History VideoGame / BushidoBlade

27th Apr '18 10:32:54 PM BronsonRay
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* TeleportSpam: Kannagisai. Every time the player strikes, he teleports out. The catch is that every teleport places him closer to the character, and leaves him vulnerable for a few seconds.

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* TeleportSpam: Kannagisai. Sakaki, the last opponent in the Shainto storyling. Every time the player strikes, he teleports out.is instantly teleported away from you. The catch is that every teleport places him closer to the character, and leaves him vulnerable for a few seconds.
27th Apr '18 10:31:03 PM BronsonRay
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* ChekhovsGunman: Mikado's sensei, Genyou Sakaki, is mentioned on the first game's worst ending. In the sequel, he's the FinalBoss (the one that counts) of the Shainto story side. The Narukagami princess also appears in the first game, being the girl that hands the characters their weapons on the character selection screen.

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* ChekhovsGunman: Mikado's sensei, Genyou Sakaki, is mentioned on in the first game's worst ending. In the sequel, he's the FinalBoss (the one that counts) of the Shainto story side. The Narukagami princess also appears in the first game, being the girl that hands the characters their weapons on the character selection screen.
27th Apr '18 10:29:42 PM BronsonRay
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* CaptainErsatz: Black Lotus is basically [[Franchise/{{Zorro}} Zorro]] minus the hat and born in Ireland.
* ChekhovsGunman: Mikado's sensei, Kannagisai, is mentioned on the first game's worst ending. In the sequel, he's the FinalBoss (the one that counts) of the Shainto story side. The "Last Kagami" girl also appears in the first game, in the select screen and without any plot relevance.

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* CaptainErsatz: Black Lotus is basically an Irish [[Franchise/{{Zorro}} Zorro]] minus the hat and born in Ireland.
that doesn't wear a hat.
* ChekhovsGunman: Mikado's sensei, Kannagisai, Genyou Sakaki, is mentioned on the first game's worst ending. In the sequel, he's the FinalBoss (the one that counts) of the Shainto story side. The "Last Kagami" girl Narukagami princess also appears in the first game, in being the select screen and without any plot relevance.girl that hands the characters their weapons on the character selection screen.



* LukeIAmYourFather: [[spoiler:Tatsumi]], the Shainto leader Hiragi Taina is your father!

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* LukeIAmYourFather: [[spoiler:Tatsumi]], the Shainto leader Hiragi Taina Daina is your father!
27th Apr '18 10:21:15 PM BronsonRay
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* MacGuffin: The Yugiri, an AncestralWeapon created by the Shainto clan's ancestors before was stolen by the Narukagami's ancestors. Said weapon is also implied to be an EvilWeapon that winds up possessing then-Narukagami leader Hanzaki in the first game. The main objective of the Shainto in the second game is to recover it.

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* MacGuffin: The Yugiri, an AncestralWeapon created by the Shainto clan's ancestors before clan that was stolen by the Narukagami's ancestors. Said weapon is also implied to be an EvilWeapon that winds up possessing then-Narukagami leader Hanzaki in the first game. The Shainto characters' main objective of the Shainto in the second game is to recover it.
27th Apr '18 10:20:07 PM BronsonRay
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* MacGuffin: The Yugiri sword on both games. An AncestralWeapon of the Shainto's ancestors, stolen by the Narukagami's ancestors. It's also believed to be an EvilWeapon that sends Hanzaki into madness in the first game. The main objective of the Shainto in ''2'' is to recover it.

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* MacGuffin: The Yugiri sword on both games. An Yugiri, an AncestralWeapon of created by the Shainto's ancestors, Shainto clan's ancestors before was stolen by the Narukagami's ancestors. It's Said weapon is also believed implied to be an EvilWeapon that sends winds up possessing then-Narukagami leader Hanzaki into madness in the first game. The main objective of the Shainto in ''2'' the second game is to recover it.



* PromotedToPlayable: Hongou (Tatsumi and Black Lotus's TrueFinalBoss), Sazanka (the guy wielding the double-edged spear) and Tsubame (the female enemy after Sazanka) were originally computer-controlled only characters in the first.

