History VideoGame / AdventureIsland

11th Apr '16 9:20:18 PM Vir
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* ArtEvolution: While the character sprites have been mostly constant throughout the series (except Higgins' red cap in the SNES games, his outfit in ''New'' and Tina herself in ''New'', ''Super II'' and ''The Beginning''), the artwork has evolved over the years. Higgins was depicted with a caveman-like leopard skin in the ''Adventure Island'' cover and the Japanese ''Adventure Island II'' localization, but this was soon replaced with clothing that resembled his in-game sprites. His character design were also changed entirely in the [[AmericanKirbyIsBadass North American covers]] of ''III'', ''Super'', and the Game Boy ports to more realistic proportions, dried leaves and a ponytail. Tina had the most changes even in Japanese artwork, despite her usual sprite depicting a simple two-piece bikini as her casual wear - in the original ''Wonder Boy'' game she had a headband and more wild hair (she looked more or less identical in the MSX version), she wore an exotic regal attire in the original game's box art and the first Game Boy port, wedding gown in ''New'' and low cut dress in ''Super II'', and finally a long grass skirt to match her husband's tropical cloth in ''The Beginning'' (not to mention her model kept changing in the artwork, such as the one-piece leopard skin she never wore in-game on the cover of ''New'', and her inconsistent hair color and flower, as well as body frame and height, accessories and jewelry, etc.).

to:

* ArtEvolution: While the character sprites have been mostly constant throughout the series (except Higgins' red cap in the SNES games, his outfit in ''New'' and Tina herself in ''New'', ''Super II'' and ''The Beginning''), the artwork has evolved over the years. Higgins was depicted with a caveman-like leopard skin in the ''Adventure Island'' cover and the Japanese ''Adventure Island II'' localization, but this was soon replaced with clothing that resembled his in-game sprites. His character design were also changed entirely in the [[AmericanKirbyIsBadass [[AmericanKirbyIsHardcore North American covers]] of ''III'', ''Super'', and the Game Boy ports to more realistic proportions, dried leaves and a ponytail. Tina had the most changes even in Japanese artwork, despite her usual sprite depicting a simple two-piece bikini as her casual wear - in the original ''Wonder Boy'' game she had a headband and more wild hair (she looked more or less identical in the MSX version), she wore an exotic regal attire in the original game's box art and the first Game Boy port, wedding gown in ''New'' and low cut dress in ''Super II'', and finally a long grass skirt to match her husband's tropical cloth in ''The Beginning'' (not to mention her model kept changing in the artwork, such as the one-piece leopard skin she never wore in-game on the cover of ''New'', and her inconsistent hair color and flower, as well as body frame and height, accessories and jewelry, etc.).
29th Jun '15 8:15:29 AM speedyboris
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Added DiffLines:

** Also bosses 1 and 2 in ''Super Adventure Island''.
31st Mar '15 4:50:26 PM MarkLungo
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'''''Adventure Island''''' is a 1986 side-scrolling platform game by HudsonSoft for the NintendoEntertainmentSystem and {{MSX}}, where the player controls a tropical warrior named Master Higgins (known in Japan as Takahashi Meijin, after Hudson's spokesman Toshiyuki Takahashi) on his quest to rescue his "favorite lady" (wife in later games) from King Quiller (AKA the Evil Witch Doctor), [[WizardNeedsFoodBadly and stuff his face full of whatever food he can find, lest he drop dead]]. The more well-known NES version is a licensed [[SoftwarePorting re-release]] of the original ''VideoGame/WonderBoy'' with the [[DivorcedInstallment characters swapped out]], which was possible thanks to the fact that ''Franchise/WonderBoy'' developer Westone was an independent company from Sega and owned the code to the game, despite the fact that Sega owned the ''Wonder Boy'' trademark (hence the name and graphical changes).

to:

'''''Adventure Island''''' is a 1986 side-scrolling platform game by HudsonSoft for the NintendoEntertainmentSystem and {{MSX}}, where the player controls a tropical warrior named Master Higgins (known in Japan as Takahashi Meijin, after Hudson's spokesman Toshiyuki Takahashi) on his quest to rescue his "favorite lady" (wife in later games) from King Quiller (AKA the Evil Witch Doctor), [[WizardNeedsFoodBadly and stuff his face full of whatever food he can find, lest he drop dead]]. The more well-known NES version is a licensed [[SoftwarePorting [[UsefulNotes/SoftwarePorting re-release]] of the original ''VideoGame/WonderBoy'' with the [[DivorcedInstallment characters swapped out]], which was possible thanks to the fact that ''Franchise/WonderBoy'' developer Westone was an independent company from Sega and owned the code to the game, despite the fact that Sega owned the ''Wonder Boy'' trademark (hence the name and graphical changes).
19th Nov '14 12:11:12 PM MissConception
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* DamselInDistress: Tina, Master Higgins's lady friend and later wife.

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* DamselInDistress: Tina, Master Higgins's lady friend and later wife.wife (also debatably Jeannie Jungle and, to a lesser extent, Princess Leilani).
19th Nov '14 11:59:44 AM MissConception
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* ''New Adventure Island'' (1992). For TurboGrafx16.

to:

* ''New Adventure Island'' (1992). For TurboGrafx16.[[TurboGrafx16 TurboGrafx-16]].
19th Nov '14 11:58:53 AM MissConception
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'''''Adventure Island''''' is a 1986 side-scrolling platform game by HudsonSoft for the NintendoEntertainmentSystem and {{MSX}}, where the player controls a tropical warrior named Master Higgins (known in Japan as Takahashi Meijin, after Hudson's spokesman Toshiyuki Takahashi) on his quest to rescue his "favorite lady" (wife in later games) from King Quiller (AKA the Evil Witch Doctor), [[WizardNeedsFoodBadly and stuff his face full of whatever food he can find, lest he drop dead]]. The NES version was released worldwide, and is a licensed [[SoftwarePorting re-release]] of the original ''VideoGame/WonderBoy'' with the [[DivorcedInstallment characters swapped out]], which was possible thanks to the fact that ''Franchise/WonderBoy'' developer Westone was an independent company from Sega and owned the code to the game, despite the fact that Sega owned the ''Wonder Boy'' trademark (hence the name and graphical changes).

to:

'''''Adventure Island''''' is a 1986 side-scrolling platform game by HudsonSoft for the NintendoEntertainmentSystem and {{MSX}}, where the player controls a tropical warrior named Master Higgins (known in Japan as Takahashi Meijin, after Hudson's spokesman Toshiyuki Takahashi) on his quest to rescue his "favorite lady" (wife in later games) from King Quiller (AKA the Evil Witch Doctor), [[WizardNeedsFoodBadly and stuff his face full of whatever food he can find, lest he drop dead]]. The more well-known NES version was released worldwide, and is a licensed [[SoftwarePorting re-release]] of the original ''VideoGame/WonderBoy'' with the [[DivorcedInstallment characters swapped out]], which was possible thanks to the fact that ''Franchise/WonderBoy'' developer Westone was an independent company from Sega and owned the code to the game, despite the fact that Sega owned the ''Wonder Boy'' trademark (hence the name and graphical changes).
19th Nov '14 11:54:36 AM MissConception
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* HyperactiveSprite: Higgins couldn't stand still in ''Adventure Island'', ''Adventure Island II'', ''Super Adventure Island'', ''New Adventure Island'', ''Adventure Island 3'', ''Takahashi Meijin no Bōken Jima IV''. This trend finally stopped in ''Super Adventure Island II'', and remained that way in the [[TwoAndAHalfD 2.5D]] titles ''Adventure Island: The Beginning'' and 2003's ''[[VideoGameRemake Hudson Selection Vol. 4: Takahashi Meijin no Bouken Jima]]''.

to:

* HyperactiveSprite: Higgins couldn't stand still in ''Adventure Island'', ''Adventure Island II'', ''Super Adventure Island'', ''New Adventure Island'', ''Adventure Island 3'', ''Takahashi Meijin no Bōken Jima IV''. This trend finally stopped in ''Super Adventure Island II'', and remained that way in the [[TwoAndAHalfD 2.5D]] titles ''Adventure Island: The Beginning'' and 2003's ''[[VideoGameRemake Hudson Selection Vol. 4: 4:]] Takahashi Meijin no Bouken Jima]]''.Bōken Jima''.



* SpellMyNameWithAnS: Oddly enough, a rare video game example where this exists in the original version (in the Japanese version of ''Super Adventure Island'', the girl's name is written as [[http://www.gamefaqs.com/snes/588707-super-adventure-island/images/box-4294 Jīna]]). This could be a simple transcription error, or perhaps she was meant to be an {{Expy}} all along (in which case, "Miss Jungle" is actually supposed to be a separate character from Tina, but this was seemingly corrected in the [[http://www.gamefaqs.com/nes/587069-adventure-island-3/images/box-39443 next occurence of "Jeannie Jungle"]].

to:

* SpellMyNameWithAnS: Oddly enough, a rare video game example where this exists in the original version (in version, as the Japanese version of ''Super Adventure Island'', the girl's name is written as Island'' [[http://www.gamefaqs.com/snes/588707-super-adventure-island/images/box-4294 Jīna]]). writes the girl's name differently]] (Jīna). This could be a simple transcription error, or perhaps she was meant to be an {{Expy}} all along (in which case, "Miss Jungle" Miss Jungle is actually supposed to be a separate character from Tina, but this was seemingly corrected in the [[http://www.gamefaqs.com/nes/587069-adventure-island-3/images/box-39443 next occurence occurrence of "Jeannie Jungle"]].Jungle"]]).
19th Nov '14 11:46:20 AM MissConception
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'''''Adventure Island''''' is a 1986 side-scrolling platform game by HudsonSoft for the NintendoEntertainmentSystem, where the player controls a tropical warrior named Master Higgins (known in Japan as Takahashi Meijin, after Hudson's spokesman Toshiyuki Takahashi) on his quest to rescue his "favorite lady" (wife in later games) from the Evil Witch Doctor, [[WizardNeedsFoodBadly and stuff his face full of whatever food he can find, lest he drop dead]]. It is a licensed [[SoftwarePorting re-release]] of the original ''VideoGame/WonderBoy'' with the [[DivorcedInstallment characters swapped out]], which was possible thanks to the fact that ''Franchise/WonderBoy'' developer Westone was an independent company from Sega and owned the code to the game, despite the fact that Sega owned the ''Wonder Boy'' trademark (hence the name and graphical changes).

to:

'''''Adventure Island''''' is a 1986 side-scrolling platform game by HudsonSoft for the NintendoEntertainmentSystem, NintendoEntertainmentSystem and {{MSX}}, where the player controls a tropical warrior named Master Higgins (known in Japan as Takahashi Meijin, after Hudson's spokesman Toshiyuki Takahashi) on his quest to rescue his "favorite lady" (wife in later games) from King Quiller (AKA the Evil Witch Doctor, Doctor), [[WizardNeedsFoodBadly and stuff his face full of whatever food he can find, lest he drop dead]]. It The NES version was released worldwide, and is a licensed [[SoftwarePorting re-release]] of the original ''VideoGame/WonderBoy'' with the [[DivorcedInstallment characters swapped out]], which was possible thanks to the fact that ''Franchise/WonderBoy'' developer Westone was an independent company from Sega and owned the code to the game, despite the fact that Sega owned the ''Wonder Boy'' trademark (hence the name and graphical changes).



