History VideoGAME / PunchOut

28th Nov '17 6:19:29 PM Pichu-kun
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* ArtisticLicenseSports: The game doesn't care for weight divisons. Little Mac is the wrong height, size, and age for boxing yet is allowed to fight. Mac is a 17 year old fighting amongst adults. He's 107 pounds and 4'8 in the original game (upped to 5'7 in the remake). He can fight amongst people at over twice his size, such as the 440 pound Bear Hugger and 290 pound Bald Bull.



** Bear Hugger is so overweight that hitting him in the stomach doesn't do squat, so he has to be hit on the head. However, in the arcade and SNES Super Punch-Out!!, if the player waits a second, Bear Hugger will taunt the player, making Bear Hugger's belly vulnerable enough to stun him. In Title Defense mode in the Wii game, he wears a hat that makes doing so harder, so Little Mac has to wait for him to take it off to be able to do much damage.

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** Bear Hugger is so overweight that hitting him in the stomach doesn't do squat, so he has to be hit on the head. However, in the arcade and SNES Super Punch-Out!!, ''Super Punch-Out!!'', if the player waits a second, Bear Hugger will taunt the player, making Bear Hugger's belly vulnerable enough to stun him. In Title Defense mode in the Wii game, he wears a hat that makes doing so harder, so Little Mac has to wait for him to take it off to be able to do much damage.



** Aran Ryan in the Wii version. Mr. Sandman in Punch-Out!! Wii may also qualify, as he punches an entire building to rubble out of anger from having the WVBA title taken from him by Little Mac.

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** Aran Ryan in the Wii version. Mr. Sandman in Punch-Out!! ''Punch-Out!!'' Wii may also qualify, as he punches an entire building to rubble out of anger from having the WVBA title taken from him by Little Mac.



* BerserkButton: Narcis Prince ''really'' doesn't like being [[NotInTheFace punched in the face]].

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* BerserkButton: BerserkButton:
**
Narcis Prince ''really'' doesn't like being [[NotInTheFace punched in the face]].



* BonusBoss: [[spoiler: Donkey Kong in the Wii version.]]

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* BonusBoss: [[spoiler: Donkey Kong Kong]] in the Wii version.]]



** Aran Ryan was an unassuming, generic opponent in SNES Super Punch-Out!!. Then they brought him up to the Wii version. And made him a ''completely insane'' dirty fighter, bringing good luck horseshoes into the ring (within the knuckles of his gloves) and eventually making a boxing glove whip, which is as ironic as anything when you consider that he was one of the few boxers in Super Punch-Out!! who generally fought clean, as his gimmick in that game (clinching) is common in RealLife boxing.

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** Aran Ryan was an unassuming, generic opponent in SNES Super Punch-Out!!.''Super Punch-Out!!''. Then they brought him up to the Wii version. And made him a ''completely insane'' dirty fighter, bringing good luck horseshoes into the ring (within the knuckles of his gloves) and eventually making a boxing glove whip, which is as ironic as anything when you consider that he was one of the few boxers in Super Punch-Out!! who generally fought clean, as his gimmick in that game (clinching) is common in RealLife boxing.



* CirclingBirdies: In the Wii version, this indicates that you've stunned the opponent and set him up for a flurry. In some boxers' cases, it's something different, and more appropriate to that boxer.

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* CirclingBirdies: In the Wii version, this indicates that you've stunned the opponent and set him up for a flurry. In some boxers' cases, it's something different, and more appropriate to that boxer.boxer:
22nd Oct '17 11:50:30 AM nombretomado
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** When doing a blocked right uppercut, Don Flamenco shouts out, "Carmen, mi amor!" before executing this attack. This is a Spanish shout-out to his quote in the NES version: "Carmen, my love... I dance so sweet for you!" The name Carmen in itself is a shout-out to ''{{Theater/Carmen}}''.

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** When doing a blocked right uppercut, Don Flamenco shouts out, "Carmen, mi amor!" before executing this attack. This is a Spanish shout-out to his quote in the NES version: "Carmen, my love... I dance so sweet for you!" The name Carmen in itself is a shout-out to ''{{Theater/Carmen}}''.''{{Theatre/Carmen}}''.
20th Oct '17 11:18:11 AM N8han11
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* CharacterizationMarchesOn: Aran Ryan was an unassuming, generic opponent in SNES Super Punch-Out!!. Then they brought him up to the Wii version. And made him ''completely insane.''
** Not only that, he's a dirty fighter, bringing good luck horseshoes into the ring (within the knuckles of his gloves) and eventually making a boxing glove whip, which is as ironic as anything when you consider that he was one of the few boxers in Super Punch-Out!! who generally fought clean, as his gimmick in that game (clinching) is common in RealLife boxing, though Wiki/{{Wikipedia}}'s article on boxing says it is "technically against the rules" (though it obviously isn't as ridiculous as what Aran Ryan does in the Wii game); however, Wiki/{{Wikipedia}} continues saying that professional boxing (which the WVBA presumably is) rarely deducts points for it.

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* CharacterizationMarchesOn: CharacterizationMarchesOn:
**
Aran Ryan was an unassuming, generic opponent in SNES Super Punch-Out!!. Then they brought him up to the Wii version. And made him a ''completely insane.''
** Not only that, he's a
insane'' dirty fighter, bringing good luck horseshoes into the ring (within the knuckles of his gloves) and eventually making a boxing glove whip, which is as ironic as anything when you consider that he was one of the few boxers in Super Punch-Out!! who generally fought clean, as his gimmick in that game (clinching) is common in RealLife boxing, though Wiki/{{Wikipedia}}'s article on boxing says it is "technically against the rules" (though it obviously isn't as ridiculous as what Aran Ryan does in the Wii game); however, Wiki/{{Wikipedia}} continues saying that professional boxing (which the WVBA presumably is) rarely deducts points for it.boxing.
19th Sep '17 6:03:15 AM pgj1997
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Added DiffLines:

** Mr. Sandman deliberately looks like Mike Tyson in ''Wii''. He even borrows Tyson's infamous one hit uppercut.
13th Sep '17 9:12:00 PM Firebrand96
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* AnimalAthleteLoophole: Apparently, the World Video Boxing Association thought letting [[spoiler:[[EverythingsBetterWithMonkeys Donkey Kong]] fight as the game's BonusBoss]] would bring in a lot of fans.

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* AnimalAthleteLoophole: Apparently, the World Video Boxing Association thought letting [[spoiler:[[EverythingsBetterWithMonkeys Donkey Kong]] fight [[spoiler:Franchise/DonkeyKong [[EverythingsBetterWithMonkeys fight]] as the game's BonusBoss]] would bring in a lot of fans.
30th Aug '17 6:20:53 PM MyFinalEdits
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* InstantWinCondition: Many of the boxers can be instantly KO'd under the right conditions, usually involving three-star counterpunches. Making proper use of this is the only way to clear certain challenges in Exhibition Mode. Some of them are alluded to, if not outright stated (such as doing 50 jabs to TD Glass Joe), while others are simply referred to by a strict time limit, forcing you to use this trope to clear the challenge.

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* InstantWinCondition: InstantWinCondition:
**
Many of the boxers can be instantly KO'd under the right conditions, usually involving three-star counterpunches. Making proper use of this is the only way to clear certain challenges in Exhibition Mode. Some of them are alluded to, if not outright stated (such as doing 50 jabs to TD Glass Joe), while others are simply referred to by a strict time limit, forcing you to use this trope to clear the challenge.
30th Aug '17 3:59:39 PM HalcyonDayz
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** Some notable aversions to the challenges include Piston Hondo (blocking 44 jabs does nothing), Super Macho Man and [[spoiler: Donkey Kong]] (who don't have instant KOs, though the latter has an instant KD, and must be TKO'd in a perfect run to beat their time challenges), and Sandman (knocking him down in 33 seconds is partially a LuckBasedMission).

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** Some notable aversions to the challenges include Piston Hondo (blocking 44 jabs does nothing), Super Macho Man and [[spoiler: Donkey Kong]] (who don't have instant KOs, [=KOs=], though the latter has an instant KD, and must be TKO'd in a perfect run to beat their time challenges), and Sandman (knocking him down in 33 seconds is partially a LuckBasedMission).



** The first and most well-known is from Bald Bull - if you get hit by his Bull Charge, you're going ''down''. Conversely, if you throw a jab or uppercut at him just before he throws that punch, he gets knocked down instantly (and if the uppercut is powered by three stars, it'll be an instant knockout instead). Bear Hugger (only in the second arcade game), Dragon Chan, Von Kaiser (only in the Wii version's Title Defense), Super Macho Man, Mike Tyson/Mr. Dream, and Rick and Nick Bruiser later continue the tradition. Mac himself can pull off OHKOs on almost everyone in the Wii game[[note]]the exception is Title Defense Super Macho Man[[/note]], whether it's a simple knockdown or a match-finishing knockout (in fact, it's necessary for various otherwise impossible Exhibition challenges).

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** The first and most well-known is from Bald Bull - if you get hit by his Bull Charge, you're going ''down''. Conversely, if you throw a jab or uppercut at him just before he throws that punch, he gets knocked down instantly (and if the uppercut is powered by three stars, it'll be an instant knockout instead). Bear Hugger (only in the second arcade game), Dragon Chan, Von Kaiser (only in the Wii version's Title Defense), Super Macho Man, Mike Tyson/Mr. Dream, and Rick and Nick Bruiser later continue the tradition. Mac himself can pull off OHKOs [=OHKOs=] on almost everyone in the Wii game[[note]]the exception is Title Defense Super Macho Man[[/note]], whether it's a simple knockdown or a match-finishing knockout (in fact, it's necessary for various otherwise impossible Exhibition challenges).
9th Jul '17 3:26:35 PM Phediuk
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** Soda Popinski's good old 8-bit guffaw, borrowed from [[VideoGame/ZeldaIITheAdventureOfLink Ganon]], for when Little Mac is knocked down, and he doesn't stop laughing unless Mac gets back up. The Wii game gives him a more realistic-sounding laugh that fits this trope pretty well, and is used in the same manner as his laugh in the NES version.

