History VideoGame / BravelyDefault

13th Jun '16 12:11:40 PM NovemberLima
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** Referenced by Barras Lehr, the Monk Asterisk holder. In his dialogues with Holly Whyte, already full of innuendo, he says: "There are only two tactics a real warrior needs! Frontal assault, and death by frontal assault!"

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** Referenced by Barras Lehr, the Monk Asterisk holder. In his dialogues with Holly Whyte, already full of innuendo, he says: [[AttackAttackAttack "There are only two tactics a real warrior needs! Frontal assault, and death by frontal assault!" assault!"]]
13th Jun '16 12:05:52 PM NovemberLima
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Added DiffLines:

* FullFrontalAssault: Implied with the Monk's class "Natural Talent", which doubles your attack in exchange for wearing nothing at all. Averted in that the characters are always portrayed wearing the class' outfit instead of the chosen equipment.
** Referenced by Barras Lehr, the Monk Asterisk holder. In his dialogues with Holly Whyte, already full of innuendo, he says: "There are only two tactics a real warrior needs! Frontal assault, and death by frontal assault!"
7th Jun '16 7:00:52 AM ashlay
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** Holly, the sadist white mage, [[spoiler:started as a trainee healers working under Khint, and Barras truly loves her.]]
** Khamer, the heartless ruler of Ancheim, [[spoiler:[[WellIntentionedExtremist really does want to help his city progress, despite the means Profiteur convinced him to use]]. And when Eternia calls for his aid, he even intimidates Profiteur into helping their shared ally.]]]]

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** Holly, the sadist white mage, [[spoiler:started as a trainee healers working under Khint, and Barras truly loves her.is in a loving relationship with Barras.]]
** Khamer, the heartless ruler of Ancheim, [[spoiler:[[WellIntentionedExtremist really does want to help his city progress, despite the means Profiteur convinced him to use]]. And when Eternia calls for his aid, he even intimidates Profiteur into helping their shared ally.]]]]]]



** "Have the courage to think and act on your own. And have the courage to disobey." is repeated throughout the story. [[spoiler:Interestingly, it's disobeying what the game and Yulyana imply you should do is what nets the GoldenEnding.]]

to:

** "Have the courage to think and act on your own. And have the courage to disobey." is repeated throughout the story. [[spoiler:Interestingly, it's disobeying what the game and Yulyana imply you should do is what that nets the GoldenEnding.]]
7th Jun '16 6:56:56 AM ashlay
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** Norende village will count time the time while the 3DS is in sleep mode toward rebuilding, making it beneficial to close your 3DS and do something else.

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** Norende village will count time the time while the 3DS is in sleep mode toward rebuilding, making it beneficial to close your 3DS and do something else.
5th Jun '16 7:52:10 AM ashlay
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[[caption-width-right:300:''"Have the courage to think and act on your own. And have the courage to disobey."'']]

to:

[[caption-width-right:300:''"Have [[caption-width-right:300:''"[[ArcWords Have the courage to think and act on your own. And have the courage to disobey."'']]
]]"'']]
5th Jun '16 7:51:39 AM ashlay
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Added DiffLines:

[[caption-width-right:300:''"Have the courage to think and act on your own. And have the courage to disobey."'']]
3rd Jun '16 11:58:26 AM ashlay
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''Bravely Default'' (known as ''Bravely Default: Flying Fairy'' in Japan and ''Bravely Default: Where The Fairy Flies'' everywhere else) is an EasternRPG for the Nintendo3DS developed by Silicon Studio and published by Creator/SquareEnix. It is a SpiritualSuccessor to ''[[VideoGame/FinalFantasyThe4HeroesOfLight Final Fantasy: The 4 Heroes of Light]]'', and in fact was [[WhatCouldHaveBeen early in development conceived as a sequel to it]]. What's unique about this game is the [[TitleDrop eponymous Bravely Default]] battle system. You can choose to use Braves to get extra turns or Defaults to delay and store them for extra effects, adding a new layer of strategy to your usual turn-based RPG fare.

Agnès Oblige is a young woman [[TheChosenOne chosen from birth to be the protector]] of the Wind Crystal, one of the four elemental Crystals that grant prosperity to the land of Luxendarc. When the Wind Crystal is consumed by darkness, Agnès must embark on a grand journey across the world to purify it with [[FairyCompanion the guidance of a magical Crystal Fairy]] called Airy.

Aiding her on her journey is an eclectic group of characters: Tiz Arrior, [[SurvivorGuilt the only survivor]] of his DoomedHometown; Ringabel, an enigmatic [[TheCasanova Casanova]] [[IdentityAmnesia with no memories]]; and Edea Lee, a chivalrous knight from the country of Eternia [[DefectorFromDecadence who was originally sent to capture Agnès]]. Opposing them are the Job Masters of Eternia, who aim to shatter the Crystalist religion and seize the power of the Crystals for their own use.


It was released in Japan in October 11, 2012 for the Nintendo3DS, and an UpdatedRerelease called ''Bravely Default: For The Sequel'' was released on December 5, 2013. A localisation of ''For The Sequel'' was released in Europe (under the title ''Bravely Default: Where The Fairy Flies'') on December 6, 2013; a North American version was released February 7, 2014.

The lead writer is Naotaka Hayashi, who also wrote ''VisualNovel/SteinsGate''. In addition, the game's score is by Revo of Music/SoundHorizon fame.

A browser {{Spinoff}} called ''Bravely Default: Praying Brage'' and a proper sequel entitled ''VideoGame/BravelySecond'' were released. The sequel takes places several years after the events of the original. A third game currently named ''Bravely Third'' is currently in the works.

'''Do not add spoilers for the sequel here'''. Those go on its own page.

to:

''Bravely Default'' (known as ''Bravely (''Bravely Default: Flying Fairy'' in Japan and ''Bravely Default: Where The Fairy Flies'' everywhere else) is an EasternRPG for the Nintendo3DS developed by Silicon Studio Studio, written by Naotaka Hayashi[[note]]of ''VisualNovel/SteinsGate'' fame[[/note]], scored by Revo[[note]]of Music/SoundHorizon fame[[/note]] and published by Creator/SquareEnix. It is a SpiritualSuccessor While it [[WhatCouldHaveBeen started]] as sequel to ''[[VideoGame/FinalFantasyThe4HeroesOfLight Final Fantasy: The 4 Heroes of Light]]'', and in fact was [[WhatCouldHaveBeen early in development conceived the game serves as a sequel SpiritualSuccessor to it]]. What's unique about this game ''Franchise/FinalFantasy'' as a whole, particularly ''FF I'' through ''VI''. ''Bravely Default'' is notable for adding a new layer of strategy to the usual turn-based RPG fare with the [[TitleDrop eponymous Bravely Default]] battle system. You By using "Brave", you can choose spend up to use Braves to get extra 4 turns or Defaults immediately. "Default" meanwhile allows you to delay and store them for extra effects, adding a new layer of strategy to bank your usual turn-based RPG fare.

current turn for use later.

In the HighFantasy world of Luxendarc, four elemental {{Power Crystal}}s control all aspects of Wind, Water, Fire and Earth. But when a massive chasm consumes the [[DoomedHometown small town]] of Norende and the crystals are [[TheCorruption enveloped by darkness]], it falls to four heroes set things right: Tiz Arrior, the SoleSurvivor of Norende;
Agnès Oblige is a young woman [[TheChosenOne chosen from birth to be the protector]] {{High Priest}}ess of the Wind Crystal, one of the four elemental Crystals that grant prosperity to the land of Luxendarc. When the Wind Crystal is consumed by darkness, Agnès must embark on a grand journey across the world to purify it with [[FairyCompanion the guidance of a magical Crystal Fairy]] called Airy.

Aiding her on her journey is an eclectic group of characters: Tiz Arrior, [[SurvivorGuilt the only survivor]] of his DoomedHometown;
Crystal; Ringabel, an enigmatic [[TheCasanova Casanova]] [[IdentityAmnesia with no memories]]; and IdentityAmnesia; And Edea Lee, a chivalrous an Eternian knight from the country of Eternia [[DefectorFromDecadence who was originally sent to capture Agnès]]. Aided by a Crystal FairyCompanion called Airy, the four embark on a grand journey to purify the crystals and heal their world.

Opposing them are the Job Masters of Edea's homeland of Eternia, who aim seek to shatter capture or kill the Crystalist religion Priestesses of the Crystals, and seize the Crystals' power of the Crystals for their own use.


It
themselves.

''Flying Fairy''
was released in Japan in October 11, 2012 for the Nintendo3DS, and 2012, with an UpdatedRerelease called ''Bravely Default: For UpdatedRerelease, ''For The Sequel'' was Sequel'', released on December 5, 2013. A localisation of ''For The Sequel'' That version was then released as ''Where The Fairy Flies'' in Europe (under the title ''Bravely Default: Where The Fairy Flies'') on December 6, 2013; a 2013 and in North American version was released on February 7, 2014.

The lead writer is Naotaka Hayashi, who also wrote ''VisualNovel/SteinsGate''. In addition, the game's score is by Revo of Music/SoundHorizon fame.

A
Has a browser {{Spinoff}} called {{Spinoff}}, ''Bravely Default: Praying Brage'' Brage'', and a proper sequel entitled ''VideoGame/BravelySecond'' were released. The sequel takes places several years after the events of the original. A third game currently named ''Bravely Third'' is currently in the works.

'''Do not add spoilers for the sequel here'''. Those go on its own page.
3DS sequel, ''VideoGame/BravelySecond''.



!!This game provides examples of:

* AbsurdlyLowLevelCap: It's easy to hit lv. 99 with the right items... though the game appears to have its endgame materials built around having levels in the [=90s=], so you'll never be left without a challenge.
* ActionInitiative: Battles flow with the player assigning orders to their party members all at once, then with both sides (party and enemies) taking action in the general order of highest Speed/Agility first (the exact order it varies somewhat on a per-turn basis). However, some actions always occur before or after others, so they can be classified into roughly these four groups:

to:

!!This game provides !!''Bravely Default'' contains examples of:

* AbsurdlyLowLevelCap: It's easy to hit lv. 99 with With the right items... though items, you can hit max level 99 ''halfway'' through the game appears to have its game. Luckily, endgame materials content is built around having levels in the [=90s=], level [=90s=] teams, so you'll never be left without a challenge.
* ActionInitiative: Battles flow with the player assigning orders to their party members all at once, then with both sides (party Your characters and enemies) taking action in the general order of enemies act from highest Speed/Agility first (the exact order it varies somewhat on a per-turn basis). Agility / Speed to lowest. However, some actions always occur before or after others, so they can be classified into roughly these four groups:will get priority regardless of stats:



* AdamSmithHatesYourGuts: Karl the Innkeeper starts out as a friend of the heroes, letting them stay at his inn for free. Eventually he starts charging, though, and becomes one of the most expensive inns in the game.
** There's a [[SlidingScaleOfGameplayAndStoryIntegration reason given in-game for that]] however, when Karl starts charging [[spoiler:that wasn't the same Karl whom our heroes had a close relationship with, with different worlds came different Karls, one that is completely weary against strangers, one that met Til first in a world where Tiz was the one who died, and one that has never even got closer to your party since Tiz and Til died in that world]].

to:

* AdamSmithHatesYourGuts: Karl the Innkeeper starts out as a friend of the heroes, letting them that lets you stay at his inn for free. Eventually he starts charging, though, and becomes becoming one of the most expensive inns in the game.
**
game. There's actually a [[SlidingScaleOfGameplayAndStoryIntegration story reason given in-game for that]] however, when Karl starts charging [[spoiler:that wasn't the same Karl whom our heroes had a close relationship with, with different worlds came different Karls, one that is completely weary against strangers, one that met Til first this]]: [[spoiler:You're in a world {{Alternate Universe}}s where Tiz was the one who died, and one that has Karl never even got closer to knew your party since Tiz and Til died in that world]].party.]]



