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The Soulsborne titles are directly descended from and influenced by King's Field, not Armored Core. There are superficial similarities with this series but aside from "Nintendo Hard series set in apocalyptic Crapsack World with lots of customization" I think the influence is way more indirect. Also the Armored Core games are not RP Gs.


In essence, all of these elements that make up ''Armored Core'' serves as the template for [=FromSoftware=]'s [[VideoGame/DarkSouls more]] [[VideoGame/{{Bloodborne}} popular]] [[VideoGame/SekiroShadowsDieTwice future]] [[VideoGame/EldenRing titles]], if not '''the''' entire SoulsLikeRPG genre as a whole.
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Minor edits
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Minor edits


Notably, ''Armored Core'' places an almost equal amount of emphasis on the building of your mechs as it does piloting them. Missions often take a few short minutes if they go well ([[NintendoHard which they very well may not]]), and how well you perform on missions can affect your earnings by mission end. Even worse, some of the games have a large macrogame layer on top of the normal mech combat, meaning it is possible to get a NonStandardGameOver by, among other things, ''firing too many bullets'' (due the costs of repairs and ammo spent on a mission getting taken out of your pay) and causing damage to valuable assets (as your employer states in the mission briefings to be of utmost importance, and as such, will be taken out of the final payment as compensation). The fast-paced and extremely fun combat is your reward for proper planning, so commit to it well.

to:

Notably, ''Armored Core'' places an almost equal amount of emphasis on the building of your mechs as it does piloting them. Missions often take a few short minutes if they go well ([[NintendoHard which they very well may not]]), and how well you perform on missions can affect your earnings by mission end. Even worse, some of the games have a large macrogame layer on top of the normal mech combat, meaning it is possible to get a NonStandardGameOver by, among other things, ''firing too many bullets'' (due the costs cost of refilling your ammo supply for the next mission), taking way too much damage in your AC (due to the repairs and ammo spent on a mission getting having to be taken out of off your pay) current payment to keep the mech in check for the next mission) and causing damage to valuable assets (as your employer states in the mission briefings to be of utmost importance, and as such, will be taken out of the final payment as compensation). The fast-paced and extremely fun combat is your reward for proper planning, so commit to it well.
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Spelling/grammar fix(es), Added example(s)


In essence, all of these elements that make up ''Armored Core'' serves as the template for [=FromSoftware=]'s [[VideoGame/Dark souls more]] [[VideoGame/Bloodborne popular]] [[VideoGame/SekiroShadowsDieTwice future]] [[VideoGame/EldenRing titles]], if not '''the''' entire SoulsLikeRPG genre as a whole.

to:

In essence, all of these elements that make up ''Armored Core'' serves as the template for [=FromSoftware=]'s [[VideoGame/Dark souls [[VideoGame/DarkSouls more]] [[VideoGame/Bloodborne [[VideoGame/{{Bloodborne}} popular]] [[VideoGame/SekiroShadowsDieTwice future]] [[VideoGame/EldenRing titles]], if not '''the''' entire SoulsLikeRPG genre as a whole.

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Spelling/grammar fix(es), Added example(s)


Other major appeals of the franchise include the unique atmosphere and one killer set of soundtracks. The games are relentlessly bleak, taking place in CrapsackWorld styled environments. Blasted cityscapes, ruined deserts, and abandoned factories are the primary stages for battle in this series. The themes of WarIsHell and HumansAreBastards are woven into each game, and the game takes a lot of pains to show just how devastating mankind's lust for war can be. Many ''Armored Core'' games deliberately alienate the player from other humans, making contact with them exlusive to [[VoiceWithAnInternetConnection radio operators]] and not much else. This is on top of allowing the player to commit some truly heroic or villainous acts without much fanfare. All of this places heavy emphasis on the fighting inside of your core, with the implication that the only place that "real" humanity remains in this universe is found in conflict between skilled pilots.

to:

Other major appeals of the franchise include the unique atmosphere and one killer set of soundtracks. The games are relentlessly bleak, taking place in CrapsackWorld styled environments. Blasted cityscapes, ruined deserts, and abandoned factories are the primary stages for battle in this series. The themes of WarIsHell and HumansAreBastards are woven into each game, and the game takes a lot of pains to show just how devastating mankind's lust for war can be. Many ''Armored Core'' games deliberately alienate the player from other humans, making contact with them exlusive exclusive to [[VoiceWithAnInternetConnection radio operators]] and not much else. This is on top of allowing the player to commit some truly heroic or villainous acts without much fanfare. All of this places heavy emphasis on the fighting inside of your core, with the implication that the only place that "real" humanity remains in this universe is found in conflict between skilled pilots. \n

In essence, all of these elements that make up ''Armored Core'' serves as the template for [=FromSoftware=]'s [[VideoGame/Dark souls more]] [[VideoGame/Bloodborne popular]] [[VideoGame/SekiroShadowsDieTwice future]] [[VideoGame/EldenRing titles]], if not '''the''' entire SoulsLikeRPG genre as a whole.

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Added “Grenade Launcher” and made some edits.


** Found across all titles. ''V'' also added auto guns, which are so big that you can't move while using them without a tank body. The USG-23/H Gatling gun models, with the added rapid fire increase mechanic from high precision arms, have such a high DPS that later patches would nerf it.

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** Found across all titles.Every game has gatling guns. ''V'' also added auto guns, which are so big that you can't move while using them without a tank body. The USG-23/H Gatling gun models, with the added rapid fire increase mechanic from high precision arms, have such a high DPS that later patches would nerf it.



** All AC titles feature Gatling guns.



* GunsAkimbo: Finally an option in the more recent entries to the series.

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* GrenadeLauncher: All titles feature grenade launchers, both handheld and shoulder-mounted. They typically fire projectiles that have the biggest blast radiuses amongst explosive weapons, though there are exceptions depending on the title.
* GunsAkimbo: Finally Is an option in the more recent later entries to the series.
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Added example(s)


** Almost every game in the franchise always has some iteration of its two recurring weapons: the KARASAWA, a high-powered energy rifle with the highest attack output at the cost of high energy consumption and 50-shot ammo; and the MOONLIGHT[[note]][[VideoGame/DemonsSouls No]], [[VideoGame/DarkSouls not]] [[VideoGame/KingsField that]] [[VideoGame/EldenRing Moonlight]]...[[/note]], a heavy arm-mounted laser blade with high damage output.

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** Almost every game in the franchise always has some iteration of its two recurring weapons: the KARASAWA, a high-powered powerful energy rifle with the highest attack damage output at the cost of high energy consumption and 50-shot ammo; and the MOONLIGHT[[note]][[VideoGame/DemonsSouls No]], [[VideoGame/DarkSouls not]] [[VideoGame/KingsField that]] [[VideoGame/EldenRing Moonlight]]...[[/note]], a heavy arm-mounted laser blade with high damage output.
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Added example(s)


Notably, ''Armored Core'' places an almost equal amount of emphasis on the building of your mechs as it does piloting them. Missions often take a few short minutes if they go well ([[NintendoHard which they very well may not]]), and how well you perform on missions can affect your earnings by mission end. Even worse, some of the games have a large macrogame layer on top of the normal mech combat, meaning it is possible to get a NonStandardGameOver by, among other things, ''firing too many bullets'' (due the costs of repairs and ammo spent on a mission getting taken out of your pay) and causing damage to valuable assets (as your employer states in the mission briefings to be of utmost importance). The fast-paced and extremely fun combat is your reward for proper planning, so commit to it well.

to:

Notably, ''Armored Core'' places an almost equal amount of emphasis on the building of your mechs as it does piloting them. Missions often take a few short minutes if they go well ([[NintendoHard which they very well may not]]), and how well you perform on missions can affect your earnings by mission end. Even worse, some of the games have a large macrogame layer on top of the normal mech combat, meaning it is possible to get a NonStandardGameOver by, among other things, ''firing too many bullets'' (due the costs of repairs and ammo spent on a mission getting taken out of your pay) and causing damage to valuable assets (as your employer states in the mission briefings to be of utmost importance).importance, and as such, will be taken out of the final payment as compensation). The fast-paced and extremely fun combat is your reward for proper planning, so commit to it well.
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Added example(s)


