History UnwinnableByMistake / GuildWars

11th Jun '15 5:10:38 AM AnthonyMercer
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Already mentioned above
* Treasure chests randomly spawn at widely scattered locations all over the game. If you're really unlucky, one will spawn right in the preprogrammed path of an important NPC, bringing them to a halt and making whatever quest you're doing with them impossible to complete without restarting.
28th Oct '13 12:16:53 PM TheMysteriousTroper
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** Specifically, the NPCs are given a set path to follow. Random chests are added as you go, and cannot be walked through, you must go around. The NPCs are unable to divert from their scripted path the half step needed to walk around the chests and become stuck, thus unable to fulfill their role in the mission script.
to:
** Specifically, the NPCs [=NPCs=] are given a set path to follow. Random chests are added as you go, and cannot be walked through, you must go around. The NPCs [=NPCs=] are unable to divert from their scripted path the half step needed to walk around the chests and become stuck, thus unable to fulfill their role in the mission script.
12th Oct '13 9:40:19 AM karfston
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Vizunah square stalls on the chests.
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** Specifically, the NPCs are given a set path to follow. Random chests are added as you go, and cannot be walked through, you must go around. The NPCs are unable to divert from their scripted path the half step needed to walk around the chests and become stuck, thus unable to fulfill their role in the mission script.
20th Aug '12 5:43:43 PM Zubon
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Added DiffLines:
* Sometimes Mineral Springs is impossible to vanquish and must be reset to try again. Vanquishing involves defeating every foe on the map in hard mode, and one group of Mineral Springs enemies can spawn outside the zone. As in that early mission, you can see them, but you cannot get to them.
11th Jul '12 11:14:52 AM TSBasilisk
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* Another bug would make the final mission in Nightfall unwinnable! You have to kill Titans to be able to damage the final boss' health; a bug would make them not stop spawning, leading to an eventual party wipe.
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* Another bug would make the final mission in Nightfall unwinnable! unwinnable. You have to kill Titans Monoliths to be able to damage the final boss' health; a bug would make them not stop spawning, leading to an eventual party wipe.
6th May '11 11:54:06 PM Amadaun
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* An early mission in Nightfall can be made unwinnable by a glitch if you desperately need the bonus. One of the required enemies can spawn behind an unopenable door. What's worse is seeing his little red dot on the map and knowing you can't get to him. Luckily, you hit the bug pretty fast, so the required restart isn't too painful.
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