History VideoGame / BushidoBlade

22nd Sep '17 8:02:43 AM NativeJovian
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* MadeOfIron: Subverted. Unlike other weapon-based fighters like ''VideoGame/SoulCalibur'' and ''VideoGame/SamuraiShodown'' where characters can regularly shrug off fatal blows, a clean hit with a sword can kill you in one hit just like in real life.

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* MadeOfIron: Subverted. A notable aversion due to the lack of a LifeMeter mechanic. Unlike other weapon-based fighters like ''VideoGame/SoulCalibur'' and ''VideoGame/SamuraiShodown'' where characters can regularly shrug off fatal blows, like ''VideoGame/SoulCalibur'' or ''VideoGame/SamuraiShodown'', in ''Bushido Blade'' a clean hit character can be killed with a sword can kill you in one hit just like in real life.single clean hit.



%%* DistinctionWithoutADifference: Whatever the reason is for the Shainto's aggression against the Narukagami, it is NOT [[EvilIsPetty a grudge.]]

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%%* * DistinctionWithoutADifference: Whatever the reason is for the Shainto's aggression The Shainto are [[InsistentTerminology very insistent]] that they do ''not'' a grudge against the Narukagami, it is NOT [[EvilIsPetty a grudge.]]Narukagami. They merely intend to destroy the Narukagami as revenge for the way that the Narukagami wronged them in the past. ''Totally'' different.
5th Sep '17 5:06:41 PM Peteman
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* MadeOfIron: Brutally subverted. Unlike other weapon-based fighters like ''VideoGame/SoulCalibur'' and ''VideoGame/SamuraiShodown'' where characters can regularly shrug off fatal blows, a clean hit with a sword can kill you in one hit just like in real life.

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* MadeOfIron: Brutally subverted.Subverted. Unlike other weapon-based fighters like ''VideoGame/SoulCalibur'' and ''VideoGame/SamuraiShodown'' where characters can regularly shrug off fatal blows, a clean hit with a sword can kill you in one hit just like in real life.
31st Aug '17 5:33:32 AM LlamaAdventure
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* MadeOfIron: Brutally averted. Unlike other weapon-based fighters like ''VideoGame/SoulCalibur'' and ''VideoGame/SamuraiShodown'' where characters can regularly shrug off fatal blows, a clean hit with a sword can kill you in one hit just like in real life.

to:

* MadeOfIron: Brutally averted.subverted. Unlike other weapon-based fighters like ''VideoGame/SoulCalibur'' and ''VideoGame/SamuraiShodown'' where characters can regularly shrug off fatal blows, a clean hit with a sword can kill you in one hit just like in real life.
31st Aug '17 5:32:27 AM LlamaAdventure
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Added DiffLines:

* MadeOfIron: Brutally averted. Unlike other weapon-based fighters like ''VideoGame/SoulCalibur'' and ''VideoGame/SamuraiShodown'' where characters can regularly shrug off fatal blows, a clean hit with a sword can kill you in one hit just like in real life.
23rd Dec '16 4:23:38 PM Gosicrystal
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23rd Dec '16 4:22:58 PM Gosicrystal
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%%* DistinctionWithoutADifference: Whatever the reason is for the Shainto's aggression against the Narukagami, it is NOT [[EvilIsPetty a grudge.]]



* NoExceptYes: Whatever the reason is for the Shainto's aggression against the Narukagami, it is NOT [[EvilIsPetty a grudge.]]
25th Oct '16 10:57:01 AM MJNSEIFER
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* TrueFinalBoss: After going through the [[NintendoHard needlessly hard]] Code of Honor handicaps [[NoDamageRun unharmed]], you get to fight each character's TrueFinalBoss: Kindachi (Mikado, Utsusemi, Red Shadow), Kannuki (Black Lotus), Hongou (Tatsumi) and a severely wounded Black Lotus (Kannuki).

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* TrueFinalBoss: After going through the [[NintendoHard needlessly hard]] Code of Honor handicaps [[NoDamageRun unharmed]], you get to fight each character's TrueFinalBoss: Kindachi (Mikado, Utsusemi, Red Shadow), Kannuki Hongou (Black Lotus), Hongou (Tatsumi) Lotus, Tatsumi) and a severely wounded Black Lotus (Kannuki).
16th Aug '16 11:01:26 AM ThatBitterTase
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* GuideDangIt: Getting the best ending in the first game seems NintendoHard because of the stringent [[HonorBeforeReason honor requirements]] that you aren't told about. But it turns out that one element that you would ''think'' is part of the honor rules isn't: [[spoiler: You are allowed to run away from opponents. The stages are not separate, but form a connected chain, and if you simply enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. By crippling your first opponent's leg, you can easily run all the way to the well, where you face the final boss. So you can get the best ending by handicapping yourself against every opponent... or by simply running away and avoiding most of them.]]

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* GuideDangIt: Getting the best ending in the first game seems NintendoHard because of the stringent [[HonorBeforeReason honor requirements]] that you aren't told about. But it turns out that one element that you would ''think'' is part of the honor rules isn't: [[spoiler: You are allowed to run away from opponents. The stages are not separate, but form a connected chain, and if you simply enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. By crippling your first opponent's leg, you can easily run all the way to the well, where you face the final boss. So you can get the best ending by handicapping yourself against every opponent... or by simply running away and avoiding most of them. Incidentally, if you're going to cut their legs, wait until you reach the well, or else you'll have to wait for them to drag themselves to you on every screen transition.]]
2nd Jun '16 9:03:48 PM nombretomado
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* SpiritualSuccessor: The ''{{Kengo}}'' series of games for the PS2.

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* SpiritualSuccessor: The ''{{Kengo}}'' series of games for the PS2.[=PS2=].
18th Apr '16 5:42:11 AM NativeJovian
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A series of two {{Fighting Game}}s released by [[Creator/SquareEnix Square Soft]].

Both games were released for the Playstation. ''Bushido Blade'' was released in 1997 and its sequel ''Bushido Blade 2'' was released in 1998.

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A series of two {{Fighting Game}}s released by [[Creator/SquareEnix Square Soft]].

Soft]]. Both games were released for the Playstation. ''Bushido Blade'' was released in 1997 and its sequel ''Bushido Blade 2'' was released in 1998.



After its second game, [[ExecutiveMeddling arguments between developer Light Weight and Squaresoft]] ended in the franchise's demise.

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After its second game, [[ExecutiveMeddling [[ScrewedByTheNetwork arguments between developer Light Weight and Squaresoft]] ended in the franchise's demise.
This list shows the last 10 events of 38. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BushidoBlade