** ''Armored Core 3 Portable''
* ''VideoGame/ArmoredCoreSilentLine'': Following the destruction of the machine-run society of Layered, mankind seems to be back on its feet, and has begun repopulating above-ground cities. All seems to be well, and reconnaissance teams are sent out frequently, to determine what has changed. One area, however, seems to be unable to be scouted, and is dubbed the 'Silent Line,' as all communications past that point go silent. As a Raven of Global Cortex, you're employed to find out what is behind all this.
** ''Armored Core: Silent Line Portable''

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** ''Armored Core 3 Portable''
Portable'': A Platform/PlayStationPortable port of ''Armored Core 3''.
* ''VideoGame/ArmoredCoreSilentLine'': Following the destruction of the machine-run society of Layered, mankind seems to be back on its feet, and has begun repopulating above-ground cities. All seems to be well, and reconnaissance teams are sent out frequently, to determine what has changed. One area, however, seems to be unable to be scouted, scouted and is dubbed the 'Silent Line,' as all communications past that point go silent. As a Raven of Global Cortex, you're employed to find out what is behind all this.
** ''Armored Core: Silent Line Portable''Portable'': A Platform/PlayStationPortable port of ''Armored Core: Silent Line''.



* ''VideoGame/ArmoredCoreNexus'': Years have passed since the incident at Silent Line, but as always, the corporations are still at war with each other. Navis, a new corporation, is obviously much smaller than its competitors, but has complete control over a new resource. As a Raven of Raven's Ark, you are employed by various corporations to deal with this.

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* ''VideoGame/ArmoredCoreNexus'': Years have passed since the incident at Silent Line, but as always, the corporations are still at war with each other. Navis, a new corporation, is obviously much smaller than its competitors, competitors but has complete control over a new resource. As a Raven of Raven's Ark, you are employed by various corporations to deal with this.



* ''VideoGame/ArmoredCoreLastRaven'': In the wake of Navis' attempt to recover and use lost technology, the world has been left in ruins. The major corporations have merged into one super-corporation known as 'The Alliance.' Fed up with corporate rule and oppression, one Raven known as Jack-O forms an organization of his fellow Ravens known as Vertex, out of the ashes of the Raven's Ark. After collecting a sizable force, he declares he will announce an all-out war with The Alliance in 24 hours. Leading the opposing force, a Raven known as Evangel has created an equally large force to combat him. You are approached by both forces and will ultimately be the one to take down The Alliance, or uphold the corporate rule.
** ''Armored Core: Last Raven Portable''

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* ''VideoGame/ArmoredCoreLastRaven'': In the wake of Navis' attempt to recover and use lost technology, the world has been left in ruins. The major corporations have merged into one super-corporation known as 'The Alliance.' Fed up with corporate rule and oppression, one Raven known as Jack-O forms an organization of his fellow Ravens known as Vertex, out of the ashes of the Raven's Ark. After collecting a sizable force, he declares he will announce an all-out war with The Alliance in 24 hours. Leading the opposing force, a Raven known as Evangel has created an equally large force to combat him. You are approached by both forces and will ultimately be the one to take down The Alliance, Alliance or uphold the corporate rule.
** ''Armored Core: Last Raven Portable''Portable'': A Platform/PlayStationPortable port of ''Armored Core: Last Raven''.
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Not enough context (ZCE)


The ''Armored Core'' series is a mech-combat video game series developed by Creator/FromSoftware. It started on the original Platform/PlayStation, and over the years, has been on the Platform/PlayStation2, [[Platform/PlayStationPortable PSP]], Platform/PlayStation3, Platform/XBox360, and mobile phones before rejoining the modern era after a ten year hiatus on the PC, Platform/PlayStation4, Platform/PlayStation5, Platform/XboxOne and Platform/XboxSeriesX with the arrival of ''[[VideoGame/ArmoredCoreVIFiresOfRubicon Armored Core VI]]''. With the exception of ''Armored Core 2'', each numbered sequel afterwards seems to take place in a different continuity, separate from every other numbered title.

