14th Jul '17 2:06:14 PM MissConception
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Changed line(s) 19 (click to see context) from:
* EliteMook: FrankensteinsMonster appears as a sort of midboss in Stage 7. In a similar vein, a Stained Glass Knight appears just before the fight with Medusa.
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* EliteMook: FrankensteinsMonster appears as a sort of midboss in Stage Block 7. In a similar vein, a Stained Glass Knight appears just before the fight with Medusa.
Changed line(s) 22 (click to see context) from:
* {{Foreshadowing}}: Half-way through stage 2 you'll see the giant dragon skeleton. Guess who's the Boss?
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* {{Foreshadowing}}: Half-way through stage Block 2 you'll see the giant dragon skeleton. Guess who's the Boss?
Changed line(s) 26 (click to see context) from:
* HellFire: Being the remake of the first game, Dracula uses his classic teleport and fireballs in the first stage of the FinalBoss fight.
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* HellFire: Being the remake of the first game, Dracula uses his classic teleport and fireballs in the first stage phase of the FinalBoss fight.
Changed line(s) 29 (click to see context) from:
* LiftOfDoom: The elevator in stage 2 ''isn't'' intangible to the obstacles - each one breaks a piece off, giving you less room to move.
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* LiftOfDoom: The elevator in stage Block 2 ''isn't'' intangible to the obstacles - each one breaks a piece off, giving you less room to move.
Changed line(s) 31 (click to see context) from:
* MeaningfulBackgroundEvent: On the background of the second area of stage 2 you can see winged shapes with spears flying by. They attack you ten seconds later.
to:
* MeaningfulBackgroundEvent: On the background of the second area of stage Block 2 you can see winged shapes with spears flying by. They attack you ten seconds later.
Changed line(s) 36 (click to see context) from:
* NoFairCheating: The first stage closely resembles the first stage of the original ''Castlevania''. Thus, you might know exactly where the wall meat is hidden. Nope, it's been moved. In its place, how about an infinite supply of [[GoddamnedBats fleamen]]?
to:
* NoFairCheating: The first stage Block 1 closely resembles the first stage block of the original ''Castlevania''. Thus, you might know exactly where the wall meat is hidden. Nope, it's been moved. In its place, how about an infinite supply of [[GoddamnedBats fleamen]]?
Changed line(s) 38,43 (click to see context) from:
** Stage 1 is copied almost brick-to-brick from original ''VideoGame/{{Castlevania|I}}''.
** Stage 2 has elements from original game's first half of Stage 4.
** The first of Stage 3 has elements from original game's second half of Stage 4.
** Stage 4 is basically Stage 2 from original game with the giant blood crying statue. It also has elements of the Church segment from the first level of ''VideoGame/CastlevaniaIIIDraculasCurse''.
** The beginning of Stage 6 is the same as the beginning of final stage from ''VideoGame/SuperCastlevaniaIV''.
** Stage 7 is stage 5 from the original game.
** Stage 2 has elements from original game's first half of Stage 4.
** The first of Stage 3 has elements from original game's second half of Stage 4.
** Stage 4 is basically Stage 2 from original game with the giant blood crying statue. It also has elements of the Church segment from the first level of ''VideoGame/CastlevaniaIIIDraculasCurse''.
** The beginning of Stage 6 is the same as the beginning of final stage from ''VideoGame/SuperCastlevaniaIV''.
** Stage 7 is stage 5 from the original game.
to:
** Stage Block 1 is copied almost brick-to-brick from original ''VideoGame/{{Castlevania|I}}''.
**Stage Block 2 has elements from original game's first half of Stage Block 4.
** The first ofStage Block 3 has elements from original game's second half of Stage Block 4.
**Stage Block 4 is basically Stage Block 2 from original game with the giant blood crying statue. It also has elements of the Church church segment from the first level Block of ''VideoGame/CastlevaniaIIIDraculasCurse''.
** Block 5 is the clock tower, albeit with a unique level layout.
** The beginning ofStage Block 6 is the same as the beginning of Stage B (the final stage level) from ''VideoGame/SuperCastlevaniaIV''.
**Stage Block 7 is stage Block 5 from the original game.game with added extensions.
** Block 8 contains the outdoor Phantom Bat bridge from the original game, as well as the last stairway section used in the original and many other games.
