History VideoGame / AceCombat5TheUnsungWar

9th Aug '17 6:40:04 PM DRCEQ
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* GenreThrowback: Operation Katina, the game's bonus mode, hearkens back to the series' arcade roots, featuring fast-paced gameplay with minimal story elements.

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* GenreThrowback: Operation Katina, the game's bonus mode, hearkens back to the series' arcade roots, featuring fast-paced gameplay with minimal story elements.elements and gameplay mechanics to restock your missiles during the mission.
9th Aug '17 5:46:55 PM gilda4ever
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* GenreThrowback: Operation Katina, the game's bonus mode, hearkens back to the series' arcade roots, featuring fast-paced gameplay with minimal story elements.
4th Aug '17 11:10:12 AM gilda4ever
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** An early mission sees Wardog Squadron escorting a government plane on its way to North Point, an Usean country that was both the final level in ''VideoGame/AceCombat2'' and the allied HQ in ''VideoGame/AceCombat04ShatteredSkies''.
23rd Jul '17 2:52:58 PM Kadorhal
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* [[spoiler:MeleeATrois]]: In the latter half of the game, it's [[spoiler:Osea vs. Yuktobania vs. The Grey Men vs. You.]] Did I miss anyone else?

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* [[spoiler:MeleeATrois]]: MeleeATrois: In the latter half of the game, it's [[spoiler:Osea vs. Yuktobania vs. The Grey Men vs. You.]] Did I miss anyone else?It's an interesting variation in that the primary conflict is between the latter two, with the others split in allegiance to them, knowingly or otherwise - those that are blinded by anger and hatred continue fighting the war as they had been, playing into the former's hands, while those who are sick of the war and want to stop it break formation and join up with the latter.



* MoralEventHorizon: InUniverse: a major part of the backstory is that Belka detonated seven nuclear warheads on their own territory (in ''Zero'', [[spoiler: you get to witness it firsthand]]). That was pretty much the point where everybody realized just how savage the war had become, and a cease fire was negotiated shortly afterward. The fact that Strangereal doesn't seem to have nuclear proliferation makes it even worse; nukes are very exotic and far more terrifying than they are to us in the real world.

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* MoralEventHorizon: InUniverse: a major part of the backstory is that Belka detonated seven nuclear warheads on their own territory (in ''Zero'', [[spoiler: you get to witness it firsthand]]). That was pretty much the point where everybody realized just how savage the war Belkan War had become, and a cease fire was negotiated shortly afterward. The fact that Strangereal doesn't seem to have nuclear proliferation makes it even worse; nukes are very exotic and far more terrifying than they are to us in the real world.



* TheNeidermeyer: Lieutenant Colonel Ford, the man sent from the Osean mainland to take over for [[spoiler:Bartlett after he is shot down and captured]] comes off at this. Instead of helping Wardog Squadron mop up the Yuktobonian aircraft attacking Sand Island, he opts to try and land instead. You know, while planes are ''actively bombing'' the runway. Granted, he was low on fuel, but the way he blatantly ''ignores'' the ATC denying him clearance to land due to the attack shows how full of himself he was. [[spoiler: Fortunately for Wardog, though unfortunately for him, he ends up getting shot while arguing with Chopper, leaving Blaze to take over.]]

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* TheNeidermeyer: Lieutenant Colonel Ford, the man sent from the Osean mainland to take over for [[spoiler:Bartlett after he is shot down and captured]] comes off at this. Instead of helping Wardog Squadron mop up the Yuktobonian aircraft attacking Sand Island, he opts to try and land instead. You know, while planes are ''actively bombing'' the runway. Granted, he was low on fuel, but the way he blatantly ''ignores'' the ATC denying him clearance to land due to the attack shows how full of himself he was. [[spoiler: Fortunately for Wardog, though unfortunately for him, he ends up getting shot down while arguing with Chopper, leaving Blaze to take over.]]
20th Jul '17 9:21:57 PM MarqFJA
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* FinishHim: When you heavily damage the Scinfaxi, the Arkbird rips a hole in it with its laser, leaving it defenseless and unable to launch more fighters. After that, Thunderhead tells you to "Blast it out of the water!"

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* FinishHim: When you heavily damage the Scinfaxi, the Arkbird rips a hole in it with its laser, leaving it defenseless and unable to launch more fighters. After that, Thunderhead tells you to "Blast it out of the water!"water!" Subverted, as while he's ordering Wardog to do the deed, he's not actually forcing them to do something they don't want to do, considering how much damage and loss of lives the Osean forces had suffered from said submarine's missile attacks.
9th Jul '17 8:22:13 PM david.Noir
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* BreakingtheFourthWall: If you're unsure of how to give your Wingman Commands as a captain in "Narrow Margin," Chopper will tell you to start the game over from the Tutorial.

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* BreakingtheFourthWall: BreakingTheFourthWall: If you're unsure of how to give your Wingman Commands as a captain in "Narrow Margin," Chopper will tell you to start the game over from the Tutorial.
9th Jul '17 8:21:41 PM david.Noir
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* Breaking the Fourth Wall: If you're unsure of how to give your Wingman Commands as a captain in "Narrow Margin," Chopper will tell you to start the game over from the Tutorial.

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* Breaking the Fourth Wall: BreakingtheFourthWall: If you're unsure of how to give your Wingman Commands as a captain in "Narrow Margin," Chopper will tell you to start the game over from the Tutorial.
9th Jul '17 8:21:05 PM david.Noir
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* Breaking the Fourth Wall: If you're unsure of how to give your Wingman Commands as a captain in "Narrow Margin," Chopper will tell you to start the game over from the Tutorial.
24th Jun '17 12:01:44 AM Killerweinerdog
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** At the same time, however, it's funny that the four protagonists are getting all the praise (and a photo of the four is even in the newspaper), but the co-pilots of their twin-seated aircraft are forgotten; especially that the mainstay aircraft in the game is the F-14A. Radar Intercept Officers are important too!

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** At the same time, however, it's funny that the four protagonists are getting all the praise (and a photo of the four is even in the newspaper), but the co-pilots [[GuyInBack co-pilots]] of their twin-seated aircraft are forgotten; especially that the mainstay aircraft in the game is the F-14A. Radar Intercept Officers are important too!
28th May '17 2:36:46 PM Antediluvial
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* DemonicSpiders: Yuktobanian (and [[spoiler: Belkan]]) Mig-31 and Tornado fighters take three missile hits to take down, instead of the usual two. This makes them annoying especially in missions where there are large concentrations of enemies and the player's missiles need to be conserved.
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