History VideoGame / BattleField

10th Jun '18 3:34:49 AM Saveelich
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'''Please add any examples relating to other sub-series works to their dedicated pages. Information on ''Battlefield 1942/2/Vietnam/1943'' and their [=DLCs=] are covered on this page and its subpages, along with series-wide info.'''

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'''Please add any examples relating to other sub-series works to their dedicated pages. Information on ''Battlefield 1942/2/Vietnam/1943'' 2/Vietnam/1943'' and their [=DLCs=] are covered on this page and its subpages, along with series-wide info.'''
10th Jun '18 2:55:23 AM Saveelich
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* ItsRainingMen: That UniversalDriversLicense comes with a parachute; there are transport aircraft and some spawn points are set ''in the air'' (most obviously in the Operation Market Garden level of ''1942''); ''2142'' adds landing pods to the mix.

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* ItsRainingMen: That UniversalDriversLicense comes with a parachute; there are transport aircraft and some spawn points are set ''in the air'' (most obviously in the Operation Market Garden level of ''1942''); air''; ''2142'' adds landing pods to the mix.



* NoSwastikas: In ''Battlefield 1942'', the German flag is the one from UsefulNotes/ImperialGermany, only with an Iron Cross inside.



** It's definitely possible to be this when playing in solo mode against bots in ''Battlefield 1942'' thanks to well-placed ambush sites and the [[ArtificialStupidity AI's limits]].



* RareGuns: The Pancor Jackhammer in ''Battlefield 2'', as well as the Breda Modello 30 in ''1942''. The [=XM8=] and AN-94 in ''Bad Company 2,'' as well, but at least the latter has the excuse of being a ''Special Forces'' Russian gun.
** ''1942'' give Japanese soldiers the Type 5 rifle, a clone of the American M1 Garand. In real life, only about 250 of them were produced, and none of them were actually used in combat.
** The Fallschirmjägergewehr 42 (FG-42) in ''1942: Secret Weapons of World War II''. About 5000 were produced in real life.

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* RareGuns: The Pancor Jackhammer in ''Battlefield 2'', as well as the Breda Modello 30 in ''1942''. 2''. The [=XM8=] and AN-94 in ''Bad Company 2,'' as well, but at least the latter has the excuse of being a ''Special Forces'' Russian gun.
** ''1942'' give Japanese soldiers the Type 5 rifle, a clone of the American M1 Garand. In real life, only about 250 of them were produced, and none of them were actually used in combat.
** The Fallschirmjägergewehr 42 (FG-42) in ''1942: Secret Weapons of World War II''. About 5000 were produced in real life.
gun.



* RareVehicles: The whole point of the ''Secret Weapons of WWII'' expansion.



* StupidJetpackHitler: The ''Battlefield 1942'' expansion ''Secret Weapons of World War II'' added various planes that were planned but never saw mass production, such as the German Horten 229 flying wing or the Bachem 349 rocket plane. It also featured ''[[JetPack actual jetpacks]]''.
10th Jun '18 2:37:31 AM Saveelich
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* ArtifactTitle: ''Battlefield 1942'' is not limited to the year 1942, as it features battles from 1940 to 1945. Particularly true for ''Road to Rome'' as the Allied invasion of Italy started in 1943.



* ArtisticLicenseHistory:
** The "Market Garden" map in ''1942''. The battle of Arnhem was fought by the British 1st Airborne Division, yet the playable Allied faction of the map is American. For balance reasons, Allies are given tanks and heavy artillery on this map, while in real life the British paratroopers lacked such support and lost the battle as a result. [[HandWave Then again, if the game didn't give the Allies any support at all, the Axis would have won almost every game played on "Market Garden", leading to an outcry of unfairness]].
** For some reason, Soviet tanks are equipped with German [=MG42=] machine guns.



* CripplingOverspecialization: The "anti-tank" class in ''Battlefield 1942'' and ''Battlefield 2'' suffers from this. The ability to attack vehicles from afar comes at the price of being horrible at fighting off infantry.

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* CripplingOverspecialization: The "anti-tank" class in ''Battlefield 1942'' and ''Battlefield 2'' suffers from this. The ability to attack vehicles from afar comes at the price of being horrible at fighting off infantry.



