History VideoGame / Bonk

28th May '16 9:57:56 AM nombretomado
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* UpdatedRerelease: A remake of the first game was released for the [[UsefulNotes/NintendoGameCube GameCube]] and PlayStation 2 in 2003. In addition to an ArtShift, the levels are overall shorter, the bosses are completely different, [[GottaCatchThemAll and the fruit have been made collectables, in addition to the new golden wheels.]]

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* UpdatedRerelease: A remake of the first game was released for the [[UsefulNotes/NintendoGameCube GameCube]] and PlayStation 2 UsefulNotes/PlayStation2 in 2003. In addition to an ArtShift, the levels are overall shorter, the bosses are completely different, [[GottaCatchThemAll and the fruit have been made collectables, in addition to the new golden wheels.]]
25th May '16 9:30:51 AM Superjustinbros
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** However, ''Super Bonk'' has both forms of Womb Levels, the second half of Round 2 is inside a giant T-Rex. Appropriately, it is larger than Bonk.

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** However, ''Super Bonk'' has both forms of Womb Levels, the second half of Round 2 is inside a giant T-Rex. Appropriately, it is larger than Bonk.
10th May '16 11:43:48 PM dieseldragons
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Added DiffLines:

* BattleInTheCentreOfTheMind: In ''Super Bonk'' not only do you enter the brain of a massive dinosaur, dealing with threats and maze obstacles as they come, but you also have to fight his inner demons too.


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* SwallowedWhole: Recurring in the series, Bonk always ends up inside an enormous dinosaur at some point.
19th Apr '16 5:40:56 AM rjd1922
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This has nothing to do with the "catchphrase" of the Scout from ''VideoGame/TeamFortress2''.

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This has nothing to do with the "catchphrase" of the Scout Scout's {{catchphrase}} from ''VideoGame/TeamFortress2''.
2nd Feb '16 3:10:56 PM MarkLungo
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* CoOpMultiplayer: ''Bonk 3'' and the arcade game had another player play as a PaletteSwap of Bonk.

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* CoOpMultiplayer: ''Bonk 3'' and the arcade game UsefulNotes/ArcadeGame had another player play as a PaletteSwap of Bonk.



* ReformulatedGame: The GameBoy and {{Arcade}} versions of Bonk's Adventure are not ports of the original game, but are in fact completely different games with unique levels and bosses.

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* ReformulatedGame: The GameBoy UsefulNotes/GameBoy and {{Arcade}} UsefulNotes/ArcadeGame versions of Bonk's Adventure are not ports of the original game, but are in fact completely different games with unique levels and bosses.
12th Jan '16 8:59:24 PM TheNerfGuy
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* PurposefullyOverpowered: After eating two pieces of meat or one huge chunk, Bonk gains brief invincibility, can do twice as much damage, and headbutting the ground damages all enemies on screen, including bosses! Would be a GameBreaker if the power-up wasn't timed, lasting only 30 seconds at best. It also gets downgraded or is lost entirely if Bonk takes damage.

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* PurposefullyOverpowered: PurposelyOverpowered: After eating two pieces of meat or one huge chunk, Bonk gains brief invincibility, can do twice as much damage, and headbutting the ground damages all enemies on screen, including bosses! Would be a GameBreaker if the power-up wasn't timed, lasting only 30 seconds at best. It also gets downgraded or is lost entirely if Bonk takes damage.
2nd Oct '15 8:18:47 PM mlsmithca
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* LetsPlay: Done by NakaTeleeli, who played all the major Bonk games, including ''Super Bonk 2'', the 2003 Japanese remake of the first game, and even one of the Game Boy titles.
19th Sep '15 4:52:55 PM nombretomado
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* UpdatedRerelease: A remake of the first game was released for the GameCube and PlayStation 2 in 2003. In addition to an ArtShift, the levels are overall shorter, the bosses are completely different, [[GottaCatchThemAll and the fruit have been made collectables, in addition to the new golden wheels.]]

to:

* UpdatedRerelease: A remake of the first game was released for the GameCube [[UsefulNotes/NintendoGameCube GameCube]] and PlayStation 2 in 2003. In addition to an ArtShift, the levels are overall shorter, the bosses are completely different, [[GottaCatchThemAll and the fruit have been made collectables, in addition to the new golden wheels.]]
18th Aug '15 10:30:22 PM Spanks
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* OddballInTheSeries: Super Genjin 2 (Super Bonk 2). The game is completely linear level structure, and there are numerous design choices that may alienate those familiar with the series: Insta-death BottomlessPits (When prior Bonk games had ''none''), ''Checkpoints'' (Where Bonk can be instantly revived upon dying in previous games, thus eliminating the need for checkpoints), and lots of Meat-based Power ups, many of which [[PowerUpLetdown aren't designed well or just not very useful]]. You could say Super Bonk 2 was an initial concept for a ''Mario'' title, but then the developers decided to turn it into a ''Bonk'' title instead. Needless to say, Super Bonk 2 got NoExportForYou and sent the franchise into dormancy for while.

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* OddballInTheSeries: Super Genjin 2 (Super Bonk 2). The game is completely linear level structure, and there are numerous design choices that may alienate those familiar with the series: Insta-death BottomlessPits (When prior Bonk games had ''none''), ''Checkpoints'' (Where Bonk can be instantly revived upon dying in previous games, thus eliminating the need for checkpoints), and lots of Meat-based Power ups, many of which [[PowerUpLetdown aren't designed well well]] or just not very useful]]. so situational they're useless outside of the point where you'll need them. You could say Super Bonk 2 was an initial concept for a ''Mario'' title, but then the developers decided to turn it into a ''Bonk'' title instead. instead at the last moment. Needless to say, Super Bonk 2 got NoExportForYou and sent the franchise into dormancy for a while.
18th Aug '15 10:25:11 PM Spanks
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Added DiffLines:

* OddballInTheSeries: Super Genjin 2 (Super Bonk 2). The game is completely linear level structure, and there are numerous design choices that may alienate those familiar with the series: Insta-death BottomlessPits (When prior Bonk games had ''none''), ''Checkpoints'' (Where Bonk can be instantly revived upon dying in previous games, thus eliminating the need for checkpoints), and lots of Meat-based Power ups, many of which [[PowerUpLetdown aren't designed well or just not very useful]]. You could say Super Bonk 2 was an initial concept for a ''Mario'' title, but then the developers decided to turn it into a ''Bonk'' title instead. Needless to say, Super Bonk 2 got NoExportForYou and sent the franchise into dormancy for while.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Bonk