History UsefulNotes / RobotCombat

30th Oct '17 4:08:43 AM ArcaneAzmadi
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** Robots employing high-power drive trains and heavy armor are able to use their speed and maneuverability to crash into their opponent repeatedly with hope of damaging weapons and vital components. Their pushing power may also be used to shove their opponent into arena hazards. Rammers (AKA ‘Bricks’) typically have four or six wheels for traction and stability and are often designed to be fully operational when inverted. Robot Wars Series 6 champion Tornado and Series 7 Runner-up Storm II were effective rammers.

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** Robots employing high-power drive trains and heavy armor are able to use their speed and maneuverability to crash into their opponent repeatedly with hope of damaging weapons and vital components. Their pushing power may also be used to shove their opponent into arena hazards. Rammers (AKA ‘Bricks’) typically have four or six wheels for traction and stability and are often designed to be fully operational when inverted. Robot Wars ''Robot Wars'' Series 6 champion Tornado and Series 7 Runner-up runner-up Storm II were effective rammers.



** Similar in concept to a rammer, the wedge uses a low-clearance inclined wedge or scoop to move in under an opponent and break its contact with the arena floor – decreasing its mobility and rendering it easy to push off into a wall or hazard. The wedge is also useful in deflecting attacks by other robots. Wedges are also used to lift an opponent up to make the attack of another weapon more effective. A small wedge may be attached to the rear of a robot with other weaponry for use as a ‘backup’ in case the main weapon fails. The 1995 US Robot Wars middleweight champion La Machine was an early and effective wedge design as was Robot Wars Series 1 champion, Roadblock (1997).

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** Similar in concept to a rammer, the wedge uses a low-clearance inclined wedge or scoop to move in under an opponent and break its contact with the arena floor – decreasing its mobility and rendering it easy to push off into a wall or hazard. The wedge is also useful in deflecting attacks by other robots. Wedges are also used to lift an opponent up to make the attack of another weapon more effective. A small wedge may be attached to the rear of a robot with other weaponry for use as a ‘backup’ in case the main weapon fails. The 1995 US Robot Wars middleweight champion La Machine was an early and effective wedge design as was Robot Wars ''Robot Wars'' Series 1 champion, Roadblock (1997).Roadblock .



** Continuously rotating weapons are popular and varied. These use a dedicated motor to spin up a heavy bar, studded disc, or toothed cylinder (drum/eggbeater) and use it to strike the opponent with the kinetic energy stored in the rotating mass. The mass may spin on either a horizontal or vertical axis, although vertical spinners may have maneuverability problems due to the gyroscopic action of the weapon. The destructive potential of a well designed spinning weapon requires robust arena containment to prevent shrapnel being thrown into the audience. Three-time ''[=BattleBots=]'' middleweight champion Hazard was a horizontal bar spinner.

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** Continuously rotating weapons are popular and varied. These use a dedicated motor to spin up a heavy bar, studded disc, or toothed cylinder (drum/eggbeater) and use it to strike the opponent with the kinetic energy stored in the rotating mass. The mass may spin on either a horizontal or vertical axis, although vertical spinners may have maneuverability problems due to the gyroscopic action of the weapon. The destructive potential of a well designed spinning weapon requires robust arena containment to prevent shrapnel being thrown into the audience. Three-time ''[=BattleBots=]'' middleweight champion Hazard was a horizontal bar spinner.spinner, as were ''[=BattleBots=]'' 2016 champion Tombstone and ''Robot Wars'' Series 9 champion Carbide.



** Taking the concept of the spinner to the extreme, a full body spinner (AKA shell spinner or tuna can spinner) rotates the entire outer shell of the robot as a stored energy weapon. Other robot components (batteries, weapon motor casing) may be attached to the shell to increase the spinning mass while keeping the mass of the drive train to a minimum. An FBS robot takes several seconds to spin the heavy shell up to effective speed, and they must evade their opponent while waiting for that speed. The 1995 US Robot Wars heavyweight co-champion Blendo was the first effective full body spinner.[[note]]The ''co-''champion status comes from it being removed from competition because it was not just destroying its opponents, it was sending shrapnel ''over the barriers and into the audience''.[[/note]]

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** Taking the concept of the spinner to the extreme, a full body spinner (AKA shell spinner or tuna can spinner) rotates the entire outer shell of the robot as a stored energy weapon. Other robot components (batteries, weapon motor casing) may be attached to the shell to increase the spinning mass while keeping the mass of the drive train to a minimum. An FBS robot takes several seconds to spin the heavy shell up to effective speed, and they must evade their opponent while waiting for that speed. The 1995 US Robot Wars heavyweight co-champion Blendo was the first effective full body spinner.[[note]]The ''co-''champion status comes from it being removed from competition because it was not just destroying its opponents, it was sending shrapnel ''over the barriers and into the audience''.[[/note]][[/note]] ''Robot Wars'' Series 7 champion Typhoon II was also one.



** Using tactics similar to a wedge, the lifter uses a powered arm, prow, or platform to get underneath the opponent and lift it away from the arena surface to remove its maneuverability. The lifter may then push the other robot toward arena hazards or attempt to toss the opponent onto its back. The lifter is typically powered by either an electric or pneumatic actuator. Two-time US Robot wars and four-time ''[=BattleBots=]'' heavyweight champion Biohazard was an electric lifter.

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** Using tactics similar to a wedge, the lifter uses a powered arm, prow, or platform to get underneath the opponent and lift it away from the arena surface to remove its maneuverability. The lifter may then push the other robot toward arena hazards or attempt to toss the opponent onto its back. The lifter is typically powered by either an electric or pneumatic actuator. Two-time US Robot wars and four-time ''[=BattleBots=]'' heavyweight champion Biohazard was an electric lifter.lifter, as was ''Robot Wars'' Series 2 champion Panic Attack.



** Although mechanically resembling a lifter, the flipper uses much higher levels of pneumatic power to fire the lifting arm explosively upward. An effective flipper can throw opponents end-over-end through the air causing damage from the landing impact or, at Robot Wars, toss it completely out of the arena. Flippers use a large volume of compressed gas and may have a limited number of effective attacks before their supply runs low. The two-time Robot Wars champion Chaos 2 and ''[=BattleBots=]'' super heavyweight champion Toro were flippers. Another notable robot with a flipper, Cassius, is reponsible for popularizing the idea of the srimec (self-righting mechanism), as its flipper could also be used to turn itself back over after being flipped itself by other robots.

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** Although mechanically resembling a lifter, the flipper uses much higher levels of pneumatic power to fire the lifting arm or ramp explosively upward. An effective flipper can throw opponents end-over-end through the air causing damage from the landing impact or, at Robot Wars, toss it completely out of the arena. Flippers use a large volume of compressed gas and may have a limited number of effective attacks before their supply runs low. Flippers can be either rear-hinged (lifting the opponent up directly) or front-hinged (aiming to get under the opponent then tip them over). The two-time Robot Wars ''Robot Wars'' champion Chaos 2 and ''[=BattleBots=]'' super heavyweight champion Toro were flippers. Another notable robot with a flipper, Cassius, is reponsible responsible for popularizing the idea of the srimec (self-righting mechanism), as its flipper could also be used to turn itself back over after being flipped itself by other robots.



** Related to the dustpan, the crusher uses a hydraulic cylinder attached to a sharp piercing arm to pin and slowly penetrate the usually weak top armor of the opponent. Enormous strength and careful engineering are required to build an effective crusher, which may be why there have been only two successful crushing combat robots: two-time Robot Wars world champion Razer and two-time Robot Wars Annihilator champion Kan-Opener.

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** Related to the dustpan, the crusher uses a hydraulic cylinder attached to a sharp piercing arm to pin and slowly penetrate the usually weak top armor of the opponent. Enormous strength and careful engineering are required to build an effective crusher, which may be why there have been only two successful crushing combat robots: two-time Robot Wars ''Robot Wars'' world champion and Series 5 champion Razer and two-time Robot Wars ''Robot Wars'' Annihilator champion Kan-Opener.



** Swinging a high-speed axe, spike, or hammer forcefully down onto your opponent offers another method of attacking the vulnerable top surface. The weapon is typically driven by a pneumatic actuator via a rack and pinion or direct mechanical linkage. The attack may damage the opposing robot directly, or may lodge in their robot and provide a handle for dragging them toward a hazard. ''[=BattleBots=]'' heavyweight runner-up and Robot Wars competitor Killerhurtz was armed with an overhead axe.

