History VideoGame / AssassinsCreedBrotherHood

20th May '16 6:43:13 PM nombretomado
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''Brotherhood'' featured two story-DLC. A PS3 exclusive "The Copernicus Conspiracy" and the general-release "The Da Vinci Disapperance".

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''Brotherhood'' featured two story-DLC. A PS3 [=PS3=] exclusive "The Copernicus Conspiracy" and the general-release "The Da Vinci Disapperance".



** There's also the Copernicus Conspiracy, an exclusive for the PS3 system that has Copernicus and his fellow scientist hunted down in an effort to silence them.

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** There's also the Copernicus Conspiracy, an exclusive for the PS3 [=PS3=] system that has Copernicus and his fellow scientist hunted down in an effort to silence them.
20th May '16 9:35:50 AM Morgenthaler
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* BlondesAreEvil: Lucrezia Borgia, [[spoiler:until her HeelFaceTurn of sorts]].
2nd Jan '16 6:28:27 PM Doug86
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** The Prowler (Il Lupo, "The Wolf") is a Templar hitman trained in Assassin techniques from notes taken by Cesare's master spy Baltasar de Silva ("The Barber") in [[AllInTheManual "Project Legacy"]]. He looks very similar to Ezio, save for darker colors and no "eagle beak" on the hood, and uses a Switchblade that operates akin to a Hidden Blade.

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** The Prowler (Il Lupo, "The Wolf") is a Templar hitman trained in Assassin techniques from notes taken by Cesare's master spy Baltasar de Silva ("The Barber") in [[AllInTheManual [[AllThereInTheManual "Project Legacy"]]. He looks very similar to Ezio, save for darker colors and no "eagle beak" on the hood, and uses a Switchblade that operates akin to a Hidden Blade.
13th Nov '15 9:14:35 AM FF32
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** The title for one of the Assassination Contracts "Brutes and Brutality" seems to be a ShoutOut to the episode naming conventions for [[{{Blackadder}} Blackadder the Third]], which in turn is a ShoutOut to Creator/JaneAusten.

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** The title for one of the Assassination Contracts "Brutes and Brutality" seems to be a ShoutOut to the episode naming conventions for [[{{Blackadder}} [[Series/{{Blackadder}} Blackadder the Third]], which in turn is a ShoutOut to Creator/JaneAusten.
4th Nov '15 11:44:26 AM FF32
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** TheBigBad: Rodrigo [[spoiler:[[SubvertedTrope is not really this]]. He's no threat to the Assassin Order anymore. Cesare is the real BigBad here.]]

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** TheBigBad: BigBad: Rodrigo [[spoiler:[[SubvertedTrope is not really this]]. He's no threat to the Assassin Order anymore. Cesare is the real BigBad here.]]
4th Nov '15 11:36:55 AM TheMustachioedOne
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'''''Assassin's Creed: Brotherhood''''' is the third chronological game in the ''Franchise/AssassinsCreed'' series, is the first main game to not be a numbered sequel. The game opens in 1499 immediately after the end of ''VideoGame/AssassinsCreedII'', and centers around Ezio's continuing conflict against the power-hungry Borgia family and his attempt to restore the Assassin Brotherhood to its former glory. And back in 2012, Desmond and the other Assassins continue their search for the Apple of Eden that Ezio left behind.

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'''''Assassin's Creed: Brotherhood''''' is the third chronological game in the ''Franchise/AssassinsCreed'' series, and is the first main game to not be a numbered sequel. The game opens in 1499 immediately after the end of ''VideoGame/AssassinsCreedII'', and centers around Ezio's continuing conflict against the power-hungry Borgia family and his attempt to restore the Assassin Brotherhood to its former glory. And back in 2012, Desmond and the other Assassins continue their search for the Apple of Eden that Ezio left behind.
23rd Oct '15 11:05:19 AM Morgenthaler
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* LoopholeAbuse: [[spoiler:Invoked by Ezio when Cesare claims that no man can kill him. Probably was unnecessary but Ezio was likely [[GenreSavvy being cautious]] given how Cesare's previous statement that chains could not hold him turned out to be rather prophetic]].