to:

The ''Armored Core'' series is a [[RealRobotGenre Real Robot]] mech-combat video game series developed by Creator/FromSoftware. It started on the original Platform/PlayStation, and over the years, has been on the Platform/PlayStation2, [[Platform/PlayStationPortable PSP]], Platform/PlayStation3, Platform/XBox360, and mobile phones before rejoining the modern era after a ten year hiatus on the PC, Platform/PlayStation4, Platform/PlayStation5, Platform/XboxOne and Platform/XboxSeriesX with the arrival of ''[[VideoGame/ArmoredCoreVIFiresOfRubicon Armored Core VI]]''. With the exception of ''Armored Core 2'', 2'' and its expansion, each numbered sequel afterwards seems to take place in a different continuity, separate from every other numbered title.



Notably, ''Armored Core'' places an almost equal amount of emphasis on the building of your mechs as it does piloting them. Missions often take a few short minutes if they go well ([[NintendoHard which they very well may not]]), and how well you perform on missions can affect your earnings by mission end. Even worse, some of the games have a large macrogame layer on top of the normal mech combat, meaning it is possible to get a NonStandardGameOver by, among other things, ''firing too many bullets'' (due the costs of repairs and ammo spent on a mission getting taken out of your pay). The fast-paced and extremely fun combat is your reward for proper planning, so commit to it well.

to:

Notably, ''Armored Core'' places an almost equal amount of emphasis on the building of your mechs as it does piloting them. Missions often take a few short minutes if they go well ([[NintendoHard which they very well may not]]), and how well you perform on missions can affect your earnings by mission end. Even worse, some of the games have a large macrogame layer on top of the normal mech combat, meaning it is possible to get a NonStandardGameOver by, among other things, ''firing too many bullets'' (due the costs of repairs and ammo spent on a mission getting taken out of your pay).pay) and causing damage to valuable assets (as your employer states in the mission briefings to be of utmost importance). The fast-paced and extremely fun combat is your reward for proper planning, so commit to it well.
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None


* RealRobot: The [=MTs=] and Normals are about as real a robot as it gets, outside of ''Franchise/Patlabor''. The more powerful [=ACs=] and [=NEXTs=] develop immunity to G-forces, but are still fairly 'real'.

to:

* RealRobot: The [=MTs=] and Normals are about as real a robot as it gets, outside of ''Franchise/Patlabor''.''Franchise/{{Patlabor}}''. The more powerful [=ACs=] and [=NEXTs=] develop immunity to G-forces, but are still fairly 'real'.
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None


* RealRobot: The [=MTs=] and Normals are about as real a robot as it gets, outside of ''Anime/{{Patlabor}}''. The more powerful [=ACs=] and [=NEXTs=] develop immunity to G-forces, but are still fairly 'real'.

to:

* RealRobot: The [=MTs=] and Normals are about as real a robot as it gets, outside of ''Anime/{{Patlabor}}''.''Franchise/Patlabor''. The more powerful [=ACs=] and [=NEXTs=] develop immunity to G-forces, but are still fairly 'real'.

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formatting.


->''"You seek a world of endless war and destruction. On that we can agree. The world of order [...] is not one I can live in. [...] There is no place for me other than the battlefield. To live as I please, and die a senseless death. That is who I am. Not a mere man of flesh. War is part of my existence."''
->''"Enough words. They are meaningless now..."''

to:

->''"You seek a world of endless war and destruction. On that we can agree. The world of order [...] is not one I can live in. [...] There is no place for me other than the battlefield. To live as I please, and die a senseless death. That is who I am. Not a mere man of flesh. War is part of my existence."''
->''"Enough
[...] Enough words. They are meaningless now..."''
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Typo


* ChessMotifs: ORCA strategist Maltzel has a chess piece for his emblem and refers to his protégés Hari and Vaoh as Pawns.

to:

* ChessMotifs: ORCA strategist Maltzel Malzel has a chess piece for his emblem and refers to his protégés Hari and Vaoh as Pawns.
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Old King is the one who asks this after Otsdarva/Thermidor gives his intro line in Occupation of Arteria Carpals.


* OneManArmy: Thermidor lampshades this in Ending C of ''For Answer'', asking the player if he thinks of himself as a One Man Army. In actual game play this is mostly avoided.

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* OneManArmy: Thermidor Old King lampshades this in Ending C of ''For Answer'', asking the player Otsdarva if he thinks of himself as a One Man Army. In actual game play this is mostly avoided.
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The ''Armored Core'' series is a mech-combat video game series developed by Creator/FromSoftware. It started on the original UsefulNotes/PlayStation, and over the years, has been on the UsefulNotes/PlayStation2, [[UsefulNotes/PlayStationPortable PSP]], UsefulNotes/PlayStation3, UsefulNotes/XBox360, and mobile phones before rejoining the modern era after a ten year hiatus on the PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne and UsefulNotes/XboxSeriesX with the arrival of ''[[VideoGame/ArmoredCoreVIFiresOfRubicon Armored Core VI]]''. With the exception of ''Armored Core 2'', each numbered sequel afterwards seems to take place in a different continuity, separate from previous, and later, numbered titles.

to:

The ''Armored Core'' series is a mech-combat video game series developed by Creator/FromSoftware. It started on the original UsefulNotes/PlayStation, Platform/PlayStation, and over the years, has been on the UsefulNotes/PlayStation2, [[UsefulNotes/PlayStationPortable Platform/PlayStation2, [[Platform/PlayStationPortable PSP]], UsefulNotes/PlayStation3, UsefulNotes/XBox360, Platform/PlayStation3, Platform/XBox360, and mobile phones before rejoining the modern era after a ten year hiatus on the PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne Platform/PlayStation4, Platform/PlayStation5, Platform/XboxOne and UsefulNotes/XboxSeriesX Platform/XboxSeriesX with the arrival of ''[[VideoGame/ArmoredCoreVIFiresOfRubicon Armored Core VI]]''. With the exception of ''Armored Core 2'', each numbered sequel afterwards seems to take place in a different continuity, separate from previous, and later, every other numbered titles.
title.
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spelling/grammar fix(es)


[[caption-width-right:356:[[HiredGuns Raven]], the rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCoreNexus C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore1 AC "Anfang"]], [[VideoGame/ArmoredCoreMasterOfArena ST-21 "Annihilator"]], [[VideoGame/ArmoredCore2 ZCL-XA/2]], [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]

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[[caption-width-right:356:[[HiredGuns Raven]], the rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCoreNexus C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], "Nine-Ball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore1 AC "Anfang"]], [[VideoGame/ArmoredCoreMasterOfArena ST-21 "Annihilator"]], [[VideoGame/ArmoredCore2 ZCL-XA/2]], [[VideoGame/ArmoredCore4 01-AALIYAH 03-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]
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first AC appears to be from Nexus, not AC 2


[[caption-width-right:356:[[HiredGuns Raven]], the rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCore2 C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore1 AC "Anfang"]], [[VideoGame/ArmoredCoreMasterOfArena ST-21 "Annihilator"]], [[VideoGame/ArmoredCore2 ZCL-XA/2]], [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]

to:

[[caption-width-right:356:[[HiredGuns Raven]], the rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCore2 [[VideoGame/ArmoredCoreNexus C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore1 AC "Anfang"]], [[VideoGame/ArmoredCoreMasterOfArena ST-21 "Annihilator"]], [[VideoGame/ArmoredCore2 ZCL-XA/2]], [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]
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None


[[caption-width-right:356:The rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCore2 C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore1 AC "Anfang"]], [[VideoGame/ArmoredCoreMasterOfArena ST-21 "Annihilator"]], [[VideoGame/ArmoredCore2 ZCL-XA/2]], [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]

