History VideoGame / BionicCommando

4th Feb '16 4:24:25 AM GrammarNavi
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** Included in ''Capcom Classics Collection Vol. 1'' for {{PlayStation 2}} and {{Xbox}} in 2005, and ''Capcom Classics Collection: Remixed'' for {{PlayStation Portable}} in 2006.
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** Included in ''Capcom Classics Collection Vol. 1'' for {{PlayStation 2}} UsefulNotes/PlayStation2 and {{Xbox}} UsefulNotes/XBox in 2005, and ''Capcom Classics Collection: Remixed'' for {{PlayStation Portable}} UsefulNotes/PlayStationPortable in 2006.

** Included in ''Capcom Classics Mini-Mix'' for the GameBoyAdvance in 2006. * ''Bionic Commando'' (GameBoy, 1992) -Titled ''Bionic Commando'' in Japan. ** Released for the Nintendo3DS Virtual Console in 2011.
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** Included in ''Capcom Classics Mini-Mix'' for the GameBoyAdvance UsefulNotes/GameBoyAdvance in 2006. * ''Bionic Commando'' (GameBoy, (UsefulNotes/GameBoy, 1992) -Titled ''Bionic Commando'' in Japan. ** Released for the Nintendo3DS UsefulNotes/Nintendo3DS Virtual Console in 2011.

** Released for the Nintendo3DS Virtual Console in 2014. * ''Bionic Commando: Rearmed'' ({{Xbox 360}}[=/=]{{PlayStation 3}}[=/=]PC, 2008) - Titled ''Bionic Commando: Master D Fukkatsu Keikaku'' in Japan * ''Bionic Commando'' ({{Xbox 360}}[=/=]{{PlayStation 3}}[=/=]PC, 2009) * ''Bionic Commando: Rearmed 2'' ({{Xbox 360}}[=/=]{{PlayStation 3}}, 2011)
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** Released for the Nintendo3DS UsefulNotes/Nintendo3DS Virtual Console in 2014. * ''Bionic Commando: Rearmed'' ({{Xbox 360}}[=/=]{{PlayStation 3}}[=/=]PC, (UsefulNotes/XBox360[=/=]UsefulNotes/PlayStation3[=/=]PC, 2008) - Titled ''Bionic Commando: Master D Fukkatsu Keikaku'' in Japan * ''Bionic Commando'' ({{Xbox 360}}[=/=]{{PlayStation 3}}[=/=]PC, (UsefulNotes/XBox360[=/=]UsefulNotes/PlayStation3[=/=]PC, 2009) * ''Bionic Commando: Rearmed 2'' ({{Xbox 360}}[=/=]{{PlayStation 3}}, (UsefulNotes/XBox360[=/=]UsefulNotes/PlayStation3, 2011)
30th Nov '15 11:54:47 AM Vorpale
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** Still won't prevent him from getting killed with a couple bullets from even the lowest-ranking Mooks; Spencer doesn't really take ''less'' damage than a regular human would, but he ''does'' have RegeneratingHealth.
30th Nov '15 11:26:37 AM Vorpale
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** The 2009 game is notoriously difficult due to a mix of [[PlayerCharacter Spencer]] almost being a OneHitPointWonder, big guns ammunition and grenades being rarer than rare while your small gun eats through its own ammo like popcorn, ennemies having ImprobableAimingSkills and Spencer having SuperDrowningSkills [[JustifiedTrope due to the sheer weight of his bionic arm]] (although it doesn't explain why a trained supersoldier can only hold his breath underwater for ten seconds before suffering CriticalExistenceFailure). The CheckPointStarvation, forcing you to go through whole levels again should you get killed inches away from your goal, and the TrialAndErrorGameplay nature of certain levels don't help either...