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** Swinging a high-speed axe, spike, or hammer forcefully down onto your opponent offers another method of attacking the vulnerable top surface. The weapon is typically driven by a pneumatic actuator via a rack and pinion or direct mechanical linkage. The attack may damage the opposing robot directly, or may lodge in their robot and provide a handle for dragging them toward a hazard. ''[=BattleBots=]'' heavyweight runner-up and Robot Wars ''Robot Wars'' competitor Killerhurtz was armed with an overhead axe.
4th Oct '17 4:29:08 PM metaceejay97
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[[quoteright:325:http://static.tvtropes.org/pmwiki/pub/images/lastrites_2197.jpg]]

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[[quoteright:325:http://static.[[quoteright:325: [[Series/{{Battlebots}} http://static.tvtropes.org/pmwiki/pub/images/lastrites_2197.jpg]]jpg]]]]
8th Jul '17 1:00:15 AM ArcaneAzmadi
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** ''Techno Games'' (2000-2003): A sister show to RobotWars that focused on the non-violent aspect of the sport and usually with custom built robots. Many of the events where the old RobotWars trials and most of the teams where also competitors in said show. Four seasons.
* ''Series/BattleBots'' (1999/2000-2002, 2015-present): The second of the big three and created by former Robot Wars competitors. Had a much more "laid back" attitude than its UK counterpart akin to ProfessionalWrestling and many RobotWars teams also competed on this show with either the same (Killerhurtz team) or a completely different (Razer team) machine. Lasted five official and two "prototype" seasons. Was revived thirteen years later with a more serious (but still comedic) focus on robot fighting.
* ''Robotica'' (2001-2002): The last of the big three and with a format colesly resembling RobotWars before its Retool. Lasted three seasons.

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** ''Techno Games'' (2000-2003): A sister show to RobotWars that focused on the non-violent aspect of the sport as a form of robot Olympics, featuring a variety of sports-themed events such as the long jump, shot putt and robot soccer, with machines usually with custom built robots. Many custom-built for each event. Several of the events where were similar to the old RobotWars trials and most ''Series/RobotWars'' trials, many of the teams where were also competitors in said show.show, often with [[CharlieBrownFromOuttaTown the same robot with a new name and paintjob]], and the shows also shared a lot of the same crew. Four seasons.
* ''Series/BattleBots'' (1999/2000-2002, 2015-present): The second of the big three and created by former Robot Wars competitors. Had a much more "laid back" attitude than its UK counterpart akin to ProfessionalWrestling boxing and many RobotWars ''Series/RobotWars'' teams also competed on this show with either the same (Killerhurtz team) or a completely different (Razer team) machine. Lasted five official and two "prototype" seasons. Was revived thirteen years later with a more serious (but still comedic) light-hearted) focus on robot fighting.
* ''Robotica'' (2001-2002): The last of the big three and with a format colesly closely resembling RobotWars ''Series/RobotWars'' before its Retool. Lasted three seasons.
21st Jul '16 5:50:33 AM jimi13
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* ''Series/RobotWars'' (1998-2003): The show that most people associate the sport with, the first of the "big three" and the longest lasting with 7 conventional and 2 "Extreme" seasons and several international spin-offs.

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* ''Series/RobotWars'' (1998-2003): (1998-2003, 2016-present): The show that most people associate the sport with, the first of the "big three" and the longest lasting with 7 conventional and 2 "Extreme" seasons and several international spin-offs.spin-offs. Was later revived in 2016.
15th Jul '15 12:32:21 AM NightSpectre
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* ''Series/BattleBots'' (1999/2000-2002): The second of the big three and created by former Robot Wars competitors. Had a much more "laid back" attitude than its UK counterpart akin to ProfessionalWrestling and many RobotWars teams also competed on this show with either the same (Killerhurtz team) or a completely different (Razer team) machine. Lasted five official and two "prototype" seasons.

to:

* ''Series/BattleBots'' (1999/2000-2002): (1999/2000-2002, 2015-present): The second of the big three and created by former Robot Wars competitors. Had a much more "laid back" attitude than its UK counterpart akin to ProfessionalWrestling and many RobotWars teams also competed on this show with either the same (Killerhurtz team) or a completely different (Razer team) machine. Lasted five official and two "prototype" seasons. Was revived thirteen years later with a more serious (but still comedic) focus on robot fighting.
14th Jul '15 11:50:00 AM Willbyr
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Shows based on the sport includes:
* ''Robot Wars'' (1994-1997): The TropeCodifier (not the UrExample though) of the sport and not to be confused with the later BBC show. Created by Marc Thorpe as mentioned above and included many competitors that would later form/compete in ''BattleBots'' or become famous through other means (such as James Hyneman of Mythbusters fame and Will Wright, creator of SimCity). Lasted 4 seasons.
* ''RobotWars'' (1998-2003): The show that most people associate the sport with, the first of the "big three" and the longest lasting with 7 conventional and 2 "Extreme" seasons and several international spin-offs.