* AerithAndBob: There's names such as Agnès, Holly, Owen, Karl, Olivia, Victoria, Eleanor...and then there's Tiz, Ominas, Alternis, Mahzer, Qada, Datz. Oh, and ''Ringabel'' (though the last one is a name he made up for himself, at least).
* AfterCombatRecovery: The White Mage's "Self-Healing" ability (which is enabled for free for anyone assigned to the job) automatically cures status ailments that would otherwise persist after battle (Poison, Silence, Blind), the Vampire's "Self-Restore" ability automatically refills a character's HP after battle, and the Conjurer's "Post-Battle MP" ability restores your MP by up to 25% of max. (And yes, they can be combined if you want to.)
* AintTooProudToBeg: One of the Freelancer's abilities, Mislead, has your character drop to their knees and grovel pathetically. This ability reduces the character's 'aggro' level, making enemies less likely to target the character with attacks.
* AIBreaker: Hasten World can be this, or it can be the opposite in rather spectacular ways. Ordinary enemies are usually programmed not to default and only brave until they have -1 BP for a turn, and thus aren't affected that badly. ''Bosses'', however, have much more sophisticated checks for their own BP, and being forced into BP counts above 0 at the beginning of a turn will usually derail their artificial intelligence. This can be a problem, however, when bosses are set to default [[TurnsRed when their HP is low]] and then perform some large and party-crushing attack the next turn, or when their attack Script has them perform a sequence of attacks chained in Brave whenever they have extra BP to spare.
* AllThereInTheManual: In-universe. D's Journal updates every time something new is encountered and some tidbits of backstory or trivia it contains are never mentioned in the story itself (especially about the Jobmasters). If you want to know how Tiz ended up in the Caldisla Inn, what happened in the week between the Great Chasm opening and the game proper starting and other background information you're going to have to crack open D's journal and do some reading. Several hundred pages worth (albeit pages the size of the 3DS' lower screen).
* AllTheWorldsAreAStage: [[BonusDungeon The Dimension's Hasp]] is an illusory realm conjured by [[spoiler: Sage Yulyana]]. The level consists of replicas of areas of past dungeons, making this a case of '''Memory Lane''' (and a slight '''Ganon's Tower'''): The floors are, in order: Vestment Cave, Harena Ruins, the Wind Temple, Mount Fragmentum, the Witherwood, Florem Gardens, Starkfort, the Underflow, Central Command and Everlast Tower. There's also a hint to a BonusBoss: [[spoiler: Most of the floors are areas where you'd find the Adventurer.]]
* AmazingTechnicolorBattlefield: Battles with asterisk bearers take place against a shiny blue backdrop which, notably, is explicitly mentioned as a product of the asterisks' power and functions as a barrier that prevents either side from escaping (though it doesn't stop Khint the Spell Fencer from declaring ScrewThisImOuttaHere in his early battles).
** The TrueFinalBoss [[spoiler:Ouroboros]] has this. [[spoiler:The party is standing on a ledge that ends where the boss begins, and behind them is nothing but space and blue planets- alternate versions of Luxendarc. Eventually part of the background becomes the player's face, using an image from the 3DS' front camera.]]
* AmazonBrigade: The Third Division of the Eternian Forces, the Bloodrose Legion, is the only division to have female {{mooks}}, and is in fact made up entirely of women[[spoiler: save its leader, Fiore [=DeRosa=]]].
* AmbiguouslyBrown: Most of the NPCs, secondary characters, and Jobmasters are this; namely the King of Caldisla, who arguably sports the darkest skin complexion in the game.
* {{Angrish}}: When irritated, Edea says "Mrgrgr". She doesn't mutter, though, she actually enunciates it.
* AnimalEaredHeadband: Edea and Agnès get these when using the Performer or Vampire job. The performer has rabbit ears, and the vampire has bat ears.
* AntiGrinding: There's a pretty easy progression of JP needed to level up from 1 through 9. Past level 9 however, the amount needed to level up a job increases dramatically (typically 800 -> 3500). This is seemingly designed to encourage players to keep trying new jobs until later chapters, where enemies give more JP. On the other hand, it's likely you'll finish Chapter 4 with your level in the 50's. The endgame's designed for levels in the 90's. And because of the [[spoiler: looping]], there are only a few new dungeons. This almost mandates hours of grinding. Although the normal ending is a lot easier.

to:

* AerithAndBob: There's Character names such as include Agnès, Holly, Owen, Karl, Olivia, Victoria, Eleanor...and then there's Tiz, Ominas, Alternis, Mahzer, Qada, Datz. Oh, and ''Ringabel'' (though the last one is a name he made up for himself, at least).
Ringabel did [[IdentityAmnesia make it up]]).
* AfterCombatRecovery: The White Mage's "Self-Healing" support ability (which is enabled for free for anyone assigned to the job) automatically cures Poison, Silence, and Blind status ailments that would otherwise persist after battle (Poison, Silence, Blind), battle, the Vampire's "Self-Restore" ability automatically refills a character's HP after battle, and the Conjurer's "Post-Battle MP" ability restores your MP by up to 25% of max. (And yes, they can be combined if you want to.combined.)
* AintTooProudToBeg: One of the The Freelancer's abilities, Mislead, "Mislead" ability has your character drop to their knees and grovel pathetically. This ability reduces the character's 'aggro' level, making enemies less likely to target the character with attacks.
* AIBreaker: Hasten World can be this, or it can be World, which doubles the opposite in rather spectacular ways. Ordinary amount of turns enemies are usually programmed not to default and only brave until they allies get. Many bosses have -1 BP for a turn, and thus aren't affected entire routines that badly. ''Bosses'', however, have much more sophisticated checks for their own BP, and being forced into BP counts will never trigger if they're above 0 at BP, leading them to repeat the beginning of a turn will usually derail their artificial intelligence. same actions every single turn. This can either be a problem, however, when bosses are set to default [[TurnsRed when their HP is low]] and then perform some large and party-crushing attack the next turn, [[ArtificialStupidity very good]] or when their attack Script has them perform a sequence of attacks chained in Brave whenever they have extra BP to spare.
[[LimitBreak very bad]] for you.
* AllThereInTheManual: In-universe. D's Journal updates every time something new is encountered and some tidbits contains a hundred pages worth of backstory or and trivia it contains are never mentioned in the story itself (especially about the Jobmasters). If you want to know itself. These include how Tiz ended up in the Caldisla Inn, what happened in the week between the Great Chasm opening and the game proper starting proper, and other background information you're going to have to crack open D's journal info on the Job Masters and do some reading. Several hundred pages worth (albeit pages the size of the 3DS' lower screen).
other NPCs.
* AllTheWorldsAreAStage: [[BonusDungeon The BonusDungeon "The Dimension's Hasp]] is Hasp", an illusory realm conjured by [[spoiler: Sage [[spoiler:Sage Yulyana]]. The level consists Each floor is a replica of replicas of areas of a past dungeons, making this a case of '''Memory Lane''' (and a slight '''Ganon's Tower'''): The floors are, in order: area, specifically: Vestment Cave, Harena Ruins, the Wind Temple, Mount Fragmentum, the Witherwood, Florem Gardens, Starkfort, the Underflow, Central Command and Everlast Tower. There's also a hint to a BonusBoss: [[spoiler: Most of the floors are these areas are also where you'd find you met [[spoiler:the Adventurer]], who is the Adventurer.]]
dungeon's BonusBoss.
* AmazingTechnicolorBattlefield: Battles with asterisk bearers take place against a shiny AmazingTechnicolorBattlefield:
** Asterisk bearer {{Boss Battle}}s all happen in glowing
blue backdrop which, notably, is explicitly mentioned as a product of magic circles created by the asterisks' power and functions as a barrier that prevents either side to stop you from escaping (though it doesn't stop Khint the Spell Fencer from declaring ScrewThisImOuttaHere in his early battles).
[[ScrewThisImOuttaHere escaping]].
** The TrueFinalBoss [[spoiler:Ouroboros]] has this. [[spoiler:The party is standing on a ledge that ends where the boss begins, and behind them is nothing but space and fought in space, with giant blue planets- planets [[spoiler:each an alternate versions version of Luxendarc. Eventually part Luxendarc]], and eventually a 3DS camera picture of the background becomes the ''the player's face, using an image from the 3DS' front camera.]]
face'', floating around.
* AmazonBrigade: The Third Division of the Eternian Forces, the Eternia's Bloodrose Legion, Legion is the only division to have entirely made up of female {{mooks}}, and is in fact made up entirely of women[[spoiler: save [[spoiler:save its leader, Fiore [=DeRosa=]]].
* AmbiguouslyBrown: Most of the NPCs, secondary characters, and Jobmasters are this; namely the King of Caldisla, who arguably sports the darkest skin complexion in the game.
* {{Angrish}}: When irritated, Edea says "Mrgrgr". She doesn't mutter, though, she actually enunciates it.
tends to yell "Mrgrgr".
* AnimalEaredHeadband: Edea and Agnès get these when using rabbit ear headbands in the Performer or job and bat eared ones in the Vampire job. The performer has rabbit ears, and the vampire has bat ears.
job.
* AntiGrinding: There's a pretty easy progression of The JP needed to level up from 1 through 9. Past a job past level 9 however, the amount needed to level goes up a job increases dramatically exponentially (typically 800 -> 3500). This is seemingly designed to encourage encourages players to keep trying new jobs until later chapters, where enemies give more JP. On the other hand, it's likely you'll finish Chapter 4 with your level in the 50's. The endgame's designed for levels in the 90's. And because you can get [=100s=] of the [[spoiler: looping]], there are only a few new dungeons. This almost mandates hours of grinding. Although the normal ending is a lot easier. JP per enemy.



** At any time, you can turn off random encounters or boost them. This makes backtracking out of a dungeon and back to town to heal before a boss fight much more forgiving.
** The Brave system allows you to spam attacks to quickly get through random encounters, and even rewards you with extra pg, XP, and JP if you meet certain conditions (which generally favor eliminating enemies as fast as possible anyway).
** The Adventurer will show up in virtually every dungeon, usually right before encountering a boss. He doesn't offer any healing, but you do have a chance to save and buy healing items.
** The game's auto-save feature saves your game every time you move between areas/dungeon floors, and even immediately after boss battles. Purists can disable it if they want to.
** If a character can't complete their action for that turn, the BP they would have spent on that action is saved and available at their next turn.
** Should you target any of the endings, the game will always return to a point where you can choose to do any of them again without locking you out. Furthermore, not only do you get to keep your equipment after every final dungeon, but the fact that NewGamePlus isn't unlocked until you get the GoldenEnding is a subtle hint for those avoiding spoilers that there are multiple endings.
** One of the abilities unlocked by the [[spoiler:Conjurer]] job is "Obliterate," which instantly kills enemies twenty levels or more below the party. This makes grinding ''way'' more convenient.
** [[spoiler: Every dungeon, and even the seal on De Rosso's door (assuming you already did the sidequest), will already be completed once you arrive in a new world.]] It doesn't make a lick of sense, but considering the alternative, it's doubtful anyone will complain.
** If you're interested in seeking out Streetpass with other players but live in an area largely devoid of other people playing 3DS's, updating your Streetpass data daily in the Save menu will send out 3-4 net invites on your behalf and find other players, which will guarantee a steady supply of villagers for the Norende minigame and get some options for summoning friends in battle.
** Brewing/Mixing is normally a frustrating process to figure out without resorting to GuideDangIt, but Compounding as a Salve-Maker has the courtesy to tell you what each combination of items will do. You can also cancel and re-try as many times as you wish, so you don't waste the ingredients either. While this still requires you to try lots of combinations to figure it all out, it is ''much'' less annoying than having to actuallymake every single Compound just to find out what it does.