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[[caption-width-right:356:The [[caption-width-right:356:[[HiredGuns Raven]], the rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCore2 C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore1 AC "Anfang"]], [[VideoGame/ArmoredCoreMasterOfArena ST-21 "Annihilator"]], [[VideoGame/ArmoredCore2 ZCL-XA/2]], [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]
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-->'''--[[Creator/JojiNakata J]], [[ThenLetMeBeEvil embracing]] the InherentInTheSystem HumansAreBastards themes of the series, ''Verdict Day'''''

Congratulations [troper]! From this point on, you are a [[HiredGuns Raven]].

to:

-->'''--[[Creator/JojiNakata J]], [[ThenLetMeBeEvil embracing]] the InherentInTheSystem HumansAreBastards themes of the series, ''Verdict ''Armored Core: Verdict Day'''''

Congratulations ''Congratulations [troper]! From this point on, you are a [[HiredGuns Raven]].
Raven]].''
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None


[[caption-width-right:356:The rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCore2 C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]

to:

[[caption-width-right:356:The rest is up to you.[[note]]From left to right: [[VideoGame/ArmoredCore2 C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore1 AC "Anfang"]], [[VideoGame/ArmoredCoreMasterOfArena ST-21 "Annihilator"]], [[VideoGame/ArmoredCore2 ZCL-XA/2]], [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]
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%% The Armored Core mechs featured in the page image were given official titles, as seen in related mediums like the real-life model kits and the artbooks.



->''"Enough words. They are meaningless now..."''



Congratulations [troper], from this point on, you are a [[HiredGuns Raven]].

The ''Armored Core'' series is a mech-combat video game series developed by Creator/FromSoftware. It started on the original UsefulNotes/PlayStation, and over the years, has been on the UsefulNotes/PlayStation2, [[UsefulNotes/PlayStationPortable PSP]], UsefulNotes/PlayStation3, UsefulNotes/XBox360, and mobile phones before rejoining the modern era after a ten year hiatus on the PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne and UsefulNotes/XboxSeriesX with the arrival of ''[[VideoGame/ArmoredCoreVIFiresOfRubicon Armored Core 6]]''. With the exception of ''Armored Core 2'', each numbered sequel seems to take place in a different continuity, separate from previous, and later, numbered titles.

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Congratulations [troper], from [troper]! From this point on, you are a [[HiredGuns Raven]].

The ''Armored Core'' series is a mech-combat video game series developed by Creator/FromSoftware. It started on the original UsefulNotes/PlayStation, and over the years, has been on the UsefulNotes/PlayStation2, [[UsefulNotes/PlayStationPortable PSP]], UsefulNotes/PlayStation3, UsefulNotes/XBox360, and mobile phones before rejoining the modern era after a ten year hiatus on the PC, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne and UsefulNotes/XboxSeriesX with the arrival of ''[[VideoGame/ArmoredCoreVIFiresOfRubicon Armored Core 6]]''. VI]]''. With the exception of ''Armored Core 2'', each numbered sequel afterwards seems to take place in a different continuity, separate from previous, and later, numbered titles.



The games in the series and their plots are:

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The games in the series and their plots are:are as follows, divided into six distinct "generations":
!! Generation 1



** ''VideoGame/ArmoredCoreMasterOfArena'': In one of the corporation's more violent battles, several innocents are killed in the crossfire. One man loses his entire family, and a few months later, he decides to take revenge on the pilot responsible, the Raven known as Hustler One, pilot of the AC named Nine-Ball.

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** ''VideoGame/ArmoredCoreMasterOfArena'': In one of the corporation's more violent battles, several innocents are killed in the crossfire. One man loses his entire family, family in one such war, and a few months later, he decides to take revenge on the pilot responsible, the Raven known as Hustler One, pilot of the AC named Nine-Ball.Nine-Ball.
!! Generation 2[[note]]Lore-wise a part of ''Generation 1''[[/note]]



!! Generation 3



!! Generation 3.5[[note]]A sort of a transitional period between ''Generation 3'' and ''Generation 4'', as well as the continuation of ''Generation 3''[[/note]]



!! Generation 4



!! Generation 5[[note]][[spoiler:Lore-wise a part of ''Generation 4'']][[/note]]



* ''Order Missions'': The survivors of The Resistance band together to become freelance mercenaries, eking out a living as territories of the City and its surroundings descend into lawlessness and fighting between factions of Migrants, freelance AC pilots. Here, the story deals with the general life of a mercenary, while introducing Men of Honor, an older mercenary establishment that one of your allies had ties to, and an enigmatic band of cybernetically enhanced AC pilots called the Zodiac.