9th Nov '15 7:40:12 PM Saurubiker
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A console version for the NintendoEntertainmentSystem was released in 1988. However, this NES version of ''Bionic Commando'' was actually a sequel to the arcade game than a conventional port or [[ReformulatedGame reworking]] of the same. The NES version not only refines the wire swinging gimmick of the arcade game, but also fleshes out the rest of the game with an added emphasis on exploration such as the addition of a life bar that the player can extend through bullet collecting, the procurement of items and weapons (which are chosen at the start of each mission) which help facilitate the player's mission, and the ability to communicate with friendly agents and wiretap enemy conversations for additional information. The game now starts in an overworld map in which the player uses an helicopter to not only transport the protagonist to [[GameLevel enemy areas]] in any order (although some stages required proper equipment in order to be explored), but also visit neutral zones to meet up with allies and enemies alike, and even engage against enemy convoys through optional [[SuddenGenreShift top-down scrolling stages]] akin to the original ''Commando''.
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A console version for the NintendoEntertainmentSystem was released in 1988. However, this NES version of ''Bionic Commando'' was actually a sequel to the arcade game than a conventional port or [[ReformulatedGame reworking]] of the same. The NES version not only refines the wire swinging gimmick of the arcade game, but also fleshes out the rest of the game with an added emphasis on exploration such as the addition of a life bar that the player can extend through bullet collecting, the procurement of items and weapons (which are chosen at the start of each mission) which help facilitate the player's mission, and the ability to communicate with friendly agents and wiretap enemy conversations for additional information. The game now starts in an overworld map in which the player uses an helicopter to not only transport the protagonist to [[GameLevel enemy areas]] in any order (although some stages required proper equipment in order to be explored), but also visit neutral zones to meet up with allies and enemies alike, and even engage against enemy convoys through optional [[SuddenGenreShift [[UnexpectedGameplayChange top-down scrolling stages]] akin to the original ''Commando''.
9th Nov '15 2:29:03 PM Saurubiker
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A console version for the NintendoEntertainmentSystem was released in 1988. However, rather than being a straight port or adaptation, the NES version of ''Bionic Commando'' was actually a sequel of sort to the arcade game (titled ''Hitler's Revival: Top Secret''). In this version, players control a soldier named Ladd Spencer (also known as [[SpellMyNameWithAnS Rad Spencer]]), a member of the Federation Force who goes on a mission to rescue Super Joe from the Imperial Army. In order to accomplish his mission, Ladd uses a helicopter to move from stage to stage in a [[GameLevel lattice fashion]] - he can move from stage to stage and complete them in any order, although some stages require Ladd to be properly equipped to explore. Along the way, he shoots various {{mooks}}, communicates with friendly agents, wiretaps enemy conversations, but most importantly, learns the true nature of the Imperial Army's "Albatross" project: - an abandoned weapon conceived by the [[ThoseWackyNazis Nazi]] which involves the revival of the project's original leader, UsefulNotes/AdolfHitler. All references to the Nazis were [[NoSwastikas edited out]] from the game's overseas release of the NES ''Bionic Commando'', with Hitler himself being renamed Master D, although his resemblance to the historical dictator was left unchanged, along with a particularly gory death sequence [[GettingCrapPastTheRadar that managed to sneaked by unnoticed]].