to:

Shows based on the sport includes:
include:
* ''Robot Wars'' (1994-1997): The TropeCodifier (not the UrExample though) of the sport and not to be confused with the later BBC show. Created by Marc Thorpe as mentioned above and included many competitors that would later form/compete in ''BattleBots'' ''[=BattleBots=]'' or become famous through other means (such as James Hyneman of Mythbusters fame and Will Wright, creator of SimCity). Lasted 4 seasons.
* ''RobotWars'' ''Series/RobotWars'' (1998-2003): The show that most people associate the sport with, the first of the "big three" and the longest lasting with 7 conventional and 2 "Extreme" seasons and several international spin-offs.



* ''BattleBots'' (1999/2000-2002): The second of the big three and created by former Robot Wars competitors. Had a much more "laid back" attitude than its UK counterpart akin to ProfessionalWrestling and many RobotWars teams also competed on this show with either the same (Killerhurtz team) or a completely different (Razer team) machine. Lasted five official and two "prototype" seasons.

to:

* ''BattleBots'' ''Series/BattleBots'' (1999/2000-2002): The second of the big three and created by former Robot Wars competitors. Had a much more "laid back" attitude than its UK counterpart akin to ProfessionalWrestling and many RobotWars teams also competed on this show with either the same (Killerhurtz team) or a completely different (Razer team) machine. Lasted five official and two "prototype" seasons.



24th Mar '15 11:06:18 AM MrBadAxe
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** Although mechanically resembling a lifter, the flipper uses much higher levels of pneumatic power to fire the lifting arm explosively upward. An effective flipper can throw opponents end-over-end through the air causing damage from the landing impact or, at Robot Wars, toss it completely out of the arena. Flippers use a large volume of compressed gas and may have a limited number of effective attacks before their supply runs low. The two-time Robot Wars champion Chaos 2 and ''[=BattleBots=]'' super heavyweight champion Toro were flippers.

to:

** Although mechanically resembling a lifter, the flipper uses much higher levels of pneumatic power to fire the lifting arm explosively upward. An effective flipper can throw opponents end-over-end through the air causing damage from the landing impact or, at Robot Wars, toss it completely out of the arena. Flippers use a large volume of compressed gas and may have a limited number of effective attacks before their supply runs low. The two-time Robot Wars champion Chaos 2 and ''[=BattleBots=]'' super heavyweight champion Toro were flippers. Another notable robot with a flipper, Cassius, is reponsible for popularizing the idea of the srimec (self-righting mechanism), as its flipper could also be used to turn itself back over after being flipped itself by other robots.
21st Feb '15 9:31:59 AM jimi13
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Added DiffLines:

Shows based on the sport includes:
* ''Robot Wars'' (1994-1997): The TropeCodifier (not the UrExample though) of the sport and not to be confused with the later BBC show. Created by Marc Thorpe as mentioned above and included many competitors that would later form/compete in ''BattleBots'' or become famous through other means (such as James Hyneman of Mythbusters fame and Will Wright, creator of SimCity). Lasted 4 seasons.
*''RobotWars'' (1998-2003): The show that most people associate the sport with, the first of the "big three" and the longest lasting with 7 conventional and 2 "Extreme" seasons and several international spin-offs.
**''Techno Games'' (2000-2003): A sister show to RobotWars that focused on the non-violent aspect of the sport and usually with custom built robots. Many of the events where the old RobotWars trials and most of the teams where also competitors in said show. Four seasons.
*''BattleBots'' (1999/2000-2002): The second of the big three and created by former Robot Wars competitors. Had a much more "laid back" attitude than its UK counterpart akin to ProfessionalWrestling and many RobotWars teams also competed on this show with either the same (Killerhurtz team) or a completely different (Razer team) machine. Lasted five official and two "prototype" seasons.
* ''Robotica'' (2001-2002): The last of the big three and with a format colesly resembling RobotWars before its Retool. Lasted three seasons.

