History VideoGame / CapcomVSSNK2MarkOfTheMillennium

6th Apr '17 2:31:49 PM AriRockefeller
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[[caption-width-right:350:"2001 is the year we make contact!"]]
24th Mar '17 7:22:30 AM PF
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* PunchParry: Available on both ends of the spectrum: ''Street Fighter III's'' Parries are available for P-Groove users while ''Garou's'' Just Defend system is exclusive to K-Groove.

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* PunchParry: Available on both ends of the spectrum: ''Street Fighter III's'' III''[='=]s Parries are available for P-Groove users while ''Garou's'' ''Garou''[='=]s Just Defend system is exclusive to K-Groove.
23rd Mar '17 12:21:17 PM santos32
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* PunchParry: Available on both ends of the spectrum: ''Street Fighter III's'' Parries are available for P-Groove users while ''Garou's'' Just Defend system is exclusive to K-Groove.
5th Mar '17 11:58:33 AM comicwriter
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/capcom_vs_snk_2_5.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/capcom_vs_snk_2_5.jpg]] org/pmwiki/pub/images/capcom_vs_snk_2_2.jpg]]
21st Feb '17 12:48:59 PM comicwriter
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/capcom_vs_snk_2.jpg]]

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[[quoteright:300:http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/capcom_vs_snk_2.org/pmwiki/pub/images/capcom_vs_snk_2_5.jpg]]
20th Feb '17 7:12:58 PM comicwriter
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/capcom_vs_snk_2.jpg]]
27th Jan '17 9:09:32 AM Morgenthaler
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* LandOfTulipsAndWindmills: The Kinderdjik stage has a few windmills.
15th Jan '17 6:27:17 PM Xtifr
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This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and ''six'' Grooves to choose from, plus [[GameMod a customized system which can be created by the player themselves]]. Like the first game, an UpdatedRerelease of this game is available, titled '''''Capcom vs. SNK 2 EO'''''. [[MarketBasedTitle Depending on the version]], ''EO'' [[FunWithAcronyms stands for]] ''Extreme Offence'' or ''Easy Operations''.

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This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and ''six'' Grooves to choose from, plus [[GameMod a customized system which can be created by the player themselves]]. Like the first game, an UpdatedRerelease of this game is available, titled '''''Capcom ''Capcom vs. SNK 2 EO'''''.EO''. [[MarketBasedTitle Depending on the version]], ''EO'' [[FunWithAcronyms stands for]] ''Extreme Offence'' or ''Easy Operations''.
15th Jan '17 6:26:50 PM Xtifr
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'''''Capcom vs. SNK 2: Mark of the Millennium 2001''''' (a.k.a. ''Capcom vs. SNK 2: Millionaire Fighting 2001'' in Japan) is the third installment (fourth, if you count ''[[UpdatedRerelease Capcom vs. SNK Pro]]'') in the ''VideoGame/SNKVsCapcom'' series. As the name suggests, it's developed by Creator/{{Capcom}}. It was released for the [[UsefulNotes/ArcadeGame arcades]], UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, [[UsefulNotes/NintendoGameCube GameCube]], UsefulNotes/{{Xbox}}, and the UsefulNotes/{{PlayStation Network}}.

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'''''Capcom ''Capcom vs. SNK 2: Mark of the Millennium 2001''''' 2001'' (a.k.a. ''Capcom vs. SNK 2: Millionaire Fighting 2001'' in Japan) is the third installment (fourth, if you count ''[[UpdatedRerelease Capcom vs. SNK Pro]]'') in the ''VideoGame/SNKVsCapcom'' series. As the name suggests, it's developed by Creator/{{Capcom}}. It was released for the [[UsefulNotes/ArcadeGame arcades]], UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, [[UsefulNotes/NintendoGameCube GameCube]], UsefulNotes/{{Xbox}}, and the UsefulNotes/{{PlayStation Network}}.
1st Dec '16 12:44:31 PM X2X
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This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and ''six'' Grooves to choose from, plus [[GameMod a customized system which can be created by the player themselves]]. Like the first game, an UpdatedRerelease of this game is available, titled '''''Capcom vs. SNK 2 EO'''''. Depending on the version, ''EO'' stands for ''Extreme Offence'' or ''Easy Operations''.

to:

This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and ''six'' Grooves to choose from, plus [[GameMod a customized system which can be created by the player themselves]]. Like the first game, an UpdatedRerelease of this game is available, titled '''''Capcom vs. SNK 2 EO'''''. [[MarketBasedTitle Depending on the version, version]], ''EO'' [[FunWithAcronyms stands for for]] ''Extreme Offence'' or ''Easy Operations''.


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* MythologyGag:
** Guile and Rugal have a special intro referencing ''The King of Fighters '94'', where a statue of Guile could be seen amidst the various other statues in Rugal's collection.
** During his intro sequence, sometimes Haohmaru will say the Japanese phrase "Iza, jinjou ni shoubu!" ("Now, let's fight fair and square!") This is the exact phrase used by the announcer to signal the beginning of the match in his home series, ''VideoGame/SamuraiShodown''.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CapcomVSSNK2MarkOfTheMillennium