History VideoGame / AnarchyReigns

2nd May '16 9:33:23 AM Cyberlink420
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** One of Rin-Rin's lines is "[[VideoGame/{{Bayonetta}} You want to touch me? Come on]]". Becomes a superb ActorAllusion reference if you've played Bayonetta, as Stephanie Sheh was also responsible for voicing [[spoiler:Cereza, Bayonetta as a child.]]

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** One of Rin-Rin's lines is "[[VideoGame/{{Bayonetta}} You want to touch me? Come on]]". Becomes a superb ActorAllusion reference if you've played Bayonetta, as Stephanie Sheh was also responsible for voicing [[spoiler:Cereza, Bayonetta as a child.]]
8th Mar '16 3:53:19 PM AnotherGamer
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** A potential CallForward to VideoGame/MetalGearRisingRevengeance: when Max makes his presense known at the end of the second area, he throws an uppercut aimed at Jack's chin that he barely manages to avoid by bending backwards. In Rising, Raiden attempts to do the same thing multiple times, although he's usually not as successful at it, causing his metal chin to take at least some damage in the process.

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** A potential CallForward to VideoGame/MetalGearRisingRevengeance: when Max makes his presense known at the end of the second area, he throws an uppercut aimed at Jack's chin that he barely manages to avoid by bending backwards. In Rising, Raiden (whose real name is also Jack) attempts to do the same thing multiple times, although he's usually not as successful at it, causing his metal chin to take at least some damage in the process.
4th Mar '16 6:31:30 AM AnotherGamer
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** A potential CallForward to VideoGame/MetalGearRisingRevengeance: when Max makes his presense known in Black Side at the end of the second area, he throws an uppercut aimed at Jack's chin that he barely manages to avoid by bending backwards. In Rising, Raiden attempts to do the same thing multiple times, although he's usually not as successful at it, causing his metal chin to take at least some damage in the process.

to:

** A potential CallForward to VideoGame/MetalGearRisingRevengeance: when Max makes his presense known in Black Side at the end of the second area, he throws an uppercut aimed at Jack's chin that he barely manages to avoid by bending backwards. In Rising, Raiden attempts to do the same thing multiple times, although he's usually not as successful at it, causing his metal chin to take at least some damage in the process.
3rd Mar '16 4:01:42 AM AnotherGamer
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%% * ComboBreaker: The 360 spin gets you out of a ground combo and sends your enemies flying away at the cost of some of your life (except when someone equips the [[EverythingsBetterWithSpinning spin master]] perk)

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%% * ComboBreaker: The 360 spin gets you out of a ground combo and sends your enemies flying away at the cost of some of your life (except when someone equips the [[EverythingsBetterWithSpinning spin master]] perk)


Added DiffLines:

** A potential CallForward to VideoGame/MetalGearRisingRevengeance: when Max makes his presense known in Black Side at the end of the second area, he throws an uppercut aimed at Jack's chin that he barely manages to avoid by bending backwards. In Rising, Raiden attempts to do the same thing multiple times, although he's usually not as successful at it, causing his metal chin to take at least some damage in the process.
3rd Sep '15 1:52:48 AM Adept
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->''[[CallBack We don't help people.]] [[Videogame/MadWorld We KILL THEM!]]''

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->''[[CallBack We ->''We don't help people.]] [[Videogame/MadWorld people. We KILL THEM!]]''
THEM!''



* MadeOfIron: While this would normally be self-explanatory to some degree, one of the videos has shown that the most often-used way to brutalize {{mook}}s in MadWorld, impaling them with a pole, has made it into this game as well. So in other words, you can throw traffic signs at other characters, they firmly lodge themselves through the target's head, and all they do is cause a minor amount of damage and dizzy them.

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* MadeOfIron: While this would normally be self-explanatory to some degree, one of the videos has shown that the most often-used way to brutalize {{mook}}s in MadWorld, Madworld, impaling them with a pole, has made it into this game as well. So in other words, you can throw traffic signs at other characters, they firmly lodge themselves through the target's head, and all they do is cause a minor amount of damage and dizzy them.
3rd Sep '15 1:51:03 AM Adept
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* CharacterBlog: [[https://twitter.com/blackerbaron Blacker Baron has an official one.]] It's used mostly for promoting Anarchy Reigns, but he will respond to anyone who tweets to him, including MadWorld RP'ers.

