History UsefulNotes / FightingGame

8th May '17 7:33:15 PM NeoChaos
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* Ryan "Filipino Champ" Ramirez: An up-and-coming player who is infamous for being quite polarizing within the community. While his skill is commendable, his attitude is sometimes viewed as uncouth, to put it lightly. In addition, his character choices have also come under criticism, as he is also infamous for playing Dhalsim and Phoenix, who are already well-established as being extremely annoying and difficult to deal with. Ironically, he is also given flak for sticking with characters that do poorly in certain match-ups, most notably against [=ChrisG=]. Sponsored by Panda Global, and the head of the FGTV crew.

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* Ryan "Filipino Champ" Ramirez: An up-and-coming player who is infamous for being quite polarizing within the community. While his skill is commendable, his attitude is sometimes viewed as uncouth, to put it lightly. In addition, his character choices have also come under criticism, as he is also infamous for playing Dhalsim and Phoenix, who are already well-established as being extremely annoying and difficult to deal with. Ironically, he is also given flak for sticking with characters that do poorly in certain match-ups, most notably against [=ChrisG=]. Sponsored by Panda Global, Currently a member of Splyce, and the head of the FGTV crew.
4th May '17 11:16:57 AM PokemonMasterJamal
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* Daigo "The Beast/Ume" Umehara: An extremely accomplished player of 2D fighting games, best known for his play in ''Street Fighter'', particularly his use of Ken and Ryu, to the point of being regarded as one of the best -- if not ''the'' best -- ''Street Fighter'' players in the world. In Japan, he is regarded as one of the "Five Gods of 2D." He currently holds the world record for "most successful player in major tournaments of ''Street Fighter''" in Guinness World Records. Currently sponsored by Red Bull.

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* Daigo "The Beast/Ume" Umehara: An extremely accomplished player of 2D fighting games, best known for his play in ''Street Fighter'', particularly his use of Ken and Ryu, to the point of being regarded as one of the best -- if not ''the'' best -- ''Street Fighter'' players in the world. In Japan, he is regarded as one of the "Five Gods of 2D." He currently holds the world record for "most successful player in major tournaments of ''Street Fighter''" in Guinness World Records. Currently sponsored by Red Bull.Cygames Beast.



* Chung-gon "Poongko" Lee: A ''Street Fighter'' and ''VideoGame/TheKingOfFighters'' player known for exhibiting the precise knowledge and execution necessary to dominate with [[GlassCannon Seth]]. He is often called "The Machine" after he practiced the game for several hours straight after flying in for an Australian tournament, as well as for his execution skills. Infamous for [[BattleStrip taking off his shirt]] when he gets really serious against his opponents. Currently a member of Team Secret.

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* Chung-gon "Poongko" Lee: A ''Street Fighter'' and ''VideoGame/TheKingOfFighters'' player known for exhibiting the precise knowledge and execution necessary to dominate with [[GlassCannon Seth]]. He is often called "The Machine" after he practiced the game for several hours straight after flying in for an Australian tournament, as well as for his execution skills. Infamous for [[BattleStrip taking off his shirt]] when he gets really serious against his opponents. Currently Formerly a member of Team Secret.



* Kyohei "[=MarlinPie=]" Lehr: A ''Marvel vs. Capcom 3'' player from New Jersey who is best known for his flashy combos, including his impressive Doctor Doom TAC combos. Before, he was known as a strong Eddie player in ''Guilty Gear''. Currently sponsored by Broken Tier (BT).

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* Kyohei "[=MarlinPie=]" Lehr: A ''Marvel vs. Capcom 3'' player from New Jersey who is best known for his flashy combos, including his impressive Doctor Doom TAC combos. Before, he was known as a strong Eddie player in ''Guilty Gear''. Currently sponsored by Broken Tier (BT).Panda Global.



* Jo "MOV" Egami: A player famous for his exceptional skill in Japan, and also has some unbelievable comebacks. [[http://www.youtube.com/watch?v=66WI6u1rQzw PV video here.]] Formerly affiliated with team [=eLive=].

to:

* Jo "MOV" Egami: A player famous for his exceptional skill in Japan, and also has some unbelievable comebacks. [[http://www.youtube.com/watch?v=66WI6u1rQzw PV video here.]] Formerly Currently affiliated with team [=eLive=].Team Grapht.
18th Apr '17 5:48:16 PM nombretomado
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* Naoki "Nemo" Nemoto: Japanese player who made a name for himself in 2013 as one of the few players from that country to play ''Marvel vs. Capcom 3'' on a serious level, traveling to the United States to participate in tournaments and (more famously) defeat a number of top ''Marvel'' players in money matches, including [=ChrisG=], Filipino Champ and Fanatiq, among others. His success (particularly in the aforementioned money matches) has led to a number of American players to imitate his team of ComicBook/{{Nova}}, ComicBook/DoctorStrange and [[VideoGame/BionicCommando Spencer]]. In late 2014, he decided to shift his focus from Marvel to Ultra StreetFighterIV, showing off what [[VideoGame/FinalFight Rolento]] is capable of. Currently sponsored by Alienware Japan.

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* Naoki "Nemo" Nemoto: Japanese player who made a name for himself in 2013 as one of the few players from that country to play ''Marvel vs. Capcom 3'' on a serious level, traveling to the United States to participate in tournaments and (more famously) defeat a number of top ''Marvel'' players in money matches, including [=ChrisG=], Filipino Champ and Fanatiq, among others. His success (particularly in the aforementioned money matches) has led to a number of American players to imitate his team of ComicBook/{{Nova}}, ComicBook/DoctorStrange and [[VideoGame/BionicCommando Spencer]]. In late 2014, he decided to shift his focus from Marvel to Ultra StreetFighterIV, VideoGame/StreetFighterIV, showing off what [[VideoGame/FinalFight Rolento]] is capable of. Currently sponsored by Alienware Japan.
17th Feb '17 4:16:42 PM X2X
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* Super Move - AKA the ''Chou Hissatsu Waza'' (超必殺技, lit. Super Sure-Killing Art) in Japanese. A special move that also requires that the player expend some or all of their ManaMeter. Official names for the move type tend to vary, from "[[VideoGame/MarvelVsCapcom Hyper Combos]]" to "[[VideoGame/GuiltyGear Overdrives]]" to "[[VideoGame/TheKingOfFighters Desperation Moves]]" to "[[VideoGame/{{Skullgirls}} Blockbusters]]" to "[[VideoGame/BlazBlue Distortion Drives]]" to "[[VideoGame/SoulSeries Critical Edges]]" to "[[VideoGame/EternalFighterZero Eternity Specials]]".

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* Super Move - AKA the ''Chou Hissatsu Waza'' (超必殺技, lit. Super Sure-Killing Art) in Japanese. A special move that also requires that the player expend some or all of their ManaMeter. Official names for the move type tend to vary, from "[[VideoGame/MarvelVsCapcom Hyper Combos]]" to "[[VideoGame/GuiltyGear Overdrives]]" to "[[VideoGame/TheKingOfFighters Desperation Moves]]" to "[[VideoGame/{{Skullgirls}} Blockbusters]]" to "[[VideoGame/BlazBlue Distortion Drives]]" to "[[VideoGame/SoulSeries Critical Edges]]" to "[[VideoGame/EternalFighterZero Eternity Specials]]".Specials]]."



* Delayed Wakeup - The ability for a downed player to delay the time that they get up from an attack, usually with a specific command input. This prevents an opponent from perfectly timing a followup and may even leave them open for punishes. This term is typically reserved for games in which wakeup is automatic (most 2D fighters, for example). Some fighters, such as ''VideoGame/{{Tekken}}'', ''VideoGame/SoulSeries'', or ''VideoGame/SuperSmashBros'', will not initiate wakeup until the player presses a button.

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* Delayed Wakeup - The ability for a downed player to delay the time that they get up from an attack, usually with a specific command input. This prevents an opponent from perfectly timing a followup and may even leave them open for punishes. This term is typically reserved for games in which wakeup is automatic (most 2D fighters, for example). Some fighters, such as ''VideoGame/{{Tekken}}'', ''VideoGame/SoulSeries'', the ''VideoGame/{{Soul|Series}}'' series, or ''VideoGame/SuperSmashBros'', will not initiate wakeup until the player presses a button.



* Hitstop - Whenever any kind of attack with this property connects with the opponent through a blocked attack or a hit, both characters freeze in place for a set number of frames: generally speaking, the stronger the attack, the longer the hitstop, with some extremely powerful single-hit attacks pausing the gameplay for up to a second or 2. Long hitstops are commonplace in games like ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' which have an emphasis on landing counter hits: this allows the players to react to connected counter hits more easily.

