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History VideoGame / Chantelise

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Paragraph removed per wick cleanup.


-->'''Chante (paraphrased):''' "Okay, so you've been secretly watching us for days in case [[spoiler: you wanted to look, sound, and act just like my little sister]]. Not creepy at all..."
** Head back into town to freak Chante out even more. Everybody will immediately [[spoiler: recognize Elma-as-Elise and address her as Elma (even one person who's apparently ''never met Elma'')]], and nobody will think that this [[UnusuallyUninterestingSight is the least bit unusual]].
* AppliedPhlebotinum: Fairy Dust. It's the reason that Elise can cut monsters down, because it clings to her sword and absorbs the magic in them with even a scratch, crystallizing it to make magic stones for Chante to use. [[spoiler: It also causes memory loss if overexposed and if a fairy uses up all of their dust then they die.]]

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-->'''Chante (paraphrased):''' "Okay, so you've been secretly watching us for days in case [[spoiler: you [[spoiler:you wanted to look, sound, and act just like my little sister]]. Not creepy at all..."
** Head back into town to freak Chante out even more. Everybody will immediately [[spoiler: recognize [[spoiler:recognize Elma-as-Elise and address her as Elma (even one person who's apparently ''never met Elma'')]], and nobody will think that this [[UnusuallyUninterestingSight is the least bit unusual]].
* AppliedPhlebotinum: Fairy Dust. It's the reason that Elise can cut monsters down, because it clings to her sword and absorbs the magic in them with even a scratch, crystallizing it to make magic stones for Chante to use. [[spoiler: It [[spoiler:It also causes memory loss if overexposed and if a fairy uses up all of their dust then they die.]]



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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*OneEyedBats: This game has monsters that are eyeballs that fly on batwings.
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* OtherworldlyTechnicolourHair: Humans that have been transformed into a fairy and reverted keep the fairy form's new hair color, which are different from human hair colors. For example, green, or silver.
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* DisciplinesOfMagic: There's 4 elemental lines of magic, corresponding to the 4 types of elemental gems, Fire, Water, Earth, and Air, that can be harvested from the environment. Spells are made by consuming sequences of gems, up to a max of 4 gems, with the primary element for spells determined by what element is first and the rest used to raise the spell to the next form of that element, or modify it, if it's the same or different color, respectively.
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* BossAlteringConsequence: Using the [[spoiler:fishing rod]] "weapon" on the final boss makes the Legendary Shield treasure chest appear, which can be immediately equipped. The {{Hint|System}} for the level gives:
--> This time, try humiliating them, utterly.


It follows the story of two sisters: the loud-mouthed and obnoxious Chante, and her level-headed but dopey little sister Elise. When the two siblings defied the warnings of their mother and wandered outside during a red moon, Chante was cursed by a witch and [[ForcedTransformation transformed into a fairy]]. Now the two sisters are on a quest to track down the witch responsible, crack her shins open, and ''make'' her un-curse Chante.

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It follows the story of two sisters: the loud-mouthed and obnoxious Chante, and her level-headed but dopey little sister Elise. When the two siblings defied the warnings of their mother and wandered outside during a red moon, Chante was cursed by a witch and [[ForcedTransformation transformed into a fairy]]. Now the two sisters are on a quest to track down the witch responsible, crack her shins open, and ''make'' her un-curse Chante.
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More clear?


%%* DarkIsNotEvil: Elma, whose choice of clothing is a purple RobeAndWizardHat as rhe town's FortuneTeller.

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%%* * DarkIsNotEvil: Elma, whose choice of clothing is a purple RobeAndWizardHat as rhe the town's FortuneTeller.FortuneTeller, and is initially presented as evil, as after she gives a fortune to the protagonist sisters and they have left her house, she's seen monologuing to herself, justifying her manipulation of the protagonists, but leaving her goals unmentioned, along with looking like a witch and a witch being the cause of the curse the sisters are trying to break. But she's not the villain here.
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It follows the story of two sisters: the loud-mouthed and obnoxious Chante, and her level-headed but dopey little sister Elise. When the two siblings defied the warnings of their mother and wandered outside during a red moon, Chante was cursed by a witch and [[BalefulPolymorph transformed into a fairy]]. Now the two sisters are on a quest to track down the witch responsible, crack her shins open, and ''make'' her un-curse Chante.

to:

It follows the story of two sisters: the loud-mouthed and obnoxious Chante, and her level-headed but dopey little sister Elise. When the two siblings defied the warnings of their mother and wandered outside during a red moon, Chante was cursed by a witch and [[BalefulPolymorph [[ForcedTransformation transformed into a fairy]]. Now the two sisters are on a quest to track down the witch responsible, crack her shins open, and ''make'' her un-curse Chante.
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Commented out because it doesn't explain how she's not evil. Also removed the second sentence for speculative troping.


* DarkIsNotEvil: Elma, whose choice of clothing is a purple [[CuteWitch witch costume]]. Justifiable as she is the local FortuneTeller and probably wants to have a dark and mystical feel about herself.

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* %%* DarkIsNotEvil: Elma, whose choice of clothing is a purple [[CuteWitch witch costume]]. Justifiable RobeAndWizardHat as she is the local FortuneTeller and probably wants to have a dark and mystical feel about herself.rhe town's FortuneTeller.
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Crosswicking

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* MysteriousPurple: Elma's purple [[RobeAndWizardHat witch hat and robe]], along with the purple tiled roof of her house. The mysterious color fits with her occupation as a mysterious fortune teller, and after the protagonists leave her house after being given a fortune, the player sees Elma monologue to herself, justifying her manipulation of the protagonists, but leaving her goals unmentioned.

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