History VideoGame / CastlevaniaSymphonyOfTheNight

16th Feb '17 4:20:37 AM LucaEarlgrey
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* YourPrincessIsInAnotherCastle: After [[spoiler:Richter]] is defeated, Dracula has still to be found in [[spoiler:the Inverted Castle]].

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* YourPrincessIsInAnotherCastle: After [[spoiler:Richter]] is defeated, Dracula has still to be found in [[spoiler:the Inverted Castle]]. [[spoiler:Notably, the game averts InterfaceSpoiler by having the normal castle's exploration percentage add up to 100%, tricking completionist players into thinking they're near the end of the game. Completing both castles yields a percentage of just a little over 200%.]]
15th Feb '17 10:21:48 PM Miracle@StOlaf
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* StandardStatusEffects: Poison (gradual damage), curse (character is unable to attack or defend, they just stagger) and stone (character is petrified, highly vulnerable to all forms of damage, and they must wriggle free).

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* StandardStatusEffects: Poison (gradual damage), (character suffers gradual damage and noticeable drop in attack power), curse (character is unable to attack or defend, they just stagger) and stone (character is petrified, highly vulnerable to all forms of damage, and they must wriggle free).
15th Feb '17 10:19:03 PM Miracle@StOlaf
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* StandardStatusEffects: Poison (gradual damage), curse (character is unable to attack or defend, they just stagger) and stone (character is petrified, and must wriggle free).

to:

* StandardStatusEffects: Poison (gradual damage), curse (character is unable to attack or defend, they just stagger) and stone (character is petrified, highly vulnerable to all forms of damage, and they must wriggle free).
11th Jan '17 6:07:59 AM darkchiefy
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Added DiffLines:

* NoHarmRequirement: the only way to access the second half of the game is to defeat the green orb controlling Richter Belmont without doing too much harm to Richter Belmont himself.
28th Dec '16 5:11:40 PM KamenRiderOokalf
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** The Capsule Monster rare items are from ''Series/{{Ultraman}}''.

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** The Capsule Monster rare items are from ''Series/{{Ultraman}}''.''Series/UltraSeven''.
23rd Dec '16 4:08:11 PM ADrago
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* LostForever: The bestiary entry for the Mudman, if you kill the Lesser Demon (boss) without waiting for him to summon a Mudman; and Richter's entry, if you save him without hitting him at least once.


Added DiffLines:

* PermanentlyMissableContent: The bestiary entry for the Mudman, if you kill the Lesser Demon (boss) without waiting for him to summon a Mudman; and Richter's entry, if you save him without hitting him at least once.
13th Dec '16 5:16:50 PM Doug86
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** The monster Cthulhu is obviously a shout out to H.P Lovecraft's CthulhuMythos

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** The monster Cthulhu is obviously a shout out to H.P Lovecraft's CthulhuMythosFranchise/CthulhuMythos
7th Nov '16 6:14:13 PM totoofze47
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* BattleThemeMusic: There is "Festival of Servants" for Normal boss battles, "Death Ballad" for Major boss battles like Death or Shaft, "Enchanted Banquet" for Medusa and Succubus, "Dance of Illusions" for Dracula in the intro, "Blood Relations" for [[spoiler:[[ClimaxBoss Richter]]]], and "Black Banquet" for the FinalBoss fight against Dracula again.

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* BattleThemeMusic: There is "Festival of Servants" for Normal boss battles, "Death Ballad" for Major boss battles like Death or Shaft, "Enchanted Banquet" for Medusa and Succubus, "Dance of Illusions" for Dracula in the intro, "Blood Relations" for [[spoiler:[[ClimaxBoss Richter]]]], Richter]] (And in the PSP version, Maria)]], and "Black Banquet" for the FinalBoss fight against Dracula again.



* DummiedOut: In the [=PS1=] version, a glitch allows you to drop into a normally-inaccessible area that in the Saturn port serves as the entrance to a Saturn-exclusive area. There's even a save point down there. And Richter once had a taunt, a low kick, and a spinning kick that was eventually [[VideoGame/CastlevaniaPortraitOfRuin brought]] [[VideoGame/CastlevaniaHarmonyOfDespair back.]]

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* DummiedOut: DummiedOut:
**
In the [=PS1=] version, a glitch allows you to drop into a normally-inaccessible area that in the Saturn port serves as the entrance to a Saturn-exclusive area. There's even a save point down there. And Richter once had a taunt, a low kick, and a spinning kick that was eventually [[VideoGame/CastlevaniaPortraitOfRuin brought]] [[VideoGame/CastlevaniaHarmonyOfDespair back.]]]]
** There's a whole bunch of unused audio clips. Some are translated-but-not-used quotes that normally play over the GameOver screen in the Japanese version, some are mid-battle taunts, and a few are lines of dialogue for an unimplemented bad ending where Maria is possessed and/or transformed into a demon, much like Annette in ''Rondo of Blood'', with Alucard lamenting her and Richter's deaths.
30th Oct '16 2:33:02 PM totoofze47
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* FlashOfPain: Alucard flashes as he takes damage, and the entire screen flashes red with him when he dies.

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* FlashOfPain: Alucard flashes Most of the characters flash as he takes damage, and they take damage. In Alucard's case, the entire screen flashes red with him when he dies.
30th Oct '16 2:31:11 PM totoofze47
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%%* FlashOfPain

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%%* FlashOfPain* FlashOfPain: Alucard flashes as he takes damage, and the entire screen flashes red with him when he dies.



* {{Metroidvania}}: The first ''Castlevania'' game in this genre, if we don't count the much-less-well-received Simon's Quest.

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* {{Metroidvania}}: The Not the first ''Castlevania'' game in this genre, if we don't count genre (That would be ''VideoGame/CastlevaniaIISimonsQuest''), but the much-less-well-received Simon's Quest.one that standardized the formula for the series, and helped name the very term.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CastlevaniaSymphonyOfTheNight