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* BatmanGambit: Played straight and zig-zagged. Zakharov orchestrates a series of failing terrorist attacks throughout Direct Action's for the sole purpose of setting up the InvadedStatesOfAmerica. His main method is getting himself captured by Task Force Talon and the plan is mostly successful. Zhakarov's downfall however was not anticipating Task Force Talon tracking Chamberlain's GPS-laden watch which led to Zakharov's HQ being destroyed.
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* BatmanGambit: Played straight and zig-zagged. Zakharov orchestrates a series of failing terrorist attacks throughout Direct Action's story for the sole purpose of setting up the InvadedStatesOfAmerica. His main method of setting up the invasion is getting himself captured by Task Force Talon and the plan is mostly successful. Zhakarov's downfall however was not anticipating Task Force Talon tracking Chamberlain's GPS-laden watch which led to Zakharov's HQ being destroyed.
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* BatmanGambit: Played straight and zig-zagged. Zakharov orchestrates a series of failing terrorist attacks throughout Direct Action's for the sole purpose of setting up the InvadedStatesOfAmerica. His main method is getting himself captured by Task Force Talon and the plan is mostly successful. Zhakarov's downfall however was not anticipating Task Force Talon tracking Chamberlain's GPS-laden watch which led to Zakharov's HQ being destroyed.
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* TheFaceless: They tried to have Richter be this until the final cutscene of the first game. Key word being tried. It's very easy to see his face in several of the cutscenes thanks to the poor lighting and camera angles.
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* TheFaceless: They tried to have Richter be this until the final cutscene of San Francisco in the first game. Key word being tried. It's very easy to see his face in several of the cutscenes thanks to the poor lighting and camera angles.
* RunningBothSides: The Consortium has the means to fund all of the bleeding edge military technologies, which include Task Force Talon's advanced units thanks to having officers like Chamberlain in the U.S. military leadership during Direct Action. The facade does break in High Treason and by that game's conclusion, the Consortium has resorted to using the remaining leftovers of Task Force Talon's arsenal until their demise.
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*** It received a brief {{Handwave}} about the Egyptian oil fields being the most potent ones discovered yet, and that {{AllThereInTheManual Transglobal had the technological means to end it}}.
** In ''High Treason'', we hear that the Consortium took over Cuba, but that plot goes nowhere once TFT leaves.
* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed that Cardiff was killed by the Consortium for being a liability prior to the organization's downfall.
** In ''High Treason'', we hear that the Consortium took over Cuba, but that plot goes nowhere once TFT leaves.
* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed that Cardiff was killed by the Consortium for being a liability prior to the organization's downfall.
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*** It received a brief {{Handwave}} about the Egyptian oil fields being the most potent ones discovered yet, and that {{AllThereInTheManual [[AllThereInTheManual Transglobal had the technological means to end it}}.
the crisis]].
** In ''High Treason'', we hear that the Consortium took over Cuba, but that plot goes nowhere once TFTleaves.
leaves. There is also a brief {{Handwave}} that the country would have been abandoned following the Consortium's destruction.
* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed that Cardiff was killed by the Consortium for being a liability prior to the organization'sdownfall.destruction.
** In ''High Treason'', we hear that the Consortium took over Cuba, but that plot goes nowhere once TFT
* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed that Cardiff was killed by the Consortium for being a liability prior to the organization's
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General clarification on works content
Changed line(s) 86 (click to see context) from:
*** It received a brief {{Handwave}} about the Egyptian oil fields being the most potent ones discovered yet, but that's it.
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*** It received a brief {{Handwave}} about the Egyptian oil fields being the most potent ones discovered yet, but that's it.and that {{AllThereInTheManual Transglobal had the technological means to end it}}.
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* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed that Cardiff was killed by the Consortium for being a liability.
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* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed that Cardiff was killed by the Consortium for being a liability.liability prior to the organization's downfall.
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* HeroMustSurvive: If either Jefferson or Oz show up in a mission, they have to survive or it's game over. Same goes for the President in the level where you must rescue him from the Marine One shootdown.
* HeroUnit: Sergeant Major Ray Jefferson in ''Direct Action'', who is joined by Sergeant Oz Jackson in ''High Treason''.
* HonestCorporateExecutive: Not instantly apparent, but the oil CEO rescued in the first quarter of the game comes off as this when one realises that he was resisting Consortium efforts to take over the newly discovered Egyptian oilfields (potent enough to turn around the current oil crisis) and paid a heavy price for it.
