History VideoGame / AlanWake

14th Sep '17 11:25:26 AM CosmicFerret
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* CreatorInJoke: There's a QR code on the second level of Hartman's lodge. Scanning it opens a page [[http://www.alanwake.com/wp-content/uploads/constipation.gif on the Alan Wake website]] that is an animated GIF of the above cameo with the demotivator caption "That looks [[MaxPayne "Payne]][[JustForPun ful]]".

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* CreatorInJoke: There's a QR code on the second level of Hartman's lodge. Scanning it opens a page [[http://www.alanwake.com/wp-content/uploads/constipation.gif on the Alan Wake website]] that is an animated GIF of the above cameo with the demotivator caption "That looks [[MaxPayne [[VideoGame/MaxPayne "Payne]][[JustForPun ful]]".
5th Sep '17 2:48:07 PM PaladinPhoenix
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* InformedAbility: Some people find Alan's writing too cheesy to believe that he's a best-selling writer. Apart from the well-documented fact that there is no necessary connection between commercial success and literary quality, one of the first things we learn about Alan is that he has deep-seated fears of having become, or perhaps having always been, a talentless hack. [[spoiler: In addition, he wasn't exactly ''sane'' when he wrote Departure.]]

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* InformedAbility: Some people find Alan's writing too cheesy to believe that he's a best-selling writer. Apart from the well-documented fact that there is no necessary connection between commercial success and literary quality, one of the first things we learn about Alan is that he has deep-seated fears of having become, or perhaps having always been, a talentless hack. [[spoiler: In addition, he wasn't exactly ''sane'' when he wrote Departure.Departure, and it has all the qualities of a lackluster ''first draft'': he hasn't had the chance to polish it yet, which is just as important as the writing.]]
5th Sep '17 2:45:36 PM PaladinPhoenix
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* InformedAbility: Some people find Alan's writing too cheesy to believe that he's a best-selling writer. Apart from the well-documented fact that there is no necessary connection between commercial success and literary quality, one of the first things we learn about Alan is that he has deep-seated fears of having become, or perhaps having always been, a talentless hack.

to:

* InformedAbility: Some people find Alan's writing too cheesy to believe that he's a best-selling writer. Apart from the well-documented fact that there is no necessary connection between commercial success and literary quality, one of the first things we learn about Alan is that he has deep-seated fears of having become, or perhaps having always been, a talentless hack. [[spoiler: In addition, he wasn't exactly ''sane'' when he wrote Departure.]]
5th Sep '17 11:48:48 AM PaladinPhoenix
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*** [[spoiler:It's more than that - it's implied Zane actually wrote Alan writing the events of the game.]]

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*** [[spoiler:It's more than that - it's implied Zane actually wrote Alan writing the events of the game. And just to turn things on their head, it's entirely possible to read the storyline in such a way that makes it so that ''Alan created Thomas Zane to help him''.]]
4th Jul '17 7:29:12 AM ImperialMajestyXO
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A psychological action thriller for the Xbox 360 from Creator/RemedyEntertainment, this game tells the story of Alan Wake, an author of popular and best-selling thrillers who suffers from a long case of writer's block. On a vacation to the peaceful town of [[TownWithADarkSecret Bright Falls]] with his wife, Alice, things start to get strange when his wife is kidnapped. Alan forgets an entire week and begins finding pages of a new book that he apparently wrote himself, but which describes the events that he is currently living.

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A psychological action thriller for the Xbox 360 UsefulNotes/Xbox360 from Creator/RemedyEntertainment, this game tells the story of Alan Wake, an author of popular and best-selling thrillers who suffers from a long case of writer's block. On a vacation to the peaceful town of [[TownWithADarkSecret Bright Falls]] with his wife, Alice, things start to get strange when his wife is kidnapped. Alan forgets an entire week and begins finding pages of a new book that he apparently wrote himself, but which describes the events that he is currently living.
11th Jun '17 2:20:27 PM nombretomado
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An XboxLiveArcade spin-off, ''Alan Wake's American Nightmare'', came out February 15, 2012. You can see the trailer [[http://www.youtube.com/watch?v=sjle1amsR50 here]]. Rather than the first game's Stephen King, psychological feel, it was inspired by Creator/QuentinTarantino, pulp and sci-fi horror, and urban legends. Remedy has stated that this is not ''Alan Wake 2'', but a stand-alone title. Following the events of the first game, Alan finds himself inside one of his own ''Night Springs'' episodes and has to do battle with the darkness once again.

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An XboxLiveArcade UsefulNotes/XboxLiveArcade spin-off, ''Alan Wake's American Nightmare'', came out February 15, 2012. You can see the trailer [[http://www.youtube.com/watch?v=sjle1amsR50 here]]. Rather than the first game's Stephen King, psychological feel, it was inspired by Creator/QuentinTarantino, pulp and sci-fi horror, and urban legends. Remedy has stated that this is not ''Alan Wake 2'', but a stand-alone title. Following the events of the first game, Alan finds himself inside one of his own ''Night Springs'' episodes and has to do battle with the darkness once again.



* DifficultyByRegion: The "Normal" mode of the PC version is actually the "Hard" mode of the Xbox 360 version. Apparently, this was to address the added advantage of the mouse-keyboard setup, as well as fan input that the original Normal mode was too easy. The achivement set-up for Steam, however, wasn't fixed, giving players an extra achivement for completing "hard" mode.

