History VideoGame / BodyHarvest

2nd Jun '16 3:02:40 AM Doug86
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* AlternateHistory: The game starts out as this. The aliens attack in 1916 in the middle of UsefulNotes/WorldWarOne, and then slowly annihilate mankind by returning once every 25 years to consume entire countries.

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* AlternateHistory: The game starts out as this. The aliens attack in 1916 in the middle of UsefulNotes/WorldWarOne, UsefulNotes/WorldWarI, and then slowly annihilate mankind by returning once every 25 years to consume entire countries.
1st Nov '15 7:01:04 PM RezaMaulana98
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[[caption-width-right:256:The game that set the ground for ''VideoGame/GrandTheftAuto'']

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[[caption-width-right:256:The game that set the ground for ''VideoGame/GrandTheftAuto'']
''VideoGame/GrandTheftAuto'']]
1st Nov '15 7:00:53 PM RezaMaulana98
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[[caption-width-right:256:The game that made ''VideoGame/GrandTheftAutoIII'' possible]]

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[[caption-width-right:256:The game that made ''VideoGame/GrandTheftAutoIII'' possible]]
set the ground for ''VideoGame/GrandTheftAuto'']
1st Nov '15 6:59:54 PM RezaMaulana98
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[[caption-width-right:256:The game that made ''VideoGame/GrandTheftAutoIII'' possible]]
2nd Nov '14 5:31:26 AM Morgenthaler
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Added DiffLines:

* RegularlyScheduledEvil: When the aliens harvested humanity in the 20th century, they returned once every 25 years when their Comet homeworld is close enough.
17th Jul '14 11:45:42 AM Morgenthaler
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* DummiedOut: [[http://flickr.com/photos/mikedailly/sets/72157602060415175/ This image gallery]] uploaded by a former DMA employee show there was going to be levels set in Hawaii, Japan and Antarctica.
** The game changed genre quite a lot during development: It was first going to be a RPG, then a pure shooter before ending up in its current form. The completely different gameplay between the indoor and outdoor sections and the strange mapping of the landscape are relics of the different concepts.

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* DummiedOut: [[http://flickr.com/photos/mikedailly/sets/72157602060415175/ This image gallery]] uploaded by a former DMA employee show there was going to be levels set in Hawaii, Japan and Antarctica.
**
The game changed genre quite a lot during development: It was first going to be a RPG, then a pure shooter before ending up in its current form. The completely different gameplay between the indoor and outdoor sections and the strange mapping of the landscape are relics of the different concepts. [[http://flickr.com/photos/mikedailly/sets/72157602060415175/ This image gallery]] uploaded by a former DMA employee show there was going to be levels set in Hawaii, Japan and Antarctica.



* SuperDrowningSkills: Justified in game. Adam can swim but doing so drains his health very quickly, as the armor he's wearing is too heavy to swim for long periods of time.

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* SuperDrowningSkills: SuperDrowningSkills:
**
Justified in game. Adam can swim but doing so drains his health very quickly, as the armor he's wearing is too heavy to swim for long periods of time.
15th Jul '14 12:57:17 PM Morgenthaler
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* [[spoiler: BrainInAJar]]: The Big Bad.

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* [[spoiler: BrainInAJar]]: BrainInAJar: The Big Bad.Bad is the Alien Hivemind, a giant brain floating in a jar deep inside the Alien Comet.



* HiveMind: Revealed to be [[spoiler: a BrainInAJar]] during the game's final stages.

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* HiveMind: Revealed to be [[spoiler: a BrainInAJar]] BrainInAJar during the game's final stages.
15th Jul '14 12:55:51 PM Morgenthaler
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* {{Vaporware}}: It was supposed to be released for the launch of the Nintendo 64 but problems during the developments and issues with Creator/{{Nintendo}} (The initial publisher) delayed it for two years.
24th Jan '14 2:32:57 PM LongLiveHumour
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* AlternateHistory: The game starts out as this. The aliens attack in 1916 in the middle of WorldWarOne, and then slowly annihilate mankind by returning once every 25 years to consume entire countries.

to:

* AlternateHistory: The game starts out as this. The aliens attack in 1916 in the middle of WorldWarOne, UsefulNotes/WorldWarOne, and then slowly annihilate mankind by returning once every 25 years to consume entire countries.
5th Oct '13 7:29:31 AM Morgenthaler
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'''''Body Harvest''''' is a [[URExample proto]]-sandbox game by DMA Design (now Rockstar North) released for the Nintendo64 in 1998. It is a [[SpiritualSuccessor spiritual predecessor]] to the ''VideoGame/GrandTheftAuto'' series.

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'''''Body Harvest''''' ''Body Harvest'' is a [[URExample proto]]-sandbox game by DMA Design (now Rockstar North) released for the Nintendo64 in 1998. It is a [[SpiritualSuccessor spiritual predecessor]] to the ''VideoGame/GrandTheftAuto'' series.


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* EvilEvolves: The Bugs invade Earth four times over a hundred-year-period, facing the time-traveling human super soldier Adam Drake five times. In each new time period their forces have mutated to become more developed and stronger than in previous eras despite their failure to harvest enough human DNA.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BodyHarvest