History VideoGame / AnotherCenturysEpisode

4th Aug '16 7:07:43 AM Eyeshield
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* OverlyLongFightingAnimation - Strange for the type of game, but Cybuster's specials are completely overdone in R to insane levels, espcialy Cosmo Nova.

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* OverlyLongFightingAnimation - Strange for the type of game, but Cybuster's specials are completely overdone in R to insane levels, espcialy especialy Cosmo Nova.



* RidiculouslyHumanRobot - [[spoiler:All of the OriginalGeneration characters appearing in R, Autumn Four included]]

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* RidiculouslyHumanRobot - [[spoiler:All of the OriginalGeneration characters appearing in R, Autumn Four included]]included. This doesn't include the ACTUAL [[VideoGame/SuperRobotWarsOriginalGeneration OG characters]] of course...]]
7th Jun '16 8:15:34 AM UmbrellasWereAwesome
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** Series debuted - ''Anime/SuperDimensionCenturyOrguss'', ''Manga/MobileSuitCrossboneGundam'', ''Anime/MobileSuitGundamSEEDDestiny'', ''LightNovel/FullMetalPanic'', ''[[Anime/CodeGeass Code Geass: Lelouch of the Rebellion R2]]'', ''Anime/GenesisOfAquarion'', ''Anime/MacrossZero'', ''Anime/MacrossFrontier'', ''VideoGame/SuperRobotWarsOriginalGeneration''[[spoiler:[[VideoGame/ArmoredCore , Armored Core: Master or Arena]]]].

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** Series debuted - ''Anime/SuperDimensionCenturyOrguss'', ''Manga/MobileSuitCrossboneGundam'', ''Anime/MobileSuitGundamSEEDDestiny'', ''LightNovel/FullMetalPanic'', ''[[Anime/CodeGeass Code Geass: Lelouch of the Rebellion R2]]'', ''Anime/GenesisOfAquarion'', ''Anime/MacrossZero'', ''Anime/MacrossFrontier'', ''VideoGame/SuperRobotWarsOriginalGeneration''[[spoiler:[[VideoGame/ArmoredCore , ''VideoGame/SuperRobotWarsOriginalGeneration'', [[spoiler:''[[VideoGame/ArmoredCore Armored Core: Master or Arena]]]].
Arena]]'']].
11th May '16 5:30:21 AM TheOneWhoTropes
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* '''Another Century's Episode: R''' - The [[TrilogyCreep fourth game]] in the series (and the first for the PlayStation3), R sees characters from a myriad of anime worlds get caught in a mysterious "black sphere" and dumped in a parallel universe on the distant, ruined Planet Eria. WordOfGod confirmed it's an ObviousBeta, since ''R'' will be used as a testbed for the new hardware, alongside revamping the franchise. To that end, each series is limited to its "essential core characters" as playables, with visuals and gameplay being the primary focus rather than the massive cast list of the previous game.

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* '''Another Century's Episode: R''' - The [[TrilogyCreep fourth game]] in the series (and the first for the PlayStation3), UsefulNotes/PlayStation3), R sees characters from a myriad of anime worlds get caught in a mysterious "black sphere" and dumped in a parallel universe on the distant, ruined Planet Eria. WordOfGod confirmed it's an ObviousBeta, since ''R'' will be used as a testbed for the new hardware, alongside revamping the franchise. To that end, each series is limited to its "essential core characters" as playables, with visuals and gameplay being the primary focus rather than the massive cast list of the previous game.



* '''Another Century's Episode Portable''' - Released in early 2011, this PlaystationPortable installment is viewed as an AuthorsSavingThrow against the failed elements of ''R'', as seen by the return of the classic control scheme. However, the game does not have an overall plotline, instead simply being something like a MissionPackSequel.

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* '''Another Century's Episode Portable''' - Released in early 2011, this PlaystationPortable UsefulNotes/PlaystationPortable installment is viewed as an AuthorsSavingThrow against the failed elements of ''R'', as seen by the return of the classic control scheme. However, the game does not have an overall plotline, instead simply being something like a MissionPackSequel.
11th Apr '16 4:22:28 AM VoraciousJohn
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* BackToBackBadasses - [[Anime/MobileSuitZetaGundam Kamille Bidan, Quattro Bagina and Amuro Ray]] do this with [[Anime/MobileSuitGundamSEEDDestiny Shinn Asuka, Kira Yamato and Athrun Zala]] in R. And it is [[SugarWiki/MomentOfAwesome awesome]].

