History UnwinnableByMistake / Pokemon

12th Jun '16 6:40:00 AM bwburke94
Is there an issue? Send a Message


* In the Japanese ''Pokémon Red and Green'', if you evolve your starting Pokémon before you get to the second town and back (raising it from level 5 to 16 by LevelGrinding against Pokémon about levels 2 through 4), then you can never get the Pokédex. This means you can't get Poké Balls, and that means you can't get past the second town, Viridian City. This was corrected in ''Pokémon Blue'', as well as all international releases of Pokémon Red and Blue.

to:

* In the Japanese ''Pokémon Red and Green'', if you evolve your starting Pokémon before you get to the second town and back (raising it from level 5 to 16 by LevelGrinding against Pokémon about levels 2 through 4), then you can never get the Pokédex. This means you can't get Poké Balls, and that means you can't get past the second town, Viridian City. This was corrected in Japanese ''Pokémon Blue'', as well as all international releases of Pokémon Red and Blue.releases.



* A more minor case, most infamously seen in ''LetsPlay/TwitchPlaysPokemonRed'', occurs inside Cinnabar Island's Pokémon Mansion. One rotating NPC trainer can spot the player while they are in a nearby one-tile-wide nook, walking up to them and challenging them to a battle. When the battle ends, the NPC will remain in place in front of the narrow space, blocking the player's only exit. Provided the player doesn't have an Escape Rope, Dig, or Teleport on them, the only ways to escape the Mansion when this occurs are to reset or battle wild Pokémon until losing and being returned to a Pokémon Center.

to:

* A more minor case, most infamously seen in ''LetsPlay/TwitchPlaysPokemonRed'', occurs inside Cinnabar Island's Pokémon Mansion. One rotating NPC trainer can spot the player be battled while they are in a nearby one-tile-wide nook, walking up to them and challenging them to a battle.nook. When the battle ends, the NPC will remain in place in front of the narrow space, blocking the player's only exit. Provided the player doesn't have an Escape Rope, Dig, or Teleport on them, the only ways to escape the Mansion when this occurs are to reset or battle wild Pokémon until losing and being returned to a Pokémon Center.



* An oversight in the early Japanese copies of ''Diamond and Pearl'' makes it possible for the player to go to the Underground on a bridge tile in Sunnyshore City. When entering the Underground, the player is required to save the game. The problem with this is, when going into the Underground on that particular bridge tile, then going up into the normal world again, the player character will land UNDERNEATH the bridge tile and be able to walk on out-of-bounds sea tiles (and, among other funny things, can actually stand IN the Munchlax-shaped rock). Because of having saved, you will be stuck if you didn't bring a Pokémon knowing Fly or Teleport with you.

to:

* An oversight in the early Japanese copies of ''Diamond and Pearl'' makes it possible for the player to go to the Underground on a bridge tile in Sunnyshore Sunyshore City. When entering the Underground, the player is required to save the game. The problem with this is, when going into the Underground on that particular bridge tile, then going up into the normal world again, the player character will land UNDERNEATH the bridge tile and be able to walk on out-of-bounds sea tiles (and, among other funny things, can actually stand IN the Munchlax-shaped rock). Because of having saved, you will be stuck if you didn't bring a Pokémon knowing Fly or Teleport with you.



** Back when the games were only in Japanese, there was a [[http://www.youtube.com/watch?v=Hy4Vsw5sF9I similar issue]] with Vanilluxe.



* In version 1.0, if you save outside on the main streets of Lumiose City, there is a chance that, when you load the game back up, Lumiose City will outright fail to load: your character will be frozen, the music will not be playing, and the city textures will not load. This renders the game unplayable, and thus would have to start the whole game over. It does not help that Lumiose City is easily the most confusing and disorienting city in the series, so many players may save there to take a break and/or get their bearings. Luckily, players have found ways to be able to resume the game if affected, and thankfully Nintendo has since released a patch to fix this glitch.

to:

* In version 1.0, the initial release of ''X'' and ''Y'', if you save outside on the main streets of Lumiose City, there is a chance that, when you load the game back up, Lumiose City will outright fail to load: your character will be frozen, the music will not be playing, and the city textures will not load. This renders the game unplayable, and thus would have to start the whole game over. It does not help that Lumiose City is easily the most confusing and disorienting city in the series, so many players may save there to take a break and/or get their bearings. Luckily, players have found ways to be able to resume the game if affected, and thankfully Nintendo has since released a patch to fix this glitch.glitch.
* In ''Omega Ruby'' and ''Alpha Sapphire'', it's possible to render your Secret Base permanently inaccessible via InsurmountableWaistHeightFence by exiting it with an Escape Rope, forcing you to create a new base. True to form, Twitch achieved this one in ''LetsPlay/TwitchPlaysPokemonAlphaSapphire''.
20th Mar '16 9:59:51 AM TwilightLord
Is there an issue? Send a Message


* There comes a point where you need to travel on water, requiring [=HM03=], Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!

to:

* There comes a point where you need to travel on water, requiring [=HM03=], Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!