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* CharacterBlog: [[https://twitter.com/blackerbaron Blacker Baron has an official one.]] It's used mostly for promoting Anarchy Reigns, but he will respond to anyone who tweets to him, including MadWorld Madworld RP'ers.
3rd Sep '15 1:47:57 AM Adept
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* TheRival: Jack and Leo. Also referencing ''MadWorld'''s ending, as [[spoiler:Leo was revealed to be the one behind the whole plan all along.]]

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* TheRival: Jack and Leo. Also referencing ''MadWorld'''s ''Madworld'''s ending, as [[spoiler:Leo was revealed to be the one behind the whole plan all along.]]



* SequelReset: The game is not a straight-up sequel to ''Videogame/MadWorld'', story-wise, though it contains some of the same characters, and characters whose designs are at least inspired by its predecessor. The game's engine, however, is basically a souped-up MadWorld with a combo system and additional attacks, the underground Hip-Hop soundtrack is back (with several artists returning from ''Videogame/MadWorld''), and the game is riddled with nods and throw-backs to ''Videogame/MadWorld''. Jack is still with the Chasers, along with his contact Amala, who references a prior rescue of Mayor Borras's daughter Naomi. Mathilda is, apart from a new robotic body, also the same. The Black Baron is back, and Blacker than ever, and Big Bull, Leo, and Rin Rin also make return appearances. Garuda's design also echoes [[GratuitousGerman Herr Frederick von]] [[BlowYouAway Twirlen]][[Videogame/MadWorld killer]], especially his arms, while Oinkie is an obvious nod to Yee Fung in many ways.

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* SequelReset: The game is not a straight-up sequel to ''Videogame/MadWorld'', story-wise, though it contains some of the same characters, and characters whose designs are at least inspired by its predecessor. The game's engine, however, is basically a souped-up MadWorld Madworld with a combo system and additional attacks, the underground Hip-Hop soundtrack is back (with several artists returning from ''Videogame/MadWorld''), and the game is riddled with nods and throw-backs to ''Videogame/MadWorld''. Jack is still with the Chasers, along with his contact Amala, who references a prior rescue of Mayor Borras's daughter Naomi. Mathilda is, apart from a new robotic body, also the same. The Black Baron is back, and Blacker than ever, and Big Bull, Leo, and Rin Rin also make return appearances. Garuda's design also echoes [[GratuitousGerman Herr Frederick von]] [[BlowYouAway Twirlen]][[Videogame/MadWorld killer]], von Twirlen killer, especially his arms, while Oinkie is an obvious nod to Yee Fung in many ways.



** Rampage Mode itself seems to be inspired by the Black Baron's second phase in MadWorld. The animation for going into Berserk is similar to the Baron's power-up sequence, and the dueling sequence initated when two Berserk characters clash is straight out of the final power struggle against the Baron.

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** Rampage Mode itself seems to be inspired by the Black Baron's second phase in MadWorld.Madworld. The animation for going into Berserk is similar to the Baron's power-up sequence, and the dueling sequence initated when two Berserk characters clash is straight out of the final power struggle against the Baron.
7th Aug '15 12:28:41 PM SetsunasaNiWa
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* CastFromHitPoints: Each character has a 360 attack which involves them spinning around ([[CaptainObvious duh]]). These attacks will drain the user's vitality a little when they are used.

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* CastFromHitPoints: Each character has a 360 attack which involves them spinning around ([[CaptainObvious duh]]).around. These attacks will drain the user's vitality a little when they are used.
12th May '15 10:21:38 AM nombretomado
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** Cybrid Joes are largely remiscient of Tiger Joes from GodHand, both in name, overall fighting style, and being the toughest human-sized enemies fought during the main storyline.

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** Cybrid Joes are largely remiscient of Tiger Joes from GodHand, ''VideoGame/GodHand'', both in name, overall fighting style, and being the toughest human-sized enemies fought during the main storyline.
17th Mar '15 10:18:22 AM Willbyr
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** In a multiplayer game, if the Baron is on the winning team, or is the winner, then he'll say "[[VideoGame/{{Bayonetta}} It's a]] [[DaveChappelle celebration]], [[ThisIsForEmphasisBitch bitches!]]"

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** In a multiplayer game, if the Baron is on the winning team, or is the winner, then he'll say "[[VideoGame/{{Bayonetta}} It's a]] [[DaveChappelle [[Creator/DaveChappelle celebration]], [[ThisIsForEmphasisBitch bitches!]]"
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.AnarchyReigns