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* BackToBackBadasses - [[Anime/MobileSuitZetaGundam Kamille Bidan, Quattro Bagina Bajeena and Amuro Ray]] do this with [[Anime/MobileSuitGundamSEEDDestiny Shinn Asuka, Kira Yamato and Athrun Zala]] in R. And it is [[SugarWiki/MomentOfAwesome awesome]].



** A more subtle example happens at the end of said introductions, where the heroes fly away into the distance at the end. In ACE 1, the mecha fly away at breakneck speed, with Akito Tenkawa of ''Nadesico'' infamy in his [[AceCustom Black Selena]] just managing to keep up with the pack. Flash forward two years for ACE 3, and now he leads the protagonist flight at the end of the game's intro as they fly off into the distance.

to:

** A more subtle example happens at the end of said introductions, where the heroes fly away into the distance at the end. In ACE 1, the mecha fly away at breakneck speed, with Akito Tenkawa of ''Nadesico'' [[MartianSuccessorNadesico Nadesico]] infamy in his [[AceCustom Black Selena]] just managing to keep up with the pack. Flash forward two years for ACE 3, and now he leads the protagonist flight at the end of the game's intro as they fly off into the distance.



* FighterLaunchingSequence - Due to the heavy usage of Real Robots in the series, this was an incredibly common occurrence in the series' first three entries, which each installment handling them differently due to the presentation. Of note is ACE 2, which involves the catapult and flight deck of the protagonist's flagship folding out to make a runway that reveals the player's chosen mecha. This also shows off a genre shift by adding cut-ins of the pilot's eyeline shouting either a catchphrase or requesting permission to launch. A subtly comedic example of this is the [[Anime/AuraBattlerDunbine Billbine]], where Cham Fau attempts to authorize it for launch, only for Show to brush her out of the way and say it instead.

to:

* FighterLaunchingSequence - Due to the heavy usage of Real Robots in the series, this was an incredibly common occurrence in the series' first three entries, which each installment handling them differently due to the presentation. Of note is ACE 2, which involves the catapult and flight deck of the protagonist's flagship folding out to make a runway that reveals the player's chosen mecha. This also shows off a genre shift by adding cut-ins of the pilot's eyeline shouting either a catchphrase or requesting permission to launch. A subtly comedic example of this is the [[Anime/AuraBattlerDunbine Billbine]], where [[Main/ManicPixieDreamGirl Cham Fau Fau]] attempts to authorize it for launch, only for Show Zama, its pilot to brush her out of the way and say it instead.himself.



* TheWarSequence - Done at least once every game

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* TheWarSequence - Done at least once every gamegame, especially in the intro cinematics.
6th Apr '16 7:16:52 AM VoraciousJohn
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* FighterLaunchingSequence - Due to the heavy usage of [[Main/RealRobots]] in the series, this was an incredibly common occurrence in the series' first three entries, which each installment handling them differently due to the presentation. Of note is ACE2, which involves the catapult and flight deck of the protagonist's flagship folding out to make a runway that reveals the player's chosen mecha. This also shows off a [[Main/GenreShift]] by adding cut-ins of the pilot's eyeline shouting either a catchphrase or requesting permission to launch. A subtly comedic example of this is the [[Anime/AuraBattlerDunbine Billbine]], where Cham Fau attempts to authorize it for launch, only for Show to brush her out of the way and say it instead.

to:

* FighterLaunchingSequence - Due to the heavy usage of [[Main/RealRobots]] Real Robots in the series, this was an incredibly common occurrence in the series' first three entries, which each installment handling them differently due to the presentation. Of note is ACE2, ACE 2, which involves the catapult and flight deck of the protagonist's flagship folding out to make a runway that reveals the player's chosen mecha. This also shows off a [[Main/GenreShift]] genre shift by adding cut-ins of the pilot's eyeline shouting either a catchphrase or requesting permission to launch. A subtly comedic example of this is the [[Anime/AuraBattlerDunbine Billbine]], where Cham Fau attempts to authorize it for launch, only for Show to brush her out of the way and say it instead.


Added DiffLines:

*RammingAlwaysWorks - How the [[Anime/BlueCometSPTLayzner Layzner]]'s V-MAX System works in ACE, as well as what the Black Selena and Nirvash's melee attacks look like.