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* LoopholeAbuse: [[spoiler:Invoked by Ezio when Cesare claims that no man can kill him. Probably was unnecessary but Ezio was likely [[GenreSavvy being cautious]] cautious given how Cesare's previous statement that chains could not hold him turned out to be rather prophetic]].
9th Oct '15 11:46:00 AM 4maskwolf
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* TheDevTeamThinksOfEverything:

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* TheDevTeamThinksOfEverything:DevelopersForesight:
17th Aug '15 4:19:59 AM Morgenthaler
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** One memory in ''The Da Vinci Disappearance'', involving an artwork heist, is titled "[[TheThomasCrownAffair The Ezio Auditore Affair]]".
** ''The Da Vinci Disappearance'' includes a mission where Ezio [[TheDaVinciCode looks for secrets hidden in Da Vinci's artwork.]]

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** One memory in ''The Da Vinci Disappearance'', involving an artwork heist, is titled "[[TheThomasCrownAffair "[[Film/TheThomasCrownAffair The Ezio Auditore Affair]]".
** ''The Da Vinci Disappearance'' includes a mission where Ezio [[TheDaVinciCode [[Film/TheDaVinciCode looks for secrets hidden in Da Vinci's artwork.]]
15th Aug '15 6:12:38 AM Scorntex
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* BeenThereShapedHistory: Ezio's not the only one who gets in on this. One of the missions his recruits can be sent on includes killing one of Henry the 8th's wives, for having Templar loyalties.



* ContinuityNod: All the glyph symbols from the last game reappear in the last Desmond sequence, with one visible on the temple door in Eagle Vision, and the rest appearing when Desmond activates the Apple.



* ElaborateUndergroundBase: The Assassins' Headquarters are in the cellar of a warehouse in the Centro District of Rome, and include a large ceremonial hall, a library, an art gallery, an armory and three secret exits apart from the main one, to sewers, the river and the roof.

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* ElaborateUndergroundBase: ElaborateUndergroundBase:
**
The Assassins' Headquarters are in the cellar of a warehouse in the Centro District of Rome, and include a large ceremonial hall, a library, an art gallery, an armory and three secret exits apart from the main one, to sewers, the river and the roof.roof.
** The Followers of Romulus aren't slouches either, having bases in massive sprawling catacombs and buried temples, some of which seem to go on for miles.



* GameplayAndStorySegregation: The storyline only brings up renovating shop after freeing Catarina from the Castel San' Angelo, even though by that point it's entirely possible to have renovated near every shop in the city.



* ItsProbablyNothing: When Ezio is roused from slumber with Caterina due to cannon-firing noises, he thinks this since the men of Monteriggioni had been planning on cannon practice that morning. Then a cannonball goes through his room, knocking over the Armor of Altaïr in the process. It can't be destroyed, not even by ''cannons'' because it's made from super-metal, and Desmond later sees Ezio wearing it after the attack.

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* ItsProbablyNothing: ItsProbablyNothing:
**
When Ezio is roused from slumber with Caterina due to cannon-firing noises, he thinks this since the men of Monteriggioni had been planning on cannon practice that morning. Then a cannonball goes through his room, knocking over the Armor of Altaïr in the process. It can't be destroyed, not even by ''cannons'' because it's made from super-metal, and Desmond later sees Ezio wearing it after the attack.attack.
** In the last Desmond segment, as he progresses he sees repeated messages from Juno, who gets increasingly cryptic and hostile towards humanity, including all but outright stating Desmond is just being manipulated... and he says nothing to the others. [[spoiler:This allows Juno to take control of Desmond and make him kill Lucy.]]


Added DiffLines:

* MotiveRant: The last Truth puzzle ends with one of these, a post-mortem recording from the head of Abstergo to their successor.
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