History VideoGame / CastlevaniaJudgment

6th Oct '15 1:20:31 PM VenomLancerHae
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* NamesToKnowInAnime: With some [[TheOtherDarrin other darrins]] to go along with: ** Creator/KenichiSuzumura (Simon) (replaced Creator/HideoIshikawa, who was his seiyuu in the crossover title ''[[MascotFighter Dream Mix TV]]'') ** Creator/TakashiKondo (Trevor) (replaced Creator/YasunoriMasutani) ** Creator/JojiNakata ({{Dracula}}) (replaced Creator/NorioWakamoto) ** Creator/HoukoKuwashima (Shanoa) (a reprisal) ** Creator/AmiKoshimizu (Sypha) ** Creator/MamoruMiyano (Alucard) (replaced RyotaroOkiayu) ** Creator/HiroshiKamiya (Aeon) ** Creator/MasayaOnosaka (Grant) ** Creator/KatsuyukiKonishi (Cornell) ** Creator/SayakaOhara (Carmilla)
23rd Feb '15 7:52:05 AM Darksilverhawk
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We don't discuss work reception on work pages.
It boasted a cast of thirteen familiar faces from the entirety of the ''Castlevania'' series in addition to a new game-specific character, justified with an ExcusePlot about pulling people from various time periods to battle a future menace who sought to change history. Long-time bosses {{Dracula}}, {{Death}} and Carmilla were [[PromotedToPlayable playable for the first time ever]]. (Well, [[VideoGame/CastlevaniaChroniclesOfSorrow Dracula]] is debatable...) Battles took place in 3D arenas with their share of obstacles, as well as breakable objects containing items that could be used in addition to each character's natural abilities. Despite the odd concept, it looked to be promising. The game garnered mixed reactions. Reasons are numerous; the fighting engine was significantly different from several other fighters of the time, and many felt that the Wii remote configuration was tiring after prolonged use (though other controller figurations are supported). Noted manga artist Takeshi Obata (of ''Manga/HikaruNoGo'' and ''Manga/DeathNote'' fame) was called upon to do the artwork, resulting in drasticlly stylized character designs that the franchise had never been known to display before. Character motivation was given the spotlight, but many were of the traditional fighter variety and tended to be more annoying than interesting. On the brighter side, [[SugarWiki/AwesomeMusic the soundtrack]] was highly praised. [[BrokenBase Fan opinion remains split.]] Either it's a breath of fresh air after ten years of {{Metroidvania}} sequels that shows IGA is still open to new ideas, or it's the worst thing to happen to the franchise in decades.
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It boasted Calling on noted manga artist Takeshi Obata (of ''Manga/HikaruNoGo'' and ''Manga/DeathNote'' fame) to do the artwork, the game boasts a cast of thirteen familiar faces from the entirety of the ''Castlevania'' series in addition to a new game-specific character, justified with an ExcusePlot about pulling people from various time periods to battle a future menace who sought to change history. Long-time bosses {{Dracula}}, {{Death}} and Carmilla were [[PromotedToPlayable playable for the first time ever]]. (Well, [[VideoGame/CastlevaniaChroniclesOfSorrow Dracula]] is debatable...) Battles took take place in 3D arenas with their share of obstacles, as well as breakable objects containing items that could be used in addition to each character's natural abilities. Despite the odd concept, it looked to be promising. The game garnered mixed reactions. Reasons are numerous; the fighting engine was significantly different from several other fighters of the time, and many felt that the Wii remote configuration was tiring after prolonged use (though other controller figurations are supported). Noted manga artist Takeshi Obata (of ''Manga/HikaruNoGo'' and ''Manga/DeathNote'' fame) was called upon to do the artwork, resulting in drasticlly stylized character designs that the franchise had never been known to display before. Character motivation was given the spotlight, but many were of the traditional fighter variety and tended to be more annoying than interesting. On the brighter side, [[SugarWiki/AwesomeMusic the soundtrack]] was highly praised. [[BrokenBase Fan opinion remains split.]] Either it's a breath of fresh air after ten years of {{Metroidvania}} sequels that shows IGA is still open to new ideas, or it's the worst thing to happen to the franchise in decades. abilities.

