History VideoGame / Cataclysm

1st May '17 1:22:53 PM dracogeorge
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* TheRemnant: With static NPCs turned on, you can find representatives of what's left of the US government, which is stated to be based out of the US Navy's 2nd Fleet, which has been expanded to include a large number of civilian vessels and a few ships from other NATO nations.
9th Apr '17 8:10:04 PM Malady
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* OneWordTitle
5th Feb '17 3:25:02 PM Someoneman
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* LEGOGenetics: Mutating is as "simple" as leveling your cooking skill high enough, finding the proper instruction manual, combining bleach, ammonia, and zombie flesh, and drinking the resulting concoction. This can give you some animal-specific traits, implying that all humans already have DNA from all species in them.



* RatKing: ''Dark Days Ahead'' has Rat Kings as enemies in caves. They can inflict the player with a disease called "Ratting" which reduces stats, can cause vomiting, or, in especially bad cases, cause the player to mutate slowly into a rat.

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* RatKing: ''Dark Days Ahead'' has Rat Kings as are enemies in caves. They can inflict the player with a disease called "Ratting" which reduces stats, can cause vomiting, or, in especially bad cases, cause the player to mutate slowly into a rat.
21st Jan '17 9:59:54 AM OnFire
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* WikiRule: [[http://www.wiki.cataclysmdda.com Here]]. It's usually outdated but still good reference for beginners. Veterans follow the github updates to keep up with the newest content.

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* WikiRule: [[http://www.wiki.cataclysmdda.com [[http://cddawiki.chezzo.com/cdda_wiki/index.php?title=Main_Page Here]]. It's usually outdated but still good reference for beginners. Veterans follow the github updates to keep up with the newest content.
10th Jan '17 6:49:03 AM Paireon
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''Cataclysm'' is an open-world post-apocalyptic {{roguelike}} in the ZombieApocalypse genre, although its enemy list also features killer insects, [[Literature/TheDayOfTheTriffids triffids]], {{Giant Spider}}s, graboids, killer animals, turrets, entities from the Franchise/CthulhuMythos, and [[SciFiKitchenSink probably lots of other things, just to be sure]]. You're an average person left alone in this hostile world, and your survival depends on your wits and what resources you can scavenge.

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''Cataclysm'' is an open-world post-apocalyptic {{roguelike}} in the ZombieApocalypse genre, although its enemy list also features [[BigCreepyCrawlies killer insects, insects]], [[Literature/TheDayOfTheTriffids triffids]], {{Giant Spider}}s, graboids, [[Film/{{Tremors}} graboids]], killer animals, turrets, entities from the Franchise/CthulhuMythos, and [[SciFiKitchenSink probably lots of other things, just to be sure]]. You're an average person left alone in this hostile world, and your survival depends on your wits and what resources you can scavenge.
26th Dec '16 7:59:07 PM Someoneman
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* ConstructionIsAwesome: A big part of the game's appeal is scavenging for tools and parts to build zombie-proof fortresses and Deathmobiles.



* EatsBabies: [[spoiler:YOU, if you want to.]]

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* EatsBabies: [[spoiler:YOU, You can find Mutated Fetuses. And you can also eat them if you want to.]]to. This is gross enough to give you a massive morale penalty, in addition to the penalty for eating human flesh (unless you have the cannibal trait), and will also [[BodyHorror cause you to mutate]].
13th Dec '16 6:29:01 PM Doug86
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''Cataclysm'' is an open-world post-apocalyptic {{roguelike}} in the ZombieApocalypse genre, although its enemy list also features killer insects, [[Literature/TheDayOfTheTriffids triffids]], {{Giant Spider}}s, graboids, killer animals, turrets, entities from the Literature/CthulhuMythos, and [[SciFiKitchenSink probably lots of other things, just to be sure]]. You're an average person left alone in this hostile world, and your survival depends on your wits and what resources you can scavenge.

to:

