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A 1990s video game for the UsefulNotes/AppleMacintosh, created by Creator/AmbrosiaSoftware. Originally created for the late 1990s operating systems, it has been ported to Mac OS X.

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A 1990s video game for the UsefulNotes/AppleMacintosh, Platform/AppleMacintosh, created by Creator/AmbrosiaSoftware. Originally created for the late 1990s operating systems, it has been ported to Mac OS X.
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* OneUp: Collecting all five bubbles that spell out E-X-T-R-A will award an extra life and temporarily trap all enemies. There are also [[EveryTenThousandPoints point threshholds]] that get bigger as you advance in the game.

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* OneUp: Collecting all five bubbles that spell out E-X-T-R-A will award an extra life and temporarily trap all enemies. There are also [[EveryTenThousandPoints [[Every10000Points point threshholds]] that get bigger as you advance in the game.
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Sadly, the Ambrosia Software site has been down for a bit and this is no longer available. I am unsure if any legitimate alternatives exist.



Read about it and download it from Ambrosia [[http://www.ambrosiasw.com/games/bt/ here]].

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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.




!Tropes present:

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\n!Tropes ----
!!Tropes
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* TheGoomba: Chombert.

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* %%* TheGoomba: Chombert.



* PiranhaProblem: Averted; Chombert is the weakest of the enemies.

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* %%* PiranhaProblem: Averted; Chombert is the weakest of the enemies.



* ThreateningShark: Normal.

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* %%* ThreateningShark: Normal.



* TopDownView

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* TopDownView
%%* TopDownView
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A 1990s video game for the AppleMacintosh, created by Creator/AmbrosiaSoftware. Originally created for the late 1990s operating systems, it has been ported to Mac OS X.

to:

A 1990s video game for the AppleMacintosh, UsefulNotes/AppleMacintosh, created by Creator/AmbrosiaSoftware. Originally created for the late 1990s operating systems, it has been ported to Mac OS X.

Added: 69

Changed: 68

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You play as Blinky the fish, a small yellow fish who swims around a playing field, pushing or popping bubbles. Each game has several enemies that spawn from the bubbles, and a level is completed once all enemies are defeated. Enemies include Chombert the piranha, a slow and dumb piranha; Remington Eel the eel, who is faster and can push bubbles at you; Normal the Shark, who is faster still and, in addition to pushing bubbles, can spit a bubble to trap you; and Haarrfish the starfish, the fastest and most unpredictable.

Each level also features three bubbles with jewels in them (four in later levels) to earn extra points. Bonus bubbles will also float up from the bottom of the screen. These can be letters in the word EXTRA, or any assortment of power-ups. Later levels also have dynamite bubbles which will explode anything within two tiles… including Blinky if you're not careful.

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You play as The protagonist is Blinky the fish, a small yellow fish who swims around a playing field, pushing or popping bubbles. Each game has several enemies that spawn from the bubbles, and a level is completed once all enemies are defeated. Enemies include Chombert the piranha, Chombert, a slow and dumb piranha; Remington Eel the eel, Eel, who is faster and can push bubbles at you; bubbles; Normal the Shark, who is faster still and, in addition to pushing bubbles, can spit a bubble to trap you; the player; and Haarrfish the starfish, the fastest and most unpredictable.

Each level also features three bubbles with jewels in them (four in later levels) to earn extra points. Bonus bubbles will also float up from the bottom of the screen. These can be letters in the word EXTRA, or any assortment of power-ups. Later levels also have dynamite bubbles which will explode anything within two tiles… including Blinky if you're the player is not careful.


Added DiffLines:

* PunnyName: Remington's name is a pun on ''Series/RemingtonSteele''.
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Added DiffLines:

* {{Pun}}: The GameOver screen says "Fin!"
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* TimedMission: Rounds are timed, and you receive points for any time left on the clock. However, the round won't end if time runs out; you just won't get a bonus for it.

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* TimedMission: Rounds are timed, and you receive points for any time left on the clock. However, the round won't end if time runs out; you the enemies just won't get a start moving faster and no time bonus is awarded for it.finishing.

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* AttractMode: Stay on the title screen long enough, and a playthrough of Level 1 will be shown.



* EasterEgg: Hit X on the startup screen to reveal a secret poem.

