History VideoGame / BreathOfFireI

29th Oct '16 4:13:39 AM NoxSky12599
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* DiscOneNuke: The Earth Key can be used to deal 30 damage to all enemies once per turn. While insignificant later on, it out-damages your warriors when you first get it and can end most fights in one round.

to:

* DiscOneNuke: The [[PlotCouponThatDoesSomething Earth Key Key]] can be used to deal 30 damage to all enemies once per turn. While insignificant later on, it out-damages your warriors when you first get it and can end most fights in one round.
26th Jun '16 2:14:49 PM Kahran042
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* DubNameChange: Mostly due to space restrictions and [[{{Woolseyism}} Square's handling of the translation]]. Only among main characters, we have Bo/Gilliam, Ox/Builder, Karn/Danc, Bleu/Deis, Gobi/Manillo, Cerl/Carla, Zog/Zorgon, Jade/Judas and Tyr/Myria. Most of the towns and enemies are also affected.

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* DubNameChange: Mostly due to space restrictions and [[{{Woolseyism}} Square's handling of the translation]]. Only among main characters, we have Bo/Gilliam, Ox/Builder, Karn/Danc, Bleu/Deis, Gobi/Manillo, Cula/Cort, Zygmut/Mote, Cerl/Carla, Zog/Zorgon, Jade/Judas and Tyr/Myria. Most of the towns and enemies are also affected.
25th Jun '16 1:48:50 PM gewunomox
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* EndlessWinter: The town of Spring is in one thanks to Sky Tower, the SkyKey, and Mote.

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* EndlessWinter: The town of Spring is in one thanks to Sky Tower, the SkyKey, [=SkyKey=], and Mote.
25th Jun '16 1:42:09 PM gewunomox
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* Music/YokoShimomura: Composed the melody used in Prima, the merchant town.

to:

* Music/YokoShimomura: Creator/YokoShimomura: Composed the melody used in Prima, the merchant town.
25th Jun '16 1:41:42 PM gewunomox
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The original game in the long-running BreathOfFire series, released on the SuperNES in April 1993 in Japan and August 1994 for North America. It was later ported out to the GameBoyAdvance in July 2001 in Japan and December 2001 in Europe and North America, with updated {{Character Portrait}}s, a dash button, graphical upgrades on the menu screen and a trade option between games (complete with a few new items as bonus).

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The original game in the long-running BreathOfFire Franchise/BreathOfFire series, released on the SuperNES [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] in April 1993 in Japan and August 1994 for North America. It was later ported out to the GameBoyAdvance UsefulNotes/GameBoyAdvance in July 2001 in Japan and December 2001 in Europe and North America, with updated {{Character Portrait}}s, a dash button, graphical upgrades on the menu screen and a trade option between games (complete with a few new items as bonus).



One aspect that is well known about this game is the story behind its localization: At the time {{Capcom}} apparently didn't feel like translating such a heavy text-based game, so they handed localization and distribution duties to [[Creator/SquareEnix Squaresoft]], with Ted Woolsey involved in the translation. This ensured a somewhat decent translation, albeit with random name changes that obscured connections with its sequels and some details regarding its story lost in the transition.

to:

One aspect that is well known about this game is the story behind its localization: At the time {{Capcom}} Creator/{{Capcom}} apparently didn't feel like translating such a heavy text-based game, so they handed localization and distribution duties to [[Creator/SquareEnix Squaresoft]], SquareSoft]], with Ted Woolsey involved in the translation. This ensured a somewhat decent translation, albeit with random name changes that obscured connections with its sequels and some details regarding its story lost in the transition.




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!!Provides Examples Of:

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\n-----\n!!Provides ----

!! Provides
Examples Of:



* {{Bowdlerise}}: Minor details, mostly concerning the {{Side Quest}}s on Auria: one bar patron's hangover is changed to a '[[AlcoholHic case of the hiccups]]', while a DirtyOldMan's request for a massage is rendered more or less nonsuggestively.

to:

* {{Bowdlerise}}: Minor details, mostly concerning the {{Side Quest}}s on Auria: one One bar patron's hangover is changed to a '[[AlcoholHic case of the hiccups]]', while a DirtyOldMan's request for a massage is rendered more or less nonsuggestively.



