History VideoGame / ARMA

25th Apr '17 8:44:51 AM janosrock
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* YankWithTanks: The main body of the blufor faction in 3 is NATO. While The Uk also makes an appearance, most of its equipment and personnel is from the US Army. Taken to the literal exteme in the campaign, with Kerry being a member of the 1rst armored division.

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* YankWithTanks: YanksWithTanks: The main body of the blufor faction in 3 is NATO. While The Uk also makes an appearance, most of its equipment and personnel is from the US Army. Taken to the literal exteme in the campaign, with Kerry being a member of the 1rst armored division.
25th Apr '17 8:36:37 AM janosrock
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* YankWithTanks: The main body of the blufor faction in 3 is NATO. While The Uk also makes an appearance, most of its equipment and personnel is from the US Army. Taken to the literal exteme in the campaign, with Kerry being a member of the 1rst armored division.
12th Apr '17 8:04:51 AM janosrock
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* FairWeatherFriend:: It's obvious near the end, that Csat is not in Altis out of goodness of their hearts. At first they bail out the AAF a couple of times. butwhen Nato invades in forces, they simply let the AAF to take the brunt of the attack while they quietly defend and retreat to a northern [[spoiler: seemingly empty]] region. [[spoiler: Turns out they're developing an experimental new weapon in that region and the AAF as been essentially a meatshield to buy them time while they develop it and cover their tracks]]
31st Mar '17 10:00:33 AM janosrock
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* HollywoodSkydiving: Averted, mostly. The parachute can be opened at any alttitude, but it will need certain amount of time to deploy fully, and to slow down enough to land safely. They can be steered, and pitched foward tough if sped up too much the landing can still be fatal. The only artistic license is the use of parachutes in helicopters, wich usually fly too low to deploy them and rely on shock absorving technology.
28th Mar '17 7:28:56 AM janosrock
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*FromNobodyToNightmare: In 2035 CSAT is a coalition of goverments comprised of China, Russia and several smaller countries form northern and lower Asia led by ''Iran'' which, as of 2017 is not excatly a powerhouse in terms of economy or military development. Lampshaded in-game with a soldier in a random conversation rhetorically asking how the hell did that happen.
16th Mar '17 9:22:13 AM janosrock
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* HeKnowsTooMuch: It's implied in one of the endings that [[spoiler: Stavrou's death by friendly fire]] was engineered on purpouse due to this trope.
9th Mar '17 8:15:32 AM janosrock
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** It's unclear how much of it was intentional or not, since everything regarding [[spoiler: Miller's activities]] in the early game is [[AmbiguousSituation really fishy]]. But on the third act you can hear soldiers complaining how the destroyed radar station is slowing the invasion down and screwed up their intel. [[spoiler: Thing is, Miller ordered that facility be destroyed on the excuse of denying it to the enemy. But we never see the enemy hampered by it's loss, so his motives to do so, remain suspect at best]]
9th Mar '17 8:00:17 AM janosrock
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* FailedAttemptAtDrama: The first mission in the Apex Campaign works as a sort of ColdOpen to introduce the players to the new expansion gameplay and map (the mission description reads "the sun rises over the Horizon Islands") and to it's credit, it works pretty well, [[FailedASpotCheck MOSTLY]]. After taking down an isolated outpost you must trek a few hundred meters to the next objective through the counstryside of the beautiful map, and the [[CueTheSun sun rises]] [[SceneryPorn over the beautiful landscape]] while [[NearVictoryFanfare the new version of the main theme slowly swells up]] creating a beautiful and breathtaking organic scene, all in-game with no need of cutscenes or interrupting the player experience. EXCEPT! you're still in a warzone, deep in enemy territory with patrols and isolated tangos scattered all over the damn island, so chances are you'll be distracted focusing on sneaking through, or worse, you'll be so taken in by the moment than you may screw up and be spotted, [[RecordNeedleScratch cutting the moment short]] with a hail of gunfire heading your way or just plainly dropping dead with a bullet between the eyes.



* HollywoodSilencer: Averted. And played straight in ''ARMA II: Operation Arrowhead''. [[ZigZaggingTrope Kinda sorta]]...

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* HollywoodSilencer: Averted. And played Played straight in ''ARMA II: Operation Arrowhead''. [[ZigZaggingTrope Kinda sorta]]...Averted completely in the third game, although the degree of effectivness varies between weapons and size of bullets.
* HowWeGotHere: The Apex campaign starts InMediaRes with the raider teams in the first mission attempting to secure... something without knowing if they succeded or not. The nexts few missions fall under this trope.
27th Feb '17 4:37:03 PM thatother1dude
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** The Arma III community has notably produced [[ExactlyWhatITaysOnTheTin Battle royale]]. King of the Hill (a team based deathmach with an weapon purchasing, unlock and exp system) and ExileMod (a multiplayer with crafting, survival and base building, zombies depending on the server)

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** The Arma III community has notably produced [[ExactlyWhatITaysOnTheTin Battle royale]]. royale, King of the Hill (a team based deathmach deathmatch with an weapon purchasing, unlock and exp system) and ExileMod (a multiplayer mod with crafting, survival and base building, zombies depending on the server)
23rd Feb '17 7:31:29 AM janosrock
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*SceneryGorn: [[RealityEnsues Taken to it's logical conclusion]]. A prolonged fight in a urban center (especially if [[TankGoodness heavy assets]] are involved) is inevitably gonna end up looking ugly (not helped by the fact that the mediterranean is really pretty, see above). Congratulations! After several hours of bloody fighting, you've taken that beautifully pristine mediterranean shoreside town. Enjoy you're citywide pile of rubble and ruined houses, littered with the bodies of your fallen comrades and slayed enemies, illuminated only by the fiery wreckages of destroyed vehicles.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ARMA