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A console version for the NintendoEntertainmentSystem was released in 1988. However, rather than being a straight port or adaptation, the this NES version of ''Bionic Commando'' was actually a sequel of sort to the arcade game (titled ''Hitler's Revival: Top Secret''). In this version, players control than a soldier named conventional port or [[ReformulatedGame reworking]] of the same. The NES version not only refines the wire swinging gimmick of the arcade game, but also fleshes out the rest of the game with an added emphasis on exploration such as the addition of a life bar that the player can extend through bullet collecting, the procurement of items and weapons (which are chosen at the start of each mission) which help facilitate the player's mission, and the ability to communicate with friendly agents and wiretap enemy conversations for additional information. The game now starts in an overworld map in which the player uses an helicopter to not only transport the protagonist to [[GameLevel enemy areas]] in any order (although some stages required proper equipment in order to be explored), but also visit neutral zones to meet up with allies and enemies alike, and even engage against enemy convoys through optional [[SuddenGenreShift top-down scrolling stages]] akin to the original ''Commando''. The NES ''Bionic Commando'' also featured a much more fleshed out plot than its arcade predecessor. As Ladd Spencer (also known as [[SpellMyNameWithAnS Rad Spencer]]), Spencer]] in some versions, later renamed Nathan Spencer), a member of an elite force of wire gun-equipped commandos known as the Federation Force who goes on a mission [[TheFederation FF Battalion]], is sent to infiltrate the [[TheEmpire Imperial Army]]'s territory in order to rescue his missing comrade Super Joe from (fortifying the Imperial Army. In order to accomplish his mission, Ladd uses a helicopter to move from stage to stage in a [[GameLevel lattice fashion]] - he can move from stage to stage and complete them in any order, although some stages require Ladd to be properly equipped to explore. Along the way, he shoots various {{mooks}}, communicates title's otherwise tenuous ties with friendly agents, wiretaps enemy conversations, but most importantly, learns the true nature of original ''Commando'') and find out what he knows about the Imperial Army's "Albatross" project: - Empire's top secret project codenamed Albatross. After rescuing Joe, Spencer discovers that Albatross is an abandoned weapon conceived by the [[ThoseWackyNazis Nazi]] which involves weapon that the revival of Imperial Army now seeks to complete by reviving the project's original leader, UsefulNotes/AdolfHitler. originator - UsefulNotes/AdolfHitler himself (hence the game's Japanese title, ''The Resurrection of Hitler''). All references to the Nazis were [[NoSwastikas edited out]] from the game's NES version's overseas release of the NES ''Bionic Commando'', release, with Hitler himself being renamed Master D, although his resemblance to the historical dictator controversial dictator's likeness was left unchanged, unchanged (making it obvious who he is meant to be), along with a particularly gory death sequence [[GettingCrapPastTheRadar that managed to sneaked by unnoticed]].
8th Nov '15 9:09:43 PM Saurubiker
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Rewrote the description. It's easy to forget Bionic Commando was an arcade game.
''Bionic Commando'' (a.k.a. ''Hitler's Revival: Top Secret'') is an [[ActionAdventure action-adventure]] side-scrolling platformer for the NintendoEntertainmentSystem made by Capcom. You play as Ladd Spencer ([[SpellMyNameWithAnS or Rad in later versions]]), who as the titular commando wields various guns and also has a bionic arm, which he can use as a [[GrapplingHookPistol grappling hook]] to swing across the levels. However, there is a catch: [[GenreBusting there is no jump button.]] Ladd's job is to rescue a soldier named "Super Joe", (who was the hero of an older Capcom arcade game, called ''[[{{VideoGame/Commando}} Commando]]'') from the Imperial Army (who were a [[ThoseWackyNazis Neo-Nazi nation]] in the Japanese version). Along the way, he shoots various {{Mooks}}, communicates with friendly agents, wiretaps enemy conversations, but most importantly, learns the purpose of the Imperial Army's "Albatross" project: - which involves the revival of the project's original leader, UsefulNotes/AdolfHitler ("Master D" in the American version). In order to accomplish his mission, Ladd uses his team's helicopter to move from stage to stage in a [[GameLevel lattice fashion]] - he can move from stage to stage and complete them in any order, although some stages (notably the later ones) require "more power" to reach. Oh, and this game is very NintendoHard. Don't say you weren't warned. ''VideoGame/BionicCommando'' is a sequel of sorts to the very different, top-down shooter ''Commando'' (Super Joe was the hero of Commando), and the game includes several mini-levels based on the original. It in turn had its own sequel, a similar game but with a more sci-fi look, for the GameBoy. It also received a SpinOff title for the GameBoyColor, titled ''Bionic Commando: Elite Forces'' where the basic premise is the same but with new characters. The series remained dormant for several years before being revived. First an [[{{VideoGameRemake}} enhanced remake]] of the original NES game titled ''Bionic Commando: [[PunBasedTitle Rearmed]]'' was released for [[PlaystationNetwork Playstation Network]] and [[XboxLiveArcade Xbox Live Arcade]] in 2008. Then in 2009 a DarkerAndEdgier sequel was produced, named simply ''Bionic Commando'', and released for [[{{Xbox 360}} Xbox 360]], [[PS3 Playstation3]] and PC. An {{interquel}} to these two games, ''Bionic Commando Rearmed 2'', was released in 2011. Spencer is a character in ''VideoGame/MarvelVsCapcom3''.