''Cataclysm'' is an open-world post-apocalyptic {{roguelike}} in the ZombieApocalypse genre, although its enemy list also features killer insects, [[Literature/TheDayOfTheTriffids triffids]], {{Giant Spider}}s, graboids, killer animals, turrets, entities from the Literature/CthulhuMythos, Franchise/CthulhuMythos, and [[SciFiKitchenSink probably lots of other things, just to be sure]]. You're an average person left alone in this hostile world, and your survival depends on your wits and what resources you can scavenge.
16th Nov '16 8:37:36 AM Someoneman
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* CatGirl: The [[OccidentalOtaku Otaku]] starts with a Cat Girl (or Cat Boy) costume. You can become an actual Cat Girl if you get lucky with mutagens.
25th Oct '16 11:54:46 AM Metekillot
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Whales has confirmed his definitive abandonment of the original game and begun working on the sequel, ''Cataclysm 2'', with a different focus than the original and ''[=DDA=]'', and a different design perspective which will hopefully help with performance. Check the progress on the official [[http://whalesdev.tumblr.com/ Tumblr]].

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Whales has confirmed his definitive abandonment of the original game and begun working on the sequel, sequel. However, he has confirmed his abandonment of the sequel as well due to personal reasons. ''Cataclysm 2'', with a different focus than the original and ''[=DDA=]'', and a different design perspective which will hopefully help with performance. Check the progress on the 2'' is not in development, but check Whales' official [[http://whalesdev.tumblr.com/ Tumblr]].
1st Oct '16 1:10:07 AM valos
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* AllThereInTheManual: While a lot of the background lore behind the Cataclysm is hinted at through in-game means, the wiki and forum are the go-to sources for a breakdown of the events leading up to the start of the game. The experimental version has another example in the Arcana and Magical Items mod, which again has a side-story going on in the background, only hinted at in the special locations it adds, and only elaborated on in the forum topic created by the mod author.



** A lot of items in the official mods, especially in the experimental versions. Vehicle Additions Pack adds a lot of parts like wildly impractical turrets, including what's effectively a vehicle-mounted mininuke launcher. Related is the Tanks and Other Vehicles mod. Yes, a direct hit from a tank's main gun will kill pretty much anything in the game, but ammo is hard to come by.



** Several of the enemy types are quite grisly in their descriptions, especially once-human enemies such as the [[{{AndIMustScream}} Broken Cyborg]].

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** Several of the enemy types are quite grisly in their descriptions, especially once-human enemies such as the [[{{AndIMustScream}} Broken Cyborg]]. For added fun, you can play as a broken cyborg in the experimental versions. They start with literally every faulty bionic in the game.



* DungeonCrawling: Labs and mines offer this, if you're in the mood for a more traditional roguelike experience.

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* DungeonCrawling: Labs Labs, strange temples, and mines offer this, if you're in the mood for a more traditional roguelike experience.experience.
* {{Dracolich}}: A boss in one of the experimental version's official mods. Which makes it the only one of the mod's bosses capable of getting back up after you kill it.



** Acid rain is very bad for your stuff. Don't leave it in the open.

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** Acid rain is very bad for your stuff. Don't leave it in the open. Eventually acid rain was disabled, and acid damaging items was removed later on as well.



** "You hear a terrifying roar that nearly deafens you!" [spoiler:A jabberwock, which can flat-out ruin your day. Or in Arcana and Magic Items mod, a dracolich.]



** The mods in the experimental version take it further, allowing human ingenuity to weaponize . With Vehicle Additions pack, you can make dimensional vortices into [[MudaneUtility bottomless cargo holds]], and construct vehicles literally made from the blob. PK's Rebalance adds (among many other things) the forces of Hell itself, and you too can be a [[ComicBook/{{Doom}} man-and-a-half]] and wipe them out. And the Arcana and Magic Items mod is all about weaponizing or otherwise exploiting otherworldly forces.



* PunchedAcrossTheRoom: The zombie brute, shocker brute, and zombie hulk all have the ability to hit you so hard you go flying. This is obviously quite painful.

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* PunchedAcrossTheRoom: The zombie brute, shocker brute, and zombie hulk all have the ability to hit you so hard you go flying. This is obviously quite painful. For some absurd reason, moose in PK's Rebalance mod (in the experimental version) can do this too.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Cataclysm