Added DiffLines:

*YouDontLookLikeYou - The Nadesico's crew in ACE 2 upon seeing [[Main/ButtMonkey Akito Tenkawa]] as the [[Main/NamesToRunAwayFrom Prince of Darkness]], especially considering the crew still has [[Main/SacrificialLamb Gai Daigouji]] with them.
6th Apr '16 7:00:00 AM VoraciousJohn
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Added DiffLines:

*FighterLaunchingSequence - Due to the heavy usage of [[Main/RealRobots]] in the series, this was an incredibly common occurrence in the series' first three entries, which each installment handling them differently due to the presentation. Of note is ACE2, which involves the catapult and flight deck of the protagonist's flagship folding out to make a runway that reveals the player's chosen mecha. This also shows off a [[Main/GenreShift]] by adding cut-ins of the pilot's eyeline shouting either a catchphrase or requesting permission to launch. A subtly comedic example of this is the [[Anime/AuraBattlerDunbine Billbine]], where Cham Fau attempts to authorize it for launch, only for Show to brush her out of the way and say it instead.
6th Apr '16 12:07:18 AM VoraciousJohn
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* BookEnds - The first and last games in the series have their intros consisting of the playable robots dismantling a large military force in a somehow abandoned city. The latter kicks things up a notch by replacing the enemy's tanks and jets with [[{{Franchise/Gundam}} mobile suits]] that still get blown to smithereens by the heroes regardless.
** A more subtle example happens at the end of said introductions, where the heroes fly away into the distance at the end. In ACE 1, the mecha fly away at breakneck speed, with Akito Tenkawa of ''Nadesico'' infamy in his [[AceCustom Black Selena]] just managing to keep up with the pack. Flash forward two years for ACE 3, and now he leads the protagonist flight at the end of the game's intro as they fly off into the distance.

to:

* BookEnds - The series in of itself loves this. For example, the first and last games in the series original ACE trilogy have their intros consisting of the playable robots dismantling a large military force in a somehow abandoned city. The latter kicks things up a notch by replacing the enemy's tanks and jets with [[{{Franchise/Gundam}} mobile suits]] that still get blown to smithereens by the heroes regardless.
** A more subtle example happens at the end of said introductions, where the heroes fly away into the distance at the end. In ACE 1, the mecha fly away at breakneck speed, with Akito Tenkawa of ''Nadesico'' infamy in his [[AceCustom Black Selena]] just managing to keep up with the pack. Flash forward two years for ACE 3, and now he leads the protagonist flight at the end of the game's intro as they fly off into the distance.distance.
**ACE 2 has bookends of its own in-story, as it begins and ends with OriginalGeneration characters Tak and Marina in a private conversation, during a fight.
**The intro to ACE R begins and ends with the [[Anime/GenesisOfAquarion Aquarion]] falling from the sky into a desert.
5th Apr '16 12:49:30 AM VoraciousJohn
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** A more subtle example happens at the end of said introductions, where the heroes fly away into the distance at the end. In ACE 1, the mecha fly away at breakneck speed, with Akito Tenkawa of [[{{Anime/MartianSuccessorNadesico Nadesico]]] infamy in his [[AceCustom Black Selena]] just managing to keep up with the pack. Flash forward two years for ACE 3, and now he leads the protagonist flight at the end of the game's intro as they fly off into the distance.

to:

** A more subtle example happens at the end of said introductions, where the heroes fly away into the distance at the end. In ACE 1, the mecha fly away at breakneck speed, with Akito Tenkawa of [[{{Anime/MartianSuccessorNadesico Nadesico]]] ''Nadesico'' infamy in his [[AceCustom Black Selena]] just managing to keep up with the pack. Flash forward two years for ACE 3, and now he leads the protagonist flight at the end of the game's intro as they fly off into the distance.
5th Apr '16 12:45:27 AM VoraciousJohn
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Added DiffLines:

*BookEnds - The first and last games in the series have their intros consisting of the playable robots dismantling a large military force in a somehow abandoned city. The latter kicks things up a notch by replacing the enemy's tanks and jets with [[{{Franchise/Gundam}} mobile suits]] that still get blown to smithereens by the heroes regardless.
**A more subtle example happens at the end of said introductions, where the heroes fly away into the distance at the end. In ACE 1, the mecha fly away at breakneck speed, with Akito Tenkawa of [[{{Anime/MartianSuccessorNadesico Nadesico]]] infamy in his [[AceCustom Black Selena]] just managing to keep up with the pack. Flash forward two years for ACE 3, and now he leads the protagonist flight at the end of the game's intro as they fly off into the distance.
25th Mar '16 2:21:52 AM kirakazumi
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* ShootTheDog - Surprisingly done in R, by Kira "Shalt not kill" Yamato. When Winter forcibily takes command of Spring upon her loss and makes her attempt a kamikaze attack on Ark Alpha, Autumn-Four moves to destroy her, but Kira quickly snipes Spring down with a dragoon before Autumn can fire, killing her. He says he feels bad for killing her, but also didn't want Autumn to have to kill her "sister".
This list shows the last 10 events of 93. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.AnotherCenturysEpisode