History VideoGame / BattleGaregga

10th Apr '16 8:22:16 AM LucaEarlgrey
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* NintendoHard: The DynamicDifficulty that requires [[ViolationOfCommonsense dying on purpose]] to reduce, the [[RealIsBrown realistically-colored bullets]], and many ways that enemy fire can corner you contribute to a very challenging game that can take months or even years to clear without continues.

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* NintendoHard: The DynamicDifficulty that requires [[ViolationOfCommonsense [[ViolationOfCommonSense dying on purpose]] to reduce, the [[RealIsBrown realistically-colored bullets]], and many ways that enemy fire can corner you contribute to a very challenging game that can take months or even years to clear without continues.
10th Apr '16 8:21:58 AM LucaEarlgrey
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Added DiffLines:

* NintendoHard: The DynamicDifficulty that requires [[ViolationOfCommonsense dying on purpose]] to reduce, the [[RealIsBrown realistically-colored bullets]], and many ways that enemy fire can corner you contribute to a very challenging game that can take months or even years to clear without continues.
29th Dec '15 6:02:17 AM LucaEarlgrey
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* ViolationOfCommonSense: Overlaps with DynamicDifficulty. You ''have'' to die in order to keep the game to a manageable level, otherwise it becomes a BulletHell shooter without the HitboxDissonance.

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* ViolationOfCommonSense: Overlaps with DynamicDifficulty. You ''have'' to die in order to keep the game to a manageable level, otherwise it becomes a BulletHell shooter without the HitboxDissonance. In other words, you ''die regularly so you don't die too much later''.
13th Dec '15 3:51:01 PM LucaEarlgrey
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* {{Cap}}: Averted; the score display has 7 digits, but exceeding 9,999,990 will simply make the millions digit start using letters instead of numbers. The world record is in the range of "K million" points.

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* {{Cap}}: Averted; the score display has 7 digits, but exceeding 9,999,990 will simply make the millions digit start using letters instead of numbers. The world record is in the range of "K million" (i.e. 20 million) points.
13th Dec '15 3:49:51 PM LucaEarlgrey
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* DoWellButNotPerfect: You need to die every now and then to lower the DynamicDifficulty and prevent it from spiking to impossible levels in the later stages.
12th Oct '15 6:44:31 AM LucaEarlgrey
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* UnwittingPawn: The Wayne brothers were tricked into producing deadly military machines for the [[TheEmpire empire]]-in-all-but-name Federation to wage war with, which sets the stage for the game.
12th Oct '15 6:26:25 AM LucaEarlgrey
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* TakingYouWithMe: Upon dying, your ship explodes into shrapnel that can damage enemies. It is [[DifficultButAwesome difficult, but very much possible]], to lose your last life and immediately get an extra life if you're close enough to a OneUp threshold; in fact, suiciding your last life only to get it back provides more [[DynamicDifficulty rank]] decrease than dying with lives to spare.
9th Oct '15 12:11:37 PM 4maskwolf
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* TheDevTeamThinksOfEverything: The way rank works is somewhat involved. There is one nice little detail for those who cheat, though: using an emulator cheat to nail rank down to the "easiest" level will cause items to fall about as fast as they do when you hit the actual rank caps, instead of the speed they fall at the easiest level of rank. In other words, they accelerate downwards rather quickly.
17th Aug '15 3:31:08 AM LucaEarlgrey
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** One of the commands you can assign to a button is a "press shot, bomb, and option simultaneously" command, used for selecting the ship variation that is chosen by pressing all three of those buttons at ocne.

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** One of the commands you can assign to a button is a "press shot, bomb, and option simultaneously" command, used for selecting the ship variation that is chosen by pressing all three of those buttons at ocne.once.
17th Aug '15 3:30:58 AM LucaEarlgrey
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** In the arcade version, the ''VideoGame/MahouDaisakusen'' characters require inputting a code (specifically, a variation of the KonamiCode) at the title screen to unlock. In the Saturn port, they're toggled with a setting in the options menu.

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** In the arcade version, the ''VideoGame/MahouDaisakusen'' characters require inputting a code (specifically, a variation of the KonamiCode) at the title screen to unlock. In the Saturn port, they're toggled with a setting in the options menu.menu that is available without needing a code.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BattleGaregga