History VideoGame / Breakout

21st Apr '15 8:26:12 PM bt8257
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It had three official sequels. ''Super Breakout'' featured multiple paddles and balls, balls trapped above the bricks, and an advancing wall. It was an EndlessGame with infinite new walls. ''Breakout 2000'' for the UsefulNotes/AtariJaguar was a 3D version with [[{{Arkanoid}} powerups, unbreakable bricks, and multi-hit bricks]]. ''Breakout'' for the UsefulNotes/IBMPersonalComputer and UsefulNotes/{{Playstation}} had a character named Bouncer in a SaveThePrincess plot, breaking out of a prison, then traveling to Egypt, a farm, a castle, a factory, and space.

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It had three official sequels. ''Super Breakout'' featured multiple paddles and balls, balls trapped above the bricks, and an advancing wall. It was an EndlessGame with infinite new walls. ''Breakout 2000'' for the UsefulNotes/AtariJaguar was a 3D version with [[{{Arkanoid}} powerups, unbreakable bricks, and multi-hit bricks]]. ''Breakout'' for the UsefulNotes/IBMPersonalComputer and UsefulNotes/{{Playstation}} UsefulNotes/PlayStation had a character named Bouncer in a SaveThePrincess plot, breaking out of a prison, then traveling to Egypt, a farm, a castle, a factory, and space.
27th Dec '14 3:11:13 PM AnotherGuy
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* SpiritualSuccessor: ''Videogame/{{Arkanoid}}''
27th Dec '14 3:10:26 PM AnotherGuy
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** Young programmers from the late 80's on were able to create their ''own'' ''Breakout'' clone in BASIC.
9th Oct '14 9:11:05 AM rexpensive
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''Breakout'' is a 1976 PuzzleGame by {{Atari}}. Originally designed as a single-player version of ''VideoGame/{{Pong}}'', it involves moving a paddle back and forth to break bricks with a ball. When all the bricks are destroyed, a second wall will appear. Destroy that and you win the game.

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''Breakout'' is a 1976 PuzzleGame by {{Atari}}.Creator/{{Atari}}. Originally designed as a single-player version of ''VideoGame/{{Pong}}'', it involves moving a paddle back and forth to break bricks with a ball. When all the bricks are destroyed, a second wall will appear. Destroy that and you win the game.



It had three official sequels. ''Super Breakout'' featured multiple paddles and balls, balls trapped above the bricks, and an advancing wall. It was an EndlessGame with infinite new walls. ''Breakout 2000'' for the AtariJaguar was a 3D version with [[{{Arkanoid}} powerups, unbreakable bricks, and multi-hit bricks]]. ''Breakout'' for the IBMPersonalComputer and {{Playstation}} had a character named Bouncer in a SaveThePrincess plot, breaking out of a prison, then traveling to Egypt, a farm, a castle, a factory, and space.

to:

It had three official sequels. ''Super Breakout'' featured multiple paddles and balls, balls trapped above the bricks, and an advancing wall. It was an EndlessGame with infinite new walls. ''Breakout 2000'' for the AtariJaguar UsefulNotes/AtariJaguar was a 3D version with [[{{Arkanoid}} powerups, unbreakable bricks, and multi-hit bricks]]. ''Breakout'' for the IBMPersonalComputer UsefulNotes/IBMPersonalComputer and {{Playstation}} UsefulNotes/{{Playstation}} had a character named Bouncer in a SaveThePrincess plot, breaking out of a prison, then traveling to Egypt, a farm, a castle, a factory, and space.



* ExcusePlot: In the {{Atari 2600}} version, it's about [[GreatEscape a literal prison break.]] ''Super Breakout'' had a plot about an astronaut. ''Breakout'' for the PC and Playstation had Bouncer rescuing Daisy.

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* ExcusePlot: In the {{Atari UsefulNotes/{{Atari 2600}} version, it's about [[GreatEscape a literal prison break.]] ''Super Breakout'' had a plot about an astronaut. ''Breakout'' for the PC and Playstation had Bouncer rescuing Daisy.
10th Jul '13 7:54:20 AM rjung
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/breakout_1_7615.jpg]]
25th Feb '13 6:19:06 PM finalsurvivor1
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* YourPrincessIsInAnotherCastle: [[spoiler: Beat Batnix in the fourth game? Don't worry; there's one more level.]]
5th Nov '12 2:34:55 AM Antwan
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''Breakout'' is a 1976 PuzzleGame by {{Atari}}. Originally designed as a single-player version of ''{{Pong}}'', it involves moving a paddle back and forth to break bricks with a ball. When all the bricks are destroyed, a second wall will appear. Destroy that and you win the game.

to:

''Breakout'' is a 1976 PuzzleGame by {{Atari}}. Originally designed as a single-player version of ''{{Pong}}'', ''VideoGame/{{Pong}}'', it involves moving a paddle back and forth to break bricks with a ball. When all the bricks are destroyed, a second wall will appear. Destroy that and you win the game.






30th May '12 2:15:10 AM troacctid
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* AWinnerIsYou: The game ends with the ball bouncing around in an empty room.

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* AWinnerIsYou: DifficultyByAcceleration: One of the earliest examples of this trope. The game ends with the ball bouncing around in an empty room.speeds up as more bricks are destroyed.




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* AWinnerIsYou: The game ends with the ball bouncing around in an empty room.
27th Mar '12 7:17:42 AM EarlOfSandvich
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''Breakout'' is a 1976 PuzzleGame by {{Atari}}. Originally designed as a single-player version of ''{{Pong}}'', it involves moving a paddle back and forth to break bricks with a ball. When all the bricks are destroyed, a second wall will appear. Destroy that and you win the game.

The game was very popular in arcades, and inspired legions of imitators. Its creators, Steve Jobs and Steve Wozniak, were inspired to go and found their own company, Apple.

It had three official sequels. ''Super Breakout'' featured multiple paddles and balls, balls trapped above the bricks, and an advancing wall. It was an EndlessGame with infinite new walls. ''Breakout 2000'' for the AtariJaguar was a 3D version with [[{{Arkanoid}} powerups, unbreakable bricks, and multi-hit bricks]]. ''Breakout'' for the IBMPersonalComputer and {{Playstation}} had a character named Bouncer in a SaveThePrincess plot, breaking out of a prison, then traveling to Egypt, a farm, a castle, a factory, and space.

Not to be confused with BreakoutCharacter.

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!!''Breakout'' contains examples of:

* BreakingOut: The [[TropeMakers Trope Maker]] [[TropeNamer and namer.]]
* AWinnerIsYou: The game ends with the ball bouncing around in an empty room.
* EndlessGame: ''Super Breakout''.
* ExcusePlot: In the {{Atari 2600}} version, it's about [[GreatEscape a literal prison break.]] ''Super Breakout'' had a plot about an astronaut. ''Breakout'' for the PC and Playstation had Bouncer rescuing Daisy.
* FollowTheLeader: There were many, many clones produced in TheEighties.
** Still to this day, in fact. Many users of mobile phones will find some form of Breakout as one of their default games.
* LostInImitation: ''Breakout 2000''.
* PinballScoring: Notably absent.
* ScoringPoints
* SequelEscalation: ''Super Breakout''.

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This list shows the last 9 events of 9. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Breakout