History VideoGame / Awesomenauts

26th Apr '16 2:29:17 PM MurlocAggroB
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** A crystalline alien protesting against pollution.

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** A crystalline crystal alien protesting fighting against pollution.mining companies.


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** Skree
1st Apr '16 6:53:07 AM Gatordragon24
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* AprilFools: On April 1st, 2016, Awesomenauts got a retro update; complete with chiptunes and a pixel filter. The pixellation can be switched on and of by pressing ctrl+P.

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* AprilFools: On April 1st, 2016, Awesomenauts got a retro update; complete with chiptunes and a pixel filter. The pixellation can be switched on and of off by pressing ctrl+P.
1st Apr '16 6:51:58 AM Gatordragon24
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* AprilFools: On April 1st, 2016, Awesomenauts got a retro update; complete with chiptunes and a pixel filter. The pixellation can be switched on and of by pressing ctrl+P.
3rd Mar '16 7:12:12 AM Gatordragon24
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In December 2015, Ronimo announced an expansion titled, ''[[https://www.awesomenauts.com/overdrive/ Awesomenauts: Overdrive]]'', which will include three new characters and several free additions like revamped matchmaking and redesigns for old characters. Overdrive is slated for March 2016.

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In December 2015, Ronimo announced an expansion titled, ''[[https://www.awesomenauts.com/overdrive/ Awesomenauts: Overdrive]]'', which will include three new characters and several free additions like revamped matchmaking and redesigns for old characters. Overdrive is slated for was released March 2, 2016.
2nd Mar '16 10:25:42 PM spudwalt
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** A psionic alien surfer [[GreenSkinnedSpaceBabe chick]]

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** A psionic alien surfer [[SurferDude surfer]] [[GreenSkinnedSpaceBabe chick]]
2nd Mar '16 10:03:45 PM spudwalt
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** Averted with Jotunn Skolldir and Jimmy and the [=LUX5000=]. Jotunn has a fire/ice theme and Jimmy is swapped out for his sister Amy (although in both cases, the sprites still look pretty similar).

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** Averted with Jotunn Skolldir Skølldir and Jimmy and the [=LUX5000=]. Jotunn has a fire/ice theme and Jimmy is swapped out for his sister Amy (although in both cases, the sprites still look pretty similar).
2nd Mar '16 10:01:33 PM spudwalt
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** A religious gluttonous humanoid caterpillar

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** A religious yet gluttonous humanoid caterpillar



** A grizzled, bird ex-cop archer
** A hair dresser turned assassin
** An AbsentMindedProfessor who summons holographic dino-bots
** A bucktoothed, hoverbike driving BountyHunter

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** A grizzled, bird ex-cop bird-man archer
** A hair dresser turned assassin
hairdresser-turned-assassin
** An A {{Time Travel}}ing AbsentMindedProfessor who summons holographic dino-bots
** A bucktoothed, hoverbike driving hoverbike-driving BountyHunter



* AreaOfEffect: Examples include Clunk's self-destruct, Lonestar's dynamite, Yuri's time bubble, Derpl's nuke, Voltar's healbot, and Coco's lightning ball. Furthermore, Lonestar's Bull can be upgraded to explode on any nearby targets once it expires and Voltar's drones can be manually self-destructed to deal damage. In fact, the only one who doesn't have some kind of AOE move is Ksenia.

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* AreaOfEffect: Examples include Clunk's self-destruct, Lonestar's dynamite, Yuri's time bubble, Derpl's nuke, Voltar's healbot, and Coco's lightning ball. Furthermore, Lonestar's Bull can be upgraded to explode on any nearby targets once it expires and Voltar's drones can be manually self-destructed to deal damage. In fact, the only one 'Naut who doesn't ''doesn't'' have some kind of AOE move is Ksenia.



* CripplingOverspecialization: Voltar, a floating brain in a jar who focuses mainly upon healing, is this. Unable to purposefully do any damage at all to the enemy without upgrades, he instead relies upon AI drones that follow him around to inflict damage.
** Gnaw's reliance on [=DoT=] for his damage leaves him very weak to healers and passive regeneration upgrades like Med-i-Can.
** Any character that uses large amounts of crowd control have their effectiveness halved by [[WeaksauceWeakness Baby Kuri Mammoth]], a utility item available to almost everyone. If they built too heavy into [=CC=], most of their power is gone.

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* CripplingOverspecialization: Voltar, a floating brain in a jar who focuses mainly upon healing, is this. Unable to purposefully do any damage at all to the enemy without upgrades, upgrades (at least, until version 2.10, which gave his healing beam damaging properties against enemies), he instead relies upon AI drones that follow him around to inflict damage.
** Gnaw's reliance on [=DoT=] for his damage Damage over Time leaves him very weak to ineffective against healers and passive regeneration upgrades like Med-i-Can.
** Any character that uses large amounts of crowd control have their effectiveness halved by [[WeaksauceWeakness Baby Kuri Mammoth]], a utility item available to almost everyone.every character. If they built too heavy into [=CC=], most of their power is gone.