** The worst would have to be arriving at the Big Bad's lair, Scande...only to find that the [[BrokenBridge one working elevator]] is broken. Mind you, the Dark Dragons can simply fly up to Zog's tower if they wish, but it's still conspicuous how they don't just fix it themselves.

to:

** The worst would have to be arriving at the Big Bad's lair, Scande...only Only to find that the [[BrokenBridge one working elevator]] is broken. Mind you, the Dark Dragons can simply fly up to Zog's tower if they wish, but it's still conspicuous how they don't just fix it themselves.



* TheCameo: One can spot [[StreetFighter Chun-Li]] in one thief's act in Bleak, and she shows up in the ending if certain conditions are met. There are also [[VideoGame/GhostsNGoblins Arthur]] pictures hanging inside houses.

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* TheCameo: One can spot [[StreetFighter [[Franchise/StreetFighter Chun-Li]] in one thief's act in Bleak, and she shows up in the ending if certain conditions are met. There are also [[VideoGame/GhostsNGoblins Arthur]] pictures hanging inside houses.



* ChekhovsGunman: Two instances: the robed guy who keeps popping up to help the party [[spoiler:is revealed to be Jade, helping you overthrow Zog]], while in Tunlan [[spoiler:the Nina look-alike ends up being Nina after time travel shenanigans.]]

to:

* ChekhovsGunman: Two instances: the The robed guy who keeps popping up to help the party [[spoiler:is [[spoiler: is revealed to be Jade, helping you overthrow Zog]], while in Tunlan [[spoiler:the [[spoiler: the Nina look-alike ends up being Nina after time travel shenanigans.]]



* DidYouJustPunchOutCthulhu: ..did the party save Ox from near death by ''kicking the crap outta death itself''!?
* DiscOneNuke: The Earth Key can be used to deal 30 damage to all enemies once per turn. While insignificant later on, it out-damages your warriors when you first get it and can end most fights in one round.
** Once you get Karn, you can get the Flame Rapier (a weapon for Nina) in the Winlan basement. Using it as an item will do 90 damage to a single enemy.
* DoomedHometown: Drogen (Dragnier), right in the prologue. Also a case of the Doom not actually hitting: while the town is majorly damaged in the prologue, it's still standing, and the residents survive.

to:

* DidYouJustPunchOutCthulhu: ..did DidYouJustPunchOutCthulhu: ...Did the party save Ox from near death by ''kicking the crap outta death itself''!?
* DiscOneNuke: The Earth Key can be used to deal 30 damage to all enemies once per turn. While insignificant later on, it out-damages your warriors when you first get it and can end most fights in one round.
round.
** Once you get Karn, you can get the Flame Rapier (a weapon for Nina) in the Winlan basement. Using it as an item will do 90 damage to a single enemy.
enemy.
* DoomedHometown: Drogen (Dragnier), right in the prologue. Also a case of the Doom not actually hitting: while While the town is majorly damaged in the prologue, it's still standing, and the residents survive.



* EasyAmnesia: Being a [[ReallySevenHundredYearsOld ancient and powerful]] wizard, this serves as the excuse for Bleu's low-level: she's forgotten most of her spells during her millenia-long ConvenientComa. This also [[spoiler:plays a part late in the story with Nina]].

to:

* EasyAmnesia: Being a [[ReallySevenHundredYearsOld ancient and powerful]] wizard, this serves as the excuse for Bleu's low-level: she's She's forgotten most of her spells during her millenia-long millennia-long ConvenientComa. This also [[spoiler:plays [[spoiler: plays a part late in the story with Nina]].



