History VideoGame / ChronoCross

23rd Feb '16 8:31:07 PM Mullon
Is there an issue? Send a Message


* UnusuallyUninterestingSight: You can recruit a pink dog that [[SpeechImpairedAnimal sounds like Elmer Fudd]], a famous glam rocker, a famous pop star, a skeleton clown, a plant baby, a turnip boy, a voodoo doll with a three-foot iron nail through its chest, a psychic luchador priest, a baby dragon[[note]]a species that is almost extinct and worshipped as gods[[/note]], a pirate, a human/mushroom hybrid, the ruler of the archipelago, the daughter of the rule of the archipelago, the top three generals in the army, a two foot tall space alien in a spacesuit, and a member of the invading army in full military gear. Few NPC's if any will bat an eye. One LetsPlay sums it up nicely by asking "How often can you say 'And then the luchador clotheslined the pirate in the throat for the win' and be completely serious?".

to:

* UnusuallyUninterestingSight: You can recruit a pink dog that [[SpeechImpairedAnimal sounds like Elmer Fudd]], a famous glam rocker, a famous pop star, a skeleton clown, a plant baby, a turnip boy, a voodoo doll with a three-foot iron nail through its chest, a psychic luchador priest, a baby dragon[[note]]a species that is almost extinct and worshipped as gods[[/note]], a pirate, a human/mushroom hybrid, the ruler of the archipelago, the daughter of the rule of the archipelago, the top three generals in the army, a two foot tall space alien in a spacesuit, and a member of the invading army in full military gear.gear, and whatever [[{{Mon}} Pip]] is. Few NPC's if any will bat an eye. One LetsPlay sums it up nicely by asking "How often can you say 'And then the luchador clotheslined the pirate in the throat for the win' and be completely serious?".
8th Feb '16 6:30:55 PM Mullon
Is there an issue? Send a Message


* UnusuallyUninterestingSight: You can recruit a pink dog that [[SpeechImpairedAnimal sounds like Elmer Fudd]], a glam rocker, a skeleton clown, a plant baby, a voodoo doll with a three-foot iron nail through its chest, and a psychic luchador priest, among other things. Few NPC's if any will bat an eye. One LetsPlay sums it up nicely by asking "How often can you say 'And then the luchador clotheslined the pirate in the throat for the win' and be completely serious?".

to:

* UnusuallyUninterestingSight: You can recruit a pink dog that [[SpeechImpairedAnimal sounds like Elmer Fudd]], a famous glam rocker, a famous pop star, a skeleton clown, a plant baby, a turnip boy, a voodoo doll with a three-foot iron nail through its chest, and a psychic luchador priest, among other things.a baby dragon[[note]]a species that is almost extinct and worshipped as gods[[/note]], a pirate, a human/mushroom hybrid, the ruler of the archipelago, the daughter of the rule of the archipelago, the top three generals in the army, a two foot tall space alien in a spacesuit, and a member of the invading army in full military gear. Few NPC's if any will bat an eye. One LetsPlay sums it up nicely by asking "How often can you say 'And then the luchador clotheslined the pirate in the throat for the win' and be completely serious?".
7th Feb '16 2:52:19 AM eroock
Is there an issue? Send a Message


->''What was the start of all this? When did the cogs of fate begin to turn? Perhaps it is impossible to grasp that answer now, from deep within the flow of time...''

to:

->''What
->''"What
was the start of all this? When did the cogs of fate begin to turn? Perhaps it is impossible to grasp that answer now, from deep within the flow of time...''
"''
-->-- '''OpeningMonologue'''



* DreamIntro: See above.