-->''I wonder where my partner went.''

to:

-->''I wonder where my partner went.''
14th Jan '16 1:45:19 PM FordPrefect
Is there an issue? Send a Message


* Gen I has the famous Glitch City, which -- if the player follows a particular sequence of actions involving the Safari Zone -- will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.

to:

* Gen I has the famous Glitch City, which -- if the player follows a particular sequence of actions involving the Safari Zone -- will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus the only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.
28th Nov '15 4:02:55 PM Prfnoff
Is there an issue? Send a Message


* In the Japanese ''Pokémon Red and Green'', if you evolve your starting Pokémon before you get the Pokédex (raising it from level 5 to 16 against Pokémon about levels 2 through 4 before you get to the second town and back), then you can never get the Pokédex. This means you can't get Poké Balls, and that means you can't get past the second town, Viridian City. This was corrected in ''Pokémon Blue'', as well as all international releases of Pokémon Red and Blue.

to:

* In the Japanese ''Pokémon Red and Green'', if you evolve your starting Pokémon before you get to the Pokédex second town and back (raising it from level 5 to 16 by LevelGrinding against Pokémon about levels 2 through 4 before you get to the second town and back), 4), then you can never get the Pokédex. This means you can't get Poké Balls, and that means you can't get past the second town, Viridian City. This was corrected in ''Pokémon Blue'', as well as all international releases of Pokémon Red and Blue.
1st Nov '15 9:56:45 AM PurrElise
Is there an issue? Send a Message


* There comes a point where you need to travel on water, requiring HM03, Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!

to:

* There comes a point where you need to travel on water, requiring HM03, [=HM03=], Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!
28th Oct '15 10:26:15 AM GMon
Is there an issue? Send a Message


* It is [[https://www.youtube.com/watch?v=B8sTGne04ds quite possible]] to strand yourself in Sootopolis City, in the same manner as Gen I Cinnabar.

to:

* It is [[https://www.youtube.com/watch?v=B8sTGne04ds quite possible]] to strand yourself in Sootopolis City, in the same manner as Gen I Cinnabar.



* In ''Omega Ruby/Alpha Sapphire'', you can, again, trap yourself in Sootopolis City, but you would have to do it before you get the Eon Flute.
13th Oct '15 4:37:51 AM GastonRabbit
Is there an issue? Send a Message


* In ''Pokémon Black and White'', a minor but annoying instance of this can occur. Due to [[http://bulbapedia.bulbagarden.net/wiki/List_of_glitches_in_Generation_V#HP_display_glitch a weird glitch]] with [[StatGrinding EVs]], occasionally a Pokémon will survive an attack with 1 HP but still faint. All attempts to proceed with the battle will fail, and if this occurs in a trainer battle, the only way to get out is to restart the game. Luckily, if this happens in the Battle Subway or against a live person, you can still end the battle through forfeit.

to:

* In ''Pokémon Black Black'' and White'', ''White'', a minor but annoying instance of this can occur. Due to [[http://bulbapedia.bulbagarden.net/wiki/List_of_glitches_in_Generation_V#HP_display_glitch a weird glitch]] with [[StatGrinding EVs]], occasionally a Pokémon will survive an attack with 1 HP but still faint. All attempts to proceed with the battle will fail, and if this occurs in a trainer battle, the only way to get out is to restart the game. Luckily, if this happens in the Battle Subway or against a live person, you can still end the battle through forfeit.



* In the Japanese version of ''Pokémon Black 2 and White 2'' it is possible to exit Victory Road during the Zoroark event, making it impossible to access a certain BonusBoss. This was fixed in the international releases.

to:

* In the Japanese version of ''Pokémon Black 2 2'' and White ''White 2'' it is possible to exit Victory Road during the Zoroark event, making it impossible to access a certain BonusBoss. This was fixed in the international releases.
13th Oct '15 4:35:35 AM GastonRabbit
Is there an issue? Send a Message


%% The one regarding the safari zone in gen I is not true you can get past the guards without 500 pokedollars by being insistent an try to enter it multiple times, they will let you in with only 5 safariballs, still I think it may count as a GuideDangIt

to:

%% The one regarding the safari zone Safari Zone in gen I is not true you can get past the guards without 500 pokedollars Poké Dollars by being insistent an try to enter it multiple times, they will let you in with only 5 safariballs, five Safari Balls, still I think it may count as a GuideDangIt



* Gen I has the famous Glitch City, which - if the player follows a particular sequence of actions involving the Safari Zone - will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.

to:

* Gen I has the famous Glitch City, which - -- if the player follows a particular sequence of actions involving the Safari Zone - -- will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.



* You have to buy a drink to get past the guards. If you defeat all the trainers up to that point and then spend or blackout to lose all your money, there is no way to enter Saffron City. The only possible loophole is to trade with another game that has a Pokemon with the move Payday. This is corrected in Fire Red and Leaf Green by having the guards respond to the key item Tea, instead of a regular item you have to buy.

to:

* You have to buy a drink to get past the guards. If you defeat all the trainers up to that point and then spend or blackout to lose all your money, there is no way to enter Saffron City. The only possible loophole is to trade with another game that has a Pokemon with the move Payday. This is corrected in Fire Red ''[=FireRed=]'' and Leaf Green ''[=LeafGreen=]'' by having the guards respond to the key item Tea, instead of a regular item you have to buy.buy. However, the change in the remakes is more due to the fact that items can be traded to other players in those games, as Trainers can be challenged to a rematch in them.
26th Sep '15 6:52:24 AM Rp9
Is there an issue? Send a Message



to:

%% The one regarding the safari zone in gen I is not true you can get past the guards without 500 pokedollars by being insistent an try to enter it multiple times, they will let you in with only 5 safariballs, still I think it may count as a GuideDangIt
10th Aug '15 11:05:07 AM GoldenSandslash
Is there an issue? Send a Message



to:

* There comes a point where you need to travel on water, requiring HM03, Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!
This list shows the last 10 events of 93. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=UnwinnableByMistake.Pokemon