** Also unexpectedly suffered by the Assault class in Battlefield 2, which is meant to be the game's plain combat-oriented rifleman class, only to end up relatively less-played because it's ''only'' good at combat. Several other classes can do that while also having additional useful abilities. When the ''Special Forces'' expansion introduced the game breaking G36E it caused a mass exit from Assault to Medic because the medic heal ability is much more useful than the nerfed grenade launcher. Unsurprisingly later games in the series made sure to give the Assault more useful and unique abilities and equipment, Battlefield 3 eventually decided to combine the two classes into one character to give players choice over which type to use (at least until Battlefield 1, which brought back the medic class and made the Assault a buffed version of BF2's anti-tank).

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** Also unexpectedly suffered by the Assault class in Battlefield 2, ''Battlefield 2'', which is meant to be the game's plain combat-oriented rifleman class, only to end up relatively less-played because it's ''only'' good at combat. Several other classes can do that while also having additional useful abilities. When the ''Special Forces'' expansion introduced the game breaking G36E it caused a mass exit from Assault to Medic because the medic heal ability is much more useful than the nerfed grenade launcher. Unsurprisingly later games in the series made sure to give the Assault more useful and unique abilities and equipment, Battlefield 3 ''Battlefield 3'' eventually decided to combine the two classes into one character to give players choice over which type to use (at least until Battlefield 1, which brought back the medic class and made the Assault a buffed version of BF2's anti-tank).



** Crashing into an enemy vehicle headed your way at full speed, for some reason, blows ''you'' far and away in Bad Company.

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** Crashing into an enemy vehicle headed your way at full speed, for some reason, blows ''you'' far and away in Bad Company.''Bad Company''.



* TheGreatestHistoryNeverTold: World War 2 started in September 1939, yet the earliest battle available in ''Battlefield 1942'' is the Battle of Britain (which started in July 1940). Battles in Poland, Norway, France and other Western Europe countries before Great Britain ended up alone against Germany were AdaptedOut. A number of [[GameMod mods]] later corrected this.



** In ''Battlefield 1942'', a few turns of the wrench could even rebuild a 200m long bridge if it had been destroyed.
*** Which is nothing really compared to fixing bomb damage on a 250 meter long aircraft carrier...
10th Jun '18 2:21:40 AM Saveelich
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Added DiffLines:

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10th Jun '18 2:16:45 AM Saveelich
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* AnachronismStew: ''Battlefield 1942'' featured some weapons much earlier than their appearance in real life (mostly for RuleOfCool):
** German Assault infantrymen using Sturmgewehr 44s in pre-1943 battles (that assault rifle was introduced that year).
** [=MG42=] machine guns showing up in pre-1942 maps.
** Panzerschreck anti-tank rocket launchers in pre-1943 maps.
** Tiger tanks in pre-1943 maps.
** Wespe self-propelled guns in pre-1943 maps.
** Bazookas in pre-1942 maps.
** Sherman tanks in pre-October 1942 maps.
** Soviet [=T34-85=] tanks in pre-1944 maps.
10th Jun '18 2:13:57 AM Saveelich
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** ''Battlefield 1942'' (2002)

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** ''Battlefield 1942'' ''VideoGame/Battlefield1942'' (2002)
9th Jun '18 12:52:24 PM Saveelich
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[[caption-width-right:350:Specializing in online warfare since 1942.]]

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[[caption-width-right:350:Specializing in online warfare since 1942.''1942''.]]
23rd May '18 11:10:12 PM jormis29
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** ''VideoGame/BattlefieldV'' (2018)
5th Apr '18 3:10:35 AM XenMon2
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** Also unexpectedly suffered by the Assault class in Battlefield 2, which is meant to be the game's plain combat-oriented rifleman class, only to end up relatively less-played because it's ''only'' good at combat. Several other classes can do that while also having additional useful abilities. When the ''Special Forces'' expansion introduced the game breaking G36E it caused a mass exit from Assault to Medic because the medic heal ability is much more useful than the nerfed grenade launcher. Unsurprisingly later games in the series made sure to give the Assault more useful and unique abilities and equipment, Battlefield 3 eventually decided to combine the two classes into one character to give players choice over which type to use.

to:

** Also unexpectedly suffered by the Assault class in Battlefield 2, which is meant to be the game's plain combat-oriented rifleman class, only to end up relatively less-played because it's ''only'' good at combat. Several other classes can do that while also having additional useful abilities. When the ''Special Forces'' expansion introduced the game breaking G36E it caused a mass exit from Assault to Medic because the medic heal ability is much more useful than the nerfed grenade launcher. Unsurprisingly later games in the series made sure to give the Assault more useful and unique abilities and equipment, Battlefield 3 eventually decided to combine the two classes into one character to give players choice over which type to use.use (at least until Battlefield 1, which brought back the medic class and made the Assault a buffed version of BF2's anti-tank).
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BattleField