** Mostly averted with the 'Nauts, but all of them experience a slight slowing effect while firing and moving simultaneously, and activating most skills causes a short cessation of movement. Played straight with Raelynn, who becomes completely still during the charge up of her 'Snipe' skill. Also played straight with Yuri, who cannot move at all while firing his laser.
** Played somewhat straight with Coco, Chucho (while on his bike), and Ted [=McPain=], who can't walk backwards while firing. None of the 'Nauts can walk backwards while shooting, but in their case, their basic attacks fire so rapidly that there's no time for them to move before another shot is fired.

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** Mostly averted with the 'Nauts, but all of them experience a slight slowing effect while firing and moving simultaneously, and activating most skills causes a short momentary cessation of movement. Played straight with Raelynn, who becomes remains completely still during the charge up charge-up of her 'Snipe' skill. Also played straight with skill, as well as Yuri, who cannot move at all while firing his laser.
** Played somewhat straight with Coco, Chucho (while on his bike), and Ted [=McPain=], who can't walk backwards while firing. None of the 'Nauts can walk move backwards while shooting, but in their case, their basic attacks fire so rapidly that there's no time for them to move before another shot is fired.
17th Feb '16 4:05:24 PM Gatordragon24
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Added DiffLines:

** Mind Collection
16th Feb '16 9:29:39 AM MurlocAggroB
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[[caption-width-right:350:Use your powers, shine your might!]]

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[[caption-width-right:350:Use your powers, shine show your might!]]



** Combat - Lonestar, Clunk, Froggy G, Leon, Coco Nebulon, Derpl Zork, Skølldir, Vinnie and Spike, Ayla, Admiral Swiggins, Ted [=McPain=], Penny Fox, Scoop, Nibbs, Rocco, Ksenia, Chucho Krokk, Jimmy and the [=LUX5000=]
** Support - Voltar, Yuri, Gnaw, Raelynn, Genji, Sentry X-58, Professor Yoolip

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** Combat - Lonestar, Clunk, - Froggy G, Leon, Clunk, Coco Nebulon, Derpl Zork, Skølldir, Vinnie and & Spike, Ayla, Admiral Swiggins, Ted [=McPain=], Penny Fox, Scoop, Nibbs, Rocco, Ksenia, Chucho Krokk, Jimmy and the [=LUX5000=]
** Balance - Lonestar, Gnaw, Skølldir, Raelynn, Admiral Swiggins, Scoop
**
Support - Voltar, Yuri, Gnaw, Raelynn, Genji, Sentry X-58, Professor Yoolip



** Any character that uses large amounts of crowd control have their effectiveness halved by [[WeaksauceWeakness Baby Kuri Mammoth]], a utility item available to almost everyone. If they built too heavy into [=CC=], most of their effectiveness is gone.

to:

** Any character that uses large amounts of crowd control have their effectiveness halved by [[WeaksauceWeakness Baby Kuri Mammoth]], a utility item available to almost everyone. If they built too heavy into [=CC=], most of their effectiveness power is gone.
5th Feb '16 7:25:52 PM MurlocAggroB
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* BottomlessPit: At the bottom of Starstorm Station.



** Combat - Lonestar, Clunk, Froggy G, Leon, Coco Nebulon, Derpl Zork, Skølldir, Vinnie and Spike, Ayla, Admiral Swiggins, Ted [=McPain=], Penny Fox, Scoop, Nibbs, Rocco, Ksenia, Chucho Krokk

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** Combat - Lonestar, Clunk, Froggy G, Leon, Coco Nebulon, Derpl Zork, Skølldir, Vinnie and Spike, Ayla, Admiral Swiggins, Ted [=McPain=], Penny Fox, Scoop, Nibbs, Rocco, Ksenia, Chucho KrokkKrokk, Jimmy and the [=LUX5000=]



** Gnaw's reliance on [=DoT=] for his damage leaves him very weak to healers and passive regeneration upgrades like Med-i-Can.
** Any character that uses large amounts of crowd control have their effectiveness halved by [[WeaksauceWeakness Baby Kuri Mammoth]], a utility item available to almost everyone. If they built too heavy into [=CC=], most of their effectiveness is gone.



** Played somewhat straight with Coco and Ted [=McPain=], who can't walk backwards while firing. None of the 'Nauts can walk backwards while shooting, but in Ted and Coco's case, their basic attacks fire so rapidly (Ted has a machine gun and Coco channels electricity out of her hands) that there's no time for them to move before another shot is fired.
* DoubleJump: Some characters perform this by using a JetPack.