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* DifficultyByRegion: The "Normal" mode of the PC version is actually the "Hard" mode of the Xbox 360 version. Apparently, this was to address the added advantage of the mouse-keyboard setup, as well as fan input that the original Normal mode was too easy. The achivement set-up for Steam, however, wasn't fixed, giving players an extra achivement achievement for completing "hard" mode.
28th May '17 3:30:02 PM rmctagg09
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Added DiffLines:

* NiceDayDeadlyNight: During the daytime, life in Bright Falls is fairly normal. Once night falls, things get dangerous in a hurry, with Alan having to fight large numbers of shadowy Taken.
21st May '17 11:23:41 AM HighCrate
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* DeathByGenreSavviness: [[spoiler:Nightingale]] becomes GenreSavvy by reading the manuscript pages. All this really means, though, is that [[spoiler:he realizes that the Dark Presence is going to grab him]] about two seconds before it actually does. Also a case of DeathByIrony since [[spoiler:after Alan escapes from him the second time, he shouts into the night something along the lines of "I'll catch you even if it kills me!"]]



* GenreSavvy: Alan. It's a borderline superpower given the setting. Then again, he is a writer [[spoiler:and did write the story]] so it's probably justified.



** Suuuuure, Alan, going into the ''very'' dark trailer owned by the monotone-speaking person who knows you're looking for manuscript pages even though you never told them is ''obviously'' the smart thing to do! Made far, far worse by the fact he's GenreSavvy ''considering he wrote it.'' How many times does he fall for the oldest horror story tricks in the book, again?
*** But then again, remember the rules of the setting - it's a setting ruled by the letter of the manuscript. Thus, even if he didn't want to, he would have to abide by what was written anyway. Also, it may very well be that the poor writing/justification of the scene as written the manuscript is the very reason the person in the trailer was Taken in the first place.

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** Suuuuure, Alan, going into the ''very'' dark trailer owned by the monotone-speaking person who knows you're looking for manuscript pages even though you never told them is ''obviously'' the smart thing to do! Made far, far worse by the fact he's GenreSavvy ''considering he wrote it.'' How many times does he fall for the oldest horror story tricks in the book, again?
*** But then again, remember the rules of the setting - it's a setting ruled by the letter of the manuscript. Thus, even if he didn't want to, he would have to abide by what was written anyway. Also, it may very well be that the poor writing/justification of the scene as written the manuscript is the very reason the person in the trailer was Taken in the first place.
do!



* GroundhogPeggySue: [[spoiler:Everyone, really. This kind of makes Mr. Scratch's defeat utterly inevitable, since he'll soon be dealing with a small army of four increasingly GenreSavvy individuals who know the lay of the land and the nature of the enemy, and are coordinating with each other, to boot. Mr. Scratch's whole "game" isn't looking so fun in hindsight. Special mention goes to Emma, who after two loops of violent deaths decides she's tired of it and ''does your entire job for you''. All you have to do is turn a wheel and throw a switch.]]

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* GroundhogPeggySue: [[spoiler:Everyone, really. This kind of makes Mr. Scratch's defeat utterly inevitable, since he'll soon be dealing with a small army of four increasingly GenreSavvy individuals who know the lay of the land and the nature of the enemy, and are coordinating with each other, to boot. Mr. Scratch's whole "game" isn't looking so fun in hindsight. Special mention goes to Emma, who after two loops of violent deaths decides she's tired of it and ''does your entire job for you''. All you have to do is turn a wheel and throw a switch.]]
16th May '17 4:24:21 PM nombretomado
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Influenced heavily by other major horror/mystery works, you could say it is Creator/StephenKing meets ''TwinPeaks'', with a large dash of Creator/HPLovecraft. Others have described it as the ''Literature/HouseOfLeaves'' of video games, and they are not that far off from the truth.

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Influenced heavily by other major horror/mystery works, you could say it is Creator/StephenKing meets ''TwinPeaks'', ''Series/TwinPeaks'', with a large dash of Creator/HPLovecraft. Others have described it as the ''Literature/HouseOfLeaves'' of video games, and they are not that far off from the truth.



** If anything, it's DuelingGames with ''VideoGame/DeadlyPremonition''. Both are third-person shooters that came out in 2010, which star an anti-social guy who knows way too much pop-culture. Both main characters travel to a TwinPeaks {{Expy}} and battle {{Eldritch Abomination}}s while fighting off things that appear human but are not.

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** If anything, it's DuelingGames with ''VideoGame/DeadlyPremonition''. Both are third-person shooters that came out in 2010, which star an anti-social guy who knows way too much pop-culture. Both main characters travel to a TwinPeaks ''Series/TwinPeaks'' {{Expy}} and battle {{Eldritch Abomination}}s while fighting off things that appear human but are not.



* {{Expy}}:[[spoiler: Agent Nightingale heavily resembles Agent Gordon Cole of TwinPeaks, who is himself in turn played by none other than Creator/DavidLynch, who's in addition to that one acting role also one half of the show's writing team and its occasional director alongside Mark Frost. However, unlike Gordon, Nightingale is a terrible person and an alcoholic with no control over his impulses.]]

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* {{Expy}}:[[spoiler: Agent Nightingale heavily resembles Agent Gordon Cole of TwinPeaks, ''Series/TwinPeaks'', who is himself in turn played by none other than Creator/DavidLynch, who's in addition to that one acting role also one half of the show's writing team and its occasional director alongside Mark Frost. However, unlike Gordon, Nightingale is a terrible person and an alcoholic with no control over his impulses.]]
9th Apr '17 9:18:12 AM nombretomado
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* NoCelebritiesWereHarmed: The ''Night Springs'' narrator does a near-perfect RodSerling.

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* NoCelebritiesWereHarmed: The ''Night Springs'' narrator does a near-perfect RodSerling.Creator/RodSerling.
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