History VideoGame / AnimalCrossing

13th Jun '16 1:24:18 PM morenohijazo
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* PumpkinPerson: The character from the Halloween event wears a pumpkin on his head.
31st May '16 11:56:31 AM Josef5678
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''Animal Crossing'' is a simple but entertaining "life sim" game that takes place in a small town in the country. Amusingly enough, you're the only human character (not counting any other players who share your town or visit you in later versions) in a town populated by eccentric {{Petting Zoo People}}. There are pelicans working at the post office, a pair of hedgehog sisters who run the tailor's shop, a verbose, bug-phobic owl who runs the museum, and a fox who acts as a shady traveling merchant. Your other, less permanent neighbors are likewise an eclectic assortment of other species, from dogs to cats elephants to octopuses to over thirty other species.

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''Animal Crossing'' is a simple but entertaining "life sim" game that takes place in a small town in the country. Amusingly enough, you're the only human character (not counting any other players who share your town or visit you in later versions) in a town populated by eccentric {{Petting Zoo People}}. There are pelicans working at the post office, a pair of hedgehog sisters who run the tailor's shop, a verbose, bug-phobic owl who runs the museum, and a fox who acts as a shady traveling merchant. Your other, less permanent neighbors are likewise an eclectic assortment of other species, from dogs to cats cats, elephants to octopuses to octopuses, and over thirty other species.
31st May '16 11:20:19 AM PDL
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''Animal Crossing'' is a simple but entertaining "life sim" game that takes place in a small town in the country. Amusingly enough, you're the only human character (not counting any other players who share your town or visit you in later versions) in a town populated by eccentric {{Petting Zoo People}}. There are pelicans working at the post office, a pair of hedgehog sisters who run the tailor's shop, a verbose, bug-phobic owl who runs the museum, and a fox who acts as a shady traveling merchant. Your other, less permanent neighbors are likewise an eclectic assortment of other species, from dogs to cats to cows to elephants to about a dozen other species.

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''Animal Crossing'' is a simple but entertaining "life sim" game that takes place in a small town in the country. Amusingly enough, you're the only human character (not counting any other players who share your town or visit you in later versions) in a town populated by eccentric {{Petting Zoo People}}. There are pelicans working at the post office, a pair of hedgehog sisters who run the tailor's shop, a verbose, bug-phobic owl who runs the museum, and a fox who acts as a shady traveling merchant. Your other, less permanent neighbors are likewise an eclectic assortment of other species, from dogs to cats to cows to cats elephants to about a dozen octopuses to over thirty other species.
27th May '16 8:07:25 AM Mandymom
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''Animal Crossing'' is a simple but entertaining "life sim" game that takes place in a small town in the country. Amusingly enough, you're the only human character (not counting any other players who share your town or visit you in later versions) in a town populated by eccentric {{Talking Animal}}s. There are pelicans working at the post office, a pair of hedgehog sisters who run the tailor's shop, a verbose, bug-phobic owl who runs the museum, and a fox who acts as a shady traveling merchant. Your other, less permanent neighbors are likewise an eclectic assortment of other species, from dogs to cats to cows to elephants to about a dozen other species.

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''Animal Crossing'' is a simple but entertaining "life sim" game that takes place in a small town in the country. Amusingly enough, you're the only human character (not counting any other players who share your town or visit you in later versions) in a town populated by eccentric {{Talking Animal}}s.{{Petting Zoo People}}. There are pelicans working at the post office, a pair of hedgehog sisters who run the tailor's shop, a verbose, bug-phobic owl who runs the museum, and a fox who acts as a shady traveling merchant. Your other, less permanent neighbors are likewise an eclectic assortment of other species, from dogs to cats to cows to elephants to about a dozen other species.
5th May '16 2:48:05 PM PDL
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* SugarBowl: Your town is a beautiful setting where nothing can go wrong. The worst that can happen is a rafflesia growing in, if you're neglectful.

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* SugarBowl: Your town is a beautiful setting where nothing can go wrong. The worst that can happen is a rafflesia growing in, if you're neglectful.neglectful, a mean mole yelling at you if you try and cheat, or your best friend unexpectedly moving away.
27th Apr '16 3:51:52 PM talewind
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* ''Animal Crossing'' [working title] (Mobile; 2016) A spin-off for smartphones that will have the ability to connect with ''Animal Crossing'' games on Nintendo consoles.
27th Apr '16 9:14:53 AM Quanyails
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* SlidingScaleOfAnimalCommunication: Type 8, most animals can talk. Though the cast is made up of sapient TalkingAnimals, the ''Animal Crossing'' universe does have non-talking animals, most notably [[NoCartoonFish fish]]. Strangely, there also seem to be non-talking birds, hamsters, and dogs ([[FurryConfusion that you can basically keep as pets]]), even though there are also bird, hamster, and dog villagers and {{NPC}}s...

