History VideoGame / BionicCommando

25th Dec '17 8:40:54 PM DracMonster
Is there an issue? Send a Message


** Also in the NES game, acquiring Joe's machine gun. You have to talk to the correct person. If you talk to the wrong one, a machine gun still appears in the room, but taking it does not add a weapon to your inventory. Because the game gives no indication you've done anything wrong (or that there was even a test you could fail,) it simply appears that the item is bugged and unobtainable. Fortunately, the rocket launcher you acquire much earlier obviates the need for every other weapon, anyway.

to:

** Also in the NES game, acquiring Joe's machine gun. You have to talk to the correct person. If you talk to the wrong one, a machine gun still appears in the room, but taking it does not add a weapon to your inventory. Because the game gives no indication you've done anything wrong (or that there was even a test you could fail,) it simply appears that the item is bugged and unobtainable. Fortunately, the rocket launcher you acquire much earlier obviates the need for every other weapon, anyway.Just to add insult to injury, it's a piece of crap, worse than your starting weapon.
25th Dec '17 8:29:54 PM DracMonster
Is there an issue? Send a Message


** Also in the NES game, acquiring Joe's machine gun. The instructions he gives you are wrong, and the correct method is so non-intuitive that almost nobody finds it without consulting a guide. Fortunately, the rocket launcher you acquire much earlier obviates the need for every other weapon, anyway.

to:

** Also in the NES game, acquiring Joe's machine gun. The instructions he gives you are wrong, and You have to talk to the correct method is so non-intuitive person. If you talk to the wrong one, a machine gun still appears in the room, but taking it does not add a weapon to your inventory. Because the game gives no indication you've done anything wrong (or that almost nobody finds there was even a test you could fail,) it without consulting a guide.simply appears that the item is bugged and unobtainable. Fortunately, the rocket launcher you acquire much earlier obviates the need for every other weapon, anyway.
25th Dec '17 8:18:34 PM DracMonster
Is there an issue? Send a Message


* GuideDangIt: In the NES version, the player can abort a mission by pressing Start+A+B simultaneously and return to the map screen. This would've come in handy if you enter a stage without having the proper equipment... if it weren't for the fact that the manual doesn't tell you this. Because of this, many first-time players often reset the game when they enter Area 6 without the Rocket Gun.

to:

* GuideDangIt: GuideDangIt:
**
In the NES version, the player can abort a mission by pressing Start+A+B simultaneously and return to the map screen. This would've come in handy if you enter a stage without having the proper equipment... if it weren't for the fact that the manual doesn't tell you this. Because of this, many first-time players often reset the game when they enter Area 6 without the Rocket Gun.Gun.
** Also in the NES game, acquiring Joe's machine gun. The instructions he gives you are wrong, and the correct method is so non-intuitive that almost nobody finds it without consulting a guide. Fortunately, the rocket launcher you acquire much earlier obviates the need for every other weapon, anyway.
16th Dec '17 4:31:57 PM nombretomado
Is there an issue? Send a Message


** [[HalfLifeFullLifeConsequences IT WILL EXPLOD!]]

to:

** [[HalfLifeFullLifeConsequences [[Fanfic/HalfLifeFullLifeConsequences IT WILL EXPLOD!]]
26th Nov '17 9:02:19 AM nombretomado
Is there an issue? Send a Message


* ''Bionic Commando: Elite Forces'' (GameBoyColor, 1999)

to:

* ''Bionic Commando: Elite Forces'' (GameBoyColor, (UsefulNotes/GameBoyColor, 1999)
14th Sep '17 7:57:37 AM CosmicFerret
Is there an issue? Send a Message


* {{Cyborg}}: Yes indeed, although the sequel tries to real-physics it up a bit.



* HollywoodCyborg: Yes indeed, although the sequel tries to real-physics it up a bit.
21st Aug '17 1:58:40 PM KnownUnknown
Is there an issue? Send a Message


* DiscOneFinalBoss: In the sequel, [[spoiler:Super Joe isn't really the final boss -- it's more of an interactive ending sequence. Still, take one look at that suit and you'll lament the boss fight that could've been.]]
22nd Jun '17 12:16:17 PM Chris
Is there an issue? Send a Message


Despite this, the NES version of ''Bionic Commando'' was a cult success and the game inspired a few remakes and successors throughout the years, including a book in the ''Literature/WorldsOfPower'' series, most notably a 2009 sequel again titled ''[[RecycledTitle Bionic Commando]]'' for seventh generation consoles, which was developed by the now-defunct Sweden-based developer GRIN. The 2009 incarnation of Spencer also appeared as a character in ''VideoGame/MarvelVsCapcom3'', with the ''Rearmed'' rendition as an alternate DLC costume.

to:

Despite this, the NES version of ''Bionic Commando'' was a cult success and the game inspired a few remakes and successors throughout the years, including a book in the ''Literature/WorldsOfPower'' series, most notably a 2009 sequel again titled ''[[RecycledTitle Bionic Commando]]'' for seventh generation consoles, which was developed by the now-defunct Sweden-based developer GRIN. The 2009 incarnation of Spencer also appeared as a character in ''VideoGame/MarvelVsCapcom3'', ''VideoGame/MarvelVsCapcom3'' and ''VideoGame/MarvelVsCapcomInfinite'', with the ''Rearmed'' rendition as an alternate DLC costume.
costume in the former.
24th Apr '17 3:41:29 PM starofjusticev21
Is there an issue? Send a Message


Despite this, the NES version of ''Bionic Commando'' was a cult success and the game inspired a few remakes and successors throughout the years, most notably a 2009 sequel again titled ''[[RecycledTitle Bionic Commando]]'' for seventh generation consoles, which was developed by the now-defunct Sweden-based developer GRIN. The 2009 incarnation of Spencer also appeared as a character in ''VideoGame/MarvelVsCapcom3'', with the ''Rearmed'' rendition as an alternate DLC costume.

to:

Despite this, the NES version of ''Bionic Commando'' was a cult success and the game inspired a few remakes and successors throughout the years, including a book in the ''Literature/WorldsOfPower'' series, most notably a 2009 sequel again titled ''[[RecycledTitle Bionic Commando]]'' for seventh generation consoles, which was developed by the now-defunct Sweden-based developer GRIN. The 2009 incarnation of Spencer also appeared as a character in ''VideoGame/MarvelVsCapcom3'', with the ''Rearmed'' rendition as an alternate DLC costume.
4th Oct '16 3:20:06 PM Valiona
Is there an issue? Send a Message


* YouHaveOutlivedYourUsefulness: Said word for word at the end of ''Rearmed'' right after The Leader's revival.

to:

* YouHaveOutlivedYourUsefulness: Said YouHaveOutlivedYourUsefulness:
**Said
word for word at the end of ''Rearmed'' right after The Leader's revival.revival.
**In the original, Killt, having activated Albatross without the help of "Master-D", decides he doesn't need him anymore. Unfortunately, Master-D then wakes up and kills Killt, declaring that Killt, having allowed him to waken, no longer needs to be kept around.
This list shows the last 10 events of 101. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BionicCommando