to:

** At any time, you You can turn off or boost random encounters or boost them. at any time. This makes backtracking out of a dungeon and back to town to heal before a boss fight much more forgiving.
easier.
** The Brave system allows encourages you to spam attacks to quickly get through finish random encounters, encounters on the first turn, and will even rewards reward you with extra pg, XP, bonus GP, XP and JP if you meet certain conditions (which generally favor eliminating enemies as fast as possible anyway).
for it.
** The Adventurer will show shows up in virtually every dungeon, usually right before encountering a boss. He doesn't offer any healing, but BossBattle, allowing you do have a chance to save and buy stock up on healing items.
items.
** The game's auto-save feature You can enable auto-save, which saves your game every time you move between areas/dungeon floors, and even immediately after right before boss battles. Purists can disable it if they want to.
battles.
** If a character can't complete their action for that turn, the an action, BP they would have won't be spent on that action is saved it and is available at on their next turn.
** Should After you target any of get the endings, "normal" ending, the game will always return you to a point where right before you were locked into it so you can choose to do any of them again without locking you out. Furthermore, not only do you get to keep your equipment after every final dungeon, but the fact that NewGamePlus isn't unlocked until you get the GoldenEnding is a subtle hint for those avoiding spoilers that there are multiple endings.
too. (And with all your levels and equipment to boot.)
** One of the abilities unlocked by the [[spoiler:Conjurer]] job is "Obliterate," which The Conjurer jobs' "Obliterate" command instantly kills enemies twenty 20+ levels or more below the party. This makes you, to make grinding ''way'' more convenient.
** [[spoiler: Every dungeon, and even All your dungeon progress, including the seal on De Rosso's door (assuming you already did the sidequest), will already be completed once you arrive in a new world.]] door, carries over [[spoiler:between worlds]]. It doesn't make a lick of sense, but considering the alternative, it's doubtful anyone will complain.
it makes HundredPercentCompletion much more convenient.
** If you're interested in seeking out Streetpass with other players but you live in an area largely devoid of other people playing 3DS's, updating your ''Bravely Default'' players, you can "Update Data" on the save menu to get 3-4 Streetpass data daily in the Save menu will send out 3-4 net invites on your behalf and find other players, which will guarantee through the internet a day. This guarantees a steady supply of friend summons and villagers for the Norende minigame and get some options for summoning friends in battle.
Norende.
** Brewing/Mixing is normally a frustrating process to figure out without resorting to GuideDangIt, but Compounding When compounding as a Salve-Maker has Salve-Maker, the courtesy to menu will tell you exactly what each a given item combination of items will do. You can also cancel and re-try as many times as you wish, do, so you [[GuideDangIt don't waste the ingredients either. While this still requires you have to try lots dozens of combinations to figure it all out, it is ''much'' less annoying than having to actuallymake every single Compound item mixes just to find out what it does. see their effects]].



** The Bravely Second feature is powered by Sleep Points, and the primary way to accumulate them is to put the 3DS in sleep mode instead of shutting the game off.
** Norende rebuilding also takes long periods of game time, though it does count time while actively playing as well as time while the 3DS is in sleep mode, so the most proficient way of doing it is to close the DS and go do something else.
* AntiquatedLinguistics: Generally, characters speak in the fashion of England a century or more ago.
* AntiVillain: All the bosses get more shades of this [[spoiler:as you meet them again in successive worlds]]. Barbarossa is this from the beginning, happily obliging the heroes' challenge and shrugging it off when he eventually joins his own ghost crew. In fact, quite a few of them are anti-villains from the start, [[spoiler: you just won't know when you first meet them. Ciggma Khint, the hired help of Khamer and Profiteur, and ruthless murderer? [[HitmanWithAHeart He's also not only the former commander of the pacifistic 'Eternian Occupation' group, but all his earnings go to the progression of medicine in Eternia, and to help his ill daughter get better.]] Heinkel and Barras, the two ruthless brutes occupying Caldisla? [[TrueCompanions Barras not only loves and cares deeply for Holly, but both are quick to rush to the aid of Ominas and his pet Bahamut when the two are on their last legs, and encourage him to keep going.]] Holly, the ruthless torturer? She was one of the trainee healers working under Khint. Khamer, the heartless ruler of Ancheim? [[WellIntentionedExtremist He simply wants to help the city progress, and when Eternia calls for his aid, he goes as far as intimidating Profiteur to help out with him.]] The biggest example, however, is their leader, Braev Lee. Mass murderer who led the charge in massacring countless religious officials, stood and watched as one of his men cut down the Earth Vestal, was willing to beat down his daughter, and was essentially going for world domination... [[BigGood All because he knew from Derosso and Yulyana what the outcome was if he didn't stop the vestals and didn't try to end Crystalism, and realized that the church, while good and just in its goals, was incredibly seedy and petty.]]]] Too bad you usually kill these people first before you learn all this.
* ArcWords: "Have the courage to think and act on your own. And have the courage to disobey", or, in a more convoluted way, [[TheNamesake Bravely Default]]. [[spoiler: Actually, kind of subverted depending on your interpretation: disobeying Airy and what a Vestal is supposed to do leads to the false ending; while following through to the end, and disobeying what the game and Yulyana was implying you should do, nets you the True Ending.]]
** To a lesser extent. [[spoiler: There's "Accept me and I shall grant life everlasting. Though it shall be filled with grief, thou shall have the power to wreak havoc upon thine enemies." The words Lord [=DeRosso=] heard when he received his immortality and thus the words you'll hear a lot if you decide to check the paintings in each world's Castle Frostcoffin. At the True ending, its revealed that those words and the resulting immortality are a StableTimeLoop and the FamousLastWords of [=DeRosso=] himself as he preforms his HeroicSacrifice.]]

to:

** Norende village will count time the time while the 3DS is in sleep mode toward rebuilding, making it beneficial to close your 3DS and do something else.
** The Bravely Second feature is powered by Sleep Points, and the primary way to accumulate them is to put which you primarily get from putting the 3DS in sleep mode instead of shutting mode.
* AntiquatedLinguistics: Generally, characters speak in
the game off.
** Norende rebuilding also takes long periods
fashion of game time, though it does count time while actively playing as well as time while early 1900s England.
* AntiVillain: Most of
the 3DS is in sleep mode, so the most proficient way of doing it is to close the DS and go do something else.Eternian forces.
* AntiquatedLinguistics: Generally, characters speak in ** The ghost ship of Barbarossa, the fashion of England pirate in Eisenberg, [[spoiler:belonged to a century or more ago.
* AntiVillain: All
close friend, and he took command so he could complete his friend's quest and let the bosses get more shades of this [[spoiler:as you meet them again crew's spirits rest in successive worlds]]. Barbarossa is this from the beginning, peace.]] He also happily obliging accepts the heroes' challenge and shrugging it off actually laughs when he eventually joins his own ghost crew. In fact, quite a few of them are anti-villains from the start, [[spoiler: you just won't know when you first meet them. crew.
**
Ciggma Khint, the hired help of Khamer and Profiteur, and ruthless murderer? [[HitmanWithAHeart He's also not only [[spoiler:was [[HeroOfAnotherStory the former commander of the pacifistic 'Eternian Occupation' group, but group]], and [[HitmanWithAHeart all his earnings go went to the progression of medicine in Eternia, and to help treat his ill daughter get better.]] sick daughter.]]]]
**
Heinkel and Barras, two of the two ruthless brutes occupying Caldisla? [[TrueCompanions Barras not only loves and cares deeply for Holly, but both are quick to brutish sky knights who invade Caldisla, [[spoiler:both rush to the aid of Ominas protect and his pet Bahamut encourage their ally Ominas, even when the two are they're on their last legs, and encourage him to keep going.]] Holly, the ruthless torturer? She was one of the trainee healers working under Khint. Khamer, the heartless ruler of Ancheim? [[WellIntentionedExtremist He simply wants to help the city progress, and when Eternia calls for his aid, he goes as far as intimidating Profiteur to help out with him.]] The biggest example, however, is their leader, Braev Lee. Mass murderer who led the charge in massacring countless religious officials, stood and watched as one of his men cut down the Earth Vestal, was willing to beat down his daughter, and was essentially going for world domination... [[BigGood All because he knew from Derosso and Yulyana what the outcome was if he didn't stop the vestals and didn't try to end Crystalism, and realized that the church, while good and just in its goals, was incredibly seedy and petty.]]]] Too bad you usually kill these people first before you learn all this.
* ArcWords: "Have the courage to think and act on your own. And have the courage to disobey", or, in a more convoluted way, [[TheNamesake Bravely Default]]. [[spoiler: Actually, kind of subverted depending on your interpretation: disobeying Airy and what a Vestal is supposed to do leads to the false ending; while following through to the end, and disobeying what the game and Yulyana was implying you should do, nets you the True Ending.
legs.]]
** To Holly, the sadist white mage, [[spoiler:started as a lesser extent. [[spoiler: There's trainee healers working under Khint, and Barras truly loves her.]]
** Khamer, the heartless ruler of Ancheim, [[spoiler:[[WellIntentionedExtremist really does want to help his city progress, despite the means Profiteur convinced him to use]]. And when Eternia calls for his aid, he even intimidates Profiteur into helping their shared ally.]]]]
** Braev Lee, Grand Marshall of Eternia who destroyed the heart of the Crystal Orthodoxy, watched as one of his men cut down the Earth Vestal, and fought his own daughter [[spoiler:Destroyed the Eternian Orthodoxy because it was horribly corrupt, standing by as a plague consumed the world, and fought his daughter because she was unknowingly causing TheEndOfTheWorldAsWeKnowIt.]]
* ArcWords:
** "Bravely Default", which are both battle commands, and are spoken throughout the story. The Grand Mashall of Eternia is even named "Braev Lee".
** "Have the courage to think and act on your own. And have the courage to disobey." is repeated throughout the story. [[spoiler:Interestingly, it's disobeying what the game and Yulyana imply you should do is what nets the GoldenEnding.]]
**
"Accept me and I shall grant life everlasting. Though it shall be filled with grief, thou shall shalt have the power all eternity to wreak havoc vengeance upon thine enemies." The words Lord [=DeRosso=] heard when he received his immortality and thus the words you'll hear a lot if you decide for [=DeRosso=]'s side-story. [[spoiler:They turn out to check the paintings in each world's Castle Frostcoffin. At the True ending, its revealed that those words and the resulting immortality are a StableTimeLoop and the be FamousLastWords of [=DeRosso=] himself as he preforms his reaches into the past to create a StableTimeLoop, right before he performs a HeroicSacrifice.]]



