets stuck, at which point you rush in and finish him off. Bethany likewise can only be decapitated after she becomes tired out from summoning a minion. In fact only Keisinger is fought as a straightforward boss fight with no puzzle elements.
9th Oct '17 5:19:56 PM nombretomado
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* InCaseYouForgotWhoWroteIt: Creator/CliveBarker was brought in partway through development for a rewrite of the story, and he also ended up doing a character's voice. His name was attached to it because ElectronicArts thought it would sell. Unfortunately, despite being a very good game, it didn't -- due in no small part to the sum total of EA's marketing campaign for the game being slapping "Clive Barker's" in front of the title.

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* InCaseYouForgotWhoWroteIt: Creator/CliveBarker was brought in partway through development for a rewrite of the story, and he also ended up doing a character's voice. His name was attached to it because ElectronicArts Creator/ElectronicArts thought it would sell. Unfortunately, despite being a very good game, it didn't -- due in no small part to the sum total of EA's marketing campaign for the game being slapping "Clive Barker's" in front of the title.
22nd May '17 10:01:01 AM Henker
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* GothicHorror: Creepy house on the moors, a cursed family? Yup, sounds like GothicHorror.
2nd Jan '17 4:59:42 AM lolface123
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* AxCrazy: Most of the Covenant family are insane in one way or another, like with Ambrose beating his father to death with a pool cue simply because he was tired with him meddling in personal affairs, to Bethany settling a rivalry with her brother by gleefully removing his jaw, tying him up in the basement and setting a swarm of hungry rats on him.
11th Dec '16 2:11:17 PM Morgenthaler
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* ImplacableMan: The Covenant siblings cannot be killed by any mortal weapon, only with the Scythe of the Celt. Even then, Lizbeth's head snarls and spits at Patrick before [[{{Badass}} he lights it on fire and throws it off a cliff]].

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* ImplacableMan: The Covenant siblings cannot be killed by any mortal weapon, only with the Scythe of the Celt. Even then, Lizbeth's head snarls and spits at Patrick before [[{{Badass}} he lights it on fire and throws it off a cliff]].cliff.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CliveBarkersUndying