History UncannyValley / VideoGames

21st Sep '16 5:12:47 PM nombretomado
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** Guillo seems to deliberately invoke this trope in ''VideoGame/BaitenKaitosOrigins''. Its movements are humanlike, but just a little off. Watch it when [[spoiler:you fight it]] and you'll see; it's downright frightening.

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** Guillo seems to deliberately invoke this trope in ''VideoGame/BaitenKaitosOrigins''.''VideoGame/BatenKaitosOrigins''. Its movements are humanlike, but just a little off. Watch it when [[spoiler:you fight it]] and you'll see; it's downright frightening.
21st Sep '16 5:11:57 PM nombretomado
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* Guillo from ''BatenKaitos Origins'' seems to deliberately invoke this trope. Its movements are humanlike, but just a little off. Watch it when [[spoiler:you fight it]] and you'll see; it's downright frightening.
** In other Baten Kaitos weirdness, check out the character models from the first game. They look alright when they stand still, but as soon as they start moving or the camera zooms in, they look like marionettes with invisible strings. The sequel mostly avoided this.

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* ''VideoGame/BatenKaitos'':
**
Guillo from ''BatenKaitos Origins'' seems to deliberately invoke this trope.trope in ''VideoGame/BaitenKaitosOrigins''. Its movements are humanlike, but just a little off. Watch it when [[spoiler:you fight it]] and you'll see; it's downright frightening.
** In other Baten Kaitos ''Baten Kaitos'' weirdness, check out the character models from the first game. They look alright when they stand still, but as soon as they start moving or the camera zooms in, they look like marionettes with invisible strings. The sequel mostly avoided this.
30th Aug '16 10:17:48 PM Darthrai
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** As of Generation VI, this is undeniably intentional with [[http://cdn.bulbagarden.net/upload/7/7e/Spr_6x_122.png Mr. Mime.]] [[https://www.youtube.com/watch?v=kMO5n9KuqJA Playing with it in Pokémon-Amie]] doesn't make it any more endearing.

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** As of Generation VI, this is undeniably intentional with [[http://cdn.bulbagarden.net/upload/7/7e/Spr_6x_122.png [[http://pokemon.wikia.com/wiki/File:Mr._Mime_XY.gif Mr. Mime.]] Mime]] due to its MarionetteMotion. [[https://www.youtube.com/watch?v=kMO5n9KuqJA Playing with it in Pokémon-Amie]] doesn't make it any more endearing.
24th Aug '16 8:47:44 PM RAMChYLD
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* The American and European character select screen of VideoGame/SnowBros 2. Perhaps deformed photoshopped images of babies was a bad idea, especially when combined with the hardware's color palette limitations.

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* The American and European character select screen of VideoGame/SnowBros 2. Perhaps deformed ''VideoGame/SnowBros 2''. Deformed photoshopped images of babies was a bad idea, especially when combined with the hardware's color palette limitations.
24th Aug '16 8:47:21 PM RAMChYLD
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Added DiffLines:

* The American and European character select screen of VideoGame/SnowBros 2. Perhaps deformed photoshopped images of babies was a bad idea, especially when combined with the hardware's color palette limitations.
19th Aug '16 3:11:12 PM CamelCase
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Added DiffLines:

* Victoria von Bathysphere in ''VideoGame/LittleBigPlanet 2'' has a rather realistic organic-looking head and face, especially in comparison to the rest of the characters. Combine this with her super-deformed proportions and robotic body, and players might find her appearance little unsettling at first.
12th Aug '16 8:06:36 PM nombretomado
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* NED, the main antagonist of {{Albion}}, is a highly developed supercomputer, that communicates with the ship's crew through an android body, that pretty much falls into this. His permanent facial expression is a blank stare. Not to mention the one occasion where it malfunctions and starts walking around aimlessly. And near the end of the game, there's an entire army of these things. Pretty creepy.

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* NED, the main antagonist of {{Albion}}, ''VideoGame/{{Albion}}'', is a highly developed supercomputer, that communicates with the ship's crew through an android body, that pretty much falls into this. His permanent facial expression is a blank stare. Not to mention the one occasion where it malfunctions and starts walking around aimlessly. And near the end of the game, there's an entire army of these things. Pretty creepy.
28th Jul '16 1:29:58 PM Morgenthaler
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* The title character of the Dreamcast virtual life simulator ''{{Seaman}}'' is a rather ugly humanesque head... on a fish's body (which eventually evolves into a frog's body). And it ''talks'' to you, providing [[TheDevTeamThinksOfEverything an unnervingly large number of possible responses]]. Enough said!

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* The title character of the Dreamcast virtual life simulator ''{{Seaman}}'' ''VideoGame/{{Seaman}}'' is a rather ugly humanesque head... on a fish's body (which eventually evolves into a frog's body). And it ''talks'' to you, providing [[TheDevTeamThinksOfEverything an unnervingly large number of possible responses]]. Enough said!
28th Jul '16 12:30:27 PM Morgenthaler
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* Most characters in BinaryDomain look like average humans and not unsettling at all, except for Dan, the player character. His facial features look less human and more akin to what you would expect a Final Fantasy character to look like.

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* Most characters in BinaryDomain ''VideoGame/BinaryDomain'' look like average humans and not unsettling at all, except for Dan, the player character. His facial features look less human and more akin to what you would expect a Final Fantasy character to look like.
23rd Jul '16 4:09:44 AM Morgenthaler
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* {{Diabetus}} points out this very phenomenon in ''DeepFear'''s cutscenes during the [[{{Retsupurae}} Ronguprae]] of the game. Though released in 1999 for the UsefulNotes/SegaSaturn, the pre-rendered graphics resemble CGI from the ''beginning'' of the decade.

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* {{Diabetus}} points out this very phenomenon in ''DeepFear'''s ''VideoGame/DeepFear'''s cutscenes during the [[{{Retsupurae}} Ronguprae]] of the game. Though released in 1999 for the UsefulNotes/SegaSaturn, the pre-rendered graphics resemble CGI from the ''beginning'' of the decade.
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http://tvtropes.org/pmwiki/article_history.php?article=UncannyValley.VideoGames