** The BonusBoss fight against [[spoiler: the Adventurer]]. If you manage to defeat their companion every turn they're summoned (which is relatively easy since they always take the single-targeted physical attacks in the boss' stead, and is relatively frail), one can easily shut down the boss since the latter will do nothing but resummon their companion (they do nothing else if they summon the companion, even if they have all the BP in the world) and the companion will do nothing the turn they're summoned.
** The New Year Kamiizumi Nemesis also suffers a lot from this: he only uses his massively overpowered {{Counter Attack}}s if he's at 0 BP, meaning he falls to the Hasten World abuse twice as badly as any other boss since he just attacks normally if he has 1 BP or more. Then again, considering he and Turtle Dove+ are the only Nemeses with over a million HP and he's basically immune to physical attacks, having to guess whether it's safe to use a magical attacks on him and hoping he doesn't murder you outright by countering every one of them in turn if you guess wrong would be beyond tedious, especially considering he can bring himself to 3 BP on command and spam full-party summons at you once he drops to half HP.
** The first time you fight him, at least, Barras might Invigorate himself close to death, allowing you to defeat him as long as you've stored up Brave.
*** The Nemesis version is even worse, as he always gets the damage result, though his sky-high defense makes him take very little damage himself, even if you lower it, but Holly isn't as lucky.

to:

** The BonusBoss fight against [[spoiler: If the Adventurer]]. If you manage to defeat their companion every turn they're summoned (which is relatively easy since they always take the single-targeted physical attacks in the boss' stead, and is relatively frail), one can easily shut down the boss since the latter will do nothing but resummon their companion (they do nothing else if they summon the BonusBoss, [[spoiler:the Adventurer]], loses his companion, even if they'll always resummon them and then sit there. No matter how many times you kill their ally, or how much BP they have all the BP in the world) and the companion will do nothing the turn they're summoned.
have.
** The New Year Kamiizumi Nemesis also suffers a lot from this: he will only uses his massively overpowered {{Counter Attack}}s if he's at 0 BP, meaning he falls to the BP. Meaning you can abuse Hasten World abuse twice as badly as any other boss since he just attacks normally if he has 1 BP or more. Then again, considering he and Turtle Dove+ are to cut off the only Nemeses with over majority of his moveset. Taking down a 1 million HP and he's basically immune to physical attacks, having to guess whether it's safe to use a magical attacks on him and hoping he doesn't murder you outright by countering every one of them in turn if you guess wrong would be beyond tedious, especially considering he boss who can bring himself to 3 BP on command and spam full-party summons at you once he drops to half HP.
and get 3 BP on command still isn't very easy.
** The first time you fight him, at least, Barras might Invigorate himself close Barras, he keeps using "Invigorate" even though it has a large chance to death, allowing you to defeat damage and eventually kill him as long as you've stored up Brave.
*** The
and Holly. This gets even worse on the Nemesis version is even worse, as version, where he always gets the damage result, though his sky-high defense makes him take very little damage himself, even if you lower it, but damages Holly isn't as lucky.''every time'' he Invigorates.



* AutoCannibalism: The "Self-Cannibalize" ability used by certain Undead enemies, which grants them an attack buff in exchange for some HP.
* AutoRevive: Like ''Final Fantasy'' games, the "Reraise" status buff (a Lv.6 Time Magic, also compoundable by Salve-Makers) instantly revives a character upon their knockout. The Vampire job class also gets an ability called "Rise From Dead" which has a 50% chance to revive the owner from a KO at the end of each turn -- but unlike Reraise, they do spend time in the KO state first (i.e. so unlike Reraise, it will ''not'' save you from a TotalPartyKill). White Mages also get a variant of this called "Conservation of Life" which, if they are knocked out, revives everyone ''else'' from a KO (limit once per battle).

to:

* AutoCannibalism: The Certain Undead enemies' "Self-Cannibalize" ability used by certain Undead enemies, ability, which grants them an attack buff in exchange for some HP.
* AutoRevive: Like ''Final Fantasy'' games, the The "Reraise" status buff (a Lv.(Lv.6 Time Magic, also compoundable by Salve-Makers) Magic and Salve-Makers compound) instantly revives a character upon their knockout. KO. The Vampire job class also gets an ability called job's "Rise From Dead" which has a 50% chance to revive the owner user from a KO at the end of each turn -- but unlike Reraise, they do spend time in the KO state first (i.e. so unlike Reraise, it will ''not'' save you from a TotalPartyKill). turn. White Mages also get a variant of this called Mages' "Conservation of Life" which, if they are knocked out, meanwhile revives everyone ''else'' from a KO (limit once per battle).the first time they die.



* BarelyThereSwimwear: Given the name, the ''Bravo Bikini'' is one of these[[note]]more so in the Japanese version[[/note]]. Sage Yulyana introduces it as "forbidden clothing" and admits that every girl he has tried to recommend it to hated it (and/or him) "immediately and irrevocably"; he also forbids Tiz from attempting to see Agnès wearing it. Ringabel is ''very'' impressed with how daring it is and tries to cajole Agnès to wear it, even claiming his journal entries predict it ([[BlatantLies they didn't]]). Agnès even wonders if it is even clothing when she sees it for the first time, and ultimately doesn't have the self-confidence or courage to don it for the Florem beauty contest. ''Edea'' of all people takes a bit of a shine to it and uses it for a sidequest later, and you can ultimately unlock it as a "bonus" outfit for her later in the story.
* BigDamnHeroes: [[spoiler: The alternate parties in the final boss fight.]]
* BittersweetEnding: [[spoiler: By the end of the game, many friends and heroes were lost along the way, and even the supposed villains are placed in a sympathetic light. In the False Ending, Ringabel is left to lament his failure to save his friends of his original universe. In the True Ending, Tiz returns his life force to the Celestial Beings, seemingly killing himself in the process, although he is later shown to have been abducted and alive.]]
* BlackAndWhiteMorality: It's evident from the beginning that the Eternians are going out of their way to be evil for the sake of it. [[spoiler: Switches over to GreyAndBlackMorality, and eventually GreyAndGrayMorality when the looping starts, before landing on the full spectrum: the White heroes, the Gray Eternians, and the Jet-Black [[BigBad Airy]]]]. It's also Edea's mindset about how the world works initially.
* BlackAndGreyMorality: The Eisenberg civil war is this, as Agnès points out. The Shieldbearers are sympathetic and claim to be the land's defenders, but they need to conscript people and kill as an inevitable part of war. The Swordbearers, on the other hand, are out to use Eisenberg's strength to start conquering surrounding territories and have the backing of Eternia, who does lovely things like ''gas hundreds of thousands of troops and civilians at once''.

to:

* BarelyThereSwimwear: Given the name, the ''Bravo Bikini'' is one of these[[note]]more so in the Japanese version[[/note]]. The "Bravo Bikini", Sage Yulyana introduces it as Yulyana's "forbidden clothing" and admits that every girl he has tried asked to recommend it to wear hated it (and/or him) him "immediately and irrevocably"; he also forbids Tiz from attempting to see Agnès wearing it. Ringabel is ''very'' impressed with how daring it is and tries to cajole Agnès to wear it, even claiming his journal entries predict it ([[BlatantLies they didn't]]). irrevocably" for. Agnès even wonders if it is even clothing when she sees it for the first time, and ultimately doesn't have the self-confidence or courage to don it for the Florem beauty contest. ''Edea'' of all people takes a bit of a shine to it and uses it for a sidequest later, and you can ultimately unlock it as a "bonus" outfit for her later in the story.
time.
* BigDamnHeroes: [[spoiler: The alternate [[spoiler:The parties of your Summon Friends will come to your aid in the final boss fight.]]
* BittersweetEnding: [[spoiler: By [[spoiler:By the end of the game, many friends and heroes were lost along the way, and even the supposed villains are placed have been shown in a sympathetic light. In the False Ending, Ringabel is left to lament his failure to save his friends of his original universe. In the True Ending, Tiz returns his life force to the Celestial Beings, seemingly killing himself in the process, although he is later shown to have been abducted and alive.]]
* BlackAndWhiteMorality: It's evident from the beginning that the Eternians are going out of their way to be evil for the sake of it. [[spoiler: Switches [[spoiler:Switches over to GreyAndBlackMorality, and eventually GreyAndGrayMorality when the looping starts, before landing on the full spectrum: the White heroes, the Gray Eternians, and the Jet-Black [[BigBad Airy]]]]. It's also Edea's mindset about how the world works initially.
* BlackAndGreyMorality: The Eisenberg civil war is this, as Agnès points out. The Shieldbearers are sympathetic and claim to be the land's defenders, but they need to conscript people and kill as an inevitable part of war. The Swordbearers, on the other hand, are out to use Eisenberg's strength to start conquering surrounding territories and have the backing of Eternia, who does lovely things like ''gas hundreds of thousands of troops and civilians at once''.



** The sequence of awakening the four crystals for the first time plays out like this, mostly due to the party lacking transportation that can take them across all of Luxendarc. The party goes to awaken the Wind Crystal first, due to Agnès being in charge of praying to it. When their airship is rendered unable to fly, they must go to the Water Crystal next to purify the seas and allow them to be accessible again. They then sail to the region of the Fire Crystal, and are finally able to access the terrain of the Earth Crystal due to acquiring the mighty Grandship that can fly above Eternia's raised mountains.
* ButtonMashing: Whenever you awaken a crystal, you have to mash the X button. A lot. [[spoiler: Also, if you want to ''break'' a crystal from Chapter 5 onwards, you need to mash even harder after Airy tells you to stop.]]

to:

** The sequence of awakening the four crystals for the first time plays out like this, mostly due to the party lacking transportation that can take them across all of Luxendarc. The party goes to awaken the Wind Crystal first, due to Agnès being in charge of praying to it. When their airship is rendered unable to fly, they must go to the Water Crystal next to purify the seas and allow them to be accessible again. They then sail to the region of the Fire Crystal, and are finally able to access the terrain of the Earth Crystal due to acquiring the mighty Grandship that can fly above Eternia's raised mountains.
* ButtonMashing: Whenever you awaken a crystal, you have to mash the X button. A lot. [[spoiler: Also, [[spoiler:Also, if you want to ''break'' a crystal from Chapter 5 onwards, you need to mash even harder after Airy tells you to stop.]]



** When returning to Florem after visiting Yulyana, Edea and Ringabel try one last time to convince Agnès to [[spoiler:wear the bravo bikini]], and it's specifically mentioned that Edea took it with her. Guess who ends up using it in a sidequest that becomes available right about the same time?

to:

** When returning to Florem after visiting Yulyana, Edea and Ringabel try one last time to convince Agnès to [[spoiler:wear the bravo bikini]], and it's specifically mentioned that Edea took it with her. Guess who ends up using it in a sidequest that becomes available right about the same time?



** While staying in Hartschild, Ringabel talks about one peculiar skirt he was chasing and got away from him ... [[spoiler: a.k.a. Konoe Kikyo, an Eternian ninja who is covertly stalking Shieldbearer officers]].

to:

** While staying in Hartschild, Ringabel talks about one peculiar skirt he was chasing and got away from him ... [[spoiler: a.[[spoiler:a.k.a. Konoe Kikyo, an Eternian ninja who is covertly stalking Shieldbearer officers]].



** [[spoiler: Sage Yulyana]] can use Amped Strike (Piracy) and Meteor (Time Magic) in addition to Invocation, effectively having access to three different Job Commands at the same time (where you are limited to two). As part of the Mega Magic team in Chapter 8, he trades these off for Reflect (White Magic) and Firaga (Black Magic)... which still gives him three Job Commands (Red Magic stops at Lv.4, so it can cast Reflect but not Firaga). Though it's justified since [[spoiler:he was the one who created the asterisks in the first place; he could have access to their powers anyway]].

to:

** [[spoiler: Sage [[spoiler:Sage Yulyana]] can use Amped Strike (Piracy) and Meteor (Time Magic) in addition to Invocation, effectively having access to three different Job Commands at the same time (where you are limited to two). As part of the Mega Magic team in Chapter 8, he trades these off for Reflect (White Magic) and Firaga (Black Magic)... which still gives him three Job Commands (Red Magic stops at Lv.4, so it can cast Reflect but not Firaga). Though it's justified since [[spoiler:he was the one who created the asterisks in the first place; he could have access to their powers anyway]].



** It gets worse after the half way point. She has custom messages for virtually every area in the game, but will still conclude each one with some variant of [[spoiler: go awaken the crystals. Again.]]

to:

** It gets worse after the half way point. She has custom messages for virtually every area in the game, but will still conclude each one with some variant of [[spoiler: go [[spoiler:go awaken the crystals. Again.]]