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''Bionic Commando'' (a.k.a. ''Hitler's Revival: Top Secret'') (aka ''Top Secret'' in Japan) is an [[ActionAdventure action-adventure]] a side-scrolling platformer by {{Capcom}} originally released for the NintendoEntertainmentSystem made by Capcom. You play as Ladd Spencer ([[SpellMyNameWithAnS or Rad arcades in later versions]]), 1987. The game stars a nameless soldier who as must fight his way into enemy territory to destroy their missiles. At first sight, ''Bionic Commando'' seemed like a conventional platformer, but there's a catch: [[GenreBusting there is no jump button.]] Instead, the titular commando wields various guns and also has a bionic arm, which he can use as protagonist is equipped with a [[GrapplingHookPistol grappling hook]] to swing across and climb places. The game was marketed outside Japan as a sequel to Capcom's earlier arcade game ''VideoGame/{{Commando}}'' (hence the levels. [[TranslationMatchmaking similar titles]]), to the point that the promotional flyer claimed that the game's protagonist is none other than Super Joe himself, although the two games were not connected... at first. It was ported to a variety of home computer platforms following its release. A console version for the NintendoEntertainmentSystem was released in 1988. However, there is rather than being a catch: [[GenreBusting there is no jump button.]] Ladd's job is straight port or adaptation, the NES version of ''Bionic Commando'' was actually a sequel of sort to rescue the arcade game (titled ''Hitler's Revival: Top Secret''). In this version, players control a soldier named "Super Joe", (who was Ladd Spencer (also known as [[SpellMyNameWithAnS Rad Spencer]]), a member of the hero of an older Capcom arcade game, called ''[[{{VideoGame/Commando}} Commando]]'') Federation Force who goes on a mission to rescue Super Joe from the Imperial Army (who were a [[ThoseWackyNazis Neo-Nazi nation]] in the Japanese version). Along the way, he shoots various {{Mooks}}, communicates with friendly agents, wiretaps enemy conversations, but most importantly, learns the purpose of the Imperial Army's "Albatross" project: - which involves the revival of the project's original leader, UsefulNotes/AdolfHitler ("Master D" in the American version). Army. In order to accomplish his mission, Ladd uses his team's a helicopter to move from stage to stage in a [[GameLevel lattice fashion]] - he can move from stage to stage and complete them in any order, although some stages (notably the later ones) require "more power" Ladd to reach. Oh, and this game is very NintendoHard. Don't say you weren't warned. ''VideoGame/BionicCommando'' is a sequel of sorts be properly equipped to explore. Along the very different, top-down shooter ''Commando'' (Super Joe was the hero of Commando), and the game includes several mini-levels based on the original. It in turn had its own sequel, a similar game but way, he shoots various {{mooks}}, communicates with a more sci-fi look, for friendly agents, wiretaps enemy conversations, but most importantly, learns the GameBoy. It also received a SpinOff title for the GameBoyColor, titled ''Bionic Commando: Elite Forces'' where the basic premise is the same but with new characters. The series remained dormant for several years before being revived. First an [[{{VideoGameRemake}} enhanced remake]] true nature of the Imperial Army's "Albatross" project: - an abandoned weapon conceived by the [[ThoseWackyNazis Nazi]] which involves the revival of the project's original leader, UsefulNotes/AdolfHitler. All references to the Nazis were [[NoSwastikas edited out]] from the game's overseas release of the NES game titled ''Bionic Commando: [[PunBasedTitle Rearmed]]'' was released for [[PlaystationNetwork Playstation Network]] and [[XboxLiveArcade Xbox Live Arcade]] in 2008. Then in 2009 a DarkerAndEdgier sequel was produced, named simply ''Bionic Commando'', and released for [[{{Xbox 360}} Xbox 360]], [[PS3 Playstation3]] and PC. An {{interquel}} with Hitler himself being renamed Master D, although his resemblance to these two games, the historical dictator was left unchanged, along with a particularly gory death sequence [[GettingCrapPastTheRadar that managed to sneaked by unnoticed]]. Despite this, the NES version of ''Bionic Commando Rearmed 2'', Commando'' was released in 2011. a cult success and the game inspired a few remakes and successors throughout the years, most notably a 2009 sequel simply ''[[RecycledTitle Bionic Commando]]'' for seventh generation consoles, which was developed by the now-defunct Sweden-based developer GRIN. The 2009 incarnation of Spencer is also appeared as a character in ''VideoGame/MarvelVsCapcom3''. ''VideoGame/MarvelVsCapcom3''.

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!!List of titles: * ''Bionic Commando'' (a.k.a. ''Hitler's Revival: (arcade, 1987) - Titled ''Top Secret'' in Japan. ** Ported to the ZX Spectrum, Amstrad CPC, Commodore 64, Amiga and Atari ST in 1988. ** Included in ''Capcom Classics Collection Vol. 1'' for {{PlayStation 2}} and {{Xbox}} in 2005, and ''Capcom Classics Collection: Remixed'' for {{PlayStation Portable}} in 2006. * ''Bionic Commando'' (NES, 1988) - Titled ''Hitler no Fukkatsu: Top Secret'') is an [[ActionAdventure action-adventure]] side-scrolling platformer Secret'' in Japan. ** Included in ''Capcom Classics Mini-Mix'' for the NintendoEntertainmentSystem made by Capcom. You play as Ladd Spencer ([[SpellMyNameWithAnS or Rad GameBoyAdvance in later versions]]), who as the titular commando wields various guns and also has a bionic arm, which he can use as a [[GrapplingHookPistol grappling hook]] to swing across the levels. However, there is a catch: [[GenreBusting there is no jump button.]] Ladd's job is to rescue a soldier named "Super Joe", (who was the hero of an older Capcom arcade game, called ''[[{{VideoGame/Commando}} Commando]]'') from the Imperial Army (who were a [[ThoseWackyNazis Neo-Nazi nation]] 2006. * ''Bionic Commando'' (GameBoy, 1992) -Titled ''Bionic Commando'' in the Japanese version). Along the way, he shoots various {{Mooks}}, communicates with friendly agents, wiretaps enemy conversations, but most importantly, learns the purpose of the Imperial Army's "Albatross" project: - which involves the revival of the project's original leader, UsefulNotes/AdolfHitler ("Master D" in the American version). In order to accomplish his mission, Ladd uses his team's helicopter to move from stage to stage in a [[GameLevel lattice fashion]] - he can move from stage to stage and complete them in any order, although some stages (notably the later ones) require "more power" to reach. Oh, and this game is very NintendoHard. Don't say you weren't warned. ''VideoGame/BionicCommando'' is a sequel of sorts to the very different, top-down shooter ''Commando'' (Super Joe was the hero of Commando), and the game includes several mini-levels based on the original. It in turn had its own sequel, a similar game but with a more sci-fi look, Japan. ** Released for the GameBoy. It also received a SpinOff title for the GameBoyColor, titled Nintendo3DS Virtual Console in 2011. * ''Bionic Commando: Elite Forces'' where (GameBoyColor, 1999) ** Released for the basic premise is the same but with new characters. The series remained dormant for several years before being revived. First an [[{{VideoGameRemake}} enhanced remake]] of the original NES game titled Nintendo3DS Virtual Console in 2014. * ''Bionic Commando: [[PunBasedTitle Rearmed]]'' was released for [[PlaystationNetwork Playstation Network]] and [[XboxLiveArcade Xbox Live Arcade]] in 2008. Then in 2009 a DarkerAndEdgier sequel was produced, named simply Rearmed'' ({{Xbox 360}}[=/=]{{PlayStation 3}}[=/=]PC, 2008) - Titled ''Bionic Commando'', and released for [[{{Xbox 360}} Xbox 360]], [[PS3 Playstation3]] and PC. An {{interquel}} to these two games, Commando: Master D Fukkatsu Keikaku'' in Japan * ''Bionic Commando Commando'' ({{Xbox 360}}[=/=]{{PlayStation 3}}[=/=]PC, 2009) * ''Bionic Commando: Rearmed 2'', was released in 2011. Spencer is a character in ''VideoGame/MarvelVsCapcom3''. 2'' ({{Xbox 360}}[=/=]{{PlayStation 3}}, 2011)