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** Another one: Hit L on the title screen to start at any level up to 30. This also disables high scores.
* EasterEgg: EasterEgg:
**
Hit X on the startup screen to reveal a secret poem.poem.
** Hit any of the function keys while clicking on the logo, and various hidden messages will appear.
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A 1990s video game for the AppleMacintosh, created by Ambrosia Software. Originally created for the late 1990s operating systems, it has been ported to Mac OS X.

to:

A 1990s video game for the AppleMacintosh, created by Ambrosia Software.Creator/AmbrosiaSoftware. Originally created for the late 1990s operating systems, it has been ported to Mac OS X.


Added DiffLines:

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* CheatCode: Pause the game and type "Extra" to get an extra life (up to eight), "Invis" to become temporarily invisible, "Catch" to temporarily trap all enemies on-screen, or "Score" to get 9,000 points. However, using of these will disable high scores.

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* CheatCode: Pause the game and type "Extra" to get an extra life (up to eight), "Invis" to become temporarily invisible, "Catch" to temporarily trap all enemies on-screen, or "Score" to get 9,000 points. However, [[CheatersNeverProsper using of these a cheat will disable keep you from appearing on the high scores.scores list]].
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Each level also features three bubbles with jewels in them (four in later levels) to earn extra points. Bonus bubbles will also float up from the bottom of the screen. These can be letters in the word EXTRA, or any assortment of power-ups.

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Each level also features three bubbles with jewels in them (four in later levels) to earn extra points. Bonus bubbles will also float up from the bottom of the screen. These can be letters in the word EXTRA, or any assortment of power-ups.
power-ups. Later levels also have dynamite bubbles which will explode anything within two tiles… including Blinky if you're not careful.
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Added DiffLines:

* HelpfulMook: The enemies who can push bubbles (everyone except Chombert) can also squish other enemies with their bubble-pushing. They can also pick up bonus bubbles for you in this fashion.
** Normal's spit bubbles can also ensnare other enemies.
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Added DiffLines:

Read about it and download it from Ambrosia [[http://www.ambrosiasw.com/games/bt/ here]].
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None

Added DiffLines:

* ThreateningShark: Normal.
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Added DiffLines:

A 1990s video game for the AppleMacintosh, created by Ambrosia Software. Originally created for the late 1990s operating systems, it has been ported to Mac OS X.

You play as Blinky the fish, a small yellow fish who swims around a playing field, pushing or popping bubbles. Each game has several enemies that spawn from the bubbles, and a level is completed once all enemies are defeated. Enemies include Chombert the piranha, a slow and dumb piranha; Remington Eel the eel, who is faster and can push bubbles at you; Normal the Shark, who is faster still and, in addition to pushing bubbles, can spit a bubble to trap you; and Haarrfish the starfish, the fastest and most unpredictable.

Each level also features three bubbles with jewels in them (four in later levels) to earn extra points. Bonus bubbles will also float up from the bottom of the screen. These can be letters in the word EXTRA, or any assortment of power-ups.

!Tropes present:
* CheatCode: Pause the game and type "Extra" to get an extra life (up to eight), "Invis" to become temporarily invisible, "Catch" to temporarily trap all enemies on-screen, or "Score" to get 9,000 points. However, using of these will disable high scores.
* EasterEgg: Hit X on the startup screen to reveal a secret poem.
* EndlessGame: After level 50, it presents random levels as levels 51+, sometimes changing only the background or enemies. If you pass 99, it will continue to present further Level 99s until you run out of lives.
* GameMod: You can swap out the graphics and music. The OS X version added a level editor.
* TheGoomba: Chombert.
* HoistByHisOwnPetard: Normal can sometimes trap himself in his own bubble.
* OneUp: Collecting all five bubbles that spell out E-X-T-R-A will award an extra life and temporarily trap all enemies. There are also [[EveryTenThousandPoints point threshholds]] that get bigger as you advance in the game.
* PiranhaProblem: Averted; Chombert is the weakest of the enemies.
* PowerUp: Some of the bonus bubbles contain power-ups that will temporarily trap all enemies, render you temporarily invincible, or randomly add bubbles that bounce back when pushed.
** If you kill three or more enemies at once with the same bubble, you will get a multiplier bonus that stays around until you lose a life. If you can ''keep'' doing this without losing a life, the multiplier can go as high as five. Multiplier bonuses will multiply the points you get from the clock at the end of each level.
* TimedMission: Rounds are timed, and you receive points for any time left on the clock. However, the round won't end if time runs out; you just won't get a bonus for it.
* TopDownView
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