** The Dark Knight and Arcanist jobs specialize in the Dark element, and are perfectly usable by your party members. The Jobmaster for the former is even one of more noble characters in the game [[spoiler: as well as one of the protagonists]].

to:

** The Dark Knight and Arcanist jobs specialize in the Dark element, and are perfectly usable by your party members. The Jobmaster for the former is even one of more noble characters in the game [[spoiler: as [[spoiler:as well as one of the protagonists]].



* DrinkOrder: Established in a Party Chat - Ringabel likes his coffee black. Tiz takes his with milk and two lumps of sugar, Agnès drinks tea, and Edea puts enough sugar in her coffee that it's practically a grainy slush.

to:

* DrinkOrder: Established in a Party Chat - Ringabel likes his coffee black. Tiz takes his with milk and two lumps of sugar, Agnès drinks tea, and Edea puts enough sugar in her coffee that it's practically a grainy slush.



* EarthShatteringKaboom: [[spoiler: Ouroboros does this to "Someone's Planet" to show off his immense power, threatening to destroy ''all'' the parallel worlds if the heroes keep resisting him. This is nearly enough to push Agnés through the DespairEventHorizon.]]

to:

* EarthShatteringKaboom: [[spoiler: Ouroboros [[spoiler:Ouroboros does this to "Someone's Planet" to show off his immense power, threatening to destroy ''all'' the parallel worlds if the heroes keep resisting him. This is nearly enough to push Agnés through the DespairEventHorizon.]]



* EndGamePlus: Completing the game's short ending rewards you with Agnès's vestal garb as an equippable costume, and promptly returns you to [[spoiler:before your attempt to destroy the Crystal]]. If you want the NewGamePlus instead, you have to see your quest through to the long ending.

to:

* EndGamePlus: Completing the game's short ending rewards you with Agnès's vestal garb as an equippable costume, and promptly returns you to [[spoiler:before your attempt to destroy the Crystal]]. If you want the NewGamePlus instead, you have to see your quest through to the long ending.



* EvenEvilHasStandards: Not that she herself is evil, but still, Edea is none too pleased at the harsh methods that her comrades are carrying out, which is probably why she joined up with Agnès and the others.

to:

* EvenEvilHasStandards: Not that she herself is evil, but still, Edea is none too pleased at the harsh methods that her comrades are carrying out, which is probably why she joined up with Agnès and the others.



* EvolvingTitleScreen: Towards the end of the game, on certain paths (including the one for the true ending), it changes to show the true meaning of the subtitle: [[spoiler: Airy Lies or alternatively, Lying Airy]].
* ExpendableAlternateUniverse: Defied. [[spoiler: Ouroboros devouring world after world in the final battle is played for all the horror it's due. He even stops to explicitly point out the sheer gravity of eating even one world in case you thought to fall into this trope.]]

to:

* EvolvingTitleScreen: Towards the end of the game, on certain paths (including the one for the true ending), it changes to show the true meaning of the subtitle: [[spoiler: Airy [[spoiler:Airy Lies or alternatively, Lying Airy]].
* ExpendableAlternateUniverse: Defied. [[spoiler: Ouroboros [[spoiler:Ouroboros devouring world after world in the final battle is played for all the horror it's due. He even stops to explicitly point out the sheer gravity of eating even one world in case you thought to fall into this trope.]]



*** In some of the party chats [[spoiler: and in the Special Movie]] the Language of Flowers, Florem's native language, is used. This Language of Flowers is actually French, just as Eisen Language is German.

to:

*** In some of the party chats [[spoiler: and [[spoiler:and in the Special Movie]] the Language of Flowers, Florem's native language, is used. This Language of Flowers is actually French, just as Eisen Language is German.



* FighterMageThief: The party's stat growths subtly fit these archetypes: Edea is the [[GlacierWaif Fighter]], Agnès is the [[SquishyWizard Mage]], Ringabel is the [[FragileSpeedster Thief]], and Tiz is the JackOfAllStats. That said, one is free to customize their party however one wishes with classes and equipment.
* TheFinalTemptation: The Sage Side-Quest in Chapter 6, where [[spoiler: the world the cast is in has their counterparts dead; but nobody is aware that the protagonists are versions from another world; and each of the four is given the opportunity to take their place.]]

to:

* FighterMageThief: The party's stat growths subtly fit these archetypes: Edea is the [[GlacierWaif Fighter]], Agnès is the [[SquishyWizard Mage]], Ringabel is the [[FragileSpeedster Thief]], and Tiz is the JackOfAllStats. That said, one is free to customize their party however one wishes with classes and equipment.
* TheFinalTemptation: The Sage Side-Quest in Chapter 6, where [[spoiler: the [[spoiler:the world the cast is in has their counterparts dead; but nobody is aware that the protagonists are versions from another world; and each of the four is given the opportunity to take their place.]]



* FiveSecondForeshadowing: After defeating Dark Knight Alternis Dim, [[spoiler: the action is broken, once again, by the cutscene where Tiz receives an asterisk. Cut to the sample space where the party samples their Dark Knight looks, you've got Tiz, Agnès, Alternis, Edea- ]][[CastAsAMask WAIT, WHAT?!]]

to:

* FiveSecondForeshadowing: After defeating Dark Knight Alternis Dim, [[spoiler: the [[spoiler:the action is broken, once again, by the cutscene where Tiz receives an asterisk. Cut to the sample space where the party samples their Dark Knight looks, you've got Tiz, Agnès, Alternis, Edea- ]][[CastAsAMask WAIT, WHAT?!]]



** As early as the first crystal we get indications of what is to come. Edea comments on the 'awakened' crystal looking as though it would explode before Agnes had finished, and Ringabel finds its light familiar. [[spoiler: By following Airy's instructions, Agnes is unwittingly overloading the crystal, and Ringabel recalls the light of the Holy Pillar and Edea's death within it.]] None of these things are followed up on fully until four or five chapters later.
** While not very obvious, Mephillia had mentioned [[spoiler: seeing an angel inside Tiz from the first world. Come to the true ending path and you find the truth to her words and also the fact that Tiz had the celestial with him.]]

to:

** As early as the first crystal we get indications of what is to come. Edea comments on the 'awakened' crystal looking as though it would explode before Agnes had finished, and Ringabel finds its light familiar. [[spoiler: By [[spoiler:By following Airy's instructions, Agnes is unwittingly overloading the crystal, and Ringabel recalls the light of the Holy Pillar and Edea's death within it.]] None of these things are followed up on fully until four or five chapters later.
** While not very obvious, Mephillia had mentioned [[spoiler: seeing [[spoiler:seeing an angel inside Tiz from the first world. Come to the true ending path and you find the truth to her words and also the fact that Tiz had the celestial with him.]]



* FourTemperamentEnsemble: Tiz - Phlegmatic, Agnès - Melancholic, Ringabel - Sanguine, Edea - Choleric.

to:

* FourTemperamentEnsemble: Tiz - Phlegmatic, Agnès - Melancholic, Ringabel - Sanguine, Edea - Choleric.



** This also extends into the GoldenEnding and the events that lead to it: [[spoiler: the pendant Agnès carries is the made from the core of a crystal, and as it's been established in the story, crystals are able to connect multiple words together, which enables it to both summon heroes from other worlds to help you in battle as well as borrow their skills with Abilink. When Ouroboros starts destroying the worlds that've been linked together, the ones that fight against it and lend you their power are the players you're currently Abilinked with, although he still manages to destroy one/some(?) of the worlds of the people you have on your friend list.]]

to:

** This also extends into the GoldenEnding and the events that lead to it: [[spoiler: the [[spoiler:the pendant Agnès carries is the made from the core of a crystal, and as it's been established in the story, crystals are able to connect multiple words together, which enables it to both summon heroes from other worlds to help you in battle as well as borrow their skills with Abilink. When Ouroboros starts destroying the worlds that've been linked together, the ones that fight against it and lend you their power are the players you're currently Abilinked with, although he still manages to destroy one/some(?) of the worlds of the people you have on your friend list.]]



** Then there are several examples relating specifically to [[spoiler: the multiple world effect]].
** No matter how much you have restored Norende, the Great Chasm will never show any effects of reconstruction. [[spoiler: Likewise, no matter how many worlds you go through, Norende's restoration is never undone.]]
** [[spoiler: If a dungeon puzzle was completed in the first world, then it will be complete in the second world, and the third, and so on. This extends to the keystones for the door of Castle Frostcoffin, although the dragons are up for a rematch after each Holy Pillar]].
** After you gain the Ranger asterisk, there is a party chat that basically makes a joke out of Agnès' complete lack of knowledge about how bows and arrows work, even if you have equipped her with a bow for hours beforehand.
** Even though you gain the Vestal Garb in a story-related event early on, you cannot equip it as an alternate outfit for Agnès right then; you must unlock it by completing the game's "false" ending. Though this could be excused as being of major importance to awakening the crystals and thus cannot risk damage to it from combat, no one says a word about Edea wearing [[BarelyThereSwimwear the Bravo Bikini]] in combat after she receives it in a Sub-scenario.

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** Then there are several examples relating specifically to [[spoiler: the [[spoiler:the multiple world effect]].
** No matter how much you have restored Norende, the Great Chasm will never show any effects of reconstruction. [[spoiler: Likewise, [[spoiler:Likewise, no matter how many worlds you go through, Norende's restoration is never undone.]]
** [[spoiler: If [[spoiler:If a dungeon puzzle was completed in the first world, then it will be complete in the second world, and the third, and so on. This extends to the keystones for the door of Castle Frostcoffin, although the dragons are up for a rematch after each Holy Pillar]].
** After you gain the Ranger asterisk, there is a party chat that basically makes a joke out of Agnès' complete lack of knowledge about how bows and arrows work, even if you have equipped her with a bow for hours beforehand.
** Even though you gain the Vestal Garb in a story-related event early on, you cannot equip it as an alternate outfit for Agnès right then; you must unlock it by completing the game's "false" ending. Though this could be excused as being of major importance to awakening the crystals and thus cannot risk damage to it from combat, no one says a word about Edea wearing [[BarelyThereSwimwear the Bravo Bikini]] in combat after she receives it in a Sub-scenario.



* GoldenEnding: The true ending chapter is called [[TitleDrop Bravely Default]] while the "false" ending is Flying Fairy / Where The Fairy Flies [[spoiler: AKA Lying Airy / Airy Lies]] depending on your localization. This true ending, while ultimately happier, [[EarnYourHappyEnding has a much more vicious final boss]] than the false one.

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* GoldenEnding: The true ending chapter is called [[TitleDrop Bravely Default]] while the "false" ending is Flying Fairy / Where The Fairy Flies [[spoiler: AKA [[spoiler:AKA Lying Airy / Airy Lies]] depending on your localization. This true ending, while ultimately happier, [[EarnYourHappyEnding has a much more vicious final boss]] than the false one.



* GroundhogDayLoop: A variation. [[spoiler: The characters don't travel through time, but in different worlds. However, because they end up at the same moment their journey began (When Tiz wakes up following Norende's destruction), it effectively counts as a GroundhogDayLoop.]]
* GuideDangIt: You can actually skip the murder mystery plot in the ninja sidequest by [[spoiler: talking with the culprit 20 times.]]

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* GroundhogDayLoop: A variation. [[spoiler: The [[spoiler:The characters don't travel through time, but in different worlds. However, because they end up at the same moment their journey began (When Tiz wakes up following Norende's destruction), it effectively counts as a GroundhogDayLoop.]]
* GuideDangIt: You can actually skip the murder mystery plot in the ninja sidequest by [[spoiler: talking [[spoiler:talking with the culprit 20 times.]]



** If you try to go for [[spoiler:the false ending]], you'll have one of these against [[spoiler:Airy]]. You are missing Agnès during the fight and after a few turns, the boss will use Slaughter, which will instantly end the fight.

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** If you try to go for [[spoiler:the false ending]], you'll have one of these against [[spoiler:Airy]]. You are missing Agnès during the fight and after a few turns, the boss will use Slaughter, which will instantly end the fight.