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** Played somewhat straight with Coco Coco, Chucho (while on his bike), and Ted [=McPain=], who can't walk backwards while firing. None of the 'Nauts can walk backwards while shooting, but in Ted and Coco's their case, their basic attacks fire so rapidly (Ted has a machine gun and Coco channels electricity out of her hands) that there's no time for them to move before another shot is fired.
* DoubleJump: Some characters perform this by using a JetPack. Other characters have the traditional type as well.



** Yoolip has an upgrade that causes enemy droids to drop health packs as well.



* FollowtheMoney: Silver and gold solar blocks hover above the ground, to be collected via contact. Most noticeable in the DropPod sequence.

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* FollowtheMoney: FollowTheMoney: Silver and gold solar blocks hover above the ground, to be collected via contact. Most noticeable in the DropPod sequence.



** The guys who play this straight are Leon, Skølldir, Admiral Swiggins, and Scoop (and arguably Froggy G and Clunk, as their normal attacks are ranged but their specials are melee/close range). The rest subvert it.
** For the girls, Raelynn plays this straight. Coco (her main attack is close range, but her most damaging special is a long-range lightning bal) and Ksenia (melee attack with one stealth skill and one ammo restricted ranged attack) are borderline. Slightly inverted with Ayla (a melee basic attack, an AOE skill that damages enemies that get too close to her, even her projectile nuke skill is mid-range), Penny Fox (starts out subverting it but has a few upgrades that give her ranged capability) and Nibbs (built more for teleporting into and out of fights to deal damage at close range).
* HitboxDissonance: Happens quite often, especially with attacks with [=AoE=]. Clunk's explosion, for example, shows a circular mark around him, but the actual explosion's hitbox is square-shaped, often leading to people who are in the corner of Clunk's explosion getting hit by it even if it looks like they shouldn't be. Since the game is Peer to Peer, lag can also exacerbate the issue.
** Lately, Ronimo has announced that actual circular hitboxes will finally be implemented in the 2.12 patch. This was met with much rejoicing from the players.

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** The guys who play this straight are Leon, Skølldir, Admiral Swiggins, Scoop, Professor Yoolip, and Scoop Jimmy and the [=LUX5000=] (and arguably Froggy G and Clunk, as their normal attacks are ranged but their specials are melee/close range). The rest subvert it.
** For the girls, Raelynn plays this straight. Coco (her main attack is close range, but her most damaging special is a long-range lightning bal) ball) and Ksenia (melee attack with one stealth skill and one ammo restricted ranged attack) are borderline. Slightly inverted with Ayla (a melee basic attack, an AOE skill that damages enemies that get too close to her, even her projectile nuke skill is mid-range), Penny Fox (starts out subverting it but has a few upgrades that give her ranged capability) and Nibbs (built more for teleporting into and out of fights to deal damage at close range).
* HitboxDissonance: Happens quite often, especially
range). Entirely subverted with attacks with [=AoE=]. Clunk's explosion, for example, shows a circular mark around him, but the actual explosion's hitbox is square-shaped, often leading to people who are in the corner of Clunk's explosion getting hit by it even if it looks like they shouldn't be. Since the game is Peer to Peer, lag can also exacerbate the issue.
** Lately, Ronimo has announced
Amy, Jimmy's DistaffCounterpart that actual circular hitboxes will finally be implemented in the 2.12 patch. This was met with much rejoicing from the players.replaces him on blue team.



* HomingBoulders: Clunk's rockets, Derpl's nuke, Voltar's drones' and Gnaw's Weedling's shots.
** The turrets' bullets home in sharply if anything gets too close to them.

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* HomingBoulders: Clunk's rockets, Derpl's nuke, Voltar's drones' and rockets (with an upgrade), Gnaw's Weedling's Weedling shots and Chucho's turret shots.
** The team turrets' bullets home in sharply if anything gets too close to them.



* InASingleBound: All of the characters in the game excluding Clunk, Voltar, Vinnie & Spike, Derpl, and Ted [=McPain=], have super-human jumps which are essential to make getaways, Leon and Froggy G. moreso than the rest.
** And even then, Clunk, Derpl, and [=McPain=] have jet-packs, Voltar can hover, and Yuri and Spike can fly (Vinnie rides on his back).

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* InASingleBound: All of the characters in the game excluding Clunk, Voltar, Vinnie & Spike, Derpl, Jimmy, and Ted [=McPain=], have super-human jumps which are essential to make getaways, Leon and Froggy G. moreso than the rest.
** And even then, Clunk, Derpl, Jimmy, and [=McPain=] have jet-packs, Voltar can hover, and Yuri and Spike can fly (Vinnie rides on his back).



* JetPack: Lonestar and Skølldir use these to DoubleJump while Derpl, Clunk, and [=McPain=] use them to hover upward.

