History VideoGame / BattleEngineAquila

10th Nov '16 10:22:42 AM fruitstripegum
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A game based AfterTheEnd were two armies fight over what land is left is left of the world, after the rising sea levels destroyed almost all livable land. You play Hawk Winter, a hotshot Dockworker & hovercraft racer who has a friend involved in the [[SuperPrototype Aquila project]] and recruits him as its pilot.

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A game based AfterTheEnd were where two armies fight over what land is left is left of the world, after the rising sea levels destroyed almost all livable land. You play Hawk Winter, a hotshot Dockworker & hovercraft racer who has a friend involved in the [[SuperPrototype Aquila project]] and recruits him as its pilot.




* ColorCodedForYourConvenience: [[TheFederation Forseti]] units are [[BlueIsHeroic Blue and White]],[[TheEmpire Muspell]] forces are [[RedAndBlackAndEvilAllOver Red and Black.]]

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\n* ColorCodedForYourConvenience: [[TheFederation Forseti]] units are [[BlueIsHeroic Blue and White]],[[TheEmpire White]], [[TheEmpire Muspell]] forces are [[RedAndBlackAndEvilAllOver Red and Black.]]
14th Dec '15 3:58:49 AM Morgenthaler
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[[quoteright:256:~~[[VideoGame PC, Xbox, PS2 Game]] [[TransformingMecha Air & ground]] [[MechaGame mech combat game]]~~]]

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[[quoteright:256:~~[[VideoGame PC, Xbox, PS2 Game]] [[TransformingMecha Air & ground]] [[MechaGame mech combat game]]~~]]
6th Nov '15 4:48:58 AM Akriloth2160
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* ImprovisedPlatform: Levels that take place at sea will require you to land on ships to recharge. They even tell you, "Be prepared to land anywhere." Also, one AwesomeYetPractical way to take out enemy landers is to land on top of them and shoot them point-blank with your cannon.

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* ImprovisedPlatform: Levels that take place at sea will require you to land on ships to recharge. They even tell you, "Be prepared to land anywhere." Also, Taking that to the level of direct offense, one AwesomeYetPractical way to take out enemy landers is to land on top of them and shoot them point-blank with your cannon.
18th Oct '15 3:04:42 PM MCE
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* BlackAndRedAndEvilAllOver: Most Muspell units have this color scheme, setting themselves apart handily from the [[ColorCodedForYourConvenience Blue and White]] [[TheFederation Forseti.]]
* ColorCodedForYourConvenience: [[TheFederation Forseti]] units are [[BlueIsHeroic Blue and White]],[[TheEmpire Muspell]] forces are [[BlackAndRedAndEvilAllOver Black and Red.]]

to:

* BlackAndRedAndEvilAllOver: Most Muspell units have this color scheme, setting themselves apart handily from the [[ColorCodedForYourConvenience Blue and White]] [[TheFederation Forseti.]]

* ColorCodedForYourConvenience: [[TheFederation Forseti]] units are [[BlueIsHeroic Blue and White]],[[TheEmpire Muspell]] forces are [[BlackAndRedAndEvilAllOver Black [[RedAndBlackAndEvilAllOver Red and Red.Black.]]


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* RedAndBlackAndEvilAllOver: Most Muspell units have this color scheme, setting themselves apart handily from the [[ColorCodedForYourConvenience Blue and White]] [[TheFederation Forseti.]]
18th Oct '15 3:00:50 PM MCE
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Added DiffLines:

* {{Overheating}}: All of your energy weapons do this.
9th Aug '14 11:30:58 PM Turtler
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A game based AfterTheEnd were two armies fight over what land is left is left of the world, after the rising sea levels destroyed almost all livable land. You play Hawk Winter, a hotshot Dockworker & hovercraft racer whose girlfriend is involved in the [[SuperPrototype Aquila project]] and recruits him as its pilot.

to:

A game based AfterTheEnd were two armies fight over what land is left is left of the world, after the rising sea levels destroyed almost all livable land. You play Hawk Winter, a hotshot Dockworker & hovercraft racer whose girlfriend is who has a friend involved in the [[SuperPrototype Aquila project]] and recruits him as its pilot.



* BigGood: Colonel Chuck Kramer, head of the Battle Engine project and the voice of grumpy reason throughout the game.
* BlackAndRedAndEvilAllOver: Most Muspell units have this color scheme, setting themselves apart handily from the [[ColorCodedForYourConvenience Blue and White]] [[TheFederation Forseti.]]
* ColorCodedForYourConvenience: [[TheFederation Forseti]] units are [[BlueIsHeroic Blue and White]],[[TheEmpire Muspell]] forces are [[BlackAndRedAndEvilAllOver Black and Red.]]



* TheEmpire: Muspell, who are the primary antagonists of the game.



* EncyclopediaExposita: Every unit in the game, from the giant artillery platform to those civilian trucks that make a cameo in one level, have their own page of specs and history.

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* EncyclopediaExposita: Every unit and character in the game, from the giant artillery platform to those civilian trucks that make a cameo in one level, have their own page of specs and history.


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* MillionMookMarch: The opening cutscene shows a military rally on Muspell that features this trope and an early display of the BigBad.
12th Jun '13 12:17:27 PM GordonSoleil
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* AdjectiveNounFred
29th Apr '13 5:47:10 AM Saber15
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You can pilot 5 different Battle Engine variant, vehicles that can transform between walker mode and jet mode.


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You can pilot 5 different Battle Engine variant, variants, vehicles that can transform between walker mode and jet mode.

29th Apr '13 5:47:00 AM Saber15
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A game based AfterTheEnd were two armies fight over what land is left is left of the world. You play Hawk Winter,a Dockworker whose girlfriend is involved in the Aquila project and recruits him as its pilot.

You can pilot 5 different Battle engines, vehicles that can transform between walker mode and jet mode.


to:

\n[[quoteright:256:~~[[VideoGame PC, Xbox, PS2 Game]] [[TransformingMecha Air & ground]] [[MechaGame mech combat game]]~~]]

A game based AfterTheEnd were two armies fight over what land is left is left of the world. world, after the rising sea levels destroyed almost all livable land. You play Hawk Winter,a Winter, a hotshot Dockworker & hovercraft racer whose girlfriend is involved in the [[SuperPrototype Aquila project project]] and recruits him as its pilot.

You can pilot 5 different Battle engines, Engine variant, vehicles that can transform between walker mode and jet mode.




* {{Wingman}}: You get a choice of three of'em. One's good at taking out ground targets, one's good at taking out enemy fighters, and one's in between.

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* {{Wingman}}: You get a choice of three of'em. One's good at taking out ground targets, one's good at taking out enemy fighters, and one's in between.
28th Apr '13 10:39:57 PM Aegeus
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Added DiffLines:

* ImprovisedPlatform: Levels that take place at sea will require you to land on ships to recharge. They even tell you, "Be prepared to land anywhere." Also, one AwesomeYetPractical way to take out enemy landers is to land on top of them and shoot them point-blank with your cannon.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BattleEngineAquila