* {{Irony}}: Agnès spends most of the prologue worrying about whether she can trust [[AmnesiacHero Ringabel]] and [[DefectorFromDecadence Edea]]. [[spoiler:It's Airy she needs to worry about.]]
* JobSystem: All of the [=PCs=] have access to all available jobs, and are able to use a secondary job command and a mix of support abilities from any combination of jobs up to the limit of 5 points, with each ability costing anywhere from 1-4 points to equip depending on its overall strength. The jobs are obtained from major [=NPCs=] who possess the said jobs, the defeat of which bestows the respective job asterisk to the [=PCs=]. The asterisks themselves are hexagonal gemstones that only [[spoiler: Sage Yulyana]] knows how to make and are theorized to be a magical variation of PowersAsPrograms. The previous method of granting jobs involved crystals in some form and the reason for the change was [[spoiler: again due to Yulyana's creation of the asterisks, which the greedy Orthodoxy saw as a more efficient way to extort money from people, but Yulyana's actual goal for creating them was so that he could have a monopoly on the jobs as one of the aspects of his grand plan due to the fact that he's the only one who knows how to make the asterisks.]]

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* {{Irony}}: Agnès spends most of the prologue worrying about whether she can trust [[AmnesiacHero Ringabel]] and [[DefectorFromDecadence Edea]]. [[spoiler:It's Airy she needs to worry about.]]
* JobSystem: All of the [=PCs=] have access to all available jobs, and are able to use a secondary job command and a mix of support abilities from any combination of jobs up to the limit of 5 points, with each ability costing anywhere from 1-4 points to equip depending on its overall strength. The jobs are obtained from major [=NPCs=] who possess the said jobs, the defeat of which bestows the respective job asterisk to the [=PCs=]. The asterisks themselves are hexagonal gemstones that only [[spoiler: Sage [[spoiler:Sage Yulyana]] knows how to make and are theorized to be a magical variation of PowersAsPrograms. The previous method of granting jobs involved crystals in some form and the reason for the change was [[spoiler: again [[spoiler:again due to Yulyana's creation of the asterisks, which the greedy Orthodoxy saw as a more efficient way to extort money from people, but Yulyana's actual goal for creating them was so that he could have a monopoly on the jobs as one of the aspects of his grand plan due to the fact that he's the only one who knows how to make the asterisks.]]



* LeaningOnTheFourthWall: A Party Chat early in the game that occurs if Norende's population is low enough concerns the lack of support for the rebuilding effort. After painful reminders that Tiz and Agnès don't know anyone alive and Edea turned traitor on everyone she knows (and a humourous retort that Ringabel is not putting ladies to work), Edea tells them all to go someplace with a lot of people and try their luck... which is pretty much the ideal strategy for ANY game utilizing the 3DS's [=StreetPass=] feature.
* LeaveYourQuestTest: [[spoiler: Each character is given one in the Conjurer job sidequest, courtesy of Yulyana: due to the circumstances in the third world, each party member's counterpart in that world is dead and their loved ones or friends are either alive or much more accepting of them, which leaves the party free to take their place in what's essentially an ideal world for them.]]

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* LeaningOnTheFourthWall: A Party Chat early in the game that occurs if Norende's population is low enough concerns the lack of support for the rebuilding effort. After painful reminders that Tiz and Agnès don't know anyone alive and Edea turned traitor on everyone she knows (and a humourous retort that Ringabel is not putting ladies to work), Edea tells them all to go someplace with a lot of people and try their luck... which is pretty much the ideal strategy for ANY game utilizing the 3DS's [=StreetPass=] feature.
* LeaveYourQuestTest: [[spoiler: Each [[spoiler:Each character is given one in the Conjurer job sidequest, courtesy of Yulyana: due to the circumstances in the third world, each party member's counterpart in that world is dead and their loved ones or friends are either alive or much more accepting of them, which leaves the party free to take their place in what's essentially an ideal world for them.]]



* LighterAndSofter: In game. Each [[spoiler: alternate reality the party visits]] is less dark (especially from the main charcters' point of view). For example [[spoiler: Eternia's worst war crimes from the first world either haven't occurred in the second (in the case of using child slave labour in the Mythril mine in Eisenberg) or have the blame for them shifted to de Rosa and Khamer acting against Edea's father's orders. In the final couple of worlds it's not confirmed that the toxic mist WMD was used, the bosses become wackier, with Holly changing from torture happy sadist to DeadpanSnarker and even Victoria just trying to form a girl power group, and there are express orders that the vestal is not to be harmed which can be contrasted with Holly's threats in the first world. In the final world the bosses are explicitly just [[OnlyTheWorthyMayPass testing your strength]] and the fights are non-lethal.]]
* LightIsNotGood: Holly Whyte is a WhiteMage and [[spoiler: the first time around]] a complete sadist. She threatens that when she captures Agnès she'll [[BreakTheCutie have her beaten to within an inch of her life and then heal her, over and over, until her mind snaps]] while [[ExactWords keeping her word]] to Tiz that Agnès won't be killed.
** Also [[spoiler: Lying Airy, although she goes very dark once you find this out.]]

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* LighterAndSofter: In game. Each [[spoiler: alternate [[spoiler:alternate reality the party visits]] is less dark (especially from the main charcters' point of view). For example [[spoiler: Eternia's [[spoiler:Eternia's worst war crimes from the first world either haven't occurred in the second (in the case of using child slave labour in the Mythril mine in Eisenberg) or have the blame for them shifted to de Rosa and Khamer acting against Edea's father's orders. In the final couple of worlds it's not confirmed that the toxic mist WMD was used, the bosses become wackier, with Holly changing from torture happy sadist to DeadpanSnarker and even Victoria just trying to form a girl power group, and there are express orders that the vestal is not to be harmed which can be contrasted with Holly's threats in the first world. In the final world the bosses are explicitly just [[OnlyTheWorthyMayPass testing your strength]] and the fights are non-lethal.]]
* LightIsNotGood: Holly Whyte is a WhiteMage and [[spoiler: the [[spoiler:the first time around]] a complete sadist. She threatens that when she captures Agnès she'll [[BreakTheCutie have her beaten to within an inch of her life and then heal her, over and over, until her mind snaps]] while [[ExactWords keeping her word]] to Tiz that Agnès won't be killed.
** Also [[spoiler: Lying [[spoiler:Lying Airy, although she goes very dark once you find this out.]]



* LockedRoomMystery: The Ninja sidequest is one of these, complete with classic tropes like EveryoneIsASuspect and LightsOffSomebodyDies. [[spoiler: And TheButlerDidIt. Sort of. Via FakingTheDead.]]

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* LockedRoomMystery: The Ninja sidequest is one of these, complete with classic tropes like EveryoneIsASuspect and LightsOffSomebodyDies. [[spoiler: And [[spoiler:And TheButlerDidIt. Sort of. Via FakingTheDead.]]



* LoveTheme: "Under the Hollow Moon" for Tiz and Agnès.

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* LoveTheme: "Under the Hollow Moon" for Tiz and Agnès.



* MascotVillain: [[spoiler: Airy from is a cute little fairy who serves Agnés and her group in awaking the crystals. However she exhibits suspicious behavior and a lack of care for anyone who is not the Wind Vestal. There is also the fact that [[TheFairFolk Fairies of lore tend to be alien tricksters at best]]. She is actually TheDragon to [[BigBad Ouroboros]], and is using Agnés and the crystals to link multiple parallel worlds together so that Ouroboros can destroy them. [[WasItAllALie Agnés dosn't take this betrayal well.]] On top of that before the boss fight with her in the Dark Aurora she [[KickTheDog pretends that she was Brainwashed all along and then gloats about Agnés actually buying that]]]]

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* MascotVillain: [[spoiler: Airy [[spoiler:Airy from is a cute little fairy who serves Agnés and her group in awaking the crystals. However she exhibits suspicious behavior and a lack of care for anyone who is not the Wind Vestal. There is also the fact that [[TheFairFolk Fairies of lore tend to be alien tricksters at best]]. She is actually TheDragon to [[BigBad Ouroboros]], and is using Agnés and the crystals to link multiple parallel worlds together so that Ouroboros can destroy them. [[WasItAllALie Agnés dosn't take this betrayal well.]] On top of that before the boss fight with her in the Dark Aurora she [[KickTheDog pretends that she was Brainwashed all along and then gloats about Agnés actually buying that]]]]



** Agnès's artwork and images [[http://images.wikia.com/finalfantasy/images/4/49/BDFF_Woman.jpg are quite gratuitous]], and the first English trailer for the game had a lot of MaleGaze focused on her back and thighs.

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** Agnès's artwork and images [[http://images.wikia.com/finalfantasy/images/4/49/BDFF_Woman.jpg are quite gratuitous]], and the first English trailer for the game had a lot of MaleGaze focused on her back and thighs.



** The Vampire outfits for Agnès and Edea in the Japanese version, and their Spellfencer outfits in all versions.

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** The Vampire outfits for Agnès and Edea in the Japanese version, and their Spellfencer outfits in all versions.



* MultipleEndings: The game never actually asks you what branch of the plot you want to choose, but you nonetheless have the option starting from Chapter 5. [[spoiler: You can get the normal ending by continuing to mash X while awakening a crystal, in spite of Airy's warnings that you'll shatter it, which is what you're repeatedly hinted may be the best course of action. However, continuing to awaken the crystals like Airy asks you to will have similar consequences, with the difference that doing so will also reveal the BiggerBad behind the scenes]].
* NewGamePlus: After [[spoiler: Ouroboros]] is defeated. You even get to choose the stuff you want to carry over (Levels, money, how far Norende has been reconstructed, classes...).

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* MultipleEndings: The game never actually asks you what branch of the plot you want to choose, but you nonetheless have the option starting from Chapter 5. [[spoiler: You [[spoiler:You can get the normal ending by continuing to mash X while awakening a crystal, in spite of Airy's warnings that you'll shatter it, which is what you're repeatedly hinted may be the best course of action. However, continuing to awaken the crystals like Airy asks you to will have similar consequences, with the difference that doing so will also reveal the BiggerBad behind the scenes]].
* NewGamePlus: After [[spoiler: Ouroboros]] [[spoiler:Ouroboros]] is defeated. You even get to choose the stuff you want to carry over (Levels, money, how far Norende has been reconstructed, classes...).



* NothingIsScarier: [[spoiler: After Airy reveals her true colors and leaves, the part of the menu she normally pops up in is blank. After a whole game's worth of it, it can be a bit unnerving.]]

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* NothingIsScarier: [[spoiler: After [[spoiler:After Airy reveals her true colors and leaves, the part of the menu she normally pops up in is blank. After a whole game's worth of it, it can be a bit unnerving.]]



* OurDragonsAreDifferent: The [[spoiler: Vampire]] Sub-Scenario has you fight 6 dragon mini-bosses, each of which is different in name and mythology but ultimately [[PaletteSwap similar in appearance]]; each has an elemental BreathAttack, an elemental weakness, and an elemental weakness inducing attack.

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* OurDragonsAreDifferent: The [[spoiler: Vampire]] [[spoiler:Vampire]] Sub-Scenario has you fight 6 dragon mini-bosses, each of which is different in name and mythology but ultimately [[PaletteSwap similar in appearance]]; each has an elemental BreathAttack, an elemental weakness, and an elemental weakness inducing attack.



