History VideoGame / AnnoDomini

1st May '16 10:07:47 AM Generality
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* PlayEveryDay: ''2070'' has daily quests which can be undertaken for the faction of the player's choice, earning 50 career points with that faction. There are also periodic elections which grant career points for anyone who votes. These constitute the main ways to earn career advancement in the game.
30th Apr '16 4:54:29 PM Generality
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* MustHaveCaffeine: The basic beverage for S.A.A.T. employees in ''2070'' is "Functional Drink", which is made of equal parts coffee and sugar.


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*** All the faction leaders in general. They don't like each other, but will work together at the drop of a hat if there's an outside threat they consider significant.
8th Mar '16 3:55:00 AM Talyneral
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****on the Virus front, to be Fair, until that point, [[spoiler: Both your ark's EVE unit and F.A.T.H.E.R had recognised, and fought off, the Virus's attempts to gain access to their systems, and giving how disturbingly SMART it was acting (likely containing an AI component itself), they were trying to lock down its source on the assumption that there may be OTHER events caused by similar attacks.]]
8th Jan '16 10:48:07 AM Harachte
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*** Anno 2205 continues with Ville Jorgensen.
29th Nov '15 10:08:32 AM Psyclone
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** Mr. Thorne sort-of takes this role in ''2070'' despite his potentially ominous name, recognizing that Strindberg is almost entirely at fault for the [[BigDamPlot dam catastrophe]] and commending the player's role in containing the situation and helping control the other disasters that strike shortly after. He's not too happy if you side with the Eden Initiative, but he doesn't make any blatant threats like Strindberg. Indeed, his main complaint about you using wind power is its inefficiency, and whilst Strindberg is panicking and raving on about all the money he is going to loose, Thorne is quickly and efficiently Directing you to rescue Trapped workers, straight out saying they are more valuable then the surviving goods/facilities . his main Character Trait appears to be a Fairly positive form of Pragmatism, and Valuing competent and efficient subordinate's greatly.

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** Mr. Rufus Thorne sort-of takes this role in ''2070'' despite his potentially ominous name, recognizing that Strindberg is almost entirely at fault for the [[BigDamPlot dam catastrophe]] and commending the player's role in containing the situation and helping control the other disasters that strike shortly after. He's not too happy if you side with the Eden Initiative, but he doesn't make any blatant threats like Strindberg. Indeed, his main complaint about you using wind power is its inefficiency, and whilst Strindberg is panicking and raving on about all the money he is going to loose, Thorne is quickly and efficiently Directing you to rescue Trapped workers, straight out saying they are more valuable then the surviving goods/facilities . his main Character Trait appears to be a Fairly positive form of Pragmatism, and Valuing competent and efficient subordinate's greatly.
11th Nov '15 9:32:10 PM Generality
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* EarthThatUsedToBeBetter:
** Rising ocean levels in ''2070'' have flooded the continents and devastated every previous world government, leaving only {{Mega Corp}}s to manage the remaining habitable land. Though the ecosystem on virgin lands is still fertile, thrashing it through careless strip-mining and cheap factories will have harsh and immediate (on a climatological scale) consequences.
** By the time of ''2205'', the world political stage has stabilized, but the majority of habitable zones are still choked with pollution, and fresh temperate regions are at a premium. Meanwhile, the ice caps have been returned to a healthy state, thanks to the dogged efforts of a corp of hard-nosed scientists who are staunchly unforgiving of any unauthorized development. The overall situation has become bad enough that building settlements on the moon, despite the tremendous expense, starts to look reasonable.



* ThemeNaming: All titles consist of "Anno" followed by a year, of which the sum is always 9 (''1602'', ''1503'', ''1701'', ''1404'' and ''2070'').