** BiggerBad: Tyr
** The BigBad: Zog
** TheDragon: Jade [[spoiler:([[TheStarscream at first]])]]
** EvilGenius: Both Cort ([[MadScientist Alchemically speaking]]) and Mote ([[PsychicPower psychologically speaking]])
** TheBrute: Goda
** DarkChick: Cerl [[spoiler:(until her change of heart)]]

to:

** BiggerBad: Tyr
Tyr.
** The BigBad: Zog
Zog.
** TheDragon: Jade [[spoiler:([[TheStarscream [[spoiler: ([[TheStarscream at first]])]]
first]])]].
** EvilGenius: Both Cort ([[MadScientist Alchemically speaking]]) and Mote ([[PsychicPower psychologically speaking]])
speaking]]).
** TheBrute: Goda
Goda.
** DarkChick: Cerl [[spoiler:(until [[spoiler: (Until her change of heart)]]heart)]].



** TheHero: Ryu
** TheLancer: Bo
** TheSmartGuy: Deis/Bleu
** TheBigGuy: Ox
** TheChick: Nina
* FlyingSeafoodSpecial: At first they appear underwater, so it's not so rare...but when they start coming out on dry land, well...

to:

** TheHero: Ryu
Ryu.
** TheLancer: Bo
Bo.
** TheSmartGuy: Deis/Bleu
Deis/Bleu.
** TheBigGuy: Ox
Ox.
** TheChick: Nina
Nina.
* FlyingSeafoodSpecial: At first they appear underwater, so it's not so rare...but But when they start coming out on dry land, well...



* GuestStarPartyMember: The two guards (later named Sieg and Rai) who escort Nina during her solo time, and the third one (Enon) who guides Ryu afterwards.

to:

* GuestStarPartyMember: The two guards (later named Sieg and Rai) Raifel) who escort Nina during her solo time, and the third one (Enon) who guides Ryu afterwards.



** Gobi can actually buy several InfinityPlusOneSword from random customers. Even better : at some point the set of items you can buy change so if you want them all, you can't just wait to get at the end game with a huge pile of money and then buy them all. (Especially since Gobi's own best weapon can't be gotten in the final set of items)

to:

** Gobi can actually buy several InfinityPlusOneSword from random customers. Even better : at better: At some point the set of items you can buy change so if you want them all, you can't just wait to get at the end game with a huge pile of money and then buy them all. (Especially since Gobi's own best weapon can't be gotten in the final set of items)items).



* HPToOne[=/=]ChekhovsSkill: The Dragon Heart song that you learn in Tunlan is a song that damages dragons and reduces Ryu's HP to 1. It could be useful later. [[spoiler: Like against Zog, or Sara.]]
* IAmNotAGun: The Stone Robot refuses the General's commands to destroy the village of Tantar (it had just destroyed Tantar's twin city Tuntar, but no one was in it at the time). After the General is defeated, the Stone Robot jumps into a volcano to prevent being used as a weapon ever again.

to:

* HPToOne[=/=]ChekhovsSkill: HPToOne / ChekhovsSkill: The Dragon Heart song that you learn in Tunlan is a song that damages dragons and reduces Ryu's HP to 1. It could be useful later. [[spoiler: Like against Zog, or Sara.]]
* IAmNotAGun: The Stone Robot refuses the General's commands to destroy the village of Tantar (it had just destroyed Tantar's twin city Tuntar, but no one was in it at the time). After the General is defeated, the Stone Robot jumps into a volcano to prevent being used as a weapon ever again.



* MockGuffin: The anticlimatic 'Book of Thieves' hidden in Krypt's basement. The logic being: if he's made it that far, Karn is ''already'' the world's greatest thief, and therefore doesn't need a handbook.

to:

* MockGuffin: The anticlimatic 'Book of Thieves' hidden in Krypt's basement. The logic being: if If he's made it that far, Karn is ''already'' the world's greatest thief, and therefore doesn't need a handbook.