** Actually pretty much the whole ''world'' becomes this in Chapter 5. After the [[spoiler: GroundhogDayLoop resets the world,]] all the jobmasters can be fought again, and they give a hefty 999 JP each. Plus, the enemies in every dungeon get stronger - meaning the undead in Grapp Keep give out even ''better'' goodies.
** And in Chapter 6, after you get the [[spoiler: Conjurer]] job and learn Obliterate, the world becomes your oyster as you will automatically win 90% of all random encounters with low-level mobs and you'll get the whole XP and JP reward - so buy a Growth Egg to get the XP bonuses, choose a low-level area, start running circles with +100% encounter rate, and you'll be maxed out in a couple hours.
* [[ViewersAreGoldfish Players Are Goldfish]]: Airy seems to think so. She will constantly ask if you need a re-explanation on how to awaken the crystals [[spoiler:from chapter 5 onward]], for every. Single. ONE. Even if the only thing you did between crystals was fly in your airship to another crystal. Possibly justified; as she explains the first time, if you do it wrong, the crystal will shatter and [[spoiler: her evil plan with it]], so... she doesn't want you to do it wrong.

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** Actually pretty much the whole ''world'' becomes this in Chapter 5. After the [[spoiler: GroundhogDayLoop [[spoiler:GroundhogDayLoop resets the world,]] all the jobmasters can be fought again, and they give a hefty 999 JP each. Plus, the enemies in every dungeon get stronger - meaning the undead in Grapp Keep give out even ''better'' goodies.
** And in Chapter 6, after you get the [[spoiler: Conjurer]] [[spoiler:Conjurer]] job and learn Obliterate, the world becomes your oyster as you will automatically win 90% of all random encounters with low-level mobs and you'll get the whole XP and JP reward - so buy a Growth Egg to get the XP bonuses, choose a low-level area, start running circles with +100% encounter rate, and you'll be maxed out in a couple hours.
* [[ViewersAreGoldfish Players Are Goldfish]]: Airy seems to think so. She will constantly ask if you need a re-explanation on how to awaken the crystals [[spoiler:from chapter 5 onward]], for every. Single. ONE. Even if the only thing you did between crystals was fly in your airship to another crystal. Possibly justified; as she explains the first time, if you do it wrong, the crystal will shatter and [[spoiler: her [[spoiler:her evil plan with it]], so... she doesn't want you to do it wrong.



** For all their criticism of the party viewing things in BlackAndWhiteMorality, the Eternian Forces are ''very'' bad at explaining their side, especially ridiculous since Edea is their Grand Marshal's daughter. Edea herself is also bad at this, as she refuses to explain that she had a problem with Ominas Crowe (or a good deal of the other Eternian commanders) committing war crimes. The party (other than Edea) is rather aware of this but are reluctant to address it other than LampshadeHanging. [[spoiler: Especially absurd that it takes a variant of a GroundhogDayLoop where it takes killing characters off ''several times'' and getting their FinalSpeech and then working off that to get ''another'' FinalSpeech until the main characters finally know what to say to start a conversation.]]
** The heroes themselves, despite realizing there is some kind of [[spoiler: GroundHogDayLoop going on, get mixed up with what happened in which iteration; which causes confusion and antagonism to who they're talking to. One of the Alternis Dims attacks the party when Edea rants about actions he never did; which causes him to accuse her of not being Edea. Which is technically true, as she wasn't ''his'' Edea.]]
*** Ironically enough [[spoiler: Edea is ranting about how neither Alternis nor her father ever bother to explain their actions or motives, choosing instead to attack and cause chaos.]]

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** For all their criticism of the party viewing things in BlackAndWhiteMorality, the Eternian Forces are ''very'' bad at explaining their side, especially ridiculous since Edea is their Grand Marshal's daughter. Edea herself is also bad at this, as she refuses to explain that she had a problem with Ominas Crowe (or a good deal of the other Eternian commanders) committing war crimes. The party (other than Edea) is rather aware of this but are reluctant to address it other than LampshadeHanging. [[spoiler: Especially [[spoiler:Especially absurd that it takes a variant of a GroundhogDayLoop where it takes killing characters off ''several times'' and getting their FinalSpeech and then working off that to get ''another'' FinalSpeech until the main characters finally know what to say to start a conversation.]]
** The heroes themselves, despite realizing there is some kind of [[spoiler: GroundHogDayLoop [[spoiler:GroundHogDayLoop going on, get mixed up with what happened in which iteration; which causes confusion and antagonism to who they're talking to. One of the Alternis Dims attacks the party when Edea rants about actions he never did; which causes him to accuse her of not being Edea. Which is technically true, as she wasn't ''his'' Edea.]]
*** Ironically enough [[spoiler: Edea [[spoiler:Edea is ranting about how neither Alternis nor her father ever bother to explain their actions or motives, choosing instead to attack and cause chaos.]]



* ThePowerOfFriendship: The pendant that Agnès uses can call people from other games (be they guests or friends in your list) to assist the party with an attack. [[spoiler:Interestingly done when the TrueFinalBoss begins to devour worlds to restore himself, it also tries to devour the worlds of players on your friend list. While one's world succumbs, the rest manage to resist this and has their party come to your aid in order to make the boss killable. Also in a bit of GameplayAndStoryIntegration, the boss will begin using a move that puts a character in a PocketDimension, but they can still act by using Summon Friend.]]

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* ThePowerOfFriendship: The pendant that Agnès uses can call people from other games (be they guests or friends in your list) to assist the party with an attack. [[spoiler:Interestingly done when the TrueFinalBoss begins to devour worlds to restore himself, it also tries to devour the worlds of players on your friend list. While one's world succumbs, the rest manage to resist this and has their party come to your aid in order to make the boss killable. Also in a bit of GameplayAndStoryIntegration, the boss will begin using a move that puts a character in a PocketDimension, but they can still act by using Summon Friend.]]



* RapeAsDrama: It is very heavily implied that [[spoiler: Fiore [=DeRosa=]]] is a rapist. This is ''not'' PlayedForLaughs at all. In fact, the game goes out of its way to stress just how evil this makes him. This is probably one of the main reasons why the ages were upped. [[spoiler:A 15-year old wearing a very revealing bikini while going out with a (tall-looking) 37-year old?]]

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* RapeAsDrama: It is very heavily implied that [[spoiler: Fiore [[spoiler:Fiore [=DeRosa=]]] is a rapist. This is ''not'' PlayedForLaughs at all. In fact, the game goes out of its way to stress just how evil this makes him. This is probably one of the main reasons why the ages were upped. [[spoiler:A 15-year old wearing a very revealing bikini while going out with a (tall-looking) 37-year old?]]



* RedHerring: The biggest one is the Sage's advice, "have the courage to think and act on your own, and ''the courage to disobey''." Combined with all the foreshadowing and reveals you get during Chapter 6, you may think it means you should [[spoiler: overload and destroy a Crystal instead of awaken it]], but this actually nets you the game's lesser ending; the 'true' ending is reached by [[spoiler:ignoring this advice and staying the course until the pattern on Airy's wings counts down to zero and she reveals her true plans]].

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* RedHerring: The biggest one is the Sage's advice, "have the courage to think and act on your own, and ''the courage to disobey''." Combined with all the foreshadowing and reveals you get during Chapter 6, you may think it means you should [[spoiler: overload [[spoiler:overload and destroy a Crystal instead of awaken it]], but this actually nets you the game's lesser ending; the 'true' ending is reached by [[spoiler:ignoring this advice and staying the course until the pattern on Airy's wings counts down to zero and she reveals her true plans]].



* RippleEffectProofMemory: [[spoiler: Since most of the events play in a similar manner in each of the worlds the party travels to, they can use their foreknowledge of the events to save their and the player's time, either by forcing the bosses into showing their true nature right away with proof of their deeds (for example, Profiteur's water racketeering) or just foiling their plans with a scheme of their own.]]

to:

* RippleEffectProofMemory: [[spoiler: Since [[spoiler:Since most of the events play in a similar manner in each of the worlds the party travels to, they can use their foreknowledge of the events to save their and the player's time, either by forcing the bosses into showing their true nature right away with proof of their deeds (for example, Profiteur's water racketeering) or just foiling their plans with a scheme of their own.]]



* SelfImposedChallenge: The game's Difficulty menu caters to this with options like enabling/disabling JP gain from battles, decreasing encounter rates to earn less EXP. Then of course, there's traditional self-imposed challenges along the lines of "Restricted to X class only" or "Agnès solo run" etc.
* SequelHook: [[spoiler: After the True Ending, a scene is played in which Tiz is freed from a strange contraption by Magnolia Arch.]]
** The Nemesis Ba'al battles feature enemies from Bravely Second, specifically "Goldie" and "Turtle Dove". [[spoiler: During the secret movie, if you watch the top left window while Magnolia's fighting, you can see the fish-Ba'al destroying a fleet of airships.]]
* ShaggyDogStory: After the [[spoiler: Third World]] being able to communicate ideals stops being an issue, for some reason, as [[spoiler: a lot of the events leading to death stop happening; even the battles with Eternian asterisk bearers become LighterAndSofter, presented as mere tests of skill than true fights to the death.]]
* ShiningCity: [[spoiler: Eternia, ironically. Who would have thought the EvilEmpire would provide universal health care?]]
* ShipTease: Tiz x Agnès. Tiz cares for her a lot to the point where many characters tease him about his relationship with her. Agnès usually goes to Tiz for comfort or when she has to make a decision. [[spoiler: She chooses Tiz as her most trusted ally when visiting Yulyana in the cave.]] And then there's Chapter 6, when Tiz deliberately allows Ringabel and Edea to believe that he and Agnès absconded off on a date [[spoiler:when it was really used to discuss Ringabel's incriminating memories about Airy with Sage Yulyana]].

to:

* SelfImposedChallenge: The game's Difficulty menu caters to this with options like enabling/disabling JP gain from battles, decreasing encounter rates to earn less EXP. Then of course, there's traditional self-imposed challenges along the lines of "Restricted to X class only" or "Agnès solo run" etc.
* SequelHook: [[spoiler: After [[spoiler:After the True Ending, a scene is played in which Tiz is freed from a strange contraption by Magnolia Arch.]]
** The Nemesis Ba'al battles feature enemies from Bravely Second, specifically "Goldie" and "Turtle Dove". [[spoiler: During [[spoiler:During the secret movie, if you watch the top left window while Magnolia's fighting, you can see the fish-Ba'al destroying a fleet of airships.]]
* ShaggyDogStory: After the [[spoiler: Third [[spoiler:Third World]] being able to communicate ideals stops being an issue, for some reason, as [[spoiler: a [[spoiler:a lot of the events leading to death stop happening; even the battles with Eternian asterisk bearers become LighterAndSofter, presented as mere tests of skill than true fights to the death.]]
* ShiningCity: [[spoiler: Eternia, [[spoiler:Eternia, ironically. Who would have thought the EvilEmpire would provide universal health care?]]
* ShipTease: Tiz x Agnès. Tiz cares for her a lot to the point where many characters tease him about his relationship with her. Agnès usually goes to Tiz for comfort or when she has to make a decision. [[spoiler: She [[spoiler:She chooses Tiz as her most trusted ally when visiting Yulyana in the cave.]] And then there's Chapter 6, when Tiz deliberately allows Ringabel and Edea to believe that he and Agnès absconded off on a date [[spoiler:when it was really used to discuss Ringabel's incriminating memories about Airy with Sage Yulyana]].



* {{Stripperific}}: In-universe, the [[BarelyThereSwimwear Bravo Bikini]] really does not leave much to the imagination, even by swimwear standards. Agnès [[ReluctantFanserviceGirl hates the idea]] of having to wear one for plot purposes and Edea is also somewhat embarrassed by it, but still wears it for a covert sting operation. [[ItMakesSenseInContext Seriously.]]

to:

* {{Stripperific}}: In-universe, the [[BarelyThereSwimwear Bravo Bikini]] really does not leave much to the imagination, even by swimwear standards. Agnès [[ReluctantFanserviceGirl hates the idea]] of having to wear one for plot purposes and Edea is also somewhat embarrassed by it, but still wears it for a covert sting operation. [[ItMakesSenseInContext Seriously.]]



