History VideoGame / BeatHazard

21st Nov '17 1:03:54 AM dvorak
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* ThePowerOfRock: Throw on your favorite rock song and go to town.

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* ThePowerOfRock: Or techno, or classic, or hip-hop, or... Throw on your favorite rock song and go to town.
11th Jun '17 2:21:35 PM nombretomado
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'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation Network}}, UsefulNotes/{{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

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'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade [[UsefulNotes/XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation UsefulNotes/{{PlayStation Network}}, UsefulNotes/{{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].
19th Oct '15 11:23:11 AM RangerSix
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* DeathInAllDirections: The ''modus operandi'' of the aptly named "Death Blossom", one of the nine ships included in the ''Shadow Operations Unit'' DLC.


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** The aptly-named [[{{Film/TheLastStarfighter}} "Death Blossom"]] ship, whose firing pattern is best described as DeathInAllDirections.


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** To a lesser extent, the Hazard Beam; it becomes available when you max out both Volume and Weapon Power, and fires along with your regular weapons.
5th Sep '15 5:39:40 PM DYellowMadness
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* ViolationOfCommonSense: Although dying causes you to lose a lot of power & volume powerups, it also causes a lot of items to spawn where you died, usually mostly powerups. This, combined with the fact that you automatically use an extra superbomb when the song ends, means dying right at the end is sometimes a good way to multiply the score from your final kills.
6th Sep '14 4:09:18 PM DracMonster
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'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation Network}}, {{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].

to:

'''''Beat Hazard''''' is an indie twin-stick ShootEmUp created by Cold Beam Games debuting on [[XboxLiveArcade Xbox LIVE Indie Games]] and later released on {{PlayStation Network}}, {{Steam}}, UsefulNotes/{{Steam}}, {{DESURA}}, [=GamersGate=], the Apple App Store, and Android smart phones and tablets. The premise is simple: choose a song, which in this case is a level, and shoot stuff up. The things you'll battle against consists of [[AsteroidsMonster space junk of varying sizes]], [[MookMobile small]] {{space plane}}s, [[BreadEggsBreadedEggs big space planes, smarter space planes, bigger AND smarter space planes]], [[DualBoss two big star-fighters]] armed with [[WaveMotionGun laser cannons]] and {{homing projectile}}s, [[LargeAndInCharge gigantic battleships]] armed to the teeth with weapons, and then some. In other words: [[TriggerHappy shoot anything that moves]].
30th Jun '14 8:36:03 PM Discontent
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* * [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.

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* * [[WaveMotionGun Rave Motion Gun]]: WaveMotionGun: The Ultra Beam.
30th Jun '14 5:43:04 PM EKonoMai
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* BulletHell: You shoot a lot. The bosses shoot a lot too. Some things you can shoot down, some you have to dodge. More pronounced on Hardcore and the [[SerialEscalation even harder modes]].

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* BulletHell: You shoot a lot. The bosses shoot a lot too. Compounded by the fact the screen flashes and vibrates with the beat of the music, distorting the bullets. Some things you can shoot down, some you have to dodge. More pronounced on Hardcore and the [[SerialEscalation even harder modes]].



* SoundtrackDissonance: Try shooting ships to Creator/MichaelGiacchino's Married Life theme from ''WesternAnimation/{{Up}}'' sometime.

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* SoundtrackDissonance: Try shooting ships to Creator/MichaelGiacchino's Married Life theme from ''WesternAnimation/{{Up}}'' sometime. Can happen in itself - you can be calmly dodging asteroid fields as muted death metal murmurs in the background.



* WaveMotionGun: The Ultra Beam.

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* WaveMotionGun: * [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.
28th Jun '14 9:25:42 PM hftdgjgh
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28th Jun '14 9:01:16 PM Discontent
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->"''Beat Hazard'' is designed to [[BrownNote overload the senses]] and [[EpilepticFlashingLights batter your eyes]] from start to finish."

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->"''Beat Hazard'' is designed to [[BrownNote overload the senses]] senses and [[EpilepticFlashingLights batter your eyes]] eyes from start to finish."
28th Jun '14 5:19:54 PM Someoneman
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* [[NoDamageRun No Death Run]]: Several of the Shadow Missions requires you to finish a certain number of entire tracks on a certain difficulty or harder without being killed or destroy a certain number of enemies without being killed. If you die, you either fail the current track or your kill count drops all the way to zero!

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* [[NoDamageRun No Death Run]]: NoDamageRun : Several of the Shadow Missions requires you to finish a certain number of entire tracks on a certain difficulty or harder without being killed or destroy a certain number of enemies without being killed. If you die, you either fail the current track or your kill count drops all the way to zero!



* [[WaveMotionGun Rave Motion Gun]]: The Ultra Beam.


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* WaveMotionGun: The Ultra Beam.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BeatHazard