History VideoGame / ArtOfFighting

4th Feb '17 2:22:26 PM Glowsquid
Is there an issue? Send a Message


Art of Fighting was also the first FightingGame to feature powered-up special moves. The ''[[LimitBreak Super Death Blow]]'' featured in the first two games is a move done when the spirit/rage gauge is full, but must be learned in a BonusStage that appears throughout the games. The ''Hidden Death Blow'', seen in all three games, is a move that can only be done if the spirit gauge is full and [[DesperationMove the player's life bar is very low and flashing red]].

to:

Art of Fighting was also the first FightingGame to feature powered-up special moves. The ''[[LimitBreak Super Death Blow]]'' featured in the first two games is a move done when the spirit/rage gauge is full, but must be learned in a BonusStage that appears throughout the games. The ''Hidden Death Blow'', seen in all three games, is a move that can only be done if the spirit gauge is full and [[DesperationMove [[DesperationAttack the player's life bar is very low and flashing red]].


Added DiffLines:

* MisbegottenMultiplayerMode: Versus mode in the first game, unusually so for a fighting game. The characters beside Robert and Ryo were clearly not designed with player usage in mind, being widly unbalanced, having odd properties (Ryuhaku Todoh only has one special move, Mr. Big can't jump) and no desesperation moves (something fixed in the SNES port of the game).
4th Feb '17 5:39:51 AM ScorpiusOB1
Is there an issue? Send a Message


* GoodBadBugs: In at least some arcade versions of ''Art of Fighting 2'', it was possible to win a match by making a lock on your opponent followed by hitting him with a [=KouOuKen=] or equivalent just when he was getting up from the floor[[note]]This may not to work with all characters, though[[/note]]. That move would stun the opponent allowing you to give him another lock. Lather, rinse, and repeat.
4th Feb '17 5:37:49 AM ScorpiusOB1
Is there an issue? Send a Message

Added DiffLines:

* GoodBadBugs: In at least some arcade versions of ''Art of Fighting 2'', it was possible to win a match by making a lock on your opponent followed by hitting him with a [=KouOuKen=] or equivalent just when he was getting up from the floor[[note]]This may not to work with all characters, though[[/note]]. That move would stun the opponent allowing you to give him another lock. Lather, rinse, and repeat.
11th Oct '16 6:35:53 AM SAMAS
Is there an issue? Send a Message


Art of Fighting was also the first FightingGame to feature powered-up special moves. The ''[[FinishingMove Super Death Blow]]'' featured in the first two games is a move done when the spirit/rage gauge is full, but must be learned in a BonusStage that appears throughout the games. The ''Hidden Death Blow'', seen in all three games, is a move that can only be done if the spirit gauge is full and the player's life bar is very low and flashing red.

to:

Art of Fighting was also the first FightingGame to feature powered-up special moves. The ''[[FinishingMove ''[[LimitBreak Super Death Blow]]'' featured in the first two games is a move done when the spirit/rage gauge is full, but must be learned in a BonusStage that appears throughout the games. The ''Hidden Death Blow'', seen in all three games, is a move that can only be done if the spirit gauge is full and [[DesperationMove the player's life bar is very low and flashing red.
red]].



The second Art of Fighting takes place a year later. Geese Howard of ''VideoGame/FatalFury'' fame is seen as Southtown's police commissioner. He uses his position as a front for him being a major force in Southtown's criminal underworld, and was directly responsible for Mr. Big kidnapping Yuri. He creates the first ''[[VideoGame/TheKingOfFighters King of Fighters]]'' fighting tournament, in which all the fighters from the first game enter, except for Ryuhaku Todoh, who is beaten so badly, he goes into self-imposed exile to train. In addition to Geese, three new characters are also introduced, including last game's DamselInDistress, Yuri. Ryo discovers what Geese had done and defeats him in battle, but Geese escapes and hides out in Japan for a time. Unlike the first game, most of the game's characters are playable in story mode. Mr. Big and Ryo and Yuri's father, Takuma, who were bosses in the last game, are playable characters in this installment. Geese is only playable without hacking or playing with dipswitches in the Japan-only [[SuperNintendoEntertainmentSystem Super Famicom]] version of the game.

to:

The second Art of Fighting takes place a year later. Geese Howard of Howard(of ''VideoGame/FatalFury'' fame fame) is seen as Southtown's police commissioner. He uses his position as a front for him being a major force in Southtown's criminal underworld, and was directly responsible for Mr. Big kidnapping Yuri. He creates the first ''[[VideoGame/TheKingOfFighters King of Fighters]]'' fighting tournament, in which all the fighters from the first game enter, except for Ryuhaku Todoh, who is beaten so badly, he goes into self-imposed exile to train. In addition to Geese, three new characters are also introduced, including last game's DamselInDistress, Yuri. Ryo discovers what Geese had done and defeats him in battle, but Geese escapes and hides out in Japan for a time. Unlike the first game, most of the game's characters are playable in story mode. Mr. Big and Ryo and Yuri's father, Takuma, who were bosses in the last game, are playable characters in this installment. Geese is only playable without hacking or playing with dipswitches in the Japan-only [[SuperNintendoEntertainmentSystem Super Famicom]] version of the game.
27th Sep '16 9:30:59 AM mrnickname
Is there an issue? Send a Message


** Mickey Rodgers re-design in the secnd game was obviously based on Muhammad Ali.

to:

** Mickey Rodgers re-design in the secnd second game was obviously based on Muhammad Ali.UsefulNotes/MuhammadAli.
27th Sep '16 9:27:29 AM mrnickname
Is there an issue? Send a Message

Added DiffLines:

** Mickey Rodgers re-design in the secnd game was obviously based on Muhammad Ali.
27th Sep '16 5:34:12 AM mrnickname
Is there an issue? Send a Message


* Ryo is one of [[Manga/{{Dragonball}} Goku.]]

to:

* ** Ryo is one of [[Manga/{{Dragonball}} Goku.]]
27th Sep '16 5:33:28 AM mrnickname
Is there an issue? Send a Message


* {{Expy}}: Takuma seems to be based on the unnamed Player 1 character from ''Street Smart''. Ryuhaku Todoh looks like a mook from the first VideoGame/StreetsOfRage game.

to:

* {{Expy}}: Takuma seems to be based on the unnamed Player 1 character from ''Street Smart''. He is also very similar to Matsutatsu Oyama, the real life founder of Kyokushin Karate (of which Kyokugen itself is an expy.) Ryuhaku Todoh looks like a mook from the first VideoGame/StreetsOfRage game.game.
** Robert Garcia is an expy of early 90's Creator/StevenSeagal.
* Ryo is one of [[Manga/{{Dragonball}} Goku.]]
27th Sep '16 3:08:36 AM mrnickname
Is there an issue? Send a Message


* ' Yuri has her eternal gym tights that Richard Simmons wouldn't be caught dead in.

to:

* ' ** Yuri has her eternal gym tights that Richard Simmons wouldn't be caught dead in.
27th Sep '16 3:05:26 AM mrnickname
Is there an issue? Send a Message

Added DiffLines:

*' Yuri has her eternal gym tights that Richard Simmons wouldn't be caught dead in.
This list shows the last 10 events of 56. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ArtOfFighting