History VideoGame / AceCombatAssaultHorizon

17th Nov '15 1:22:37 PM eroock
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* DreamSequence: What the first level is revealed to be.
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* DreamSequence: What the DreamIntro: The first level mission is revealed to be.a nightmare the protagonist is having about his own impending death. Towards the end of the game, the RemixedLevel version of it is played in the waking world, although the outcome is slightly different.
11th Nov '15 3:37:31 PM DRCEQ
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* WillingSuspensionOfDisbelief: Hurricane Alex is reaching the shores of Charleston in the Penultimate mission. Flying through the wind and rain and having to fight against it in a fighter jet isn't unbelievable... but the hurricane is happening on January 18th, 2016. Hurricanes just plain don't happen during the winter seasons in the northern hemisphere.
11th Sep '15 6:46:14 PM Berrenta
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* ReverseEscortMission: In one mission, your squadron is assigned as the dedicated anti-ship wing for an air-to-sea mission; as a result, your plane selection is limited to dedicated attacker aircraft. While they carry bombs, they handle poorly, are limited in air-to-air abilities, and cannot enter Dogfight Mode or counterattack if an enemy initiates DFM on you. Fortunately, they have decent armor, and your AI escort wings place appropriate priority on taking out anything focused on you. You can amusingly play the part of a LeeroyJenkins Escortee during the mission, as your airstrike paths tend to plow right through the enemy's defenses headlong and clearing objectives is the best way to make enemies leave you alone.
29th Mar '15 1:10:58 PM Iwishtologin
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* CasualDangerDialogue: "Hey, did any of you guys catch that game yesterday? Was Fitzgibbons really in-bounds when he made that catch?"[[note]]Said while in the middle of a massive dogfight above Miami.[[/note]]
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* CasualDangerDialogue: CasualDangerDialog: "Hey, did any of you guys catch that game yesterday? Was Fitzgibbons really in-bounds when he made that catch?"[[note]]Said while in the middle of a massive dogfight above Miami.[[/note]]
9th Nov '14 7:45:22 PM Specialist290
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* MeaningfulName: William Bishop shares a name with a certain [[http://en.wikipedia.org/wiki/Billy_Bishop World War One fighter ace]].
6th Aug '14 9:48:27 PM Kadorhal
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* [[LethalJokeCharacter Lethal Joke Plane]]: The MiG-21bis. It's an outdated craft from UsefulNotes/TheVietnamWar that lacks radar and is used by the rebels in the game and is also a playable aircraft, but thanks to the CRA mechanics of the game, it is possible to take on modern day advanced stealth fighters like the F-22 or the PAK FA and come out on top. [[http://www.youtube.com/watch?v=AZ5RwcjLAwU This video]] has the player playing on [[HarderThanHard Ace]] in the mission Hurricane and [[CrowningMomentOfAwesome beating out Su-33s and the PAK FA in the Fishbed]]. Oh, and it also comes with the SAAM missiles, which while not as powerful as the QAAM, are still an effective missile nonetheless.
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* [[LethalJokeCharacter Lethal Joke Plane]]: The MiG-21bis.[=MiG=]-21bis. It's an outdated craft from UsefulNotes/TheVietnamWar that lacks radar and is used by the rebels in the game and is also a playable aircraft, but thanks to the CRA mechanics of the game, it is possible to take on modern day advanced stealth fighters like the F-22 or the PAK FA and come out on top. [[http://www.youtube.com/watch?v=AZ5RwcjLAwU This video]] has the player playing on [[HarderThanHard Ace]] in the mission Hurricane and [[CrowningMomentOfAwesome beating out Su-33s and the PAK FA in the Fishbed]]. Oh, and it also comes with the SAAM missiles, which while not as powerful as the QAAM, are still an effective missile nonetheless.