* TheInnerReveal: True Story Mode. During the normal story mode's progression, Aeon tells each character about the time rift, suggests that they pursue their goals, holds back during the initial fight, and is not seen again except for claiming soul keys. At no point does he reveal that he is a time traveler or that the timeline is in peril... until Death reveals that he knows the truth during his story mode. Aeon also explains it to Dracula, but it is only in True Story Mode that he tells anyone else about the situation or shows off his clock-based moves in battle. The implication is that he is only entrusting a single character, who he believes can solve the crisis, with the truth.
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* TheInnerReveal: InternalReveal: True Story Mode. During the normal story mode's progression, Aeon tells each character about the time rift, suggests that they pursue their goals, holds back during the initial fight, and is not seen again except for claiming soul keys. At no point does he reveal that he is a time traveler or that the timeline is in peril... until Death reveals that he knows the truth during his story mode. Aeon also explains it to Dracula, but it is only in True Story Mode that he tells anyone else about the situation or shows off his clock-based moves in battle. The implication is that he is only entrusting a single character, who he believes can solve the crisis, with the truth.
10th Aug '14 9:07:34 AM Prfnoff
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Namespace
** TakashiKondo (Trevor) (replaced Creator/YasunoriMasutani)
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** TakashiKondo Creator/TakashiKondo (Trevor) (replaced Creator/YasunoriMasutani)
23rd Jul '14 11:28:41 AM hbi2k
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* MightyGlacier: Golem, though a savvy player that's skilled at using evade moves can readily use him as a LightningBruiser since Golem's rolling evasion is quite fast and long-ranged. It's usually better to use that instead of his painfully slow walk as his primary mode of locomotion. ** Dracula himself also fits this mold, but with more emphasis on long-range attacks than melee.
17th Jul '14 12:21:14 PM FalconPain
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Added context as needed. (Incidentally, the other lowest health is Maria. Given her moves, this might make her a Glass Cannon.)
%% * FragileSpeedster: Grant and Carmilla, with honorable mention to Death.
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%% * FragileSpeedster: Grant is tied for the lowest health in the game and Carmilla, with honorable mention to Death.uses a fighting style based on quick movement and multiple low-damage hits. Similar fighting styles are used by Carmilla and Death, who have slightly more health but are still below average.
17th Jul '14 11:42:33 AM hbi2k
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* FragileSpeedster: Grant and Carmilla, with honorable mention to Death.
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%% * FragileSpeedster: Grant and Carmilla, with honorable mention to Death.
21st May '14 1:46:53 PM FalconPain
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* HeyItsThatVoice ** Simon: Creator/KeithSilverstein ** Alucard: Creator/YuriLowenthal ** Maria: Creator/PhileceSampler ** Shanoa: Creator/MichelleRuff ** Eric: Creator/StephanieSheh ** Grant: Creator/KirkThornton ** Carmilla: Creator/KarenStrassman ** Death: Creator/TravisWillingham ** Dracula: Creator/PatrickSeitz
21st May '14 1:46:24 PM FalconPain
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New trope describes the situation better than the old one. I still question the subbullet, but will not remove it.
* ExtyYearsFromNow: "I come from ten thousand years hence." ** Which, considering the fight prominently takes place outside of any actual timeline, [[FridgeLogic doesn't make any sense at all]].

Added DiffLines:
* ExtyYearsFromNow: TenThousandYears: "I come from ten thousand years hence." ** Which, considering the fight prominently takes place outside of any actual timeline, [[FridgeLogic doesn't make any sense at all]].
24th Mar '14 3:39:44 PM Prfnoff
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Namespaces
** HoukoKuwashima (Shanoa) (a reprisal)
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** HoukoKuwashima Creator/HoukoKuwashima (Shanoa) (a reprisal)

** MasayaOnosaka (Grant)
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** MasayaOnosaka Creator/MasayaOnosaka (Grant)
22nd Mar '14 7:39:41 AM Prfnoff
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Namespace
** Simon: KeithSilverstein
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** Simon: KeithSilversteinCreator/KeithSilverstein
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