*** Susano-o (NonElemental): A towering giant wielding a [[ImprobableWeaponUser radio tower]] as a sword. Based on Susano-o, the thunder god of Japanese myth and thus brother of Amaterasu and Tsukiyomi, with the radio tower referencing his blade, the Ama-no-Murakumo (which you can get in game). [[spoiler: Susano-o is also plot relevant. It was the summon Mephilia's lover Suleiman was looking for, and Mephillia herself, with help from Barbarossa and Einheria, reclaims her sanity and becomes worthy of the summon]].
* SuperDeformed: Outside the opening cutscenes, pretty much everyone is rendered about 3 heads tall. This also becomes an easy way for you to tell who's a good guy and who's a bad guy, as the good guys are always shown to be short and a little simple-looking, while the bad guys are the ones who strangely tower above everyone else in the world. There are exceptions for both sides: for the good side, you have Datz and Mazher Lee; for the bad side, you have the even more so SuperDeformed Victoria [[spoiler:who only really looks like that because she's an IllGirl whom got affected by banned alchemy practices]] and Alternis Dim [[spoiler: because he's literally Ringabel from a paralell world]].

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*** Susano-o (NonElemental): A towering giant wielding a [[ImprobableWeaponUser radio tower]] as a sword. Based on Susano-o, the thunder god of Japanese myth and thus brother of Amaterasu and Tsukiyomi, with the radio tower referencing his blade, the Ama-no-Murakumo (which you can get in game). [[spoiler: Susano-o [[spoiler:Susano-o is also plot relevant. It was the summon Mephilia's lover Suleiman was looking for, and Mephillia herself, with help from Barbarossa and Einheria, reclaims her sanity and becomes worthy of the summon]].
* SuperDeformed: Outside the opening cutscenes, pretty much everyone is rendered about 3 heads tall. This also becomes an easy way for you to tell who's a good guy and who's a bad guy, as the good guys are always shown to be short and a little simple-looking, while the bad guys are the ones who strangely tower above everyone else in the world. There are exceptions for both sides: for the good side, you have Datz and Mazher Lee; for the bad side, you have the even more so SuperDeformed Victoria [[spoiler:who only really looks like that because she's an IllGirl whom got affected by banned alchemy practices]] and Alternis Dim [[spoiler: because [[spoiler:because he's literally Ringabel from a paralell world]].



** Story wise, at the end of Chapter 2 [[spoiler: when confronted by Victor and Victoria, the water vestal Olivia shields Agnes from one of Victoria's spells; she dies shortly afterwards]].

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** Story wise, at the end of Chapter 2 [[spoiler: when [[spoiler:when confronted by Victor and Victoria, the water vestal Olivia shields Agnes from one of Victoria's spells; she dies shortly afterwards]].



** TheHero, TheLeader, and TheHeart: Agnès Oblige works as a combination of all three. She's the hero as the main character, she's the one who has the final say in group decisions (Tiz is just the more talkative one) and she's the heart because, in the end, she's the one who is keeping them all glued together.
** TheLancer, TheHeart, and TheFace: Tiz Arrior works as all three. He's the one most likely to take charge when Agnès can't, his emotions and his love for his friends makes him the heart, and he's the face in that, when the chips are down and talking is needed, he's the one who will do the talking.
** TheSmartGuy: Surprisingly, despite his nature, Ringabel fits the criteria needed. He's the one piloting your ship, and multiple situations are resolved because of his quick thinking. For example, when [[spoiler: Konoe pretends to be a dead maid in the Goodman household]], he's the only one who finds that there is [[spoiler: something off about the corpse.]] Also, he's the entire reason [[spoiler: Edea was able to avoid being experimented on by De Rosa, as he was able to find the secret passage based on where he last saw De Rosa.]] Fittingly enough, Ringabel also has [[GameplayAndStoryIntegration the highest base intelligence stat of all four characters.]]

to:

** TheHero, TheLeader, and TheHeart: Agnès Oblige works as a combination of all three. She's the hero as the main character, she's the one who has the final say in group decisions (Tiz is just the more talkative one) and she's the heart because, in the end, she's the one who is keeping them all glued together.
** TheLancer, TheHeart, and TheFace: Tiz Arrior works as all three. He's the one most likely to take charge when Agnès can't, his emotions and his love for his friends makes him the heart, and he's the face in that, when the chips are down and talking is needed, he's the one who will do the talking.
** TheSmartGuy: Surprisingly, despite his nature, Ringabel fits the criteria needed. He's the one piloting your ship, and multiple situations are resolved because of his quick thinking. For example, when [[spoiler: Konoe [[spoiler:Konoe pretends to be a dead maid in the Goodman household]], he's the only one who finds that there is [[spoiler: something [[spoiler:something off about the corpse.]] Also, he's the entire reason [[spoiler: Edea [[spoiler:Edea was able to avoid being experimented on by De Rosa, as he was able to find the secret passage based on where he last saw De Rosa.]] Fittingly enough, Ringabel also has [[GameplayAndStoryIntegration the highest base intelligence stat of all four characters.]]



** Also, the last chapter title is "Bravely Default". [[spoiler: That is, if you're on the TrueEnding Route.]]

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** Also, the last chapter title is "Bravely Default". [[spoiler: That [[spoiler:That is, if you're on the TrueEnding Route.]]



** At the end of Chapter 6, [[spoiler: dialogue with the party suggests they know they're walking into a trap of Airy's devising, but are pressing forward to get to their true foe. (Although this doesn't quite line up with their reactions once Airy finally does drop the façade.)]]
* TravelingAtTheSpeedOfPlot: A few examples. For instance [[spoiler: Kikyo's plan to assassinate the Shieldbearers' leaders will be put in motion when you visit the Goodman mansion after awakening the fire Crystal, you will find Olivia in the second loop moments before the Venus sisters arrive, and during the fourth loop you will always meet the Eternian division before they fall back to Eternia]].

to:

** At the end of Chapter 6, [[spoiler: dialogue [[spoiler:dialogue with the party suggests they know they're walking into a trap of Airy's devising, but are pressing forward to get to their true foe. (Although this doesn't quite line up with their reactions once Airy finally does drop the façade.)]]
* TravelingAtTheSpeedOfPlot: A few examples. For instance [[spoiler: Kikyo's [[spoiler:Kikyo's plan to assassinate the Shieldbearers' leaders will be put in motion when you visit the Goodman mansion after awakening the fire Crystal, you will find Olivia in the second loop moments before the Venus sisters arrive, and during the fourth loop you will always meet the Eternian division before they fall back to Eternia]].



* VideoGameTime: The entire game spans about 8 months from the day Tiz is rescued to the end of the game. [[spoiler: And that's without counting the five time loops to the true ending.]]

to:

* VideoGameTime: The entire game spans about 8 months from the day Tiz is rescued to the end of the game. [[spoiler: And [[spoiler:And that's without counting the five time loops to the true ending.]]



* WasItAllALie: [[spoiler: Agnès to Airy in the false ending route. Airy's answer is a cruel type 1, as not only does she taunt her for her foolishness]], but she even pretends to have been possessed to give her a HopeSpot.
* WhamEpisode: The end of Chapter 4. [[spoiler: You've just defeated Alternis, but the boat is rocking wildly. In the chaos, Alternis's mask breaks, revealing that he and Ringabel look exactly alike. He then falls over the edge of Grandship, dropping a journal that bears an uncanny resemblance to Ringabel's. Finally, Grandship, unable to stabilize, ends up sucked into the holy pillar... Cue Tiz and company waking up in Caldisla, with everything seemingly as it was the day after the attack by Ominas Crowe.]]

to:

* WasItAllALie: [[spoiler: Agnès [[spoiler:Agnès to Airy in the false ending route. Airy's answer is a cruel type 1, as not only does she taunt her for her foolishness]], but she even pretends to have been possessed to give her a HopeSpot.
* WhamEpisode: The end of Chapter 4. [[spoiler: You've [[spoiler:You've just defeated Alternis, but the boat is rocking wildly. In the chaos, Alternis's mask breaks, revealing that he and Ringabel look exactly alike. He then falls over the edge of Grandship, dropping a journal that bears an uncanny resemblance to Ringabel's. Finally, Grandship, unable to stabilize, ends up sucked into the holy pillar... Cue Tiz and company waking up in Caldisla, with everything seemingly as it was the day after the attack by Ominas Crowe.]]



* YouAreNotAlone: When things look their absolute most bleak during the true final boss, the voice of the Celestial being reassures the heroes this. [[spoiler: Then the combined power of all the remaining parallel versions of the party from other worlds is channeled through Agnés' pendant, and the fight resumes.]]

to:

* YouAreNotAlone: When things look their absolute most bleak during the true final boss, the voice of the Celestial being reassures the heroes this. [[spoiler: Then [[spoiler:Then the combined power of all the remaining parallel versions of the party from other worlds is channeled through Agnés' pendant, and the fight resumes.]]



* YouHaveOutlivedYourUsefulness: [[spoiler: Two instances: it seems that Airy has done this with the heroes in many of the timelines, killing the current group that she is working with and moving on to a new one in a new world whenever they start getting too strong or figuring out her plan. The second case actually has Airy on the receiving end. In the fight against her during the true ending, Ouroboros keeps healing her to full health whenever you bring her to zero...until he just gets tired of her and lets the party finish her.]]

to:

* YouHaveOutlivedYourUsefulness: [[spoiler: Two [[spoiler:Two instances: it seems that Airy has done this with the heroes in many of the timelines, killing the current group that she is working with and moving on to a new one in a new world whenever they start getting too strong or figuring out her plan. The second case actually has Airy on the receiving end. In the fight against her during the true ending, Ouroboros keeps healing her to full health whenever you bring her to zero...until he just gets tired of her and lets the party finish her.]]



* YouShouldntKnowThisAlready: After you see the cutscene of Heinkel and Owen fighting, Owen's entry in Ringabel's journal will say [[spoiler: he died in the fight.]] Keep in mind that character entries are penned in by Ringabel, so unlike D's Enigmatic Writings they ''don't'' predict the future.

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* YouShouldntKnowThisAlready: After you see the cutscene of Heinkel and Owen fighting, Owen's entry in Ringabel's journal will say [[spoiler: he [[spoiler:he died in the fight.]] Keep in mind that character entries are penned in by Ringabel, so unlike D's Enigmatic Writings they ''don't'' predict the future.
19th May '16 4:33:48 PM VultusInanis
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* AmbiguouslyBrown/Dark-SkinnedBlonde: Most of the NPCs, secondary characters, and Jobmasters are this; namely the King of Caldisla, who arguably sports the darkest skin complexion in the game, yet has stark white hair. Although that's justifiable, since he's an old monarch.

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* AmbiguouslyBrown/Dark-SkinnedBlonde: AmbiguouslyBrown: Most of the NPCs, secondary characters, and Jobmasters are this; namely the King of Caldisla, who arguably sports the darkest skin complexion in the game, yet has stark white hair. Although that's justifiable, since he's an old monarch.game.
19th May '16 4:31:38 PM VultusInanis
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Added DiffLines:

* AmbiguouslyBrown/Dark-SkinnedBlonde: Most of the NPCs, secondary characters, and Jobmasters are this; namely the King of Caldisla, who arguably sports the darkest skin complexion in the game, yet has stark white hair. Although that's justifiable, since he's an old monarch.
4th May '16 8:51:14 PM AzureSeas
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** [[FridgeBrilliance Of course, pausing the game could be considered stopping time as well.]]



*** This can be [[JustifiedTrope justified]] by the fact that [[spoiler: [[FridgeBrilliance Tiz put Egil in charge of the restoration before they switched worlds, meaning the restoration is still continuing in the first world.]]]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BravelyDefault