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* Hitstop {{Hitstop}} - Whenever any kind of attack with this property connects with the opponent through a blocked attack or a hit, both characters freeze in place for a set number of frames: generally speaking, the stronger the attack, the longer the hitstop, with some extremely powerful single-hit attacks pausing the gameplay for up to a second or 2. Long hitstops are commonplace in games like ''VideoGame/GuiltyGear'' and ''VideoGame/BlazBlue'' which have an emphasis on landing counter hits: this allows the players to react to connected counter hits more easily.
4th Jan '17 11:03:38 PM NeoChaos
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* Justin Wong: [[NeverLiveItDown That guy who got bodied by Daigo back in '04.]] Is somewhat less well-known for the wide variety of games he's done well in -- between 2004 and 2010, he placed in the Top 8 in at least two Evo tournaments every year; in four of those seven years he made Top 8 in at least three events; and in 2004, he placed Top 8 in ''four'' events. [[http://www.youtube.com/watch?v=gVmc5ZepdVs Has his own well-known comeback,]] against Yipes in ''Marvel vs. Capcom 2'' at Evo 2007, and holds the [[GuinessWorldRecords world record]] for ''[=MvC2=]'' single-player. Formerly a member of Evil Geniuses.

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* Justin Wong: [[NeverLiveItDown That guy who got bodied by Daigo back in '04.]] Is somewhat less well-known for the wide variety of games he's done well in -- between 2004 and 2010, he placed in the Top 8 in at least two Evo tournaments every year; in four of those seven years he made Top 8 in at least three events; and in 2004, he placed Top 8 in ''four'' events. [[http://www.youtube.com/watch?v=gVmc5ZepdVs Has his own well-known comeback,]] against Yipes in ''Marvel vs. Capcom 2'' at Evo 2007, and holds the [[GuinessWorldRecords world record]] for ''[=MvC2=]'' single-player. Formerly Currently a member of Evil Geniuses.Echo Fox.



* Hajime "Tokido" Taniguchi: Known [[NamesToRunAwayFromReallyFast variously]] as "[[WesternAnimation/{{Metalocalypse}} The Murder Face]]" and "[[Franchise/XMen The Ice Man]]", Tokido is one of the "Five Gods of 2D" in Japan, yet he has also won tournaments in 3D fighters like ''Tekken'', and even in games HE'S NOT KNOWN FOR PLAYING (e.g. his tournament wins in ''VideoGame/MarvelVsCapcom3'' and ''VideoGame/BlazBlue''). Most people nowadays know him for his legendary Akuma play in ''VideoGame/StreetFighterIV'', and he is widely considered to be one of the best Akuma players in the world. Formerly sponsored by [=MadCatz=].

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* Hajime "Tokido" Taniguchi: Known [[NamesToRunAwayFromReallyFast variously]] as "[[WesternAnimation/{{Metalocalypse}} The Murder Face]]" and "[[Franchise/XMen The Ice Man]]", Tokido is one of the "Five Gods of 2D" in Japan, yet he has also won tournaments in 3D fighters like ''Tekken'', and even in games HE'S NOT KNOWN FOR PLAYING (e.g. his tournament wins in ''VideoGame/MarvelVsCapcom3'' and ''VideoGame/BlazBlue''). Most people nowadays know him for his legendary Akuma play in ''VideoGame/StreetFighterIV'', and he is widely considered to be one of the best Akuma players in the world. Formerly sponsored by [=MadCatz=].Currently a member of Echo Fox.



* Dominique "[=SonicFox=]" [=McLean=]: American player who has the unique distinction of being one of the best fighting game players who doesn't actively play either major Capcom game. His specialties are games from Netherrealm Studios, where he's won Evo tournaments for ''VideoGame/InjusticeGodsAmongUs'' and ''VideoGame/MortalKombatX'', though he also plays (and has won tournaments for) ''VideoGame/DeadOrAlive5'', ''VideoGame/UnderNightInBirth'' and ''VideoGame/{{Skullgirls}}''. Formerly a member of Team Critical Reaction.
* Yusuke Momochi: Japanese player who is one of the top players from the country outside of the 2D Gods. Known for using Ken, he emerged as a major force in 2014, when he won the Capcom Cup, and 2015, where he made an early run of major tournaments off the Capcom Cup win that culminated in winning Evolution that year. Currently a member of Evil Geniuses.