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* SlidingScaleOfAnimalCommunication: Type 8, most animals can talk. Though the cast is made up of sapient TalkingAnimals, {{Talking Animal}}s, the ''Animal Crossing'' universe does have non-talking animals, most notably [[NoCartoonFish fish]]. Strangely, there also seem to be non-talking birds, hamsters, and dogs ([[FurryConfusion that you can basically keep as pets]]), even though there are also bird, hamster, and dog villagers and {{NPC}}s...



* SoleEntertainmentOption: Speak to a neighbor when an event is coming up in game like a fishing contest. They also tend to complain when there aren't any events that week.

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* SoleEntertainmentOption: Speak to a neighbor when an event is coming up in game in-game like a fishing contest. They also tend to complain when there aren't any events that week.



* WallsOfText: Mr.Resetti never really goes through with any of the threats that he levies towards you should you reset and incur his wrath. However, the real punishment is time wasted on him going through his spiel. Exactly the thing many players wished to save by resetting the game for better results.

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* WallsOfText: Mr. Resetti never really goes through with any of the threats that he levies towards you should you reset and incur his wrath. However, the real punishment is time wasted on him going through his spiel. Exactly the thing many players wished to save by resetting the game for better results.
27th Apr '16 9:02:28 AM Quanyails
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* PutOnABus: Frillard from City Folk is completely gone in New Leaf. As well as the Goddess Serena, not to mention many villagers were removed from earlier installments such as Weber. Though some have returned, some still haven't seen since the first game.

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* PutOnABus: Frillard PutOnABus:
** Frillard, Serena, and many villagers
from City Folk is ''City Folk'' are completely gone in New Leaf. As well as the Goddess Serena, not to mention many ''New Leaf''.
** Many
villagers were removed from earlier installments such as Weber. Though some have returned, some still Weber haven't seen since the first game.returned.



* SelfDepreciation:

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* SelfDepreciation:SelfDeprecation:
27th Apr '16 8:57:27 AM Quanyails
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** {{Lampshade|Hanging}}d slightly when you actually catch a piranha in ''Wild World''- your character asks "What river is this, anyway?"

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** {{Lampshade|Hanging}}d slightly when you actually catch a piranha in ''Wild World''- your World''--your character asks "What river is this, anyway?"



* NPCScheduling: Mostly played straight- many characters will appear at specific places throughout the day. Taken to literal levels in that you can actually schedule a time to visit a NPC in his/her house, or schedule a time where a NPC can visit your house. Averted with Redd and Gulliver in ''New Leaf'' though, where both characters seem to appear on random days in the week, and sometimes never at all. Others like Katarina and Gracie also show up randomly at first but can be convinced to settle in the Shopping Area eventually.

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* NPCScheduling: Mostly played straight- many straight. Many characters will appear at specific places throughout the day. Taken to literal levels in that you can actually schedule a time to visit a NPC in his/her house, or schedule a time where a NPC can visit your house. Averted with Redd and Gulliver in ''New Leaf'' though, where both characters seem to appear on random days in the week, and sometimes never at all. Others like Katarina and Gracie also show up randomly at first but can be convinced to settle in the Shopping Area eventually.
27th Apr '16 8:39:13 AM Quanyails
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* DemotedToExtra: Several of the constant characters in ''New Leaf''. Sable and Blathers have both been largely decharacterized. Mr. Resetti is entirely optional, because Nintendo acknowledged that Resetti scared and upset many younger players. Tortimer used to be the mayor in previous games, but since ''New Leaf'' gives that role to the player, he's retired to the Island and hosts tours there. Even Tom Nook could be seen as this. In previous games, he ran the general store and unless his shop was closed, chances are if you played the game, you would be seeing him. In New Leaf, while he still features at the start of the game, he now runs a home improvement store and house upgrades are optional for the first time; it's possible that once you pay off your mortgage to never have to see him again.

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* DemotedToExtra: Several of the constant characters in ''New Leaf''. Sable and Blathers have both been largely decharacterized. Mr. Resetti is entirely optional, because Nintendo acknowledged that Resetti scared and upset many younger players. Tortimer used to be the mayor in previous games, but since ''New Leaf'' gives that role to the player, he's retired to the Island and hosts tours there. Even Tom Nook could be seen as this. In previous games, he ran the general store and unless his shop was closed, chances are if you played the game, you would be seeing him. In New Leaf, ''New Leaf'', while he still features at the start of the game, he now runs a home improvement store and house upgrades are optional for the first time; it's possible that once you pay off your mortgage to never have to see him again.



* GoodLuckCharm: The Celebration Hat from Katrina in ''New Leaf'' eliminates bad luck. There's also the rare FourLeafClover, which has a 1 in 40 chance of obtaining it.

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* GoodLuckCharm: GoodLuckCharm:
**
The Celebration Hat from Katrina in ''New Leaf'' eliminates bad luck. luck.
**
There's also the rare FourLeafClover, which has a 1 in 40 chance of obtaining it.being obtained.
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