History VideoGame / BravelyDefault

15th Mar '17 12:47:33 PM lalaTKG
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Has a browser {{Spinoff}}, ''Bravely Default: Praying Brage'', and a 3DS sequel, ''VideoGame/BravelySecond''.

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Has a browser {{Spinoff}}, ''Bravely Default: Praying Brage'', a mobile spinoff, ''Bravely Default: Fairy's Effect'', and a 3DS sequel, ''VideoGame/BravelySecond''.
22nd Dec '16 7:59:18 PM ADrago
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* LostForever: After Chapter 4, most enemies around the world map are replaced with more powerful versions. As a result, Vampires may be unable to learn skills that only the weaker enemies had, and if you haven't faced them already, you can't get their Bestiary entries ... unless you find them later in the BonusDungeon.
14th Nov '16 10:48:21 AM shoruke
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Added DiffLines:

* NPCRandomEncounterImmunity: Meta-justified? It's possible to set the encounter rate at whatever you like at any time from the settings menu, so maybe the [=NPCs=] just always set it to none?
11th Nov '16 7:15:29 PM JoeG
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Added DiffLines:

* ExploitingTheFourthWall: You, the player, are a tangible force within the game's world. The [[BigBad True antagonists]] directly acknowledge your involvement with the party.
31st Oct '16 11:12:55 PM Geodude6
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** If the BonusBoss, [[spoiler:the Adventurer]], loses his companion, they'll always resummon them and then sit there. No matter how many times you kill their ally, or how much BP they have.

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** If the BonusBoss, [[spoiler:the Adventurer]], loses his her companion, they'll always resummon them and then sit there. No matter how many times you kill their ally, or how much BP they have.



** You can fight [[spoiler:the Adventurer and his fox]] in the BonusDungeon, also like in ''VideoGame/FinalFantasyThe4HeroesOfLight''.

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** You can fight [[spoiler:the Adventurer and his her fox]] in the BonusDungeon, also like in ''VideoGame/FinalFantasyThe4HeroesOfLight''.
16th Oct '16 12:12:53 PM EdwardGil
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* LighterAndSofter: In game. Each [[spoiler:alternate reality the party visits]] is less dark (especially from the main charcters' point of view). For example [[spoiler:Eternia's worst war crimes from the first world either haven't occurred in the second (in the case of using child slave labour in the Mythril mine in Eisenberg) or have the blame for them shifted to de Rosa and Khamer acting against Edea's father's orders. In the final couple of worlds it's not confirmed that the toxic mist WMD was used, the bosses become wackier, with Holly changing from torture happy sadist to DeadpanSnarker and even Victoria just trying to form a girl power group, and there are express orders that the vestal is not to be harmed which can be contrasted with Holly's threats in the first world. In the final world the bosses are explicitly just [[OnlyTheWorthyMayPass testing your strength]] and the fights are non-lethal.]]

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* LighterAndSofter: In game. Each [[spoiler:alternate reality the party visits]] is less dark (especially from the main charcters' characters' point of view). For example [[spoiler:Eternia's worst war crimes from the first world either haven't occurred in the second (in the case of using child slave labour in the Mythril mine in Eisenberg) or have the blame for them shifted to de Rosa and Khamer acting against Edea's father's orders. In the final couple of worlds it's not confirmed that the toxic mist WMD was used, the bosses become wackier, with Holly changing from torture happy sadist to DeadpanSnarker and even Victoria just trying to form a girl power group, and there are express orders that the vestal is not to be harmed which can be contrasted with Holly's threats in the first world. In the final world the bosses are explicitly just [[OnlyTheWorthyMayPass testing your strength]] and the fights are non-lethal.]]
20th Sep '16 5:50:36 PM AzureSeas
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Added DiffLines:

* BackgroundMusicOverride: When a character uses a special attack the battle theme is temporarily replaced with a character-specific one. It holds a gameplay purpose, as any buffs granted by the special attack last only as long as a character theme is playing.
5th Sep '16 4:52:37 PM Gagaga_Madness
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** As is expected from many an RPG, first there's the issue of a PlotlineDeath versus an in-gameplay KO (e.g., when the first MauveShirt dies, you probably do have a character classed as a White Mage and thus logically able to heal them -- note they were alive enough to [[TalkativeDeadGuy share some final words]] before croaking)

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** As is expected from many an RPG, first there's the issue of a PlotlineDeath versus an in-gameplay KO (e.g., when the first MauveShirt dies, you probably do have a character classed as a White Mage and thus logically able to heal them -- note they were alive enough to [[TalkativeDeadGuy share some final words]] words before croaking)
5th Sep '16 7:44:52 AM Malady
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** This also extends into the GoldenEnding and the events that lead to it: [[spoiler:the pendant Agnès carries is the made from the core of a crystal, and as it's been established in the story, crystals are able to connect multiple words together, which enables it to both summon heroes from other worlds to help you in battle as well as borrow their skills with Abilink. When Ouroboros starts destroying the worlds that've been linked together, the ones that fight against it and lend you their power are the players you're currently Abilinked with, although he still manages to destroy one/some(?) of the worlds of the people you have on your friend list.]]

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** This also extends into the GoldenEnding and the events that lead to it: [[spoiler:the pendant Agnès carries is the made from the core of a crystal, and as it's been established in the story, crystals are able to connect multiple words worlds together, which enables it to both summon heroes from other worlds to help you in battle as well as borrow their skills with Abilink. When Ouroboros starts destroying the worlds that've been linked together, the ones that fight against it and lend you their power are the players you're currently Abilinked with, although he still manages to destroy one/some(?) of the worlds of the people you have on your friend list.]]
13th Jun '16 12:11:40 PM NovemberLima
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** Referenced by Barras Lehr, the Monk Asterisk holder. In his dialogues with Holly Whyte, already full of innuendo, he says: "There are only two tactics a real warrior needs! Frontal assault, and death by frontal assault!"

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** Referenced by Barras Lehr, the Monk Asterisk holder. In his dialogues with Holly Whyte, already full of innuendo, he says: [[AttackAttackAttack "There are only two tactics a real warrior needs! Frontal assault, and death by frontal assault!" assault!"]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BravelyDefault