History VideoGame / BoulderDash

9th Dec '15 10:13:25 AM Morgenthaler
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* FollowTheLeader: Clones of this game eventually emerged. Many, like ''{{VideoGame/Supaplex}}'' and ''SubTerra'', were considered an improvement to the formula.

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* FollowTheLeader: Clones of this game eventually emerged. Many, like ''{{VideoGame/Supaplex}}'' and ''SubTerra'', ''VideoGame/SubTerra'', were considered an improvement to the formula.
15th Oct '15 12:06:50 PM Exxolon
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http://static.tvtropes.org/pmwiki/pub/images/BD_TitleScreen_7746.JPG
[[caption-width:645: [[EarWorm Do-do-do-do-do-do-do-do-do-do-do-do-doooh-dooooooooh]]...]]

''Boulder Dash'' was one of the more popular action-puzzle games of the 8-bit era, and remains the archetypal DiggingGame. First released for UsefulNotes/Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[UsefulNotes/NintendoEntertainmentSystem NES]] and UsefulNotes/VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like ''VideoGame/{{Sokoban}}'' or a hectic arcade game similar to ''VideoGame/DigDug'', minus the player's capacity to directly defend himself.

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JPG]]
[[caption-width-right:300:
[[EarWorm Do-do-do-do-do-do-do-do-do-do-do-do-doooh-dooooooooh]]...]]

]]
''Boulder Dash'' was is one of the more popular action-puzzle games of the 8-bit era, and remains the archetypal DiggingGame. First released for UsefulNotes/Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[UsefulNotes/NintendoEntertainmentSystem NES]] and UsefulNotes/VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like ''VideoGame/{{Sokoban}}'' or a hectic arcade game similar to ''VideoGame/DigDug'', minus the player's capacity to directly defend himself.
10th Oct '15 7:54:58 PM WillBGood
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''Boulder Dash'' was one of the more popular action-puzzle games of the 8-bit era, and remains the archetypal DiggingGame. First released for UsefulNotes/Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[UsefulNotes/NintendoEntertainmentSystem NES]] and UsefulNotes/VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like {{Sokoban}} or a hectic arcade game similar to DigDug, minus the player's capacity to directly defend himself.

to:

''Boulder Dash'' was one of the more popular action-puzzle games of the 8-bit era, and remains the archetypal DiggingGame. First released for UsefulNotes/Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[UsefulNotes/NintendoEntertainmentSystem NES]] and UsefulNotes/VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like {{Sokoban}} ''VideoGame/{{Sokoban}}'' or a hectic arcade game similar to DigDug, ''VideoGame/DigDug'', minus the player's capacity to directly defend himself.
10th Oct '15 7:54:58 PM WillBGood
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13th May '15 2:03:50 AM Trueman001
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* ArcadePerfectPort: ''Inverted'', as bizarre as that may sound. Boulder Dash was the first game to be ported from a home computer system ''to'' the arcade.

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* ArcadePerfectPort: ''Inverted'', as bizarre as that may sound. Boulder Dash was the first game to be ported from a home computer system ''to'' the arcade. (There were at least two coin-op versions, ''Rockford'' by Mastertronic and ''Boulder Dash'' by Data East.)



* FanSequel: Visit sites that offer ROM files of C-64 games and you will find literally ''hundreds'' of home-grown Boulder Dash sequels.

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* FanSequel: Visit sites that offer ROM files of C-64 games and you will find literally ''hundreds'' of home-grown Boulder Dash sequels. ''Megablasters'' for the UsefulNotes/AmstradCPC was also massive.
8th Oct '14 8:38:45 AM rexpensive
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''Boulder Dash'' was one of the more popular action-puzzle games of the 8-bit era, and remains the archetypal DiggingGame. First released for Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[NintendoEntertainmentSystem NES]] and VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like {{Sokoban}} or a hectic arcade game similar to DigDug, minus the player's capacity to directly defend himself.

to:

''Boulder Dash'' was one of the more popular action-puzzle games of the 8-bit era, and remains the archetypal DiggingGame. First released for Atari8BitComputers UsefulNotes/Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[NintendoEntertainmentSystem [[UsefulNotes/NintendoEntertainmentSystem NES]] and VirtualConsole.UsefulNotes/VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like {{Sokoban}} or a hectic arcade game similar to DigDug, minus the player's capacity to directly defend himself.
3rd Dec '13 11:20:40 PM foxley
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Added DiffLines:

* TunnelKing: Rockford
21st Nov '13 2:54:07 PM Vilui
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Boulder Dash's primary feature is that boulders and diamonds are subject to gravity, but the player is not. A stack of rocks and diamonds will roll off of each other into a pile if there is room to do so. A careless player may find himself crushed or trapped beneath a mountain of rubble. Certain enemies, when killed, explode into diamonds which can either be collected or kill enemies or players beneath them. Other enemies simply explode, like highly mobile ExplodingBarrels, which can be necessary for blasting a hole in a wall.

to:

Boulder Dash's primary feature is that boulders and diamonds are subject to gravity, [[SelectiveGravity but the player is not.not]]. A stack of rocks and diamonds will roll off of each other into a pile if there is room to do so. A careless player may find himself crushed or trapped beneath a mountain of rubble. Certain enemies, when killed, explode into diamonds which can either be collected or kill enemies or players beneath them. Other enemies simply explode, like highly mobile ExplodingBarrels, which can be necessary for blasting a hole in a wall.
27th Oct '13 7:07:20 PM Prfnoff
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''Boulder Dash'' was one of the more popular action-puzzle games of the 8-bit era. First released for Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[NintendoEntertainmentSystem NES]] and VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like {{Sokoban}} or a hectic arcade game similar to DigDug, minus the player's capacity to directly defend himself.

to:

''Boulder Dash'' was one of the more popular action-puzzle games of the 8-bit era.era, and remains the archetypal DiggingGame. First released for Atari8BitComputers in 1984 and [[MultiPlatform endlessly ported]], including to the [[NintendoEntertainmentSystem NES]] and VirtualConsole. In it, the hero Rockford must explore a series of caves/levels, collect a certain quota of diamonds, and reach the exit without dying. Depending on how a level is designed, it could be evocative of {{Block Puzzle}}s like {{Sokoban}} or a hectic arcade game similar to DigDug, minus the player's capacity to directly defend himself.
27th Oct '13 2:32:30 AM Lizz
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* FollowTheLeader: Clones of this game eventually emerged. Many, like ''SupaPlex'' and ''SubTerra'', were considered an improvement to the formula.

to:

* FollowTheLeader: Clones of this game eventually emerged. Many, like ''SupaPlex'' ''{{VideoGame/Supaplex}}'' and ''SubTerra'', were considered an improvement to the formula.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BoulderDash