**
** The first of
**
** Block 5 is the clock tower, albeit with a unique level layout.
** The beginning of
**
** Block 8 contains the outdoor Phantom Bat bridge from the original game, as well as the last stairway section used in the original and many other games.
Changed line(s) 47,49 (click to see context) from:
* SceneryGorn: Stage 7 is given a much bloodier overhaul from the original ''Castlevania'''s Stage 5, complete with hanging, partially dismembered corpses and gory body parts left on several operating tables.
* ShoutOut: The [[Film/{{Nosferatu}} original guy]] who [[LooksLikeOrlok Looked Like Orlok]] can be seen in the background of the stage 9, frozen in a block of ice
* StalactiteSpite: In stage 2, the underground level.
* ShoutOut: The [[Film/{{Nosferatu}} original guy]] who [[LooksLikeOrlok Looked Like Orlok]] can be seen in the background of the stage 9, frozen in a block of ice
* StalactiteSpite: In stage 2, the underground level.
to:
* SceneryGorn: Stage Block 7 is given a much bloodier overhaul from the original ''Castlevania'''s Stage Block 5, complete with hanging, partially dismembered corpses and gory body parts left on several operating tables.
* ShoutOut: The [[Film/{{Nosferatu}} original guy]] who [[LooksLikeOrlok Looked Like Orlok]] can be seen in the background ofthe stage Stage 9, frozen in a block of ice
* StalactiteSpite: Instage Block 2, the underground level.
* ShoutOut: The [[Film/{{Nosferatu}} original guy]] who [[LooksLikeOrlok Looked Like Orlok]] can be seen in the background of
* StalactiteSpite: In
Changed line(s) 53,55 (click to see context) from:
* TearsFromAStone: A large statue produces TearsOfBlood. They turn into [[InvincibleMinorMinion red skeletons]], too. Guess what [[VisualPun BGM plays in that stage]] (which is stage 4 by the way)?
* ToyTime: Stage 6 is the Tower of Dolls and Mirrors, where toys come to life and attack you.
* VideoGameRemake: This is the remake of the original VideoGame/CastlevaniaI, similar how VideoGame/SuperCastlevaniaIV is.
* ToyTime: Stage 6 is the Tower of Dolls and Mirrors, where toys come to life and attack you.
* VideoGameRemake: This is the remake of the original VideoGame/CastlevaniaI, similar how VideoGame/SuperCastlevaniaIV is.
to:
* TearsFromAStone: A large statue produces TearsOfBlood. They turn into [[InvincibleMinorMinion red skeletons]], too. Guess what [[VisualPun BGM plays in that stage]] level]] (which is stage Block 4 by the way)?
* ToyTime:Stage The second half of Block 6 is the Tower of Dolls and Mirrors, where toys come to life and attack you.
* VideoGameRemake: This is the remake of the originalVideoGame/CastlevaniaI, ''VideoGame/CastlevaniaI'', similar to how VideoGame/SuperCastlevaniaIV is.''VideoGame/SuperCastlevaniaIV'' was intended to be except much closer to the original.
* ToyTime:
* VideoGameRemake: This is the remake of the original
14th Feb '17 1:03:39 AM Mikeyfan93
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Changed line(s) 23 (click to see context) from:
* Gainaxing: [[UniqueEnemy the Mud Woman]]
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* Gainaxing: {{Gainaxing}}: [[UniqueEnemy the The Mud Woman]]Woman]].
11th Jul '16 9:44:42 AM Morgenthaler
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Deleted line(s) 46 (click to see context) :
* RedheadedHero: The remake was the first game to depict Simon with red hair (''and'' drawn by Ayami Kojima). He hasn't been seen with another color since.
14th Dec '15 7:00:52 PM HerrBlitzDiktator
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Changed line(s) 56 (click to see context) from:
* VideoGameRemake: This is the remake of the original VideoGame/CastlevaniaI, VideoGame/SuperCastlevaniaIV is not.
to:
* VideoGameRemake: This is the remake of the original VideoGame/CastlevaniaI, similar how VideoGame/SuperCastlevaniaIV is not.is.
14th Dec '15 6:59:28 PM HerrBlitzDiktator
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Changed line(s) 56 (click to see context) from:
to:
* VideoGameRemake: This is the remake of the original VideoGame/CastlevaniaI, VideoGame/SuperCastlevaniaIV is not.