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* TerroristsWithoutACause:
** Among the enemy factions in ''2070'', most of whom are just opportunistic pirates, there are groups like the Neo Skullz, who steal nuclear warheads and threaten cities with them, apparently just [[ForTheEvulz because they like spreading mayhem]].
** The main adversary in ''2205'' is the Orbital Watch, an army of nutjobs who oppose lunar settlement for ideological reasons that they never quite feel the need to divulge.
* ThemeNaming: All titles consist of "Anno" followed by a year, of which the sum is always 9 (''1602'', ''1503'', ''1701'', ''1404'' ''1404'', ''2070'' and ''2070'').''2205'').
11th Nov '15 9:03:03 PM Generality
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* DualWorldGameplay:
** In ''Anno 2070'' you can build submarines which allow you to explore and colonize the deep sea.

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* DualWorldGameplay:
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DualWorldGameplay: In ''Anno 2070'' you can build submarines which allow you to explore and colonize the deep sea.
4th Nov '15 9:40:22 PM Generality
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* ContinuityNod: ''1701'' has Henrik Jorgensen, and ''1404'' has Leif Jorgensen. Their personalities and appearance are similar enough that one can assume that they are somehow related. ''2070'' continues with Tilda Jorgensen, who even notes that she comes from the lineage of the "great explorer" Leif Jorgensen.

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* ContinuityNod: ContinuityNod:
**
''1701'' has Henrik Jorgensen, and ''1404'' has Leif Jorgensen. Their personalities and appearance are similar enough that one can assume that they are somehow related. ''2070'' continues with Tilda Jorgensen, who even notes that she comes from the lineage of the "great explorer" Leif Jorgensen.Jorgensen.
** One of the first major bonus missions in ''2205'' involves salvaging an "ancient A.I." that is recognizably an ARK from ''2070''.



** Likewise, in ''2205'' you start on Earth and can colonize the moon.



** In ''2205'' even traditionally non-renewable resources like metals can be mined indefinitely.



* MegaCorp: The Tycoons from ''2070.'' If you choose to side with them you play as a subsidiary of Global Trust, the world's largest energy supplier.

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* MegaCorp: MegaCorp:
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The Tycoons from ''2070.'' If you choose to side with them you play as a subsidiary of Global Trust, the world's largest energy supplier.
** Every player controls one in ''2205'', and contends against others in the global council.
7th Oct '15 10:33:13 AM jimi13
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''A.D.'', or simply ''Anno'', is a series of city builder games by German developer Related Designs focussed primarily on the colonisation and development of a series of islands. It consists of (in order of release):

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''A.D.'', or simply ''Anno'', is a series of city builder games games, originaly by German developer the Austrian studio Max Design and later by Related Designs Designs/Ubisoft Blue Byte Mainz when the former went Bankrupt, focussed primarily on the colonisation and development of a series of islands. It consists of (in order of release):


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** ''Anno 1503: Treasures, Monsters & Pirates'' (expansion)
28th Jun '15 4:21:21 PM Generality
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* AIIsACrapshoot: The central villain of the ''2070'' campaign is the Super AI F.A.T.H.E.R. going rogue after a computer virus corrupts it.

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* AIIsACrapshoot: The central villain of the ''2070'' campaign is the Super AI F.A.T.H.E.R. going rogue after a computer virus corrupts it. After the campaign, however, the Techs repair F.A.T.H.E.R. and continue to use him without incident.



* TheArk: These serve as flagships in ''2070.'' Specifically, they're mobile bases that serve as the major factions' centers of operations.



* TheArk: These serve as flagships in ''2070.''



* YouRequireMoreVespeneGas: In addition to basic things like wood, stone, and tools, in the later games, later structures require more advanced building materials with extensive production chains.


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* AWinnerIsYou: Missions that aren't part of a campaign end instantly when you meet all the objectives, giving a statement of your victory and a screen totaling your points. It can be very abrupt and disconcerting if you've spent many hours in the mission.
* YouRequireMoreVespeneGas: In addition to basic things like wood, stone, and tools, in the later games, later structures require more advanced building materials with extensive production chains.
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