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* Dominique "[=SonicFox=]" [=McLean=]: American player who has the unique distinction of being one of the best fighting game players who doesn't actively play either major Capcom game. His specialties are games from Netherrealm Studios, where he's won Evo tournaments for ''VideoGame/InjusticeGodsAmongUs'' and ''VideoGame/MortalKombatX'', though he also plays (and has won tournaments for) ''VideoGame/DeadOrAlive5'', ''VideoGame/UnderNightInBirth'' and ''VideoGame/{{Skullgirls}}''. Formerly Currently a member of Team Critical Reaction.
Echo Fox.
* Yusuke Momochi: Japanese player who is one of the top players from the country outside of the 2D Gods. Known for using Ken, he emerged as a major force in 2014, when he won the Capcom Cup, and 2015, where he made an early run of major tournaments off the Capcom Cup win that culminated in winning Evolution that year. Currently a member of Evil Geniuses.Echo Fox.
1st Jan '17 1:27:55 PM NeoChaos
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* Daigo "The Beast/Ume" Umehara: An extremely accomplished player of 2D fighting games, best known for his play in ''Street Fighter'', particularly his use of Ken and Ryu, to the point of being regarded as one of the best -- if not ''the'' best -- ''Street Fighter'' players in the world. In Japan, he is regarded as one of the "Five Gods of 2D." He currently holds the world record for "most successful player in major tournaments of ''Street Fighter''" in Guinness World Records. Currently sponsored by Mad Catz (MCZ).
* Justin Wong: [[NeverLiveItDown That guy who got bodied by Daigo back in '04.]] Is somewhat less well-known for the wide variety of games he's done well in -- between 2004 and 2010, he placed in the Top 8 in at least two Evo tournaments every year; in four of those seven years he made Top 8 in at least three events; and in 2004, he placed Top 8 in ''four'' events. [[http://www.youtube.com/watch?v=gVmc5ZepdVs Has his own well-known comeback,]] against Yipes in ''Marvel vs. Capcom 2'' at Evo 2007, and holds the [[GuinessWorldRecords world record]] for ''[=MvC2=]'' single-player. Currently sponsored by Evil Geniuses.

to:

* Daigo "The Beast/Ume" Umehara: An extremely accomplished player of 2D fighting games, best known for his play in ''Street Fighter'', particularly his use of Ken and Ryu, to the point of being regarded as one of the best -- if not ''the'' best -- ''Street Fighter'' players in the world. In Japan, he is regarded as one of the "Five Gods of 2D." He currently holds the world record for "most successful player in major tournaments of ''Street Fighter''" in Guinness World Records. Currently sponsored by Mad Catz (MCZ).
Red Bull.
* Justin Wong: [[NeverLiveItDown That guy who got bodied by Daigo back in '04.]] Is somewhat less well-known for the wide variety of games he's done well in -- between 2004 and 2010, he placed in the Top 8 in at least two Evo tournaments every year; in four of those seven years he made Top 8 in at least three events; and in 2004, he placed Top 8 in ''four'' events. [[http://www.youtube.com/watch?v=gVmc5ZepdVs Has his own well-known comeback,]] against Yipes in ''Marvel vs. Capcom 2'' at Evo 2007, and holds the [[GuinessWorldRecords world record]] for ''[=MvC2=]'' single-player. Currently sponsored by Formerly a member of Evil Geniuses.



* Michael "IFC Yipes" Mendoza: A ''Marvel vs. Capcom'' player who has [[FountainOfMemes popularized more catchphrases than most people can even remember]], such as the infamous "[[http://www.youtube.com/watch?v=sZZUMjoxfZA Mahvel, baby!]]" video. Well-known as a great color commentator on streams who also has some deep knowledge of the game and is probably one of the biggest fan favorites playing today. He also runs the "Curleh Mustache" tournament series. Currently sponsored by The Steam Company.
* Christopher "[=ChrisG=]" Gonzalez: A ''Marvel vs. Capcom 3'' player from New York who first rose to prominence at CEO, a major Florida tournament, in 2011, nearly defeating Justin Wong with a Ryu (a very uncommon character, at least offline) team. Has become somewhat of a villain, due to picking up a new team with a zoning playstyle that some have called boring, as well as his Twitter antics. For a while, he was generally considered the undisputed best Marvel player, both for winning almost every tournament he attended throughout 2013 and for making a team that has become an archetype unto itself. Though he is best known for ''Marvel'', he also plays almost every game and usually places very well in all. Thanks to some MemeticMutation, [[https://www.youtube.com/watch?v=THlyhge8ylc he has his own theme song.]] Currently sponsored by Tempo Storm.

