History VideoGame / BorderDown

12th Jan '17 7:21:49 PM contrafanxxx
Is there an issue? Send a Message

Added DiffLines:

* MirrorBoss: [[spoiler: The FinalBoss in Stage 6-C/D.]]
5th Jan '17 1:35:21 PM contrafanxxx
Is there an issue? Send a Message

Added DiffLines:

* NoEnding: [[spoiler: Fail to defeat the FinalBoss in either version of Stage 6 within the time limit, you get ''no ending at all''.]]
5th Jan '17 1:30:28 PM contrafanxxx
Is there an issue? Send a Message

Added DiffLines:

* EarnYourBadEnding: [[spoiler: 6-D. See DoWellButNotPerfect and DownerEnding above for more information.]]
31st Oct '16 9:34:11 PM LucaEarlgrey
Is there an issue? Send a Message


* NintendoHard:
** The game itself is hard. It seems impossible at first because you can only play sections of a level in Practice Mode that you've reached in Arcade or Remix mode, continues unlock over time, and ''you don't start with any.''

to:

* NintendoHard:
**
NintendoHard: The game itself is hard. It seems impossible at first because you can only play sections of a level in Practice Mode that you've reached in Arcade or Remix mode, continues unlock over time, and ''you don't start with any.'''' Worse, the Border system means that the game gets ''harder'' the more you die.
31st Oct '16 9:33:44 PM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

* SpaceElevator: F.A. tries to topple one on Mars to destroy the capital city. [[spoiler:Frank tries to stop then, but hallucinations cause him to destroy the elevator by mistake.]]
12th Jun '16 3:00:58 PM Skyknight
Is there an issue? Send a Message

Added DiffLines:

* DoWellButNotPerfect: [[spoiler: Which version of stage 6 you get is determined by which Border you've spent most of your time in. 6-A is if you don't have a dominant border (meaning you've probably been choosing at random), 6-B if Green, 6-C if Yellow, 6-D if Red. 6-D might ''sound'' like the best idea, given you have to prove yourself in the toughest Borders, but that actually gets you a ''[[DownerEnding worse]]'' ending than [[BittersweetEnding 6-C]]. In effect, you have to avoid taking the easy path (lest you get stuck in the simulacrum), but also want to give yourself some wiggle room. It may also reflect the idea that in-story, "Red Border" usually means "got clocked in the Yellow Border"--you didn't do perfectly after all.]]
28th Nov '15 10:22:11 PM nombretomado
Is there an issue? Send a Message


[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/BorderDownLECover_3262.jpg]]''Border Down'' is a horizontally scrolling ShootEmUp arcade game released by [=G.rev=] in 2003, and then later ported to the SegaDreamcast [[NoExportForYou in Japan]].

to:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/BorderDownLECover_3262.jpg]]''Border Down'' is a horizontally scrolling ShootEmUp arcade game released by [=G.rev=] in 2003, and then later ported to the SegaDreamcast UsefulNotes/SegaDreamcast [[NoExportForYou in Japan]].
4th Apr '15 4:51:06 PM tenryufan
Is there an issue? Send a Message


* NoExportForYou: Only released in Japan. The game should work on an American Dreamcast and the menus are in English.
6th Jul '14 7:40:50 PM ReiKusanagi
Is there an issue? Send a Message

Added DiffLines:

** Let it hit -30, and it's game over, playing the trope straight.
22nd Jun '14 7:50:31 PM Luigifan
Is there an issue? Send a Message


In the future, humans have colonized Mars for three centuries and are near completion of its terra-formation. Other than political friction with Earth, it is considered humanity's Golden Age. One day, contact with the Vesta asteroid mine was lost. The asteroid had been taken over by a hostile alien force that would be become known as "First Approach" (F.A). The F.A began causing terrible destruction and then suddenly vanish before anything can be done to stop them. In order to combat this threat the Solar system Defense Force ([=SDF=]) was established. However, irregular electromagnetic waves from The Seed, F.A's power source, will cause the [=SDF=]'s unmanned fighters to malfunction. In response, the [=SDF=] adapted the Remote Artificial Intelligence Network to allow remote control of the their newly developed space fighter, Antares.

to:

In the future, humans have colonized Mars for three centuries and are near completion of its terra-formation. Other than political friction with Earth, it is considered humanity's Golden Age. One day, contact with the Vesta asteroid mine was lost. The asteroid had been taken over by a hostile alien force that would be become known as "First Approach" (F.A). The F.A began causing terrible destruction and then suddenly vanish before anything can be done to stop them. In order to combat this threat the Solar system Defense Force ([=SDF=]) was established. However, irregular electromagnetic waves from The Seed, F.A's power source, will cause the [=SDF=]'s unmanned fighters to malfunction. In response, the [=SDF=] adapted the Remote Artificial Intelligence Network to allow remote control of the their newly developed space fighter, Antares.