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** Soda Popinski's good old 8-bit guffaw, borrowed from guffaw (which was recycled the following year for [[VideoGame/ZeldaIITheAdventureOfLink Ganon]], Ganon]]), for when Little Mac is knocked down, and he doesn't stop laughing unless Mac gets back up. The Wii game gives him a more realistic-sounding laugh that fits this trope pretty well, and is used in the same manner as his laugh in the NES version.
4th Jun '17 6:47:58 PM nombretomado
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A WiiWare stand alone game titled ''Doc Louis' Punch Out!!'' is an exclusive download for platinum Club Nintendo members where players take control of Little Mac once again and fight against his mentor, Doc Louis. Released around the last week of October 2009, players spar with Doc Louis in training sessions, so the game could be a prequel to the Wii version. Doc Louis can also use the same Star Punch technique as Little Mac, since he invented it. This title was later rereleased for all Club Nintendo members to purchase during the club's closing sale in 2015.

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A WiiWare UsefulNotes/WiiWare stand alone game titled ''Doc Louis' Punch Out!!'' is an exclusive download for platinum Club Nintendo members where players take control of Little Mac once again and fight against his mentor, Doc Louis. Released around the last week of October 2009, players spar with Doc Louis in training sessions, so the game could be a prequel to the Wii version. Doc Louis can also use the same Star Punch technique as Little Mac, since he invented it. This title was later rereleased for all Club Nintendo members to purchase during the club's closing sale in 2015.



** Doc Louis gets his own berserk button in his WiiWare game. If you manage to punch out his chocolate bar during the fight, he gets angry and tears his jacket off, revealing a jaguar-patterned shirt and starts attacking much faster. If you manage to knock more of his candy out of his hands, he gets ''even faster''!

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** Doc Louis gets his own berserk button in his WiiWare UsefulNotes/WiiWare game. If you manage to punch out his chocolate bar during the fight, he gets angry and tears his jacket off, revealing a jaguar-patterned shirt and starts attacking much faster. If you manage to knock more of his candy out of his hands, he gets ''even faster''!



* LateArrivalSpoiler: The WiiU rerelease uses the [[BonusBoss Donkey Kong]] fight as one of the screens on the Wii shop.

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* LateArrivalSpoiler: The WiiU UsefulNotes/WiiU rerelease uses the [[BonusBoss Donkey Kong]] fight as one of the screens on the Wii shop.



** In the WiiWare game with Doc Louis, failing to beat him in 3 rounds makes you lose by default.

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** In the WiiWare UsefulNotes/WiiWare game with Doc Louis, failing to beat him in 3 rounds makes you lose by default.
31st May '17 4:11:08 PM totoofze47
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* BittersweetEnding: In the Wii version, [[spoiler:in a reference to the NES version, Little Mac will literally "give up and retire" after losing "Mac's Last Stand" three times. Doc Louis then reminisces about the time he spent training Mac.]] Worse yet, there's nothing you can do about it; this occurs '''canonically''', which means that it will eventually happen, even to the best of players. There's even a cutscene leading up to it, and the game explicitly warns of this certainty just before starting this mode of play.

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* BittersweetEnding: In the Wii version, [[spoiler:in a reference to the NES version, Little Mac will literally "give up and retire" after losing "Mac's Last Stand" three times. However, he's remembered as a boxing legend, and has a pantheon dedicated to him. Doc Louis then reminisces about the time he spent training Mac.]] Worse yet, there's nothing you can do about it; this occurs '''canonically''', which means that it will eventually happen, even to the best of players. There's even a cutscene leading up to it, and the game explicitly warns of this certainty it just before starting this mode of play.



* DownerEnding: You can't win Mac's Last Stand, and the only way to exit is if you lose three times.



* EndlessGame: In the Wii version, Mac's Last Stand goes on until you lose three times, after which Career Mode is over and closed.



* FailureIsTheOnlyOption: See "Downer Ending" above.

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* FailureIsTheOnlyOption: See "Downer Ending" above.Mac's Last Stand can't be won per se; it only keeps going endlessly until you lose three times, and [[spoiler:Mac retires]].



* {{Unwinnable}} (or EndlessGame depending on how you look at it): It doesn't matter how many opponents you defeat in "Mac's Last Stand", you will lose the game eventually, resulting in the game's DownerEnding.
** If you hit the "menu" button on the Wii remote to pause the game, you can force a reset on the console allowing you to safely abort a doomed match.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGAME.PunchOut