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* Michael "IFC Yipes" Mendoza: A ''Marvel vs. Capcom'' player who has [[FountainOfMemes popularized more catchphrases than most people can even remember]], such as the infamous "[[http://www.youtube.com/watch?v=sZZUMjoxfZA Mahvel, baby!]]" video. Well-known as a great color commentator on streams who also has some deep knowledge of the game and is probably one of the biggest fan favorites playing today. He also runs the "Curleh Mustache" tournament series. Currently Formerly sponsored by The Steam Company.
* Christopher "[=ChrisG=]" Gonzalez: A ''Marvel vs. Capcom 3'' player from New York who first rose to prominence at CEO, a major Florida tournament, in 2011, nearly defeating Justin Wong with a Ryu (a very uncommon character, at least offline) team. Has become somewhat of a villain, due to picking up a new team with a zoning playstyle that some have called boring, as well as his Twitter antics. For a while, he was generally considered the undisputed best Marvel player, both for winning almost every tournament he attended throughout 2013 and for making a team that has become an archetype unto itself. Though he is best known for ''Marvel'', he also plays almost every game and usually places very well in all. Thanks to some MemeticMutation, [[https://www.youtube.com/watch?v=THlyhge8ylc he has his own theme song.]] Currently sponsored by Tempo Storm.a member of Evil Geniuses.



* Ryan "Gootecks" Gutierrez & Mike "(insert nickname here)" Ross: The co-creators of Cross Counter Live, best known for "The Excellent Adventures of Gootecks and Mike Ross", where they showcase various battles from Xbox Live. Gootecks is known for his Balrog and Rose play in ''VideoGame/StreetFighterIV'', and Mike Ross for his E. Honda. While initially they had a full Cross Counter team when they signed a deal with Complexity Gaming, it has since been disbanded. Mike Ross is currently sponsored by Twitch TV.

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* Ryan "Gootecks" Gutierrez & Mike "(insert nickname here)" Ross: The co-creators of Cross Counter Live, best known for "The Excellent Adventures of Gootecks and Mike Ross", where they showcase various battles from Xbox Live. Gootecks is known for his Balrog and Rose play in ''VideoGame/StreetFighterIV'', and Mike Ross for his E. Honda. While initially they had a full Cross Counter team when they signed a deal with Complexity Gaming, it has since been disbanded. Mike Ross is currently was formerly sponsored by Twitch TV.



* Jo "MOV" Egami: A player famous for his exceptional skill in Japan, and also has some unbelievable comebacks. [[http://www.youtube.com/watch?v=66WI6u1rQzw PV video here.]] Currently affiliated with team [=eLive=].

to:

* Jo "MOV" Egami: A player famous for his exceptional skill in Japan, and also has some unbelievable comebacks. [[http://www.youtube.com/watch?v=66WI6u1rQzw PV video here.]] Currently Formerly affiliated with team [=eLive=].



* Eduardo "Puerto Rico (PR) Balrog" Perez-Frangie: Making his debut in Evolution 2009, PR Balrog is, simply put, a triple threat. Proficient in ''VideoGame/StreetFighterIV'', ''VideoGame/MarvelVsCapcom3'', and ''VideoGame/StreetFighterXTekken'', his moment of stardom came when he clutched against Viscant at Evolution 2011 with Tron Bonne. Became a part of Team Evil Geniuses.

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* Eduardo "Puerto Rico (PR) Balrog" Perez-Frangie: Making his debut in Evolution 2009, PR Balrog is, simply put, a triple threat. Proficient in ''VideoGame/StreetFighterIV'', ''VideoGame/MarvelVsCapcom3'', and ''VideoGame/StreetFighterXTekken'', his moment of stardom came when he clutched against Viscant at Evolution 2011 with Tron Bonne. Became Formerly a part member of Team Evil Geniuses.