* HeroUnit: Sergeant Major Ray Jefferson in ''Direct Action'', who is joined by Sergeant Oz Jackson in ''High Treason''.
* HonestCorporateExecutive: Not instantly apparent, but the oil CEO rescued in the first quarter of the game comes off as this when one realises that he was resisting Consortium efforts to take over the newly discovered Egyptian oilfields (potent enough to turn around the current oil crisis) and paid a heavy price for it.
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* HeroMustSurvive: If either Jefferson or Oz show up in a mission, they have to survive or it's game over. Same goes for the President Baldwin in the level where you must rescue him from the Marine One shootdown.
* HeroUnit: Sergeant Major Ray Jefferson in ''Direct Action'',who is joined by as well as Sergeant Oz Jackson in ''High Treason''.
* HonestCorporateExecutive: Not instantly apparent, but the oil CEO rescued in the first quarter of the game comes off as this when onerealises realizes that he was resisting Consortium efforts to take over the newly discovered Egyptian oilfields (potent enough to turn around the current oil crisis) and paid a heavy price for it.
* HeroUnit: Sergeant Major Ray Jefferson in ''Direct Action'',
* HonestCorporateExecutive: Not instantly apparent, but the oil CEO rescued in the first quarter of the game comes off as this when one
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* TheMasquerade: A mundane version occurs in the second San Francisco mission in ''Direct Action'', when Richter asks General Kelly to authorise the use of S.H.I.E.L.D units. Chamberlain rejects it on the grounds that there are reporters all over the city and the revelation of the US military having PoweredArmor would be the icing on an already disastrous situation. Richter counters that [[GodzillaThreshold the already bad situation will get even worse without them]], and Chamberlain concedes.
to:
* TheMasquerade: A mundane version occurs in the second San Francisco mission in ''Direct Action'', when Richter asks General Kelly to authorise authorize the use of S.H.I.E.L.D units. Chamberlain rejects it on the grounds that there are reporters all over the city and the revelation of the US military having PoweredArmor would be the icing on an already disastrous situation. Richter counters that [[GodzillaThreshold the already bad situation will get even worse without them]], and Chamberlain concedes.
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** He even lampshades it when he is brought back to the States, giving a sarcastic response when the Americans ask him why he did what he did. It is also made clear that the rest of the Consortium is ''not'' happy about this.
* NighInvulnerable: In campaign mode, Sgt. Major Jefferson. He has a ridiculously high health bar and a very, very fast HP regeneration rate. Additionally, whenever his HP goes below a fifth (at which point other infantry units would be crippled and die if they do not receive medical attention soon) Jefferson keeps regenerating and gets back up soon thereafter. This greatly increases his effective durability. [[HeroMustSurvive Tough to lose the game due to him when he's this broken,]]
** The same for Oz in the expansion.
* NighInvulnerable: In campaign mode, Sgt. Major Jefferson. He has a ridiculously high health bar and a very, very fast HP regeneration rate. Additionally, whenever his HP goes below a fifth (at which point other infantry units would be crippled and die if they do not receive medical attention soon) Jefferson keeps regenerating and gets back up soon thereafter. This greatly increases his effective durability. [[HeroMustSurvive Tough to lose the game due to him when he's this broken,]]
** The same for Oz in the expansion.
to:
** He even lampshades it when he is brought back to the States, giving a sarcastic response when the Americans ask him why he did what he did. It is also made clear since the first mission that the rest of the Consortium is ''not'' happy about this.
whatever he's doing and they eventually cut ties with each other sometime before TFT enters Russia.
* NighInvulnerable: In campaign mode, Sgt. Major Jefferson. He behaves similar to any Task Force Commando, but hasa ridiculously high health bar and a very, very fast HP regeneration rate.rapid regeneration. Additionally, whenever his HP goes below a fifth (at which point other infantry units would be crippled and die if they do not receive medical attention soon) Jefferson keeps regenerating and gets back up soon thereafter. This greatly increases his effective durability. [[HeroMustSurvive Tough to lose the game due to him when he's this broken,]]
broken.]]
