History VideoGame / BushidoBlade

25th Oct '16 10:57:01 AM MJNSEIFER
Is there an issue? Send a Message


* TrueFinalBoss: After going through the [[NintendoHard needlessly hard]] Code of Honor handicaps [[NoDamageRun unharmed]], you get to fight each character's TrueFinalBoss: Kindachi (Mikado, Utsusemi, Red Shadow), Kannuki (Black Lotus), Hongou (Tatsumi) and a severely wounded Black Lotus (Kannuki).

to:

* TrueFinalBoss: After going through the [[NintendoHard needlessly hard]] Code of Honor handicaps [[NoDamageRun unharmed]], you get to fight each character's TrueFinalBoss: Kindachi (Mikado, Utsusemi, Red Shadow), Kannuki Hongou (Black Lotus), Hongou (Tatsumi) Lotus, Tatsumi) and a severely wounded Black Lotus (Kannuki).
16th Aug '16 11:01:26 AM ThatBitterTase
Is there an issue? Send a Message


* GuideDangIt: Getting the best ending in the first game seems NintendoHard because of the stringent [[HonorBeforeReason honor requirements]] that you aren't told about. But it turns out that one element that you would ''think'' is part of the honor rules isn't: [[spoiler: You are allowed to run away from opponents. The stages are not separate, but form a connected chain, and if you simply enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. By crippling your first opponent's leg, you can easily run all the way to the well, where you face the final boss. So you can get the best ending by handicapping yourself against every opponent... or by simply running away and avoiding most of them.]]

to:

* GuideDangIt: Getting the best ending in the first game seems NintendoHard because of the stringent [[HonorBeforeReason honor requirements]] that you aren't told about. But it turns out that one element that you would ''think'' is part of the honor rules isn't: [[spoiler: You are allowed to run away from opponents. The stages are not separate, but form a connected chain, and if you simply enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. By crippling your first opponent's leg, you can easily run all the way to the well, where you face the final boss. So you can get the best ending by handicapping yourself against every opponent... or by simply running away and avoiding most of them. Incidentally, if you're going to cut their legs, wait until you reach the well, or else you'll have to wait for them to drag themselves to you on every screen transition.]]
2nd Jun '16 9:03:48 PM nombretomado
Is there an issue? Send a Message


* SpiritualSuccessor: The ''{{Kengo}}'' series of games for the PS2.

to:

* SpiritualSuccessor: The ''{{Kengo}}'' series of games for the PS2.[=PS2=].
18th Apr '16 5:42:11 AM NativeJovian
Is there an issue? Send a Message


A series of two {{Fighting Game}}s released by [[Creator/SquareEnix Square Soft]].

Both games were released for the Playstation. ''Bushido Blade'' was released in 1997 and its sequel ''Bushido Blade 2'' was released in 1998.

to:

A series of two {{Fighting Game}}s released by [[Creator/SquareEnix Square Soft]].

Soft]]. Both games were released for the Playstation. ''Bushido Blade'' was released in 1997 and its sequel ''Bushido Blade 2'' was released in 1998.



After its second game, [[ExecutiveMeddling arguments between developer Light Weight and Squaresoft]] ended in the franchise's demise.

to:

After its second game, [[ExecutiveMeddling [[ScrewedByTheNetwork arguments between developer Light Weight and Squaresoft]] ended in the franchise's demise.
1st Apr '16 11:06:06 AM Dedars1
Is there an issue? Send a Message


After its second game, [[ExecutiveMeddling arguments between developer Sunsoft and Square Enix]] ended in the franchise's demise.

to:

After its second game, [[ExecutiveMeddling arguments between developer Sunsoft Light Weight and Square Enix]] Squaresoft]] ended in the franchise's demise.
14th Jan '16 3:44:33 PM nombretomado
Is there an issue? Send a Message


A series of two {{Fighting Game}}s released by [[SquareEnix Square Soft]].

to:

A series of two {{Fighting Game}}s released by [[SquareEnix [[Creator/SquareEnix Square Soft]].
10th Jan '16 3:58:06 PM totoofze47
Is there an issue? Send a Message

Added DiffLines:

* NonStandardGameOver: In Story mode, you must abide by the Bushido Code and fight honorably. Using low tactics like throwing dust in your opponent's eyes or attacking them in the back will abruptly cut your playthrough short, with a random message berating you for it.
10th Jan '16 3:54:00 PM totoofze47
Is there an issue? Send a Message

Added DiffLines:

* WhatTheHellPlayer: Among the NonStandardGameOver messages that chew you out for breaking the bushido code, one is especially blunt and to-the-point: "Cowards can go no further."
24th Aug '15 1:24:15 PM Miracle@StOlaf
Is there an issue? Send a Message

Added DiffLines:

* GunsAreWorthless: Hahaha, '''NO'''. The two gun-wielding characters are some of the toughest opponents you'll face. The only thing that makes it fair for the player is that both take a relatively long time to reload, and they're defenseless while they do it.
11th May '15 7:23:19 PM kikiandlala
Is there an issue? Send a Message


* DualWielding: A few characters (Tatsumi, Utsusemi, Matsumushi, and Highwayman) can dual-wield with a specific weapon and their subweapon.

to:

* DualWielding: A few characters (Tatsumi, Utsusemi, Matsumushi, Hotarubi and Highwayman) can dual-wield with a specific weapon and their subweapon.
This list shows the last 10 events of 32. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BushidoBlade