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* ** ''Order Missions'': The survivors of The Resistance band together to become freelance mercenaries, eking out a living as territories of the City and its surroundings descend into lawlessness and fighting between factions of Migrants, freelance AC pilots. Here, the story deals with the general life of a mercenary, while introducing Men of Honor, an older mercenary establishment that one of your allies had ties to, and an enigmatic band of cybernetically enhanced AC pilots called the Zodiac.



!! Generation 6



-> ''Mission objective achieved. System switched to normal mode.''

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-> ''Mission ->''Mission objective achieved. System Systems switched to normal mode.''
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/armored_core_arms_fort.jpg]]
[[caption-width-right:350:The rest is up to you.]]

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[[quoteright:350:https://static.[[quoteright:356:https://static.tvtropes.org/pmwiki/pub/images/armored_core_arms_fort.jpg]]
[[caption-width-right:350:The
org/pmwiki/pub/images/images_892.jpeg]]
[[caption-width-right:356:The
rest is up to you.]]
[[note]]From left to right: [[VideoGame/ArmoredCore2 C01-GAEA "Mirage"]], [[VideoGame/ArmoredCoreNineBreaker AC "Nineball"]], [[VideoGame/ArmoredCoreLastRaven CR-C90U3 "Blue Metal"]], [[VideoGame/ArmoredCore3 CR-C75U2 "Sir Fire"]], [[VideoGame/ArmoredCoreSilentLine Crest Assault Type "Fracture"]]. Not pictured: [[VideoGame/ArmoredCore4 01-AALIYAH "Supplice"]], [[VideoGame/ArmoredCoreForAnswer NEXT "White Glint"]], [[VideoGame/ArmoredCoreV UCR-10/A "Vengeance"]], [[VideoGame/ArmoredCoreVerdictDay C03 "Malicious"]], [[VideoGame/ArmoredCoreVIFiresOfRubicon AC "Nightfall]]".[[/note]]]]
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''Mission objective achieved. System switched to normal mode.''

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-> ''Mission objective achieved. System switched to normal mode.''

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* RedBaron: Most pilots have a title but the best are usually labeled 'Ninebreakers.' In VD the protagonist of V is labeled 'The Dark Raven' by [[spoiler: Maggie]]

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** Almost every game in the franchise always has some iteration of its two recurring weapons: the KARASAWA, a high-powered energy rifle with the highest attack output at the cost of high energy consumption and 50-shot ammo; and the MOONLIGHT[[note]][[VideoGame/DemonsSouls No]], [[VideoGame/DarkSouls not]] [[VideoGame/KingsField that]] [[VideoGame/EldenRing Moonlight]]...[[/note]], a heavy arm-mounted laser blade with high damage output.
* RedBaron: Most pilots have a title but the best are usually labeled 'Ninebreakers.' In VD ''Verdict Day'', the protagonist of V ''V'' is labeled 'The "The Dark Raven' Raven" by [[spoiler: Maggie]]



%%* RocketPoweredWeapon: The Mass Blade.

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%%* * RocketPoweredWeapon: The Mass Blade.

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** Verdict Day has its final boss [[spoiler: N-WGIX/v or NEXT White Glint ver. IX]]

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** Verdict Day ''Verdict Day'' has its final boss [[spoiler: N-WGIX/v or NEXT White Glint ver. IX]]IX]]
** ''VI: Fires of Rubicon'' has several examples. The protagonist is "C4-621", and the individual numbers 6-2-1 add up to 9. The prefix of V.IV Rusty's callsign can be interpreted as the Roman numerals for 5 (V) and 4 (IV) which add up to 9, and Rusty himself is ranked 9th in the arena. And the AC Nightfall, which is used by [[spoiler:the original Raven]], is the 9th Analysis opponent in the arena.

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