* OpeningNarration: One that [[FauxlosophicNarration doesn't mean much]], but is sure as hell effective at setting the tone. See it in its original form [[http://youtu.be/923fVDDwaHo here]].

to:

* OpeningNarration: OpeningMonologue: One that [[FauxlosophicNarration doesn't mean much]], but is sure as hell effective at setting the tone. See it in its original form [[http://youtu.be/923fVDDwaHo here]].
4th Feb '16 8:14:20 AM Slammurai
Is there an issue? Send a Message

Added DiffLines:

* ShooOutTheClowns: Solt and Peppor, the resident bumbling idiots, disappear from the plot post-Fort Dragonia when the plot starts to get much darker, and when you finally fight them again during an optional sidequest [[spoiler: they drop the antics and [[TookALevelInBadass become a real boss battle that can actually pose a threat to the party]]]].
4th Feb '16 8:06:01 AM Slammurai
Is there an issue? Send a Message

Added DiffLines:

** [[spoiler: Dario and the spirit of his father Garai, both victims of the corrupted Masamune's evil influence]], also count since they return to normal once you defeat them. The latter's case is debatable, [[spoiler: since Garai's spirit DOES appear and eggs Dario on before his boss fight, despite the fact that you defeated him earlier and it appears that his spirit has been pacified.]]
28th Jan '16 9:30:56 AM HighCrate
Is there an issue? Send a Message


* CharacterFilibuster: This was scriptwriter Masato Kato's MagnumOpus, and it shows.
14th Jan '16 7:22:03 PM nombretomado
Is there an issue? Send a Message


''Chrono Cross'', a RolePlayingGame developed by {{Square}} for the PlayStation, is the follow-up to ''VideoGame/ChronoTrigger''. More specifically, it is a remake, or re-imagining, or sequel (sort of -- it's [[ContinuitySnarl confusing]]) to ''VisualNovel/RadicalDreamers'', a VisualNovel based on the ''Chrono'' [[TheVerse 'verse]], handled by Masato Kato, the only returning creative lead from ''Chrono Trigger''.

to:

''Chrono Cross'', a RolePlayingGame developed by {{Square}} Creator/{{Square|Soft}} for the PlayStation, is the follow-up to ''VideoGame/ChronoTrigger''. More specifically, it is a remake, or re-imagining, or sequel (sort of -- it's [[ContinuitySnarl confusing]]) to ''VisualNovel/RadicalDreamers'', a VisualNovel based on the ''Chrono'' [[TheVerse 'verse]], handled by Masato Kato, the only returning creative lead from ''Chrono Trigger''.
14th Jan '16 1:52:42 PM Cidolfas
Is there an issue? Send a Message


** Before entering Viper Manor, you can get the Profiteer's Purse from Gogh's house. The Profiteer's Purse, obtained by checking the stairs in the mansion in Another Termina, is this in two ways. Then you can either use it to increase gold drops for the rest of the game, or dismantle it for 3 copper and 3 iron (the latter of which is very powerful at that point in the game). You can either disassemble it to its base components (letting you forge far better equipment than would otherwise be possible) or give it to Serge for a 33% bonus to all money gained from battles (which adds up very quickly).

to:

** Before entering Viper Manor, you can get the Profiteer's Purse from Gogh's house. The Profiteer's Purse, obtained by checking the stairs in the mansion in Another Termina, is this in two ways. Then you can either use it to increase gold drops for the rest of the game, or dismantle it for 3 copper and 3 iron (the latter of which is very powerful at that point in the game).ways. You can either disassemble it to its base components (letting you forge far better equipment than would otherwise be possible) or give it to Serge for a 33% bonus to all money gained from battles (which adds up very quickly).
8th Dec '15 4:41:30 PM NativeJovian
Is there an issue? Send a Message


* CerebusRetcon: ''Chrono Cross'' acts as one to ''VideoGame/ChronoTrigger'' as a whole as part of its {{Deconstruction}} of ''Trigger'''s TimeTravel storyline. In short, it explores the questions of what ''happens'' to timelines that are eliminated by time travel, an issue raised only briefly in ''Trigger''. To the ire of some players, it raises these questions and then (depending on whom you ask) either ignores or backpedals on it during the GainaxEnding, whereupon we're given some vague notion that timelines are being merged together. This raises more questions than it answers.

to:

* CerebusRetcon: ''Chrono Cross'' acts as one to ''VideoGame/ChronoTrigger'' as a whole as part of its {{Deconstruction}} of ''Trigger'''s TimeTravel storyline. In short, it explores the questions of what ''happens'' to timelines that are eliminated by time travel, an issue raised only briefly in ''Trigger''. To the ire of some players, it raises these questions and then (depending on whom you ask) either ignores or backpedals on it during the GainaxEnding, whereupon we're given some vague notion that timelines are being merged together. This raises more questions than it answers.



