History UnwinnableByMistake / Pokemon

20th Mar '16 9:59:51 AM TwilightLord
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* There comes a point where you need to travel on water, requiring [=HM03=], Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!

to:

* There comes a point where you need to travel on water, requiring [=HM03=], Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!



-->''I wonder where my partner went.''

to:

-->''I wonder where my partner went.''
14th Jan '16 1:45:19 PM FordPrefect
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* Gen I has the famous Glitch City, which -- if the player follows a particular sequence of actions involving the Safari Zone -- will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.

to:

* Gen I has the famous Glitch City, which -- if the player follows a particular sequence of actions involving the Safari Zone -- will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus the only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.
28th Nov '15 4:02:55 PM Prfnoff
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* In the Japanese ''Pokémon Red and Green'', if you evolve your starting Pokémon before you get the Pokédex (raising it from level 5 to 16 against Pokémon about levels 2 through 4 before you get to the second town and back), then you can never get the Pokédex. This means you can't get Poké Balls, and that means you can't get past the second town, Viridian City. This was corrected in ''Pokémon Blue'', as well as all international releases of Pokémon Red and Blue.

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* In the Japanese ''Pokémon Red and Green'', if you evolve your starting Pokémon before you get to the Pokédex second town and back (raising it from level 5 to 16 by LevelGrinding against Pokémon about levels 2 through 4 before you get to the second town and back), 4), then you can never get the Pokédex. This means you can't get Poké Balls, and that means you can't get past the second town, Viridian City. This was corrected in ''Pokémon Blue'', as well as all international releases of Pokémon Red and Blue.
1st Nov '15 9:56:45 AM PurrElise
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* There comes a point where you need to travel on water, requiring HM03, Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!

to:

* There comes a point where you need to travel on water, requiring HM03, [=HM03=], Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!
28th Oct '15 10:26:15 AM GMon
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* It is [[https://www.youtube.com/watch?v=B8sTGne04ds quite possible]] to strand yourself in Sootopolis City, in the same manner as Gen I Cinnabar.

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* It is [[https://www.youtube.com/watch?v=B8sTGne04ds quite possible]] to strand yourself in Sootopolis City, in the same manner as Gen I Cinnabar.



* In ''Omega Ruby/Alpha Sapphire'', you can, again, trap yourself in Sootopolis City, but you would have to do it before you get the Eon Flute.
13th Oct '15 4:37:51 AM GastonRabbit
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* In ''Pokémon Black and White'', a minor but annoying instance of this can occur. Due to [[http://bulbapedia.bulbagarden.net/wiki/List_of_glitches_in_Generation_V#HP_display_glitch a weird glitch]] with [[StatGrinding EVs]], occasionally a Pokémon will survive an attack with 1 HP but still faint. All attempts to proceed with the battle will fail, and if this occurs in a trainer battle, the only way to get out is to restart the game. Luckily, if this happens in the Battle Subway or against a live person, you can still end the battle through forfeit.

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* In ''Pokémon Black Black'' and White'', ''White'', a minor but annoying instance of this can occur. Due to [[http://bulbapedia.bulbagarden.net/wiki/List_of_glitches_in_Generation_V#HP_display_glitch a weird glitch]] with [[StatGrinding EVs]], occasionally a Pokémon will survive an attack with 1 HP but still faint. All attempts to proceed with the battle will fail, and if this occurs in a trainer battle, the only way to get out is to restart the game. Luckily, if this happens in the Battle Subway or against a live person, you can still end the battle through forfeit.



* In the Japanese version of ''Pokémon Black 2 and White 2'' it is possible to exit Victory Road during the Zoroark event, making it impossible to access a certain BonusBoss. This was fixed in the international releases.

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* In the Japanese version of ''Pokémon Black 2 2'' and White ''White 2'' it is possible to exit Victory Road during the Zoroark event, making it impossible to access a certain BonusBoss. This was fixed in the international releases.
13th Oct '15 4:35:35 AM GastonRabbit
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%% The one regarding the safari zone in gen I is not true you can get past the guards without 500 pokedollars by being insistent an try to enter it multiple times, they will let you in with only 5 safariballs, still I think it may count as a GuideDangIt

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%% The one regarding the safari zone Safari Zone in gen I is not true you can get past the guards without 500 pokedollars Poké Dollars by being insistent an try to enter it multiple times, they will let you in with only 5 safariballs, five Safari Balls, still I think it may count as a GuideDangIt



* Gen I has the famous Glitch City, which - if the player follows a particular sequence of actions involving the Safari Zone - will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.

to:

* Gen I has the famous Glitch City, which - -- if the player follows a particular sequence of actions involving the Safari Zone - -- will put you in a "town" made of a random jumble of tiles pulled from the town you last visited. As Glitch Cities are not part of the game's map, they have no real exits (in some you can't even move off the tile you start in), thus only way out is to Fly to another city or Teleport/Dig yourself back to the last Pokémon Center you visited. If you save in one without a Pokémon who knows one of those moves, you are in trouble.



* You have to buy a drink to get past the guards. If you defeat all the trainers up to that point and then spend or blackout to lose all your money, there is no way to enter Saffron City. The only possible loophole is to trade with another game that has a Pokemon with the move Payday. This is corrected in Fire Red and Leaf Green by having the guards respond to the key item Tea, instead of a regular item you have to buy.

to:

* You have to buy a drink to get past the guards. If you defeat all the trainers up to that point and then spend or blackout to lose all your money, there is no way to enter Saffron City. The only possible loophole is to trade with another game that has a Pokemon with the move Payday. This is corrected in Fire Red ''[=FireRed=]'' and Leaf Green ''[=LeafGreen=]'' by having the guards respond to the key item Tea, instead of a regular item you have to buy.buy. However, the change in the remakes is more due to the fact that items can be traded to other players in those games, as Trainers can be challenged to a rematch in them.
26th Sep '15 6:52:24 AM Rp9
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to:

%% The one regarding the safari zone in gen I is not true you can get past the guards without 500 pokedollars by being insistent an try to enter it multiple times, they will let you in with only 5 safariballs, still I think it may count as a GuideDangIt
10th Aug '15 11:05:07 AM GoldenSandslash
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to:

* There comes a point where you need to travel on water, requiring HM03, Surf, which is found in the Safari Zone. It costs 500 Pokémon Dollars to go inside the Safari Zone. Don't have 500? You're stuck forever!
9th Aug '15 6:20:21 PM Sunflorazumarill
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* * In ''Omega Ruby/Alpha Sapphire'', you can, again, trap yourself in Sootopolis City, but you would have to do it before you get the Eon Flute.

to:

* * In ''Omega Ruby/Alpha Sapphire'', you can, again, trap yourself in Sootopolis City, but you would have to do it before you get the Eon Flute.
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