5th Nov '15 10:20:31 AM Saurubiker
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* DarkerAndEdgier: The sequel is much, much more grim and apocalyptic (most of the game takes place in a nuked mega city) than any of the prior games, including the company's own remake of the NES game. Super Joe's is shown to be an ass, but then again so has Spencer. Spencer spent a better part of 10 years in prison, without his bionic arm, after witnessing the death of two rogue bionic agents. 10 years after fighting [[ThoseWackyNazis Badd]], TheFederation has turned into a cruel and cynical the-end-justifies-the-means regime. The terrorists opposing it are even worse, nuking a capitol city IN THE BEGINNING OF THE GAME. Oh, and apparently Spencer got his bionic arm by [[spoiler: said Federation possibly sacrificing the life of his wife to make it.]] Whether all this is good or bad is up to you.
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* DarkerAndEdgier: The sequel is much, much more grim and apocalyptic (most of the game takes place in a nuked mega city) than any of the prior games, including the company's own remake of the NES game. Super Joe's is shown to be an ass, but then again so has Spencer. Spencer spent a better part of 10 years in prison, without his bionic arm, after witnessing the death of two rogue bionic agents. 10 years after fighting the [[ThoseWackyNazis Badd]], Imperial Forces]], TheFederation has turned into a cruel and cynical the-end-justifies-the-means regime. The terrorists opposing it are even worse, nuking a capitol city IN THE BEGINNING OF THE GAME. Oh, and apparently Spencer got his bionic arm by [[spoiler: said Federation possibly sacrificing the life of his wife to make it.]] Whether all this is good or bad is up to you.
4th Nov '15 3:55:45 PM Saurubiker
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* CompositeCharacter: The 2009 sequel establishes that Super Joe was just a codename used by a certain Joseph Gibson. Joseph Gibson was one of the playable character in ''Mercs'', the sequel to the original ''Commando''.
26th Oct '15 6:46:16 AM GendoIkari
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** The Xbox sequel has large signs for [[VideoGame/ResidentEvil5 TriCell]] all over Ascension City.
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** The Xbox sequel 2009 game has large signs for [[VideoGame/ResidentEvil5 TriCell]] all over Ascension City.City. There are also several smaller posters of ''VideoGame/DarkVoid'' here and there, and once in the game you can spot a large billboard with a [[Franchise/MegaMan Tron Bonne minion robot]] on it.
22nd Oct '15 3:20:59 PM TARINunit9
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* EasterEgg: An interesting case of ThrowItIn happens when you re-attempt to fight a boss after dying. It only occurs the second time.
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* EasterEgg: An interesting case of ThrowItIn happens when you re-attempt to fight a boss [[SandWorm The Mo]][[DrillTank hole]] after dying. It only occurs the second time.

-->'''Spencer''': "Um..."
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-->'''Spencer''': -->'''Spencer's voice actor''': "Um..."
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