* MultipleEndings: Starts out the trend. Two endings, depending on [[spoiler:if you get the last dragon form and use it on the last boss.]]
* NamedAfterSomebodyFamous: Mote's japanese name, in reference to Sigmund Freud.

to:

* MultipleEndings: Starts out the trend. Two endings, depending on [[spoiler:if [[spoiler: if you get the last dragon form and use it on the last boss.]]
* NamedAfterSomebodyFamous: Mote's japanese Japanese name, in reference to Sigmund Freud.



* PlotCouponThatDoesSomething: Out of the six Goddess Keys, only 3 can be used in-game: the Light and Dark Key switches daytime/nightime, and the Earth Key mimics an earthquake attack. The Time Key isn't usable in battle, but [[spoiler:when Nina uses it, she undergoes her PlotRelevantAgeUp.]]
* PlotRelevantAgeUp: [[spoiler: Nina]]

to:

* PlotCouponThatDoesSomething: Out of the six Goddess Keys, only 3 can be used in-game: the The Light and Dark Key switches daytime/nightime, daytime/nighttime, and the Earth Key mimics an earthquake attack. The Time Key isn't usable in battle, but [[spoiler:when [[spoiler: when Nina uses it, she undergoes her PlotRelevantAgeUp.]]
* PlotRelevantAgeUp: [[spoiler: Nina]]Nina]].



* RedemptionEqualsDeath: Poor [[spoiler:Cerl.]]
** [[spoiler:Averted if you revisit the site of Cerl's "death"; you'll see that she and Alan have been reverted to childhood via TimeyWimeyBall.]]
** In ''The Dragon Warrior'' manga, [[spoiler:Jade gets one as well]], paired with a TogetherInDeath with [[spoiler:his lover Sara.]]
* SelfImposedChallenge: A good way to crank up the game's difficulty is to never use any of Ryu's dragon transformations [[spoiler:(until the final battle, which requires using the Agni form for the good ending)]] or Karn's fusion spells. Can be taken UpToEleven by never using Nina's healing spells.

to:

* RedemptionEqualsDeath: Poor [[spoiler:Cerl.[[spoiler: Cerl.]]
** [[spoiler:Averted [[spoiler: Averted if you revisit the site of Cerl's "death"; you'll see that she and Alan have been reverted to childhood via TimeyWimeyBall.]]
** In ''The Dragon Warrior'' manga, [[spoiler:Jade [[spoiler: Jade gets one as well]], paired with a TogetherInDeath with [[spoiler:his [[spoiler: his lover Sara.]]
* SelfImposedChallenge: A good way to crank up the game's difficulty is to never use any of Ryu's dragon transformations [[spoiler:(until [[spoiler: (until the final battle, which requires using the Agni form for the good ending)]] or Karn's fusion spells. Can be taken UpToEleven by never using Nina's healing spells.



* ShoutOut: The leader of the golden city Auria is named Rosewater in the original, from the main character of KurtVonnegut's story "God Bless You, Mr. Rosewater".
** Sieg and Rai on the GBA port can be seen as one too.

to:

* ShoutOut: The leader of the golden city Auria is named Rosewater in the original, from the main character of KurtVonnegut's Creator/KurtVonnegut's story "God Bless You, Mr. Rosewater".
** Sieg and Rai Raifel on the GBA port can be seen as one too.



* ShoutOutThemeNaming: Bo's japanese name is Gilliam, while the son of his tribe's chief is Terry...together they form Creator/TerryGilliam.

to:

* ShoutOutThemeNaming: Bo's japanese Japanese name is Gilliam, while the son of his tribe's chief is Terry...together Terry... Together they form Creator/TerryGilliam.



