History VideoGame / BeatHazard

19th Oct '15 11:23:11 AM RangerSix
Is there an issue? Send a Message

Added DiffLines:

* DeathInAllDirections: The ''modus operandi'' of the aptly named "Death Blossom", one of the nine ships included in the ''Shadow Operations Unit'' DLC.


Added DiffLines:

** The aptly-named [[{{Film/TheLastStarfighter}} "Death Blossom"]] ship, whose firing pattern is best described as DeathInAllDirections.


Added DiffLines:

** To a lesser extent, the Hazard Beam; it becomes available when you max out both Volume and Weapon Power, and fires along with your regular weapons.
5th Sep '15 5:39:40 PM DYellowMadness
Is there an issue? Send a Message

Added DiffLines:

* ViolationOfCommonSense: Although dying causes you to lose a lot of power & volume powerups, it also causes a lot of items to spawn where you died, usually mostly powerups. This, combined with the fact that you automatically use an extra superbomb when the song ends, means dying right at the end is sometimes a good way to multiply the score from your final kills.
6th Sep '14 4:09:18 PM DracMonster
Is there an issue? Send a Message


'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation Network}}, {{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

to:

'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation Network}}, {{Steam}}, UsefulNotes/{{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].
30th Jun '14 8:36:03 PM Discontent
Is there an issue? Send a Message


* * [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.

to:

* * [[WaveMotionGun Rave Motion Gun]]: WaveMotionGun: The Ultra Beam.
30th Jun '14 5:43:04 PM EKonoMai
Is there an issue? Send a Message


* BulletHell: You shoot a lot. The bosses shoot a lot too. Some things you can shoot down, some you have to dodge. More pronounced on Hardcore and the [[SerialEscalation even harder modes]].

to:

* BulletHell: You shoot a lot. The bosses shoot a lot too. Compounded by the fact the screen flashes and vibrates with the beat of the music, distorting the bullets. Some things you can shoot down, some you have to dodge. More pronounced on Hardcore and the [[SerialEscalation even harder modes]].



* SoundtrackDissonance: Try shooting ships to Creator/MichaelGiacchino's Married Life theme from ''WesternAnimation/{{Up}}'' sometime.

to:

* SoundtrackDissonance: Try shooting ships to Creator/MichaelGiacchino's Married Life theme from ''WesternAnimation/{{Up}}'' sometime. Can happen in itself - you can be calmly dodging asteroid fields as muted death metal murmurs in the background.



* WaveMotionGun: The Ultra Beam.

to:

* WaveMotionGun: * [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.
28th Jun '14 9:25:42 PM hftdgjgh
Is there an issue? Send a Message
28th Jun '14 9:01:16 PM Discontent
Is there an issue? Send a Message


->"''Beat Hazard'' is designed to [[BrownNote overload the senses]] and [[EpilepticFlashingLights batter your eyes]] from start to finish."

to:

->"''Beat Hazard'' is designed to [[BrownNote overload the senses]] senses and [[EpilepticFlashingLights batter your eyes]] eyes from start to finish."
28th Jun '14 5:19:54 PM Someoneman
Is there an issue? Send a Message


* [[NoDamageRun No Death Run]]: Several of the Shadow Missions requires you to finish a certain number of entire tracks on a certain difficulty or harder without being killed or destroy a certain number of enemies without being killed. If you die, you either fail the current track or your kill count drops all the way to zero!

to:

* [[NoDamageRun No Death Run]]: NoDamageRun : Several of the Shadow Missions requires you to finish a certain number of entire tracks on a certain difficulty or harder without being killed or destroy a certain number of enemies without being killed. If you die, you either fail the current track or your kill count drops all the way to zero!



* [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.


Added DiffLines:

* WaveMotionGun: The Ultra Beam.
12th Jun '14 6:38:23 AM ViperAcidZX
Is there an issue? Send a Message


* CollisionDamage: Just like in other shoot 'em ups, touching an enemy means death.



* DownloadableContent: The ''Ultra'' expansion, which dramatically expands the game. There's also a cheap codec pack that enables you to play music in iTunes, m4a, mp4 and other formats[[labelnote:*]](this is only required for Windows users as Macintosh computers already support these formats)[[/labelnote]].

to:

* DownloadableContent: The ''Ultra'' expansion, Ultra and Shadow Operations Unit expansions, which dramatically expands the game. There's also a cheap codec pack that enables you to play music in iTunes, m4a, mp4 and other formats[[labelnote:*]](this is only required for Windows users as Macintosh computers already support these formats)[[/labelnote]].



* MusicPlayerGame

to:

* MusicPlayerGameMusicPlayerGame: The game's mechanics are centered around the music you play, where faster and louder beats means more firepower to you, faster enemy movement, and faster projectile speed, and vice-versa.



* OneHitPointWonder

to:

* OneHitPointWonderOneHitPointWonder: You. One shot or wrong move into an enemy ship is all it takes to turn you into space dust.



* [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.



* [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.

to:

* [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.VideoGameLives: You have only three, so make them count. In ''Ultra'', there's a perk called Lifesaver that gives you two extra lives.
27th Apr '14 5:47:31 PM Beed28
Is there an issue? Send a Message


* [[NoDamageRun No Death Run]]: Several of the Shadow Missions requires you to finish a certain number of entire tracks on a certain difficulty or harder without being killed or destroy a certain number of enemies without being killed. If you die, you either fail the current track or your kill count drops all the way to zero!



* ShoutOut: One of the perks is called [[Series/MythBusters Jamie Wants Big Boom]].

to:

* ShoutOut: ShoutOut:
**
One of the perks is called [[Series/MythBusters Jamie Wants Big Boom]].
This list shows the last 10 events of 53. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BeatHazard