* ArtEvolution: While the character sprites have been mostly constant throughout the series (except Higgins' red cap in the SNES games, his outfit in ''New'' and Tina herself in ''New'', ''Super II'' and ''The Beginning''), the artwork has evolved over the years. Higgins was depicted with a caveman-like leopard skin in the ''Adventure Island'' cover and the Japanese ''Adventure Island II'' localization, but this was soon replaced with clothing that resembled his in-game sprites. His character design were also changed entirely in the [[AmericanKirbyIsBadass North American covers]] of ''III'', ''Super'', and the Game Boy ports to more realistic proportions, dried leaves and a ponytail. Tina had the most changes even in Japanese artwork, despite her usual sprite depicting a simple two-piece bikini as her casual wear - in the original ''Wonder Boy'' game she had a headband and more wild hair, she wore an exotic regal attire in the original game's box art and the first Game Boy port, wedding gown in ''New'' and low cut dress in ''Super II'', and finally a long grass skirt to match her husband's tropical cloth in ''The Beginning'' (not to mention her model kept changing in the artwork, such as the one-piece leopard skin she never wore in-game on the cover of ''New'', and her inconsistent hair color and flower, as well as body frame and height, accessories and jewelry, etc.).

to:

* ArtEvolution: While the character sprites have been mostly constant throughout the series (except Higgins' red cap in the SNES games, his outfit in ''New'' and Tina herself in ''New'', ''Super II'' and ''The Beginning''), the artwork has evolved over the years. Higgins was depicted with a caveman-like leopard skin in the ''Adventure Island'' cover and the Japanese ''Adventure Island II'' localization, but this was soon replaced with clothing that resembled his in-game sprites. His character design were also changed entirely in the [[AmericanKirbyIsBadass North American covers]] of ''III'', ''Super'', and the Game Boy ports to more realistic proportions, dried leaves and a ponytail. Tina had the most changes even in Japanese artwork, despite her usual sprite depicting a simple two-piece bikini as her casual wear - in the original ''Wonder Boy'' game she had a headband and more wild hair, hair (she looked more or less identical in the MSX version), she wore an exotic regal attire in the original game's box art and the first Game Boy port, wedding gown in ''New'' and low cut dress in ''Super II'', and finally a long grass skirt to match her husband's tropical cloth in ''The Beginning'' (not to mention her model kept changing in the artwork, such as the one-piece leopard skin she never wore in-game on the cover of ''New'', and her inconsistent hair color and flower, as well as body frame and height, accessories and jewelry, etc.).



* DubInducedPlotHole: Tina was supposed to be renamed "Princess Leilani" in the localization of the first game, but her name was only changed in the manual and not in the game's actual ending text. To fix this, Princess Leilani was revealed to be a separate character, Tina's sister, in the second NES game (perhaps intended to be the [[http://segaretro.org/images/5/58/WonderBoy_Art.jpg green-haired proto-Tina]] from ''Wonder Boy''). However, the blunder continued in the manual translations of the first SNES game, the third NES one and its Game Boy port (which called her "Jeannie Jungle"); she was also called "Princess Tina" in the Game Boy port of the second NES game.

to:

* DubInducedPlotHole: Tina was supposed to be renamed "Princess Leilani" in the localization of the first game, but her name was only changed in the manual and not in the game's actual ending text. To fix this, Princess Leilani was revealed to be a separate character, Tina's sister, in the second NES game sequel (perhaps intended to be the [[http://segaretro.org/images/5/58/WonderBoy_Art.jpg green-haired proto-Tina]] from ''Wonder Boy''). However, the blunder continued in the manual translations of the first SNES game, the third NES one game and its Game Boy port (which called her "Jeannie Jungle"); she was also called "Princess Tina" in the Game Boy port of the second NES game.



* ReformulatedGame: The Japan-only MSX version is far less known today, but actually has an original set of levels and slightly different gameplay features, slightly distancing it from its ''Wonder Boy'' origins (although still obviously based on it).



* SpellMyNameWithAnS: Oddly enough, a rare video game example where this exists in the original version (in the Japanese version of ''Super Adventure Island'', the girl's name is written as [[http://www.gamefaqs.com/snes/588707-super-adventure-island/images/box-4294 Jīna]]). This could be a simple transcription error, or perhaps she was meant to be an {{Expy}} all along (in which case, "Miss Jungle" is actually supposed to be a separate character from Tina, but this was seemingly corrected in the [[http://www.gamefaqs.com/nes/587069-adventure-island-3/images/box-39443 next occurence of "Jeannie Jungle"]].