* TheThreeTrials: There are [[RuleOfThree three]] shrines where Ryu is put to a test before having his dragon forms unsealed. [[spoiler:The fourth and final dragon form, interestingly, requires no such trial and is granted instantly.]]

to:

* TheThreeTrials: There are [[RuleOfThree three]] shrines where Ryu is put to a test before having his dragon forms unsealed. [[spoiler:The [[spoiler: The fourth and final dragon form, interestingly, requires no such trial and is granted instantly.]]



* TwoBeingsOneBody: The special ability of Karn is to merge himself with other party members. [[spoiler:Ryu's last dragon form]] also works like this.
* VideoGameGeography: Type 1 "toroid".

to:

* TwoBeingsOneBody: The special ability of Karn is to merge himself with other party members. [[spoiler:Ryu's [[spoiler: Ryu's last dragon form]] also works like this.
* VideoGameGeography: Type 1 "toroid"."Toroid".



* WeaksauceWeakness: Though it doesn't seem to affect anyone else in the group, the 'Shock' spell will [[OneHitKill completely annihilate]] Ryu almost 100 percent of the time, unless he is protected from it by Wall (a spell Nina learns that reflects magic attacks). This extends even to his dragon forms

to:

* WeaksauceWeakness: Though it doesn't seem to affect anyone else in the group, the 'Shock' spell will [[OneHitKill completely annihilate]] Ryu almost 100 percent of the time, unless he is protected from it by Wall (a spell Nina learns that reflects magic attacks). This extends even to his dragon formsforms.



* Creator/YokoShimomura: Composed the melody used in Prima, the merchant town.

to:

* Creator/YokoShimomura: Music/YokoShimomura: Composed the melody used in Prima, the merchant town.



* :YourPrincessIsInAnotherCastle: As if anyone thought [[spoiler: Zog would be the end...]]

to:

* :YourPrincessIsInAnotherCastle: YourPrincessIsInAnotherCastle: As if anyone thought [[spoiler: Zog would be the end...]]]]
----
24th Jun '16 10:56:54 PM Tyrfillich
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Added DiffLines:

*NonStandardGameOver: Stick around in the Nanai dungeon after retrieving the Earth Key. You will be warned "Run while you can, for I am returning..." and the shaking will worsen. After three warnings the screen will white out for an instant reawakening at your last Dragon Shrine.
10th Jun '16 6:52:48 AM steveskinner
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Added DiffLines:

* SelfImposedChallenge: A good way to crank up the game's difficulty is to never use any of Ryu's dragon transformations [[spoiler:(until the final battle, which requires using the Agni form for the good ending)]] or Karn's fusion spells. Can be taken UpToEleven by never using Nina's healing spells.
4th Jun '16 1:57:39 PM EdwardGil
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Added DiffLines:

** There is also an EasterEgg where Chun-Li will appear in the ending credits in the panover of Drogan; but only the SNES version, not the GBA remake. To activate this EasterEgg, one must wield the [[WithThisHerring Broken Sword]] while fighting the final boss.
13th Mar '16 10:54:19 AM nombretomado
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* AmericanKirbyIsHardcore: The American release replaced the anime inspired box art with something vaguely resembling ConanTheBarbarian.

to:

* AmericanKirbyIsHardcore: The American release replaced the anime inspired box art with something vaguely resembling ConanTheBarbarian.Franchise/ConanTheBarbarian.
28th Jan '16 3:37:44 PM NifT
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* PlotCouponThatDoesSomething: Out of the six Goddess Keys, only 3 can be used in-game: the Light and Dark Key switches daytime/nightime, and the Earth Key mimics an earthquake attack. The Time Key isn't usable in battle, but [[spoiler: when Nina uses it, she undergoes her
PlotRelevantAgeUp.]]

to:

* PlotCouponThatDoesSomething: Out of the six Goddess Keys, only 3 can be used in-game: the Light and Dark Key switches daytime/nightime, and the Earth Key mimics an earthquake attack. The Time Key isn't usable in battle, but [[spoiler: when [[spoiler:when Nina uses it, she undergoes her
her PlotRelevantAgeUp.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BreathOfFireI