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* JetPack: Lonestar and Skølldir use these to DoubleJump while Derpl, Clunk, Jimmy, and [=McPain=] use them to hover upward. upward.



** Played straight as of patch 2.12, which overhauled the game to include an XP System. Every Awesomenaut has scaling damage and health based on their team level.



* NewSeasonNewName: The Starstorm expansion has shades of this, with a {{Retool}} as darker-looking 'nauts are released, along with a new plot for the titular Starstorm station.
* NoExperiencePointsForMedic: Voltar averts this by gaining solar every time he heals an ally, and being able to upgrade it for even more solar.
* OverlyLongTongue: Leon has one of these, which can be made even longer with an upgrade.

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* NewSeasonNewName: The Starstorm expansion has shades of this, with a {{Retool}} as darker-looking 'nauts 'Nauts are released, along with a new plot for the titular Starstorm station.
* NoExperiencePointsForMedic: Voltar averts this by gaining solar every time he heals an ally, and ** This really seems to be the case in Overdrive, as most of the free features being able to upgrade it for even more solar.
* OverlyLongTongue: Leon has one
released around the time of these, which can be made even longer with an upgrade.the expansion (Lonestar's visual rework, new matchmaking, Ix the Interloper, the XP System) are part of "[[UpToEleven taking Awesomenauts into Overdrive]]".



* PaletteSwap: The red and blue sides; their turrets, bots, and the 'Nauts themselves...

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* PaletteSwap: The red and blue sides; their turrets, bots, and the 'Nauts themselves...themselves.
** Averted with Jotunn Skolldir and Jimmy and the [=LUX5000=]. Jotunn has a fire/ice theme and Jimmy is swapped out for his sister Amy (although in both cases, the sprites still look pretty similar).



* RegeneratingHealth: Any character besides Vinnie & Spike can buy an upgrade that gives them this effect. Furthermore, Leon has an upgrade that restores his health when he is cloaked.
** In patch 2.3, all characters were given a 1 hp/second regen.

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* RegeneratingHealth: Any Every character besides Vinnie & Spike has this by default, and nearly everyone can buy an Med-i-Can, a utility upgrade that gives them this effect. improves it. Furthermore, certain other 'Nauts have specific, more powerful regeneration: Leon has an upgrade that restores his health when he is cloaked.
** In patch 2.3, all characters were given a 1 hp/second regen.
he's cloaked, Rocco has one while using Vengeance, Yuri has one that gives his Time Warp this effect, ect.



* SceneryPorn: The backgrounds have all kinds of small details, such as jumping sandworms, other planets, and moving transport lifts. On Ribbit IV, the bottom of the map is filled with water that reflects everything near it.

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* SceneryPorn: The backgrounds have all kinds of small details, such as jumping sandworms, other planets, and moving transport lifts. On Ribbit IV, IV and Aiguillon, the bottom of the map is filled with water that reflects everything near it.



* TechnoBabble: "Techno-synaptic wave modulator at optimum frequence."
* TheComputerIsACheatingBastard: An A.I.-controlled Raelynn's Snipe can lock on to you with perfect accuracy while you're just barely in range (which for a player would usually mean you're off-screen), even if you're invisible. This makes her significantly more [[FakeDifficulty dangerous]] than other bots.

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* TechnoBabble: "Techno-synaptic wave modulator at optimum frequence."
TeleportersAndTransporters: Starstorm Station has a few worm holes littered around it that allow the player quick access to top lane. Can be used for [[WeaponizedTeleportation surprise attacks]] as well.
* TheComputerIsACheatingBastard: An A.I.-controlled Raelynn's Snipe can lock on to you with perfect accuracy while you're just barely in range (which for a player would usually mean you're off-screen), even if you're invisible. This makes her significantly more [[FakeDifficulty dangerous]] than other bots. Less noticeable, but Leon's tongue and Swiggins' anchor do this too.
** Bots won't initially see you while you're in stealth, but bumping into them or just hanging around too long causes them to attack, at which point they won't unsee you until you leave or die.



* TornadoMove: One of Froggy G's special moves is a tornado made of water. It can damage enemies and, with the right upgrades, block or reflect enemy fire.
* TwoGirlsToATeam: As of now, there are only 6 female characters to 14 male characters. 7 if you count Derpl's AI secretary.

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* TornadoMove: One of Froggy G's special moves is a tornado made of water. It can damage enemies and, with the right upgrades, block or reflect enemy fire.
* TwoGirlsToATeam: As of now, there are only 6 female characters to 14 21 male characters. 7 if you count Derpl's AI secretary.secretary, and 8 if you count Amy.


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** This was intended to be lessened by the XP System, which made Solar less valuable and added another system that's easier to equalize. However, even if it's better in a general sense, a complete stomp is even more hopeless now; the winning team will be snowballing in both Solar and XP.
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