* SurprisinglyHappyEnding: The game throws a ''lot'' of dark themes at you. Changing time, even for beneficial purposes, results in untold trillions of lives being erased and sent to TheNothingAfterDeath. Defeating the BigBoss from the last game only served to make it stronger, so now all of ''reality'' is in danger rather than a single planet. Saving the protagonist's life resulted in a split timeline where some people are living vastly different lives and may have become different people. Humans are destroying the planet, time travel will be weaponized in the future, and the spirit of planet itself considers humans an enemy. ''Despite'' all of that, however, we're pretty much told that everything turns out alright in the end. How? Why? [[GainaxEnding Even to this day, no one knows...]]

to:

* SurprisinglyHappyEnding: The game throws a ''lot'' of dark themes at you. Changing time, From the unanticipated effects of time travel (causing paradoxes, even for beneficial purposes, to prevent a BadFuture, results in an entire timeline -- and the untold trillions number of lives that are part of it -- being erased and sent to TheNothingAfterDeath. Defeating TheNothingAfterDeath) to the BigBoss from nature of destiny (everything the last game only served protagonist does seems to make it stronger, so now be preordained as part of [[UnwittingPawn someone else's plan]], and even defeating the apparent [[TheChessmaster Chessmaster]] turns out to be the result of ''another'' [[OutGambitted layer of plans]], all of ''reality'' is in danger rather than a single planet. Saving the protagonist's life resulted in a split timeline where some constructed by people are living vastly different lives with [[RetroactivePrecognition knowledge of the future]]). Even the BigBad from ''[[VideoGame/ChronoTrigger the previous game]]'' is back, and may have become different people. Humans are destroying the planet, time travel will be weaponized in the future, and the spirit of planet itself considers humans an enemy. ''Despite'' now ''[[OmnicidalManiac reality itself]]'' is threatened... But despite all of that, however, after a handful of {{Boss Battle}}s, we're pretty much told that everything turns out alright in the end. How? Why? end. Which is a good thing, because without that reassurance, [[GainaxEnding Even to this day, no one knows...]]we'd probably still be confused]].
8th Dec '15 12:34:06 PM KingZeal
Is there an issue? Send a Message


** The overarching moral of the story seems to be, in a nutshell, ScrewDestiny. The game's version of "fate" turns out to be [[spoiler:a single being manipulating events to its own ends]], which the game's protagonists oppose throughout the game. Where the brokenness comes in is that they end up [[spoiler:being manipulated by a ''different'' entity]], whose ultimate goals ''also'' conflict with theirs. But everything turns out okay in the end, because ultimately everything was a BatmanGambit orchestrated by [[spoiler:a ''third'' person, whose goals ''do'' align with the protagonists']]. The takeaway seems to be less "ScrewDestiny" and more "pick your [[TheChessmaster Chessmaster]] wisely".

to:

** The overarching moral of the story seems to be, in a nutshell, ScrewDestiny. The game's version of "fate" turns out to be [[spoiler:a single being manipulating events to its own ends]], which the game's protagonists oppose throughout the game. Where the brokenness comes in is that they end up [[spoiler:being manipulated by a ''different'' entity]], whose ultimate goals ''also'' conflict with theirs. But everything turns out okay in the end, because ultimately everything was a BatmanGambit orchestrated by [[spoiler:a ''third'' person, whose goals ''do'' align with the protagonists']]. The takeaway seems to be less "ScrewDestiny" and more "pick your [[TheChessmaster Chessmaster]] wisely". Another possible interpretation is that the story only says "humans should be allowed to follow their own destiny": [[spoiler:Belthasar, the aforementioned {{Chessmaster}}, is a human]], so this ''technically'' counts as humanity deciding for itself even if it was one deciding for the rest of them. Seeing how this game is from Japan, it would match with many cultural themes.
This list shows the last 10 events of 415. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ChronoCross