* TakenForGranite: Tina (temporarily) when the two were clearly [[AlmostKiss about to make out]] on the treetops in ''Super''... and Master Higgins himself in the boss battle against Dark Cloak's first form, in an [[NonstandardGameOver unusual death animation]] in which Higgins angrily struggles as he is [[NightmareFuel slowly enchanted to stone by the spell from bottom to top]] (as opposed to Tina's instant and presumably painless transformation) while Dark Cloak [[GigglingVillain chuckles]] at the petrified corpse as it is cast into the flames below. Fortunately, while Tina didn't see it coming, Higgins can actually [[DieOrFly break free and survive]] if the player [[ButtonMashing mashes buttons]] in time.

to:

* TakenForGranite: Tina Miss Jungle (temporarily) when the two were clearly [[AlmostKiss about to make out]] on the treetops in ''Super''... and Master Higgins himself in the boss battle against Dark Cloak's first form, in an [[NonstandardGameOver unusual death animation]] in which Higgins angrily struggles as he is [[NightmareFuel slowly enchanted to stone by the spell from bottom to top]] (as opposed to Tina's Miss Jungle's instant and presumably painless transformation) while Dark Cloak [[GigglingVillain chuckles]] at the petrified corpse as it is cast into the flames below. Fortunately, while Tina Miss Jungle didn't see it coming, Higgins can actually [[DieOrFly break free and survive]] if the player [[ButtonMashing mashes buttons]] in time.
17th Nov '14 2:20:16 PM MissConception
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* WizardNeedsFoodBadly

to:

* WizardNeedsFoodBadlyWizardNeedsFoodBadly: Except in ''IV'' and ''Super II''.
17th Nov '14 12:33:43 PM MissConception
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* ArtEvolution: While the character sprites have been mostly constant throughout the series (except Higgins' red cap in the SNES games, his outfit in ''New'' and Tina herself in ''New'', ''Super II'' and ''The Beginning''), the artwork has evolved over the years. Higgins was depicted with a caveman-like leopard skin in the ''Adventure Island'' cover and the Japanese ''Adventure Island II'' localization, but this was soon replaced with clothing that resembled his in-game sprites. His character design were also changed entirely in the [[AmericanKirbyIsBadass North American covers]] of ''III'', ''Super'', and the Game Boy ports to more realistic proportions, dried leaves and a ponytail. Tina had the most changes even in Japanese artwork, despite her usual sprite depicting a simple two-piece bikini as her casual wear - in the original ''Wonder Boy'' game she had a headband and more wild hair, she wore an exotic regal attire in the original game's box art and the first Game Boy port, wedding gown in ''New'' and low cut dress in ''Super II'', and finally a long grass skirt to match her husband's tropical cloth in ''The Beginning'' (not to mention her model kept changing in the artwork, such as the one-piece leopard skin she never wore in-game on the cover of ''New'', and her inconsistent hair color and flower, as well as body frame and height).

to:

* ArtEvolution: While the character sprites have been mostly constant throughout the series (except Higgins' red cap in the SNES games, his outfit in ''New'' and Tina herself in ''New'', ''Super II'' and ''The Beginning''), the artwork has evolved over the years. Higgins was depicted with a caveman-like leopard skin in the ''Adventure Island'' cover and the Japanese ''Adventure Island II'' localization, but this was soon replaced with clothing that resembled his in-game sprites. His character design were also changed entirely in the [[AmericanKirbyIsBadass North American covers]] of ''III'', ''Super'', and the Game Boy ports to more realistic proportions, dried leaves and a ponytail. Tina had the most changes even in Japanese artwork, despite her usual sprite depicting a simple two-piece bikini as her casual wear - in the original ''Wonder Boy'' game she had a headband and more wild hair, she wore an exotic regal attire in the original game's box art and the first Game Boy port, wedding gown in ''New'' and low cut dress in ''Super II'', and finally a long grass skirt to match her husband's tropical cloth in ''The Beginning'' (not to mention her model kept changing in the artwork, such as the one-piece leopard skin she never wore in-game on the cover of ''New'', and her inconsistent hair color and flower, as well as body frame and height).height, accessories and jewelry, etc.).
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.AdventureIsland