History VideoGame / Cadash

2nd Feb '16 6:39:19 PM GrammarNavi
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'''Cadash''' is an ArcadeGame made by [[Creator/{{Taito}} Taito Corp.]] in 1989. It is an extremely rare example of {{RPG}} videogame specifically made for the arcade market, and by that we mean that plays almost like ''VideoGame/ZeldaIITheAdventureOfLink'', with a [[PlatformGame platforming]] structure interspersed with all the elements of a typical console RPG.

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'''Cadash''' is an ArcadeGame UsefulNotes/ArcadeGame made by [[Creator/{{Taito}} Taito Corp.]] in 1989. It is an extremely rare example of {{RPG}} videogame specifically made for the arcade market, and by that we mean that plays almost like ''VideoGame/ZeldaIITheAdventureOfLink'', with a [[PlatformGame platforming]] structure interspersed with all the elements of a typical console RPG.
29th Nov '15 5:21:42 PM nombretomado
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* CoOpMultiplayer: Up to four players could join the game, by linking two boards together; in this way, each one of them had to get a different character to play with. The console ports only supported two players, and the SegaGenesis port reduced the player character selection to the Fighter and Mage.

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* CoOpMultiplayer: Up to four players could join the game, by linking two boards together; in this way, each one of them had to get a different character to play with. The console ports only supported two players, and the SegaGenesis UsefulNotes/SegaGenesis port reduced the player character selection to the Fighter and Mage.
9th Oct '15 6:12:44 AM Berrenta
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* GratuitousNinja: The Ninja is one of the best characters to complete the game with. He needs more XP than the others to gain levels, but other that that he's fast, fairly strong, has the best range with his projectile weapons and can hit enemies behind walls.



* InstantAwesomeJustAddNinja: The Ninja is one of the best characters to complete the game with. He needs more XP that the others to gain levels, but other that that he's fast, fairly strong, has the best range with his projectile weapons and can hit enemies behind walls.
9th Aug '15 10:36:49 AM MacronNotes
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* BeeAfraid: The second area has a room lined with a whole swarm of wasps. They chase you down relentlessly, they deal a ton of damage for that point in the game, and they poison you too. The orange ones in the third area are even more powerful.



* EverythingsWorseWithBees: The second area has a room lined with a whole swarm of wasps. They chase you down relentlessly, they deal a ton of damage for that point in the game, and they poison you too. The orange ones in the third area are even more powerful.
27th Apr '15 11:50:04 AM TheomanZero
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* BarrierMaiden: The Pristess can create a barrier of spheres that renders her invulnerable to enemy attack for a limited time.

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* BarrierMaiden: The Pristess Priestess can create a barrier of spheres that renders her invulnerable to enemy attack for a limited time.



* StalkedByTheBell: The game is timed, and if the timer runs out (and it ''never'' stops), an invincible floating skull appears and pursues the players. The only ways to buy more time are entering the portals that connect the continents, buying the hourglasses in the shops (which give you one minute and increase in cost the more you purchase them), continuing when your ingame remaining time is under 8:00, or using a specific spell from the Priestess.

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* StalkedByTheBell: The game is timed, and if the timer runs out (and it ''never'' stops), an invincible floating skull appears and pursues the players. The only ways to buy more time are entering the portals that connect the continents, buying the hourglasses in the shops (which give you one minute and increase in cost the more you purchase them), continuing when your ingame in-game remaining time is under 8:00, or using a specific spell from the Priestess.
27th Apr '15 11:48:30 AM TheomanZero
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* Backtracking: Compared to the straightforward nature of the game's first half, the fourth stage requires you to come back and forth multiple times as you bring quest items here and there.

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* Backtracking: {{Backtracking}}: Compared to the straightforward nature of the game's first half, the fourth stage requires you to come back and forth multiple times as you bring quest items here and there.


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* DifficultyByRegion: The Japan and US versions of the Arcade game are more difficult than the Europe and World versions (the version in Taito Legends Collection is the World version). Herbs and inns are more expensive, you can't carry as many Herbs or Antidotes, bosses have more health, the Priestess' Time spell gives less time, and the Dragon Amulet is worth less money.
5th Dec '14 2:33:52 PM Shadi_Potter
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* Backtracking: Compared to the straightforward nature of the game's first half, the fourth stage requires you to come back and forth multiple times as you bring quest items here and there.



* DemBones: A few skeletons here and there.

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* CripplingOverspecialization: Three out of four characters have ranged attacks. The Fighter always needs to go to-to-toe against monsters, and he starts to get outmatched halfway through the game.
* DemBones: A few skeletons here and there.Skeleton swordsmen. Later, implacable zombies will pursue you even when their torsos have been chopped off.


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* ShoutOut: One of your quests involve saving [[Film/ClashOfTheTitans a young woman who will be sacrificed to the Kraken.]]
2nd Dec '14 10:15:39 PM Shadi_Potter
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Added DiffLines:

* BarrierMaiden: The Pristess can create a barrier of spheres that renders her invulnerable to enemy attack for a limited time.


Added DiffLines:

* SpellMyNameWithAnS: Further search of the manuals of the game's ports have ''different'' spellings of the characters' names and cities.
25th Jul '14 7:20:47 PM DiscoGlacier
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* SpiritualSequel: As noted in the description, it plays very much like ''VideoGame/ZeldaIITheAdventureOfLink'', so much that it seems more like a proper sequel to [[OddballInTheSeries that game]] than succeeding ''[[Franchise/TheLegendOfZelda Zelda]]'' games.

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* SpiritualSequel: SpiritualSuccessor: As noted in the description, it plays very much like ''VideoGame/ZeldaIITheAdventureOfLink'', so much that it seems more like a proper sequel to [[OddballInTheSeries that game]] than succeeding ''[[Franchise/TheLegendOfZelda Zelda]]'' games.
25th Jul '14 7:19:51 PM DiscoGlacier
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* SpiritualSuccessor: As noted in the description, it plays very much like ''VideoGame/ZeldaIITheAdventureOfLink'', so much that it seems more like a proper sequel to [[OddballInTheSeries that game]] than succeeding ''[[Franchise/TheLegendOfZelda Zelda]]'' games.

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* SpiritualSuccessor: SpiritualSequel: As noted in the description, it plays very much like ''VideoGame/ZeldaIITheAdventureOfLink'', so much that it seems more like a proper sequel to [[OddballInTheSeries that game]] than succeeding ''[[Franchise/TheLegendOfZelda Zelda]]'' games.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Cadash