13th Feb '14 3:59:40 PM Willbyr
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[[index]]
* UsefulNotes
[[/index]]
13th Feb '14 3:58:17 PM Willbyr
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Robot Combat was at the peak of it's mainstream popularity in the late 90s and early 2000s, where BattleBots and Series/RobotWars enjoyed good ratings and were heavily advertised. These days, the number of competitions has skyrocketed to dozens per year across several countries and continents, most notably in Europe and North and South America. Robo Games still draws good crowds, and Battlebots still hosts non-televised tournaments from time to time, having spent more effort re-purposing their business as an educational robotics experience under the name Battlebots IQ. Builders come from all walks of life, from special effects technicians to programmers and engineering students from nearby schools, to your everyday hobbyist with access to a machine shop.

to:

Robot Combat was at the peak of it's its mainstream popularity in the late 90s and early 2000s, where BattleBots ''Series/BattleBots'' and Series/RobotWars ''Series/RobotWars'' enjoyed good ratings and were heavily advertised. These days, the number of competitions has skyrocketed to dozens per year across several countries and continents, most notably in Europe and North and South America. Robo Games still draws good crowds, and Battlebots still hosts non-televised tournaments from time to time, having spent more effort re-purposing their business as an educational robotics experience under the name Battlebots IQ. Builders come from all walks of life, from special effects technicians to programmers and engineering students from nearby schools, to your everyday hobbyist with access to a machine shop.



** Continuously rotating weapons are popular and varied. These use a dedicated motor to spin up a heavy bar, studded disc, or toothed cylinder (drum/eggbeater) and use it to strike the opponent with the kinetic energy stored in the rotating mass. The mass may spin on either a horizontal or vertical axis, although vertical spinners may have maneuverability problems due to the gyroscopic action of the weapon. The destructive potential of a well designed spinning weapon requires robust arena containment to prevent shrapnel being thrown into the audience. Three-time BattleBots middleweight champion Hazard was a horizontal bar spinner.

to:

** Continuously rotating weapons are popular and varied. These use a dedicated motor to spin up a heavy bar, studded disc, or toothed cylinder (drum/eggbeater) and use it to strike the opponent with the kinetic energy stored in the rotating mass. The mass may spin on either a horizontal or vertical axis, although vertical spinners may have maneuverability problems due to the gyroscopic action of the weapon. The destructive potential of a well designed spinning weapon requires robust arena containment to prevent shrapnel being thrown into the audience. Three-time BattleBots ''[=BattleBots=]'' middleweight champion Hazard was a horizontal bar spinner.



** Taking the concept of the spinner to the extreme, a full body spinner (AKA shell spinner or tuna can spinner) rotates the entire outer shell of the robot as a stored energy weapon. Other robot components (batteries, weapon motor casing) may be attached to the shell to increase the spinning mass while keeping the mass of the drive train to a minimum. An FBS robot takes several seconds to spin the heavy shell up to effective speed, and they must evade their opponent while waiting for that speed. The 1995 US Robot Wars heavyweight co-champion Blendo was the first effective full body spinner.

to:

** Taking the concept of the spinner to the extreme, a full body spinner (AKA shell spinner or tuna can spinner) rotates the entire outer shell of the robot as a stored energy weapon. Other robot components (batteries, weapon motor casing) may be attached to the shell to increase the spinning mass while keeping the mass of the drive train to a minimum. An FBS robot takes several seconds to spin the heavy shell up to effective speed, and they must evade their opponent while waiting for that speed. The 1995 US Robot Wars heavyweight co-champion Blendo was the first effective full body spinner.[[note]]The ''co-''champion status comes from it being removed from competition because it was not just destroying its opponents, it was sending shrapnel ''over the barriers and into the audience''.[[/note]]



** A narrow, high-speed, two-wheel drive train attached to a long boom with an impact weapon on the end creates a robot that can spin in place at a high speed, swinging the weapon in a horizontal circle. The simplicity and durability of the design is appealing, but the robot cannot be made to move in a controlled manner while spinning without employing sophisticated electronics. The 1995 US Robot Wars lightweight champion Test Toaster 1 was a thwackbot, as were T-Wrex and Golddigger from the BattleBots series.

to:

** A narrow, high-speed, two-wheel drive train attached to a long boom with an impact weapon on the end creates a robot that can spin in place at a high speed, swinging the weapon in a horizontal circle. The simplicity and durability of the design is appealing, but the robot cannot be made to move in a controlled manner while spinning without employing sophisticated electronics. The 1995 US Robot Wars lightweight champion Test Toaster 1 was a thwackbot, as were T-Wrex and Golddigger from the BattleBots series.''[=BattleBots=]''.