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* PromotedToPlayable: Hongou (Tatsumi Sazanka, Tsubame, and Black Lotus's TrueFinalBoss), Sazanka (the guy wielding the double-edged spear) and Tsubame (the female enemy after Sazanka) Hingou were originally computer-controlled only characters in the first.first game, but were re-introduced in the second game as playable characters, though not before getting ''radically'' redesigned ([[MoreDakka Tsubame]] and [[AnAxeToGrind Hon]][[DualWielding gou]] in particular).
23rd Apr '18 12:34:45 PM DurtyWilly
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These games differ from traditional {{Fighting Game}}s in many ways. A quick list: no [[HitPoints life gauges]] (a well-placed attack can be a OneHitKill!), ability to injure ([[SubsystemDamage slashing an arm or a leg cripples the opponent]]), everyone has a real weapon (mostly melee, but a few characters use guns) and use them fairly realistically, easy-to-use simple specials that are typically just a different type of attack (stabbing as opposed to slashing), and other more realistic features that are rare in the genre.

to:

These games differ from traditional {{Fighting Game}}s in many ways. A quick list: no [[HitPoints life gauges]] (a well-placed attack can be a OneHitKill!), ability to injure ([[SubsystemDamage slashing an arm or a leg cripples the opponent]]), everyone has a real weapon (mostly melee, but a few characters use guns) and use them fairly realistically, easy-to-use simple specials that are typically just a different type of attack (stabbing as opposed to slashing), hitting a critical spot can make an opponent slowly bleed out, and other more realistic features that are rare in the genre.


Added DiffLines:

There was a spiritual successor with ''Kengo'' (''Kengo: Master of Bushido'' in the West) developed by Light Weight and Genki, and published by Crave and Majesco Entertainment, which also became it's own series of games. Kengo also featured highly strategic fighting, one hit kills, crippling limbs, and forcing an opponent to bleed out, however it introduced life and "spirit" gauges, training mini games, and a leveling system.
23rd Mar '18 8:35:57 PM BronsonRay
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* GuideDangIt: Getting the best ending in the first game seems NintendoHard because of the stringent [[HonorBeforeReason honor requirements]] that you aren't told about. But it turns out that one element that you would ''think'' is part of the honor rules isn't: [[spoiler: You are allowed to run away from opponents. The stages are not separate, but form a connected chain, and if you simply enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. By crippling your first opponent's leg, you can easily run all the way to the well, where you face the final boss. So you can get the best ending by handicapping yourself against every opponent... or by simply running away and avoiding most of them. Incidentally, if you're going to cut their legs, wait until you reach the well, or else you'll have to wait for them to drag themselves to you on every screen transition.]]

to:

* GuideDangIt: Getting the best ending in the first game seems NintendoHard because of the stringent [[HonorBeforeReason honor requirements]] that you aren't told about. But it turns out that one element that you would ''think'' is part of the honor rules isn't: [[spoiler: You are allowed to run away from opponents. The stages are not separate, but form a connected chain, and if you simply enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. By crippling your first opponent's leg, you can easily run all the way to the well, well and jump into it, where you face the final boss.last four opponents after the one you ran away from. So you can get the best ending by handicapping yourself against every opponent... or by simply running away and avoiding most of them. Incidentally, if you're going to cut their legs, wait until you reach the well, or else you'll have to wait for them to drag themselves to you on every screen transition.]]
23rd Mar '18 8:33:20 PM BronsonRay
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is * BladeOnAStick: The naginata in both games, and the yari on the sequel.

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is * BladeOnAStick: The naginata in both games, and the yari on the sequel.
23rd Mar '18 4:02:15 PM BronsonRay
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* AKA47: Closer inspection of Katze's gun (especially its silhouette on the weapon selection screen) reveals that it is actually a [[https://en.wikipedia.org/wiki/Mauser_C96 Mauser C96]], which is simply referred to as the "Pistol" in-game; this is [[AnachronismStew especially strange]] considering the gun halted production in ''the early 60s'', and the main storyline occurs long afterwards.

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* AKA47: Closer inspection of Katze's gun (especially its silhouette on the weapon selection screen) reveals that it is actually a [[https://en.wikipedia.org/wiki/Mauser_C96 Mauser C96]], which is simply referred to as the "Pistol" in-game; this is [[AnachronismStew especially strange]] considering the gun Mauser halted production of the gun in ''the early 60s'', and the main storyline occurs long afterwards.
23rd Mar '18 4:01:24 PM BronsonRay
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'''I''', for example, make '''kazoos'''!''

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'''I''', ''I'', for example, make '''kazoos'''!''



* BladeOnAStick: The naginata in both games, and the yari on the sequel.

to:

is * BladeOnAStick: The naginata in both games, and the yari on the sequel.



* AKA47: Closer inspection of Katze's gun (especially its silhouette on the weapon selection screen) reveals that it is actually a [[https://en.wikipedia.org/wiki/Mauser_C96 Mauser C96]], but it simply referred to as the "Pistol" in-game; this is [[AnachronismStew especially strange]] considering the gun halted production in ''the early 60s'', and the main storyline occurs long afterwards.

to:

* AKA47: Closer inspection of Katze's gun (especially its silhouette on the weapon selection screen) reveals that it is actually a [[https://en.wikipedia.org/wiki/Mauser_C96 Mauser C96]], but it which is simply referred to as the "Pistol" in-game; this is [[AnachronismStew especially strange]] considering the gun halted production in ''the early 60s'', and the main storyline occurs long afterwards.
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