27th Nov '15 5:16:07 PM Josef5678
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Deleted line(s) 16,18 (click to see context) :
* TheDevTeamThinksOfEverything:
** Each NewGamePlus tweaks the obstacles you face. For example, by the second loop, the black panthers in Dracula's Castle can jump at will, and the ninja maids can [[RollingAttack roll at you]] ala [[Franchise/StreetFighter Blanka]]. By the third loop, the animated patrol armors get aggressive when you occupy the same platform as them.
** Also see NoFairCheating below.
** Each NewGamePlus tweaks the obstacles you face. For example, by the second loop, the black panthers in Dracula's Castle can jump at will, and the ninja maids can [[RollingAttack roll at you]] ala [[Franchise/StreetFighter Blanka]]. By the third loop, the animated patrol armors get aggressive when you occupy the same platform as them.
** Also see NoFairCheating below.
29th Oct '15 7:55:43 AM bwburke94
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Changed line(s) 3,6 (click to see context) from:
The [[VideoGameRemake most recent version]] of Simon Belmont's assault on Dracula's castle in 1691.
Originally titled ''Akumajo Dracula'' (same as the original ''VideoGame/{{Castlevania|I}}'') and released solely in Japan in 1993 for the SharpX68000 computer, it was rereleased worldwide on the {{Sony PlayStation}} in 2001 as ''Castlevania Chronicles''. It had two modes: "Arrange Mode" with updated graphics, music and sound effects and selectable difficulty, and "Original Mode" which was a port of the SharpX68000 version.
Originally titled ''Akumajo Dracula'' (same as the original ''VideoGame/{{Castlevania|I}}'') and released solely in Japan in 1993 for the SharpX68000 computer, it was rereleased worldwide on the {{Sony PlayStation}} in 2001 as ''Castlevania Chronicles''. It had two modes: "Arrange Mode" with updated graphics, music and sound effects and selectable difficulty, and "Original Mode" which was a port of the SharpX68000 version.
to:
The [[VideoGameRemake most recent version]] remake (as of this writing) of Simon Belmont's assault on Dracula's castle in 1691.
Originally titled ''Akumajo Dracula'' (same as the original ''VideoGame/{{Castlevania|I}}'') and released solely in Japan in 1993 for theSharpX68000 UsefulNotes/SharpX68000 computer, it was rereleased worldwide on the {{Sony PlayStation}} UsefulNotes/PlayStation in 2001 as ''Castlevania Chronicles''. It had two modes: "Arrange Mode" with updated graphics, music and sound effects and selectable difficulty, and "Original Mode" which was a port of the SharpX68000 X68000 version.
Originally titled ''Akumajo Dracula'' (same as the original ''VideoGame/{{Castlevania|I}}'') and released solely in Japan in 1993 for the
19th May '15 3:50:20 PM MiltiadesBooga
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Changed line(s) 31 (click to see context) from:
* IconicOutfit: The infamous "Black leather skirt and high-heeled Dominatrix boots" that Simon Belmont was saddled with Arranged mode.
to:
* IconicOutfit: The infamous fabulous "Black leather skirt shorts, red velvet vest, and high-heeled Dominatrix fur-trimmed barbarian/biker/Norwegian black-metal star boots" that Simon Belmont was saddled clad in with Arranged mode.
Changed line(s) 56 (click to see context) from:
* SymbolicBlood: Fake Simon [[HighPressureBlood becomes a fountain of broken glass]] upon defeat.
to:
* SymbolicBlood: Fake Simon Simon--his [[HighPressureBlood becomes a fountain of broken glass]] upon defeat.
4th May '15 3:02:45 PM HerrBlitzDiktator
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Added DiffLines:
* Gainaxing: [[UniqueEnemy the Mud Woman]]
26th Sep '14 10:52:09 AM Schitzo
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Added DiffLines:
*HandOrObjectUnderwear: The She-Wolf conveniently covers herself up as she reverts back to human form.
Added DiffLines:
*MirrorMatch: Fittingly, Fake Simon emerges from a mirror himself. He'll take you on with whatever whip upgrades you have as well as your currently equipped weapon.
Added DiffLines:
*ReptilesAreAbhorrent: Fake Simon wields a snake as a whip.
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