History VideoGame / ChronoCross

21st Sep '16 4:07:31 PM nombretomado
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* SpiritualSuccessor: The developers' original goal for ''Chrono Cross'', as it had been for ''Radical Dreamers'', was allegedly not so much to make a full-fledged sequel to ''Chrono Trigger'' as to make another game set in the same world, hence the immensely different style, tone, story and gameplay. Even after its release, the developers were adamant that ''Chrono Cross'' was not ''Chrono Trigger 2''. ''Chrono Cross'' itself got its own Spiritual Successor of sorts in ''BatenKaitos'', a game (with a sequel of its own) for the [[UsefulNotes/NintendoGameCube GameCube]] featuring some of the same developers, the same unique visual style of 3D character models set against a hand-drawn background (hand-drawn by the same person, no less), a vaguely similar battle system focusing on multi-hit combos and customizable move sets, and in the first game, the same writer. It's not exactly another ''Chrono'' game, but fans looking to recapture just a bit of that ''Chrono Cross'' feel are recommended to check them out.

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* SpiritualSuccessor: The developers' original goal for ''Chrono Cross'', as it had been for ''Radical Dreamers'', was allegedly not so much to make a full-fledged sequel to ''Chrono Trigger'' as to make another game set in the same world, hence the immensely different style, tone, story and gameplay. Even after its release, the developers were adamant that ''Chrono Cross'' was not ''Chrono Trigger 2''. ''Chrono Cross'' itself got its own Spiritual Successor of sorts in ''BatenKaitos'', ''VideoGame/BatenKaitos'', a game (with a sequel of its own) for the [[UsefulNotes/NintendoGameCube GameCube]] featuring some of the same developers, the same unique visual style of 3D character models set against a hand-drawn background (hand-drawn by the same person, no less), a vaguely similar battle system focusing on multi-hit combos and customizable move sets, and in the first game, the same writer. It's not exactly another ''Chrono'' game, but fans looking to recapture just a bit of that ''Chrono Cross'' feel are recommended to check them out.
31st Aug '16 12:20:53 AM drac0blade
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31st Aug '16 12:20:51 AM drac0blade
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* AwardBaitSong: [[http://www.youtube.com/watch?v=CkKMUrEOnwc Radical Dreamers ~ Unstolen Jewel]].

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* AwardBaitSong: [[http://www.youtube.com/watch?v=CkKMUrEOnwc Radical Dreamers ~ Unstolen Jewel]].Jewel.
31st Aug '16 12:17:14 AM drac0blade
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** Later on, Harle asks Serge what he'd do if he had to pick between saving her, or saving the world. The player pick either answer, but if he picks her, she laughs and says she knows he's lying.

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** Later on, Harle asks Serge what he'd do if he had to pick between saving her, or saving the world. The player can pick either answer, but if he picks her, she laughs and says she knows he's lying.
28th Aug '16 5:57:10 AM Morgenthaler
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** Starky's [[DubNameChange Japanese name]] is [[TwoThousandOneASpaceOdyssey Star Child]].

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** Starky's [[DubNameChange Japanese name]] is [[TwoThousandOneASpaceOdyssey [[Film/TwoThousandOneASpaceOdyssey Star Child]].
7th Jul '16 6:48:04 PM Meenoru
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* WakeUpCallBoss: The first visit to Viper Manor has two: Marcy and Lynx. Both are easily capable of handing the player's head on a silver platter with heavy-hitting attacks and that if you don't watch out for the Element Field and let them fill it with their innate element color they'll kill your characters before you even have a chance to heal up.

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* WakeUpCallBoss: The first visit to Viper Manor has two: two fairly rough battles: Marcy and Lynx. Both are easily capable of handing the player's head on a silver platter with heavy-hitting attacks and attacks. It also serves to teach the player that if you don't watch out for the Element Field bosses can and let them fill it with their innate element color they'll kill your characters before you even have a chance to heal up.''will'' take advantage of the damage boost of the elemental terrain.
1st Jul '16 2:39:08 AM Ingonyama
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** SwampsAreEvil: Hydra Marsh is foul, fetid, foggy, and fifthly.

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** SwampsAreEvil: Hydra Marsh is foul, fetid, foggy, and fifthly.filthy.
1st Jul '16 2:30:11 AM Ingonyama
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* TestostronePoisoning: Zoah, a hulking dragoon whose [[ShirtlessScene lack of shirt]] and [[FanService fluidly animated muscles]], combined with [[NoIndoorVoice SPEAKING IN ALL CAPS]] at all times (even while ''[[CatchingSomeZs sleeping]]''), takes manly to the level of parody.

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* TestostronePoisoning: TestosteronePoisoning: Zoah, a hulking dragoon whose [[ShirtlessScene lack of shirt]] and [[FanService fluidly animated muscles]], combined with [[NoIndoorVoice SPEAKING IN ALL CAPS]] at all times (even while ''[[CatchingSomeZs sleeping]]''), takes manly to the level of parody.
1st Jul '16 2:07:06 AM Ingonyama
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* MusicalEpisode: The Marblue sequence involves Nikki and his band performing some MagicMusic in order to allow the party to fight monsters that are normally incorporeal.

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* MusicalEpisode: The Marblue Marbule sequence involves Nikki and his band performing some MagicMusic in order to allow the party to fight monsters that are normally incorporeal.
1st Jul '16 2:04:55 AM Ingonyama
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** The game features an interesting exception in from of Skelly: while he is both a monster due to being an animated skeleton as well as a clown, he's presented in a wholly sympathetic light, all except one of his body parts you need to collect to assemble him have complimenting item descriptions and he has a loving grandmother to boot.

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** The game features an interesting exception in from the form of Skelly: while he is both a monster due to being an animated skeleton as well as a clown, he's presented in a wholly sympathetic light, all except one of his body parts you need to collect to assemble him have complimenting item descriptions and he has a loving grandmother to boot.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ChronoCross