History VideoGame / BattleForWesnoth

15th May '16 2:18:31 AM Doug86
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** AllTrollsAreDifferent: A mixture of the "rocky" trolls of the {{Discworld}} and the regenerating giants of ''TabletopGame/DungeonsAndDragons''.

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** AllTrollsAreDifferent: A mixture of the "rocky" trolls of the {{Discworld}} Literature/{{Discworld}} and the regenerating giants of ''TabletopGame/DungeonsAndDragons''.
27th Jan '16 1:34:12 PM henry42
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* SquishyWizard: The Mage, Dark Adept, and Elvish Shaman all fit this trope. Even their leveled forms are somewhat more fragile than main-line troops of the same level.
** The Dark Adept is a pretty extreme example in that he has no melee attack ''at all''.

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* SquishyWizard: The Mage, Dark Adept, and Elvish Shaman all fit this trope. Even their leveled forms are somewhat more fragile than main-line troops of the same level.
**
level. The Dark Adept is a pretty extreme example in that he has no melee attack ''at all''.
10th Jan '16 12:07:53 PM morenohijazo
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The game features, among others, the following tropes:

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The !!The game features, among others, the following tropes:tropes:


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* MookCommander: Units with the leadership ability make adjacent lower-level allies deal more damage.
31st Dec '15 11:26:19 PM Exxolon
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''The Battle for Wesnoth'' is a free, open-source TurnBasedStrategy computer game, [[http://www.wesnoth.org available here]]. It boasts heavy community development, being almost entirely developed by people who are essentially just dedicated fans. Wesnoth has a large and active multiplayer community, including a competitive ladder, with skirmishes or custom-made scenarios being the main multiplayer game types. Apart from that, there are lots of single player campaigns, both 'mainline' (i.e. shipped with the version available for download) and user-made, available from the add-on server, giving it impressive replay value for a freeware game.

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\n''The '''''The Battle for Wesnoth'' Wesnoth''''' is a free, open-source TurnBasedStrategy computer game, [[http://www.wesnoth.org available here]]. It boasts heavy community development, being almost entirely developed by people who are essentially just dedicated fans. Wesnoth has a large and active multiplayer community, including a competitive ladder, with skirmishes or custom-made scenarios being the main multiplayer game types. Apart from that, there are lots of single player campaigns, both 'mainline' (i.e. shipped with the version available for download) and user-made, available from the add-on server, giving it impressive replay value for a freeware game.
20th Nov '15 9:53:38 AM Androgeos
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** At the conclusion of ''Delfador's Memoirs'', the eponymous mage's warning to his allies that undead were easier to summon as a result of the {{Big Bad}}'s fell magic is tantamount to Societal Disruption on a Regional or Continental scope.

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** At Near the conclusion of ''Delfador's Memoirs'', the eponymous mage's warning to his allies that undead were easier to summon as a result of the {{Big Bad}}'s fell magic is tantamount to Societal Disruption on a Regional or Continental scope.
20th Nov '15 9:52:51 AM Androgeos
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** The Green Isle undergoes Focused Destruction resulting in Societal Disruption when the orcs overran it, forcing Haldric I and Lady Jessene to flee to the Great Continent and establish Wesnoth over the course of ''The Rise of Wesnoth''.

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** The Green Isle undergoes Focused Destruction resulting in Societal Disruption when the orcs overran it, forcing Haldric I and Lady Jessene to flee with their people to the Great Continent and establish Wesnoth over the course of ''The Rise of Wesnoth''.
20th Nov '15 9:51:30 AM Androgeos
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20th Nov '15 9:51:29 AM Androgeos
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* ApocalypseHow: The Wesnoth universe has seen several of these.
** The Green Isle undergoes Focused Destruction resulting in Societal Disruption when the orcs overran it, forcing Haldric I and Lady Jessene to flee to the Great Continent and establish Wesnoth over the course of ''The Rise of Wesnoth''.
** At the conclusion of ''Delfador's Memoirs'', the eponymous mage's warning to his allies that undead were easier to summon as a result of the {{Big Bad}}'s fell magic is tantamount to Societal Disruption on a Regional or Continental scope.
** During ''Eastern Invasion'', Mal-Ravanal and his army of undead waste a considerable chunk of Wesnoth, causing Societal Disruption on a Regional scope.
** A combination of the second sun changing its diurnal course and the humans' failed attempt at raising another sun caused the entire Great Continent to begin undergoing Societal Collapse on a Continental scope; the results of that are established, and can be seen, in ''Under the Burning Suns''.