* BeamOWar: When an enemy fires a laser similar to your Break Laser, a large ball of energy is created that takes up a large portion of the screen. Small enemies and enemy shots are destroyed. Large enemies and bosses will take more damage compared to the Break Laser alone but only if the energy ball is toughing them.

to:

* BeamOWar: When an enemy fires a laser similar to your Break Laser, a large ball of energy is created that takes up a large portion of the screen. Small enemies and enemy shots are destroyed. Large enemies and bosses will take more damage compared to the Break Laser alone alone, but only if the energy ball is toughing touching them.



* DownerEnding: The only difference between the 6-D ending and the level 6 Nonstandard Game Over is [[spoiler:Frank's brain got fried by the [=RAIN=] system and left in a vegetative state. 6-C is a ''[[BittersweetEnding little]]'' more hopeful; Frank's at least somewhat back in a properly conscious state, although the immediate terraforming is emphatically ''not'' going to work out. Also, it seems Frank's willing to give [=RAIN=] another go. Considering that he successfully wiped out the Earth conspirators' own version of Antares, ''and'' he has a better grip of what [=RAIN=] does...Question is whether the conspirators can still control [=RAIN=]'s output.]].

to:

* DownerEnding: The only difference between the 6-D ending and the level 6 Nonstandard Game Over is [[spoiler:Frank's brain got fried by the [=RAIN=] system and left in a vegetative state. 6-C is a ''[[BittersweetEnding little]]'' more hopeful; Frank's at least somewhat back in a properly conscious state, although the immediate terraforming is emphatically ''not'' going to work out. Also, it seems Frank's willing to give [=RAIN=] another go. Considering that he successfully wiped out the Earth conspirators' own version of Antares, ''and'' he has a better grip of what [=RAIN=] does...Question the question is whether the conspirators can still control [=RAIN=]'s output.]].]]



* [[spoiler: GovernmentConspiracy: The First Approach were actually a fiction of the Earth officials behind the creation of [=SDF=]. [=SDF=] and [=RAIN=] were all just a ploy to (a) rip up Mars and force it back under Earth's rule...with Frank himself as a [[UnwittingPawn convenient fall guy]] for the disaster...and (b) design the ultimate battle machine--Red Wasps, the heavily armored versions of the Antares fighters that act as the 6-C and 6-D bosses. Even worse, ''everything'' but 6-C/D was a simulacrum fed to Frank to force him to ruin the space elevator...]]
* {{Hallucinations}}:The bosses for level 3 & second half of the level 5 boss. All of level 6, depending on how many Stage Norm clears you got and how much time is spent playing in the three Borders.

to:

* [[spoiler: GovernmentConspiracy: [[spoiler:GovernmentConspiracy: The First Approach were actually a fiction of the Earth officials behind the creation of [=SDF=]. [=SDF=] and [=RAIN=] were all just a ploy to (a) rip up Mars and force it back under Earth's rule...with Frank himself as a [[UnwittingPawn convenient fall guy]] for the disaster... and (b) design the ultimate battle machine--Red machine -- Red Wasps, the heavily armored versions of the Antares fighters that act as the 6-C and 6-D bosses. Even worse, ''everything'' but 6-C/D was a simulacrum fed to Frank to force him to ruin the space elevator...]]
* {{Hallucinations}}:The {{Hallucinations}}: The bosses for level 3 & second half of the level 5 boss. All of level 6, depending on how many Stage Norm clears you got and how much time is spent playing in the three Borders.



* [[spoiler: NiceJobBreakingItHero: In level 5, the mission is to disable the elevator core just enough to prevent the [=SEED=] from activating, but not to the point that it will explode. This is accomplished after the fifth boss's first two phases. Unfortunately, phase three is Frank ''hallucinating that it isn't defeated after all''...]]

to:

* [[spoiler: NiceJobBreakingItHero: [[spoiler:NiceJobBreakingItHero: In level 5, the mission is to disable the elevator core just enough to prevent the [=SEED=] from activating, but not to the point that it will explode. This is accomplished after the fifth boss's first two phases. Unfortunately, phase three is Frank ''hallucinating that it isn't defeated after all''...]]



* WithGreatPowerComesGreatInsanity: The [=RAIN=] system. The fact that piloting three space fighters with three separate missions via a remote control neural link overloading Frank's brain might have something to do with it. [[spoiler: Except for the battles in 6-C and 6-D, ''everything'' Frank experienced--hallucinatory experiences included--was custom-made by the Earth conspirators to manipulate him into doing their dirty work for them... They WANTED him to break. That way, he could easily be disposed of, and/or unable to mount a proper defense against being blamed for the space elevator disaster. [[BittersweetEnding But if 6-C is anything to go by...]]]]

to:

* WithGreatPowerComesGreatInsanity: The [=RAIN=] system. The fact that piloting three space fighters with three separate missions via a remote control neural link overloading Frank's brain might have something to do with it. [[spoiler: Except [[spoiler:Except for the battles in 6-C and 6-D, ''everything'' Frank experienced--hallucinatory experienced -- hallucinatory experiences included--was included -- was custom-made by the Earth conspirators to manipulate him into doing their dirty work for them... They WANTED him to break. That way, he could easily be disposed of, and/or unable to mount a proper defense against being blamed for the space elevator disaster. [[BittersweetEnding But if 6-C is anything to go by...]]]]
This list shows the last 10 events of 16. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BorderDown