**The same Same goes for Oz Jackson in the expansion.
* NighInvulnerable: In campaign mode, Sgt. Major Jefferson. He behaves similar to any Task Force Commando, but has
**
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* ShootTheMedicFirst: Given how important [=POWs=] are to the game's economy, it's vital to take out your opponent's ability to heal their troops and their medevac units. Except for TFT, because their nanowave healing center reaches anywhere, making it that much difficult to counter.
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* ShootTheMedicFirst: Given how important [=POWs=] are to the game's economy, it's vital to take out your opponent's ability to heal their troops and their medevac units. Except for TFT, because their medic equivalent, the nanowave healing center center, reaches anywhere, making it that much difficult to counter.
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* ArmyOfThievesAndWhores: The Consortium uses as its private army a "large number of armed groups around the world — terrorist organizations, armed militias, freedom fighters, mercenaries", with the more basic troops having low-tech but still effective gear (such as Kalashnikov rifles and self-propelled mortars).
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* EliteArmy: In contrast to the Consortium's "Undercover" arsenal, which is primarily comprised of Soviet-era surplus, its "Revealed" units are far more sophisticated and lethal.
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* EliteArmy: In contrast to the Consortium's "Undercover" arsenal, which is primarily comprised of Soviet-era surplus, its "Revealed" units are far more sophisticated and lethal.lethal with very high-tech gear (e.g. optical camouflage-equipped soldiers and railgun-armed stealth tanks).
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* StrategicAssetCAptureMechanic: The game requires oil wells (the game's sole resource) to be capped with an extraction structure.
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* StrategicAssetCAptureMechanic: StrategicAssetCaptureMechanic: The game requires oil wells (the game's sole resource) to be capped with an extraction structure.
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* BoringButPractical: Of all the playable factions, the US Army is the most "conventional," with its units generally being far less flashy or futuristic in design. On the other hand, its arsenal is still rugged and robust enough to win the day.
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* EliteArmy: In contrast to the Consortium's "Undercover" arsenal, which is primarily comprised of Soviet-era surplus, its "Revealed" units are far more sophisticated and lethal.
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Changed line(s) 61 (click to see context) from:
* NighInvulnerable: In campaign mode, Sgt. Major Jefferson. He has a ridiculously high health bar and a very, very fast HP regeneration rate. Additionally, whenever his HP goes below a fifth (where any other infantry would slowly die a painful death) Jefferson keeps regenerating and gets back up soon thereafter, making him very hard to capture. The downside? [[HeroMustSurvive If you lose him, it's game over.]]
to:
* NighInvulnerable: In campaign mode, Sgt. Major Jefferson. He has a ridiculously high health bar and a very, very fast HP regeneration rate. Additionally, whenever his HP goes below a fifth (where any (at which point other infantry units would slowly be crippled and die a painful death) if they do not receive medical attention soon) Jefferson keeps regenerating and gets back up soon thereafter, making him very hard to capture. The downside? thereafter. This greatly increases his effective durability. [[HeroMustSurvive If you Tough to lose him, it's the game over.]]due to him when he's this broken,]]
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** Averted in San Francisco and Washington DC levels where you can find and recruit survivors of the local police and SWAT teams respectively and are [[GlassCannon capable of dealing a lot of damage, though not taking much]]. In-Story, these guys managed to survive against enemies armed with military hardware, making them definitely not "useless".
to:
** Averted in San Francisco and Washington DC levels where you can find and recruit survivors of the local police and SWAT teams respectively and are [[GlassCannon capable of dealing a lot of damage, though not taking much]]. In-Story, In-Universe, these guys managed to survive against enemies armed with military hardware, making them definitely not "useless".
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* PresidentEvil: Turns out the BigBad of ''High Treason'' is Vice President Cardiff, who is a Consortium mole and orchestrated the assassination of President Baldwin and the kidnapping of Senator Watts so he could become president and win the election unopposed. He does become president for awhile, but gets impeached and removed from office after his true colors are revealed.
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* PresidentEvil: Turns out the BigBad of ''High Treason'' is Vice President Cardiff, who is a Consortium mole and orchestrated the assassination of President Baldwin and the kidnapping of Senator Watts so he could become president and win the election unopposed. He does become president for awhile, a while, but gets impeached and removed from office after his true colors are revealed.TFT rescues Senator Watts, who exposes Cardiff's allegiance.
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* ShootTheMedicFirst: Given how important [=POWs=] are to the game's economy, it's vital to take out your opponent's ability to heal their troops.
to:
* ShootTheMedicFirst: Given how important [=POWs=] are to the game's economy, it's vital to take out your opponent's ability to heal their troops.troops and their medevac units. Except for TFT, because their nanowave healing center reaches anywhere, making it that much difficult to counter.