* [[RegionalBonus NTSC/J Bonus]]: The Japanese versions of the game have the option of Japanese voicework. They also get some DLC that is not available in other regions
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* [[RegionalBonus NTSC/J Bonus]]: The Japanese versions of the game have the option of Japanese voicework. They also get some DLC that is not available in other regionsregions.
6th Aug '14 9:43:00 PM Kadorhal
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** American bombers actually have equipment that show them the radar coverage they're coming into, allowing them to minimize the danger of detection. Remember, while a B-1B can out pace a pursuing fighter (it can hug the terrain while holding its Afterburners for much longer then a fighter could), a [=B2A=] is basically a Big Black Doritos chip, and an easy gun kill if spotted.
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** American bombers actually have equipment that show them the radar coverage they're coming into, allowing them to minimize the danger of detection. Remember, while a B-1B can out pace a pursuing fighter (it can hug the terrain while holding its Afterburners for much longer then than a fighter could), a [=B2A=] B-2A is basically a Big Black Doritos chip, and an easy gun kill if spotted.
28th Jul '14 1:17:33 AM Arca
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*** On top of all of the above, the Trinity is only available after shooting down 8 enemy planes (whether AI or player-controlled) without in turn being shot down. Whilst this isn't too challenging in smaller matches with only a small number of pilots on each side (AI pilots are easier to shoot down than players, generally), it's a lot more challenging when the enemy roster is full of actual pilots. Top this off with the fact it only does ~10-15% damage to the enemy HQ makes it impractical to obtain, difficult to deploy, and only really useful for desperation attacks; an A-10 can easily do as much damage with a solid ground-attack pass and quad-AGMs without the risk of friendly fire or self damage.
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*** On top of all of the above, the Trinity is only available after shooting down 8 enemy planes (whether AI or player-controlled) without in turn being shot down. Whilst this isn't too challenging in smaller matches with only a small number of pilots on each side (AI pilots are easier to shoot down than players, generally), it's a lot more challenging when the enemy roster is full of actual pilots. Top this off with the fact it only does ~10-15% damage to the enemy HQ makes it impractical to obtain, difficult to deploy, and only really useful for desperation attacks; an A-10 can easily do almost as much damage with a solid ground-attack pass and quad-AGMs quad-[=AGMs=] without the risk of friendly fire or self damage.
28th Jul '14 1:16:44 AM Arca
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** The [[CoolPlane Sukhoi PAK FA's]] [=EW1=] Trinity is this trope in ''spades''. Yay, it's a fictionalized variant of the Russian's [[http://en.wikipedia.org/wiki/Father_of_All_Bombs Father Of All Bombs]], and it kills ground targets instantly. Too bad the weapon in question is only good for two missions, and you only have three shots (just one in multiplayer). At least the [[MacrossMissileMassacre ADMM]] can be used in all missions and online even if it was weakened, and you also don't have to worry about your [[FriendlyFireIndex allies]] [[HoistByHisOwnPetard or yourself]] getting killed by it.
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** The [[CoolPlane Sukhoi PAK FA's]] [=EW1=] Trinity is this trope in ''spades''. Yay, it's a fictionalized variant of the Russian's [[http://en.wikipedia.org/wiki/Father_of_All_Bombs Father Of All Bombs]], and it kills ground targets instantly. Too bad the weapon in question is only good for two missions, and you only have three shots (just one in multiplayer). At least the [[MacrossMissileMassacre ADMM]] can be used in all missions and online even if it was weakened, and you also don't have to worry about your [[FriendlyFireIndex allies]] [[HoistByHisOwnPetard or yourself]] getting killed by it. it. *** On top of all of the above, the Trinity is only available after shooting down 8 enemy planes (whether AI or player-controlled) without in turn being shot down. Whilst this isn't too challenging in smaller matches with only a small number of pilots on each side (AI pilots are easier to shoot down than players, generally), it's a lot more challenging when the enemy roster is full of actual pilots. Top this off with the fact it only does ~10-15% damage to the enemy HQ makes it impractical to obtain, difficult to deploy, and only really useful for desperation attacks; an A-10 can easily do as much damage with a solid ground-attack pass and quad-AGMs without the risk of friendly fire or self damage.
28th Jun '14 6:50:46 PM Kadorhal
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* AwesomeButImpractical: The Nosferatu's ADMM weapon is back, but it's taken a little bit of a {{Nerf}}. It takes a little longer for all 12 of it's missiles to target enemies, and there's a good chance enemy planes will deflect them by releasing flares anyway. On the plus side though, it does reload fairly fast.
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* AwesomeButImpractical: The Nosferatu's ADMM weapon is back, but it's taken a little bit of a {{Nerf}}. It takes a little longer for all 12 of it's its missiles to target enemies, and there's a good chance enemy planes will deflect them by releasing flares anyway. On the plus side though, it does reload fairly fast.

* BoringButPractical: The special weapons in this game have very little variety beyond your standard assortment of multi-target missiles and bombs. The good majority of fighter planes will have Quick-Aim-Air-Missiles and either a 4 or 6 multi-target missile. Most ground attack types have a 4-target ground missile or precision bomb. Unlike previous games, more exotic weapons like Napalm, Fuel Air Explosive Bombs, Self Forging Fragment Submunitions, and Stand-Off Dispenser, among others, are not present to help destroy your enemies. Just the basic weapons needed to get the job done. One plane does have the Bomblet Dispenser though, and the Nosferature still has it's ADMM and EML. SFFS and SOD are still available, but only for certain multirole strike aircraft.
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* BoringButPractical: The special weapons in this game have very little variety beyond your standard assortment of multi-target missiles and bombs. The good majority of fighter planes will have Quick-Aim-Air-Missiles and either a 4 or 6 multi-target missile. Most ground attack types have a 4-target ground missile or precision bomb. Unlike previous games, more exotic weapons like Napalm, Fuel Air Explosive Bombs, Self Forging Fragment Submunitions, and Stand-Off Dispenser, among others, are not present to help destroy your enemies. Just the basic weapons needed to get the job done. One plane does have the Bomblet Dispenser though, and the Nosferature Nosferatu still has it's its ADMM and EML. SFFS and SOD are still available, but only for certain multirole strike aircraft.

* TheComputerIsACheatingBastard: The final boss has the ability to fire off 3 [=QAAMs=] at you, even when you're chasing behind him in DFM. If you dodge them, they will immediately turn around to try again, and again after that. If you don't have any flares, all you can hope to do is avoid them until they run out of fuel. Think of how impossibly accurate the [[GameBreaker QAAMs]] were in ''Ace Combat 04'', then crank that UpToEleven. ** You can cheat the cheating computer in that mission, though, just through either exiting and entering Dog-Fight Mode again and again or using an aircraft with [[LuckilyMyShieldWillProtectMe ECM]], or if you really want to cheat the computer, [[ThereIsNoKillLikeOverkill BOTH]].
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* TheComputerIsACheatingBastard: The final boss has the ability to fire off 3 [=QAAMs=] at you, even when you're chasing behind him in DFM. If you dodge them, they will immediately turn around to try again, and again after that. If you don't have any flares, all you can hope to do is avoid them until they run out of fuel. Think of [[GameBreaker how impossibly accurate the [[GameBreaker QAAMs]] were they were]] in ''Ace Combat 04'', then crank that UpToEleven. ** You can cheat the cheating computer in that mission, though, just through either exiting and entering Dog-Fight Mode again and again or using an aircraft with [[LuckilyMyShieldWillProtectMe ECM]], or if you really want to cheat the computer, [[ThereIsNoKillLikeOverkill BOTH]].both]].
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