* Sanford "Santhrax" Kelly: Known today as the man who made the phrase "pick a top tier" a meme, Sanford Kelly is a veteran from the days of ''Marvel vs. Capcom 2'', along with the likes of Yipes and Justin Wong. His performances with his signature team of Storm, Sentinel, and Captain Commando have become legendary. In ''Street Fighter IV'', he received much flak for playing the GameBreaker known as Sagat, and continued to play the Muay Thai emperor for quite some time even though he was no longer top tier. He has since switched to Oni in ''Ultra Street Fighter IV'', bringing explosive yet calculated gameplay to the table. Currently sponsored by The Steam Company.
* Dominique "[=SonicFox=]" [=McLean=]: American player who has the unique distinction of being one of the best fighting game players who doesn't actively play either major Capcom game. His specialties are games from Netherrealm Studios, where he's won Evo tournaments for ''VideoGame/InjusticeGodsAmongUs'' and ''VideoGame/MortalKombatX'', though he also plays (and has won tournaments for) ''VideoGame/DeadOrAlive5'', ''VideoGame/UnderNightInBirth'' and ''VideoGame/{{Skullgirls}}''. Currently a member of Team Critical Reaction.

to:

* Sanford "Santhrax" Kelly: Known today as the man who made the phrase "pick a top tier" a meme, Sanford Kelly is a veteran from the days of ''Marvel vs. Capcom 2'', along with the likes of Yipes and Justin Wong. His performances with his signature team of Storm, Sentinel, and Captain Commando have become legendary. In ''Street Fighter IV'', he received much flak for playing the GameBreaker known as Sagat, and continued to play the Muay Thai emperor for quite some time even though he was no longer top tier. He has since switched to Oni in ''Ultra Street Fighter IV'', bringing explosive yet calculated gameplay to the table. Currently Formerly sponsored by The Steam Company.
* Dominique "[=SonicFox=]" [=McLean=]: American player who has the unique distinction of being one of the best fighting game players who doesn't actively play either major Capcom game. His specialties are games from Netherrealm Studios, where he's won Evo tournaments for ''VideoGame/InjusticeGodsAmongUs'' and ''VideoGame/MortalKombatX'', though he also plays (and has won tournaments for) ''VideoGame/DeadOrAlive5'', ''VideoGame/UnderNightInBirth'' and ''VideoGame/{{Skullgirls}}''. Currently Formerly a member of Team Critical Reaction.
24th Oct '16 7:13:07 PM DragonGeyser
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* [[ScratchDamage Chip Damage]] - The largely reduced damage that a character takes from attacks while blocking. In some games, normal attacks do not cause chip damage. Some games also prevent chip damage from ending the round in most or all cases.

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* [[ScratchDamage Chip Damage]] - The largely reduced damage that a character takes from attacks while blocking. In some games, normal attacks do not cause chip damage. Some games also prevent chip damage from ending the round defeating an opponent in most or all cases.
24th Oct '16 7:11:01 PM DragonGeyser
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** Roman Cancel/RC - Most instances of canceling require that the canceled attack is followed directly by another attack (in other words, canceled into another attack). However, certain games allow the ability to essentially cancel into nothing. This type of cancel is extremely powerful, as it completely resets the character's frames and removes any recovery, but has several limiting factors: it always costs some kind of meter, and it generally does not work with throws, projectiles, or attacks that whiff. A hallmark of Creator/ArcSystemWorks games (the term itself originates from ''VideoGame/GuiltyGear''), but other games can have them as well. Some examples include the MAX Cancels in ''VideoGame/TheKingOfFighters'' ''2002'' and its UpdatedRerelease ''KOF 2002 Unlimited Match'', Chain Shift in ''UnderNightInBirth'' and the Instant Charges in ''VideoGame/EternalFighterZero''.
* Counterattack/Counter Stance - A special or super move where the character briefly strikes a pose, during which any attack that hits them will be ignored and trigger a retaliating attack. Commonly overridden by supers or throws, and of varying effectiveness against projectiles. Special counters usually require the player to predict whether the opponent will use a jump, standing, or a low attack for the counter to trigger successfully by using the right type of button to trigger the counter, while super counters generally counter all melee attacks and have a much longer timeframe during which they are active.
* Cross up - In games where blocking is done by holding back, landing an attack while jumping over an opponent may force them to quickly readjust their block to the other side. An ambiguous cross up happens when it's difficult to visually judge whether or not the attacker has crossed over the opponent, leaving defense up to mindgames or guesswork. Teleporters can also cross up ("Will he teleport in front or behind me?"). In games with assists, calling an assist before jumping or teleporting can be somewhat confusing.
** Cross under - A set-up where your character crosses up, but rather than jumping, they pass under the opponent.