* BadassBoast: Mostly Delfador.
--> "How dare I? I [[BigGood High Provost of the Council of Archmagi]] ... [[OnlyThePureOfHeart bearer]] of the [[InfinityPlusOneSword staff of An-Usrukhar]], guardian of the [[GreatBigBookOfEverything book of Crelanu]] ... [[TheHero Mage Protector of The Kingdom Of The Peoples Of The West-North]], [[CourtMage Chief Advisor]] to the ''Crown'' ... and [[TheGoodChancellor personal counselor to my King]] and my ''[[TrueCompanions friend]]'', Garard the Second, who you most ''[[ThisIsUnforgivable foully]]'' [[ThisIsUnforgivable betrayed]] ... [[SayMyName I am Delfador the Great]] and [[PrepareToDie TODAY YOU MEET YOUR ATONEMENT]]!"

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* BadassBoast: Mostly Delfador.
Delfador. He develops it over the course of ''Delfador's Memoirs'' and it is more or less his preferred way of intimidating other folk by the time of ''Heir to the Throne''. His boast while [[spoiler:killing Ashieviere (shown at the bottom of the quotes below)]] has him blending it very well with ChewingTheScenery, RoaringRampageOfRevenge and UnstoppableRage.
--> "Send to them in my name and the Arch-Mage Leollyn's; nay, tell them that in this matter I speak with the King's voice!"\\
"I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector of his heir."\\
"How dare I? I [[BigGood High Provost of the Council of Archmagi]] ... [[OnlyThePureOfHeart bearer]] of the [[InfinityPlusOneSword staff of An-Usrukhar]], guardian of the [[GreatBigBookOfEverything book of Crelanu]] ... [[TheHero Mage Protector of The Kingdom Of The Peoples Of The West-North]], [[CourtMage Chief Advisor]] to the ''Crown'' ... and [[TheGoodChancellor personal counselor to my King]] and my ''[[TrueCompanions friend]]'', Garard the Second, who you most ''[[ThisIsUnforgivable foully]]'' [[ThisIsUnforgivable betrayed]] ... [[SayMyName [[MyNameIsInigoMontoya I am Delfador the Great]] and [[PrepareToDie TODAY YOU MEET YOUR ATONEMENT]]!"
16th Nov '15 8:09:19 AM Androgeos
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*** OurZombiesAreDifferent: Walking Corpses are Type-P zombies - slow, shambling, falling apart, and converting anything that they kill into another zombie.
*** OurGhoulsAreCreepier: Mutant-type Ghouls, converted from regular humans into Ghouls by necromancy, and not raised from dead corpses/spirits like the other Undead. Thus they're not weak to arcane damage, unlike other undead, and are used to hold positions and poison opponents.


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*** OurGhoulsAreCreepier: Mutant-type Ghouls, converted from regular humans into Ghouls by necromancy, and not raised from dead corpses/spirits like the other Undead. Thus they're not weak to arcane damage, unlike other undead, and are used to hold positions and poison opponents.
*** OurLichesAreDifferent: Physically skeletal beings, are a slightly more dedicated ranged class than their Necromancer counterparts, focusing on increased strikes per turn and physical attacks that replenish their own life by sapping it from others. While unobtainable by levelling up a unit, the Level 4 Ancient Lich is one of the strongest offensive ranged units in the Default Era, with its most powerful ranged attack doing up to 65 HP damage without factoring in any modifiers.
*** OurZombiesAreDifferent: Walking Corpses are Type-P zombies - slow, shambling, falling apart, and converting anything that they kill into another zombie.
10th Nov '15 6:01:25 AM Androgeos
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* BackStab: This is actually a special ability in-game available to a few unit lines like human thieves and undead shadows, in which if you or an ally ([[EnemyMine or an enemy of your enemy]]) has a unit next to your target, then a backstabber can go around to the back of the enemy unit (so as to get the target between itself and the ally) and deal double damage upon attacking.


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* OneHitKill [[DeathOrGloryAttack Death-or-Glory]] FinishingMove: This is how attacks with the Charge trait (and, by extension, the Horseman, Lancer and Grand Knight units) are generally used—the attacker does double damage when using such attacks, but also take double damage if they are hit in return. Therefore, attacks with this ability are either used against units which have weak or no melee attacks or are injured enough to be brought down in one hit. Of course, the latter can sometimes backfire catastrophically if the attacking unit misses and the enemy's retaliatory strike hits, or if the enemy unit's retaliatory strike has the Firststrike trait and thus will attack first even in defense.


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* SuperEffective: Arcane attacks against Undead, Cold attacks against Drakes, and [[ElementalRockPaperScissors the like]].
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