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* TankGoodness: The Tier 3 tanks of each faction are very powerful.
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* TankGoodness: The Tier 3 tanks of each faction are very powerful. Spinners, Akulas, Abrams, you name it.
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* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed ex-President Cardiff was murdered by the Consortium for losing their virus and costing them control of the White House.
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* YouHaveFailedMe: In the epilogue of ''High Treason'', it's revealed ex-President that Cardiff was murdered killed by the Consortium for losing their virus and costing them control of the White House.being a liability.
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* {{BFG}}: Their Heavy Snipers pack .50 cal anti-materiel rifles that can put the hurt on vehicles and infantry with equal efficiency.
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* {{BFG}}: Their Heavy Snipers pack .50 cal pack 35mm anti-materiel rifles that can put the hurt on vehicles and infantry with equal efficiency.
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* InvadedStatesOfAmerica: Zakharov ships in Consortium troops into American soil, and launches an invasion on Washington DC.
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* StrategicAssetCAptureMechanic: The game requires oil wells (the game's sole resource) to be capped with an extraction structure.
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removed an Up To Eleven wick
Changed line(s) 155 (click to see context) from:
* MacrossMissileMassacre: The "Rawhide" Smerch Rocket battery (misnamed in the game, it's actually the Russian TOS-1), which has [[UpToEleven even more missiles]] than the US MLRS, great for annihilating the enemy in a rain of fire.
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* MacrossMissileMassacre: The "Rawhide" Smerch Rocket battery (misnamed in the game, it's actually the Russian TOS-1), which has [[UpToEleven even more missiles]] missiles than the US MLRS, great for annihilating the enemy in a rain of fire.
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Changed line(s) 104 (click to see context) from:
* SemperFi: Ironically, their basic infantry unit is a Marine.
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* SemperFi: Ironically, their basic infantry unit is a Marine.Marine, though for some strange reason they say "Hoorah" instead of "Oorah"[[note]]For those who don't know, "Oorah" is the battle-cry and catchphrase of the USMC. Hooah is the US Army and Airforce equivalent, and Hooyah is the Navy version. Hoorah is a bizarre amalgamation of the Marine and Army versions[[/note]].
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Changed line(s) 64 (click to see context) from:
* PoliceAreUseless: Averted in San Francisco and Washington DC levels where you can find and recruit survivors of the local police and SWAT teams respectively and are [[GlassCannon capable of dealing a lot of damage, though not taking much]]. In-Story, these guys managed to survive against enemies armed with military hardware, making them definitely not "useless".
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* PoliceAreUseless: PoliceAreUseless:
** Averted in San Francisco and Washington DC levels where you can find and recruit survivors of the local police and SWAT teams respectively and are [[GlassCannon capable of dealing a lot of damage, though not taking much]]. In-Story, these guys managed to survive against enemies armed with military hardware, making them definitely not "useless".
** Averted by the Metropolitan Police in the London level, who are in a similar boat of being able to deal a fair amount of damage but not necessarily take it, and who put up a fight against enemies with military hardware as well.
** Averted in San Francisco and Washington DC levels where you can find and recruit survivors of the local police and SWAT teams respectively and are [[GlassCannon capable of dealing a lot of damage, though not taking much]]. In-Story, these guys managed to survive against enemies armed with military hardware, making them definitely not "useless".
** Averted by the Metropolitan Police in the London level, who are in a similar boat of being able to deal a fair amount of damage but not necessarily take it, and who put up a fight against enemies with military hardware as well.
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Now a Useful Note, which cannot be listed as a trope.
Deleted line(s) 79 (click to see context) :
* TheWarOnTerror: The first mission in ''Direct Action'' is your average day "a bunch of American spec-ops forces take down a dangerous Arab terrorist in some [[{{Qurac}} unspecified Arab country]]" scenario. Then the game [[AlwaysABiggerFish escalates]] by introducing an elusive, [[WesternTerrorists non-Arabic]] [[NGOSuperpower organization]] who has been [[WarForFunAndProfit pulling off high-profile terrorist attacks everywhere for a profit]], which further gets complicated when one of their members goes [[RenegadeRussian rogue]] and starts making a mess in America [[ForTheEvulz for the shits and giggles]].