** A variant on the thwackbot is the torque reaction hammer. These robots have two very large wheels with the small body of the robot hanging in between them. A long weapon boom has a vertically oriented hammer, pick, or axe on the end. On acceleration, the weapon boom swings upward and over to the rear of the robot to offset the motor torque. When the robot reverses direction, the weapon will swing forcibly back over the top and hopefully impact the opponent. These robots are simple and can put on a flashy, aggressive show, but their attack power is relatively small. BattleBots 2.0 middleweight champion Spaz was a torque reaction pickaxe robot.

to:

** A variant on the thwackbot is the torque reaction hammer. These robots have two very large wheels with the small body of the robot hanging in between them. A long weapon boom has a vertically oriented hammer, pick, or axe on the end. On acceleration, the weapon boom swings upward and over to the rear of the robot to offset the motor torque. When the robot reverses direction, the weapon will swing forcibly back over the top and hopefully impact the opponent. These robots are simple and can put on a flashy, aggressive show, but their attack power is relatively small. BattleBots ''[=BattleBots=]'' 2.0 middleweight champion Spaz was a torque reaction pickaxe robot.



** Using tactics similar to a wedge, the lifter uses a powered arm, prow, or platform to get underneath the opponent and lift it away from the arena surface to remove its maneuverability. The lifter may then push the other robot toward arena hazards or attempt to toss the opponent onto its back. The lifter is typically powered by either an electric or pneumatic actuator. Two-time US Robot wars and four-time BattleBots heavyweight champion Biohazard was an electric lifter.

to:

** Using tactics similar to a wedge, the lifter uses a powered arm, prow, or platform to get underneath the opponent and lift it away from the arena surface to remove its maneuverability. The lifter may then push the other robot toward arena hazards or attempt to toss the opponent onto its back. The lifter is typically powered by either an electric or pneumatic actuator. Two-time US Robot wars and four-time BattleBots ''[=BattleBots=]'' heavyweight champion Biohazard was an electric lifter.



** Although mechanically resembling a lifter, the flipper uses much higher levels of pneumatic power to fire the lifting arm explosively upward. An effective flipper can throw opponents end-over-end through the air causing damage from the landing impact or, at Robot Wars, toss it completely out of the arena. Flippers use a large volume of compressed gas and may have a limited number of effective attacks before their supply runs low. The two-time Robot Wars champion Chaos 2 and BattleBots super heavyweight champion Toro were flippers.

to:

** Although mechanically resembling a lifter, the flipper uses much higher levels of pneumatic power to fire the lifting arm explosively upward. An effective flipper can throw opponents end-over-end through the air causing damage from the landing impact or, at Robot Wars, toss it completely out of the arena. Flippers use a large volume of compressed gas and may have a limited number of effective attacks before their supply runs low. The two-time Robot Wars champion Chaos 2 and BattleBots ''[=BattleBots=]'' super heavyweight champion Toro were flippers.



** Another lifter variant, the clamper adds an arm or claw that descends from above to secure the opposing robot in place on a lifting platform. The entire assembly then lifts and carries the opponent wherever the operator pleases. Two-time BattleBots super heavyweight champion Diesector was an electric clamper.

to:

** Another lifter variant, the clamper adds an arm or claw that descends from above to secure the opposing robot in place on a lifting platform. The entire assembly then lifts and carries the opponent wherever the operator pleases. Two-time BattleBots ''[=BattleBots=]'' super heavyweight champion Diesector was an electric clamper.



** Swinging a high-speed axe, spike, or hammer forcefully down onto your opponent offers another method of attacking the vulnerable top surface. The weapon is typically driven by a pneumatic actuator via a rack and pinion or direct mechanical linkage. The attack may damage the opposing robot directly, or may lodge in their robot and provide a handle for dragging them toward a hazard. BattleBots heavyweight runner-up and Robot Wars competitor Killerhurtz was armed with an overhead axe.

to:

** Swinging a high-speed axe, spike, or hammer forcefully down onto your opponent offers another method of attacking the vulnerable top surface. The weapon is typically driven by a pneumatic actuator via a rack and pinion or direct mechanical linkage. The attack may damage the opposing robot directly, or may lodge in their robot and provide a handle for dragging them toward a hazard. BattleBots ''[=BattleBots=]'' heavyweight runner-up and Robot Wars competitor Killerhurtz was armed with an overhead axe.



[[/index]]

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[[/index]][[/index]]

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