History VideoGame / BlazBlueChronoPhantasma

16th May '17 5:50:46 PM Heartlesswithaheart
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* GameBreakingBug: Lambda causes lag in the Vita version due to her aura, which prevents her from executing some of her combos properly.
18th Feb '17 12:59:43 PM Ogiga99
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* '''Izayoi''': The form that Tsubaki Yayoi takes after awakening the true power of her weapon, [[spoiler:which was originally a prototype for the Murukumo Units.]] It is referred to as "Tsubaki's true form" and is very much to Tsubaki what Mu is to Noel. She uses a StanceSystem, building up her "Zero Weave" gauge in her long-range stance to power up her moves in her short-range stance.

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* '''Izayoi''': The form that Tsubaki Yayoi takes after awakening the true power of her weapon, [[spoiler:which was originally a prototype for the Murukumo Units.]] weapon. It is referred to as "Tsubaki's true form" and is very much to Tsubaki what Mu is to Noel. She uses a StanceSystem, building up her "Zero Weave" gauge in her long-range stance to power up her moves in her short-range stance.
24th Dec '16 11:35:18 AM Xtifr
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'''''VideoGame/BlazBlue: Chronophantasma''''' is the third installment of the series by Creator/ArcSystemWorks, fresh off from [[VideoGame/Persona4Arena their fighting game collaboration with Atlus.]]

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'''''VideoGame/BlazBlue: Chronophantasma''''' ''VideoGame/BlazBlue: Chronophantasma'' is the third installment of the series by Creator/ArcSystemWorks, fresh off from [[VideoGame/Persona4Arena their fighting game collaboration with Atlus.]]
18th Oct '16 1:03:25 AM ChrisX
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* AbortedArc: The finale of the Sector Seven storyline before the three paths converge has [[spoiler:a bunch of characters, both heroes and villains, meeting up and preparing for battle, only to announce that the villains plan on using a bunch of souls from the seithr killing everyone to power Arakune to Black Beast levels.]] Once the paths converge, however, none of this ends up having actually happened, [[spoiler:Litchi goes back to the villains' side again despite Kokonoe agreeing to help her]], and [[spoiler:Arakune]] doesn't even appear again. The reason was because it was another world that got reset.

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* AbortedArc: The finale of the Sector Seven storyline before the three paths converge has [[spoiler:a bunch of characters, both heroes and villains, meeting up and preparing for battle, only to announce that the villains plan on using a bunch of souls from the seithr killing everyone to power Arakune to Black Beast levels.]] Once the paths converge, however, none of this ends up having actually happened, [[spoiler:Litchi goes back to the villains' side again despite Kokonoe agreeing to help her]], and [[spoiler:Arakune]] doesn't even appear again. The reason was because it was another world timeline that got reset.
18th Oct '16 1:03:07 AM ChrisX
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* AbortedArc: The finale of the Sector Seven storyline before the three paths converge has [[spoiler:a bunch of characters, both heroes and villains, meeting up and preparing for battle, only to announce that the villains plan on using a bunch of souls from the seithr killing everyone to power Arakune to Black Beast levels.]] Once the paths converge, however, none of this ends up having actually happened, [[spoiler:Litchi goes back to the villains' side again despite Kokonoe agreeing to help her]], and [[spoiler:Arakune]] doesn't even appear again.

to:

* AbortedArc: The finale of the Sector Seven storyline before the three paths converge has [[spoiler:a bunch of characters, both heroes and villains, meeting up and preparing for battle, only to announce that the villains plan on using a bunch of souls from the seithr killing everyone to power Arakune to Black Beast levels.]] Once the paths converge, however, none of this ends up having actually happened, [[spoiler:Litchi goes back to the villains' side again despite Kokonoe agreeing to help her]], and [[spoiler:Arakune]] doesn't even appear again. The reason was because it was another world that got reset.
18th Oct '16 1:02:12 AM ChrisX
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* DarkestHour: Let's just say this game ends at the series` lowest point, see BittersweetEnding above for why.

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* DarkestHour: Let's just say this game ends at the series` lowest point, see BittersweetEnding above for why. [[spoiler:Which ''Central Fiction'' confirms the trope, as things got seriously better, gradually.]]
19th Sep '16 5:10:48 PM Heartlesswithaheart
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* CurbStompBattle: In Chapter 12. [[spoiler:Between the Black friggin' Knight sprinkling him onto the nearest wall, Celica crippling him by proximity, and Ragna and Makoto willing to join in if things went sour,]] Arakune didn't think his cunning plan [[spoiler:to eat Noel]] all the way through.

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* CurbStompBattle: In Chapter 12. [[spoiler:Between the Black friggin' Knight sprinkling him onto the nearest wall, Celica crippling him by proximity, and Ragna and Makoto willing to join in if things went sour,]] Arakune didn't think his cunning plan [[spoiler:to eat Noel]] all the way through. Though to be fair, he's almost always insane and isn't really able to judge risk vs reward. He also does surprisingly well, being able to [[spoiler:annoy Kagura enough to visibly annoy him when Arakune runs off]] due to his very strange style of fighting.
9th Sep '16 9:54:40 PM Getta
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* AndNowForSomeoneCompletelyDifferent: Due to the change in story structure, during fight scenes you'd be forced to play a certain character in a given chapter in the story instead of just one character per playthrough.
13th Apr '16 12:14:49 PM BlackYakuzu94
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'''''Blazblue Chronophantasma Extend:''''' Another console update, bringing in the changes from the arcade 2.0 release to home systems. Adds Celica and Lambda as playable characters to the console version. There's also an additional story scenario starring Kokonoe, Kagura, and Bullet, in addition to one detailing the events of the ''Remix Heart'' manga, as well as abridged versions of ''Calamity Trigger'' and ''Continuum Shift'' (much like ''Calamity Trigger Reconstruction'' in ''CS Extend'') and more gag reels. It was released in April 2015 for [=PlayStation=] 3, 4, and Vita and Xbox One in Japan, June 2015 in the Americas and October 23rd in Europe. This edition will also be released for [=PCs=] via Steam in February 2016.

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'''''Blazblue Chronophantasma Extend:''''' Another console update, bringing in the changes from the arcade 2.0 release to home systems. Adds Celica and Lambda as playable characters to the console version. There's also an additional story scenario starring Kokonoe, Kagura, and Bullet, in addition to one detailing the events of the ''Remix Heart'' manga, as well as abridged versions of ''Calamity Trigger'' and ''Continuum Shift'' (much like ''Calamity Trigger Reconstruction'' in ''CS Extend'') and more gag reels. It was released in April 2015 for [=PlayStation=] 3, 4, and Vita and Xbox One in Japan, June 2015 in the Americas and October 23rd 2016 in Europe. This edition will was also be released for [=PCs=] via Steam in February March 2016.
9th Mar '16 8:40:02 PM DAN004
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* GodzillaThreshold: Kushinada's Lynchpin is a device that disrupts seithr on a global scale, and Houyoku: Rettenjou is the Nox Nyctores designed to activate it. Lord Tenjou refused to activate the Lynchpin during the Ikaruga Civil War, however, because the world had become dependent on seithr-fueled ars magus to function. By the end of the story, [[spoiler:Relius had rigged every cauldron in the world to vomit ridiculous concentrations of seithr, which resulted in casualties the world over with every lost soul being dragged into the Ibukido monolith as a means to summon Master Unit: Amaterasu, which made activating the Lynchpin mandatory, and in some ways preferable to allowing this Doomsday to continue.]]
This list shows the last 10 events of 276. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BlazBlueChronoPhantasma