History VideoGame / BlastCorps

27th Jun '16 4:16:50 AM dieseldragons
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* ShownTheirWork: The celestial bodies of our solar system in the level select menu? Even though it takes [[ArtisticLicenseAstronomy some liberties with physical appearance and makeup]], their orbits are... [[https://www.youtube.com/watch?v=FZ6eNJi02Qk surprisingly accurate]].
25th Jun '16 11:50:50 AM Prfnoff
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'''''Blast Corps''''' ([[MarketBasedTitle BlastDozer]] in Japan) was released for the Nintendo 64 by {{Rare}} in 1997. It was later included as one of the 30 featured games of ''[[CompilationRerelease Rare Replay]]'' for UsefulNotes/XboxOne.

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'''''Blast Corps''''' ''Blast Corps'' ([[MarketBasedTitle BlastDozer]] in Japan) was released for the Nintendo 64 by {{Rare}} in 1997. It was later included as one of the 30 featured games of ''[[CompilationRerelease Rare Replay]]'' for UsefulNotes/XboxOne.
24th Jun '16 10:06:17 AM dieseldragons
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* FieldPromotion: Successfully completing levels lets you go up in "rank", but its completely arbitrary to the game-play and story. With made-up titles like "Decorated Damager", "Gifted Ruiner" or "Master Despoiler" [[YourApprovalFillsMeWithShame you feel like its doing you a disservice]].
24th Jun '16 9:47:07 AM dieseldragons
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* TheNotLoveInterest: A cringe-worthy example. One of your "helpers" via video link, always says "you're just trying to impress [her]", you know, instead of ''saving the world from disaster''. It falls completely flat, because her character and the male protagonist you control aren't just underdeveloped in Blast Corps - they're not-existent. [[StalkingIsFunnyIfItIsFemaleAfterMale Its downright silly because the player doesn't even know who this broad is! Or why they're even flirting them with!]]

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* TheNotLoveInterest: A cringe-worthy example. One of your "helpers" via video link, always says "you're just trying to impress [her]", you know, instead of ''saving the world from disaster''. It falls completely flat, because her character and the male protagonist you control aren't just underdeveloped in Blast Corps - they're not-existent. [[StalkingIsFunnyIfItIsFemaleAfterMale Its downright silly because the player doesn't even know who this broad is! Or why they're even flirting them with!]]with them!]]
24th Jun '16 6:24:09 AM dieseldragons
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* TheNotLoveInterest: A cringe-worthy example. One of your "helpers" via video link, always says "you're just trying to impress [her]", you know, instead of ''saving the world from disaster''. It falls completely flat, because her character and the male protagonist you control aren't just underdeveloped in Blast Corps - they're not-existent. [[StalkingIsFunnyIfItIsFemaleAfterMale Its downright silly because the player doesn't even know who this broad is! Or why they're even flirting them with!]]
24th Jun '16 6:10:55 AM dieseldragons
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* VideoGamePhysics: The bad variety. In real-life its straightforward to scoop up objects in an excavator's bucket. You can't do that in Blast Corps. Your excavator glides about, pushing ticking TNT crates that in turn, have a mind of their own and through no fault of your own, slide right out of your bucket when you're trying to use them.
24th Jun '16 6:04:05 AM dieseldragons
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* FakeDifficulty: The game will not let you use the best tools for the job. Instead of powerful mechas that can easily remove obstacles in the carrier's way, on missions you'll be randomly stuck with the most ill-suited machinery imaginable. Worse of all, there's no reason provided why you can't opt for a different more suitable machine at their disposal. Get used to seeing and driving Backlash... ''a lot''.
24th Jun '16 5:52:06 AM dieseldragons
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* ArtisticLicenseEngineering: For starters, the obstacles you collide into always strangely explode, then leave nothing behind. Buildings that are destroyed in real-life always leave an awful mess of rumble and debris behind, thus the carrier still doesn't have a clear path. In real-life, basic physics will not permit you to demolish buildings and clear the site, quickly. It takes weeks, even months, to do. The structures we build are largely steel and concrete reinforced constructs - you can't just plough an excavator in there, and hope for the best.


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* OneManArmy: YOU, the player are, unfortunately. It says Blast Corps in the name, but you are the only one doing anything to avert a nuclear crisis. Your comrades won't get off their backsides to pilot any of the other available machinery, but are however quick to scold you when you can't man the fort alone.
17th Jun '16 5:19:42 AM erforce
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* MusicalNod: The music for the Jade Plateau / Skerries levels is a remix of the [[BattleThemeMusic boss battle theme]] from ''[[VideoGame/DonkeyKongCountry Donkey Kong Land]]''.

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* MusicalNod: The music for the Jade Plateau / Skerries levels is a remix of the [[BattleThemeMusic boss battle theme]] from ''[[VideoGame/DonkeyKongCountry ''[[VideoGame/DonkeyKongCountry1 Donkey Kong Land]]''.
2nd Mar '16 10:14:56 AM StFan
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* ShoutOut: There's the ''VideoGame/{{Pac-Man}}'' inspired side missions, that [[Series/StarskyAndHutch muscle car]], [[Series/TheATeam that black van]], as well as some other things in there.
** The American Dream car horn mimics that of the ''DukesOfHazzard'.
** The van has Mr T shouting "Outta my way!" for the horn.

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* ShoutOut: ShoutOut:
**
There's the ''VideoGame/{{Pac-Man}}'' inspired ''VideoGame/PacMan''-inspired side missions, that [[Series/StarskyAndHutch missions.
** That
muscle car]], [[Series/TheATeam that car out of ''Series/StarskyAndHutch''.
** That
black van]], as well as some other things in there.
van out of ''Series/TheATeam'', which has Creator/MrT shouting "Outta my way!" for the horn.
** The American Dream car horn mimics that of the ''DukesOfHazzard'.
** The van has Mr T shouting "Outta my way!" for the horn.
''Series/DukesOfHazzard'.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BlastCorps