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** Roman Cancel/RC - Most instances of canceling require that the canceled attack is followed directly by another attack (in other words, canceled into another attack). However, certain games allow the ability to essentially cancel into nothing. This type of cancel is extremely powerful, as it completely resets the character's frames state and removes any recovery, recovery on their previous move, but it has several limiting factors: it always costs some kind of meter, and it generally does not work with throws, projectiles, projectiles or attacks that whiff. A hallmark of Creator/ArcSystemWorks games (the term itself originates from ''VideoGame/GuiltyGear''), but other games can have them as well. Some examples include the MAX Cancels in ''VideoGame/TheKingOfFighters'' ''2002'' and its UpdatedRerelease ''KOF 2002 Unlimited Match'', Chain Shift in ''UnderNightInBirth'' and the Instant Charges in ''VideoGame/EternalFighterZero''.
** Whiff cancel - Most attack cancels require that the first attack hit the opponent in some way before the cancel is allowed to occur. However, some games allow moves to cancel into others even if they whiff. This type of cancel may be restricted to specific moves or move types depending on the game.
* Counterattack/Counter Stance - A special or super move where the character briefly strikes a pose, during which any attack that hits them will be ignored and trigger a retaliating attack. Commonly overridden by supers or throws, and of varying effectiveness against projectiles. Special counters usually require the player to predict whether the opponent will use a jump, standing, or a low attack for the counter to trigger successfully by using the right type of button to trigger the counter, while super counters generally counter all melee attacks and have a much longer timeframe time frame during which they are active.
* Cross up - In games where blocking is done by holding back, landing an attack while jumping over an opponent may force them to quickly readjust their block to the other side. An ambiguous cross up happens when it's difficult to visually judge whether or not the attacker has crossed over the opponent, leaving defense up to mindgames or guesswork. Teleporters can also cross up ("Will he teleport in front of me or behind me?"). In games with assists, calling an assist before jumping or teleporting can be somewhat confusing.
** Cross under - A set-up setup where your a character crosses up, but rather than instead of jumping, they pass under the opponent.



* Stuff - To beat out an opponent's attack in its startup frames with a quicker attack of your own. Many games will register this as a "Counter Hit" and may reward it by giving the attack a boost to damage or hitstun.

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* Stuff - To beat out an opponent's attack in its startup frames with a quicker attack of your own. Many games will register this as a "Counter Hit" and may reward it by giving the attack a boost to damage or hitstun.hitstun or adding new properties that make it easier to combo off of.
** Fatal Counter - Some games reward stuffing attacks with specific moves or move types with Fatal Counters, which may add additional properties on top of existing Counter Hit properties, such as boosted hitstun for every attack in a combo that begins with a Fatal Counter. These properties usually vary based on the game.
24th Oct '16 6:48:29 PM DragonGeyser
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* [[ScratchDamage Chip Damage]] - The largely reduced damage that a character takes from attacks while blocking. In some games, normal attacks do not cause chip damage.

to:

* [[ScratchDamage Chip Damage]] - The largely reduced damage that a character takes from attacks while blocking. In some games, normal attacks do not cause chip damage. Some games also prevent chip damage from ending the round in most or all cases.
24th Oct '16 6:46:59 PM DragonGeyser
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** EX Super Move - Similar to EX specials, some games allow the use of enhanced super moves in exchange for using more meter. These EX supers usually have similar benefits to EX specials, such as combining the best traits of other versions of the super. This differs from the Level ''x'' Super in that one doesn't need to spend more meter than usual in order to use the super, though they will not gain any potential benefits they would have by doing so.

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** EX Super Move - Similar to EX specials, some games allow the use of enhanced super moves in exchange for using more meter. meter or satisfying another requirement (such as having the usual amount of meter and a low amount of life left at the same time). These EX supers usually have similar benefits to EX specials, such as combining the best traits of other versions of the super. super or simply being the most powerful version available. This differs from the Level ''x'' Super in that one doesn't need to spend more meter than usual or satisfy the EX-specific requirements in order to use the super, though they will not gain any potential benefits they would have by doing so.
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